Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 18:50:36 Player: Dazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1146) 1146 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3611 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Titanium Leg Improved Heat Sink High-capacity Storage Unit Medium Matter Pod (0) Seismic Detector Kinecellerator Core Shielding Scrap Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Riot Gun Improved Light Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Seismic Detector Core Shielding Scrap Shield [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Riot Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 52 | 5 10 2 21 14 Power 9 | 1 1 . 2 5 Engine 9 | 1 1 . 2 5 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 5 1 5 3 Treads 1 | . . . . 1 Leg 11 | 2 2 . 5 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight 3 | . 3 . . . Utility 11 | 1 2 . 5 3 Device 2 | . . . 1 1 Storage 4 | 1 1 . 1 1 Processor 3 | . 1 . 2 . Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 1 2 1 9 3 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 1 . 2 . Ballistic Cannon 5 | . . . 4 1 Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 3 . 10 14 Power 6 | . . . 3 3 Propulsion 9 | . 2 . 4 3 Utility 3 | . . . . 3 Weapon 9 | . 1 . 3 5 Highest Loss Streak 6 | . 3 . 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 86 53 75 52 Engine 12 | . 14 14 12 10 Leg 7 | . 8 . 8 7 Hover 1 | . . . 7 . Flight 5 | . 10 5 . . Storage 11 | . 14 14 9 7 Processor 11 | . 13 1 15 7 Hackware 1 | . . . . 6 Ballistic Gun 9 | . 13 8 9 . Ballistic Cannon 3 | . . . 8 6 Launcher 6 | . 10 1 2 . Peak Build Rating 26 | 5 7 7 24 26 Average Rating 11 | 3 6 5 18 18 On Entrance 6 | . 5 6 5 14 Naked Turns . | . . . . . Heaviest Build 49 | 10 49 49 40 49 Greatest Support 25 | 20 20 20 25 25 Greatest Overweight (x) 14 | . 14 12 9 6 Average Overweight (x) 3 | . 4 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 15 Average Capacity 17 | 6 18 20 15 15 Most Carried 15 | 2 13 12 15 12 Average Carried 8 | . 6 10 11 9 Final Capacity 20 | 8 20 20 15 15 Final Carried 12 | 1 8 12 11 10 Class Distribution -------------------- 92% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1404 | 189 398 77 361 379 Remotely . | . . . . . Salvage Created 847 | . 278 . 377 192 Parts 41 | . 17 . 11 13 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 27 | . 8 . 12 7 Guns 8 | . 6 . 1 1 Cannons 16 | . . . 11 5 AOE 3 | . 2 . . 1 Classes Destroyed 8 | . 4 . 4 . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Grunt 15 | . 5 . 7 3 Duelist 2 | . . . 1 1 Sentry 1 | . . . 1 . Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 3 . 3 4 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 442 | . 74 6 161 201 Missed 148 | . 13 2 62 71 Damage Taken 4287 | . 517 93 1556 2121 Core 1164 | . 107 44 309 704 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 27 | . . . 27 . Core Remaining (%) 60 | 100 . 39 43 . Volleys Fired 108 | . 33 . 48 27 Largest 2 | . 2 . 2 2 Hottest 89 | . 50 . 78 89 Shots Fired 150 | . 40 . 69 41 Gun 57 | . 33 . 20 4 Cannon 86 | . . . 49 37 Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 138 | . 33 . 69 36 Thermal . | . . . . . Explosive 7 | . 7 . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 9 | . 9 . 9 6 Robot Miss Streak 6 | . 4 . 6 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . 25 . 63 21 Core Hits 90 | . 20 . 58 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2377 | . 656 16 1135 570 Guns 618 | . 233 . 309 76 Cannons 1189 | . . . 826 363 Explosions 548 | . 423 . . 125 Melee . | . . . . . Ramming 22 | . . 16 . 6 Kinetic 1731 | . 233 . 1135 363 Thermal 33 | . . . . 33 Explosive 433 | . 341 . . 92 Electromagnetic 158 | . 82 . . 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 118 | . 27 . . 91 Projectiles . | . . . . . Explosions 118 | . 27 . . 91 Melee . | . . . . . Knockbacks 44 | . . . 40 4 Impact . | . . . . . Kinetic 38 | . . . 34 4 Secondary 6 | . . . 6 . Self-Inflicted Damage 176 | . 12 8 . 156 Shots 3 | . 1 . . 2 Rammed 3 | . . 2 . 1 Targets Rammed 4 | . . 2 . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 295 | . 21 . 109 295 Average Temperature 53 | . 9 . 29 93 Received Heat Transfer 1647 | . 75 18 621 933 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 151 | . 116 . 120 151 Initial 36 | . . . . 36 Average 40 | . 40 . 30 57 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 3 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 8 | . 3 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 13 8 22 23 Peak Tracking Total 7 | . 3 6 6 7 Tactical Retreats 6 | . 3 . . 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 5 | . 3 . . 2 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 8 | . 4 . 1 3 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 . 3 6 Successful 10 | . 5 . 3 2 Failed 8 | . 4 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 9 . . 3 Fabricators . | . . . . . Repair Stations 6 | . . . 3 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . . 1 Record 5 | . 4 . . 1 Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 3 1 Scan Component 2 | . . . 1 1 Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4537 | 59 2283 335 989 871 Spaces Moved 1294 | 42 463 175 336 278 Core 27 | 4 10 . 4 9 Treads 53 | . . . . 53 Legs 865 | 38 325 . 286 216 Wheels 207 | . . 163 44 . Hover 2 | . . . 2 . Flight 140 | . 128 12 . . Fastest Speed 50 | 50 120 130 120 170 Average Speed 313 | 113 466 185 229 273 Slowest Speed 1000 | 120 1000 1000 500 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 68 13 32 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . 31 . . 28 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 58 | . 31 . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1652 | 54 565 188 492 353 Wait 85 | . 25 . 56 4 Move 1290 | 41 462 174 335 278 Hop . | . . . . . Pick Up 69 | 7 21 3 21 17 Fast Attach . | . . . . . Attach 52 | 5 10 2 21 14 Detach 19 | . 5 5 5 4 Swap . | . . . . . Drop 25 | 1 9 2 6 7 Fire 108 | . 33 . 48 27 Melee . | . . . . . Ram 2 | . . 2 . . Kick 1 | . . . . 1 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 536 | -10/Materials | Lost 3 parts (2n1w) 1392 | -10/Materials | Discovered new exit (range 11) 1593 | -10/Materials | Discovered new exit (range 8) 2343 | -10/Materials | Entered Subcaves 2481 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2516 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2520 | -10/Subcaves | Ambushed by swarm of Subdwellers 2525 | -10/Subcaves | Core integrity fell below 50% 2574 | -10/Subcaves | Discovered new exit (range 5) 2678 | -10/Subcaves | Entered Materials 2678 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3004 | -8/Materials | Repaired Carbon-fiber Leg 3651 | -8/Materials | Lost 6 parts (2p1n3w) 3653 | -8/Materials | Core integrity fell below 50% 3657 | -8/Materials | Discovered new exit (range 6) 3667 | -8/Materials | Entered Factory 3667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3907 | -7/Factory | Lost 5 parts (1n1u3w) 4403 | -7/Factory | Lost 4 parts (2p1n1w) 4483 | -7/Factory | Core integrity fell below 50% 4530 | -7/Factory | Core integrity fell below 20% 4538 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- VN-LXZ(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." VN-LXZ(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" K-01 Serf collects debris. G-47 Trooper destroyed. VN-LXZ(g) destroyed. K-01 Serf collects debris. Arm. Treads destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Critical hit (Burn: +37). Visual Processing Unit destroyed. Critical hit (Burn: +37). K-01 Serf destroyed. Com. Battery destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. 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