Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 21:55:21 Player: zhawty Result: Destroyed by as-11569 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (280) 280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 753 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 97/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Aluminum Leg Large Storage Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle Makeshift Spear > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Large Storage Unit Small Laser Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 10 10 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 4 3 . Treads . | . . . Leg 3 | . 3 . Wheel 4 | 4 . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 3 7 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon 1 | . . 1 Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 91 97 Engine 13 | . 14 13 Leg 16 | . 8 28 Wheel 11 | . 19 . Device 10 | . 8 13 Storage 14 | . 14 14 Energy Gun 2 | . 5 . Ballistic Gun 16 | . 14 19 Launcher 3 | . 6 . Piercing Weapon 2 | . . 6 Naked Turns . | . . . Heaviest Build 17 | 14 15 17 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 7 Average Carried 6 | 4 6 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 4 6 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 371 | 260 111 . Remotely 77 | 40 37 . Salvage Created 309 | 100 186 23 Parts 25 | 5 20 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 8 8 Guns 1 | . 1 . AOE 15 | . 7 8 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Assembled 8 | . . 8 Best Kill Streak 8 | 1 5 8 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 761 | 12 360 389 Core 257 | 2 133 122 Absorbed by Shields . | . . . Core Remaining (%) 99 | 99 . . Volleys Fired 23 | . 19 4 Largest 2 | . 2 1 Hottest 70 | . 70 30 Shots Fired 40 | . 36 4 Gun 23 | . 22 1 Cannon . | . . . Launcher 17 | . 14 3 Special . | . . . Kinetic 13 | . 12 1 Thermal 10 | . 10 . Explosive 17 | . 14 3 Electromagnetic . | . . . Robot Hit Streak 4 | . 4 1 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 14 2 Core Hits 45 | 3 19 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing 2 | . . 2 Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1235 | 32 704 499 Guns 112 | . 112 . Cannons . | . . . Explosions 1091 | . 592 499 Melee . | . . . Ramming 32 | 32 . . Kinetic 70 | . 70 . Thermal 42 | . 42 . Explosive 1091 | . 592 499 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 9 | . 4 5 Projectiles . | . . . Explosions 9 | . 4 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | 12 22 78 Shots 4 | . 1 3 Rammed 13 | 13 . . Targets Rammed 13 | 13 . . Kicked . | . . . Crushed . | . . . Highest Temperature 79 | . 79 4 Average Temperature 26 | . 27 3 Received Heat Transfer 157 | . 117 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 429 | 5 429 196 Initial 166 | . 3 166 Average 185 | 1 265 165 Maximum Alert Level 2 | . 2 . Low Security (%) 66 | 100 30 100 Level 1 13 | . 28 . Level 2 19 | . 41 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 11 32 Peak Tracking Total 20 | . 5 20 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 531 | 92 256 183 Spaces Moved 345 | 58 149 138 Core 6 | 6 . . Treads . | . . . Legs 178 | . 40 138 Wheels 161 | 52 109 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 108 | 90 105 120 Slowest Speed 190 | 100 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 25 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 87 | . 60 27 Melee . | . . . Projectile . | . . . AOE 87 | . 60 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 460 | 99 212 149 Wait 24 | . 24 . Move 343 | 57 148 138 Hop . | . . . Pick Up 22 | 15 5 2 Fast Attach 1 | . 1 . Attach 17 | 10 5 2 Detach 3 | . 3 . Swap 5 | . 4 1 Drop 7 | 4 3 . Fire 23 | . 19 4 Melee 2 | . . 2 Ram 13 | 13 . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Core integrity fell below 50% 250 | -10/Materials | Discovered new exit (range 9) 349 | -10/Materials | Entered Mines 376 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Learned location of Zion (-7) 440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 501 | -10/Mines | Assembled infested the area 522 | -10/Mines | Build established: Mutant 531 | -10/Mines | Core integrity fell below 20% 532 | -10/Mines | Destroyed by as-11569 with Assembled Heavy Rifle Last Messages --------------- attached: "Stab them where it hurts!" 00443_ Acquired Mak. Spear. 00452_ K-01 Serf collects debris. 00501_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00512_ Assault Rifle destroyed. 00512_ System corrupted by crushing effect (+4). 00527_ as-99557 destroyed. 00527_ Ion Engine destroyed. 00527_ Destroyed Ion Engine. 00529_ as-05052 destroyed. 00529_ as-51517 destroyed. 00529_ as-67272 destroyed. 00529_ as-64541 destroyed. 00530_ Mak. Spear destroyed. 00530_ System corrupted by crushing effect (+1). 00531_ System corrupted: Component data lost. 00531_ as-56865 destroyed. 00531_ as-36635 destroyed. 00531_ as-17408 destroyed. 00532_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????? ????????? | | ??????????????????????????? ???????? | | ??????????????????????????# ???????? | | ?????????????????????????? ????????? | | ?????????????????????????# ????????? | | ???????????????????????## ????????? | | ??????????????????????## ????????? | | ??????????????????????# ????????? | | ??????????????????????# #????????? | | ?????????????????????## #????????? | | ???????????????????### a#????????? | | ??????????????????## #????????? | | ????????####??????# aaa#????????? | | ???????## ##?????# a####?????? | | ??????## #??????# a #?????? | | ?????## ##???????# # # ##????? | | ????## ######??## %a #????? | | ????# #???## aa ##???? | | ????# #???## aa #???? | | ????# ###### #??## a #???? | | ##### ##????# #### @ #???? | | #?????# ### ###???? | | ##????# #?# # ####?????? | | ### ###??## #?# ###????????? | | ???## ##### #?# #??????????? | | ???## #?# ##?????????? | | ????#### ##### #?# ##????????? | | ???????# ####???# ### #????????? | | #??????# #??????# ##???????? | | #??????# #??????# ####????? | | #??????# #??????##### ## ! ##???? | | #??????# #??????????# ### #???? | | #?###### #?#######??# #?## = #???? | | #?# ### #### #??# ##???? | | #?# ###### #??## ##????? | | #?# ##### #######???####?????? | | ### ## ####??????????????????? | | ##?????????????????????? | | ######?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | ## ##### #?????????????????? | | ########????# ##?????????????????? | | ?????????????#####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdStorageNukerbomber Manual? 0 Play Time 00:09:37 Cumulative 9.1 hours Start 2022.05.11 @ 21:44:40 End 2022.05.11 @ 21:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d1bb06f-bf79-4dbc-9d52-f35258bf26a5