Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 16:25:33 Player: Fusha Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (3691) 3691 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 7472 Bonus ------- High Alert Combat Kills 281 Friendly Fire -205 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Cloaking Device Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Medium Armored Exoskeleton > --- UTILITY ---------- Weight Redist. System Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Gauss Cannon Rocket Array Scythe > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Compact Matter Pod Advanced ECM Suite Remote Datajack [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Heat Sink Storage Compact Matter Pod Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 105 | 6 17 4 19 26 21 5 7 Power 13 | 1 2 1 4 1 3 . 1 Engine 9 | 1 2 . 3 . 2 . 1 Core 4 | . . 1 1 1 1 . . Reactor . | . . . . . . . . Propulsion 23 | 2 6 . 4 5 5 1 . Treads . | . . . . . . . . Leg 11 | 2 . . 2 1 5 1 . Wheel 9 | . 3 . 2 4 . . . Hover 2 | . 2 . . . . . . Flight 1 | . 1 . . . . . . Utility 32 | 1 5 . 3 10 8 3 2 Device 16 | 1 1 . 1 6 4 1 2 Storage 3 | . 2 . . . . 1 . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 11 | . 1 . 1 4 4 1 . Artifact . | . . . . . . . . Weapon 37 | 2 4 3 8 10 5 1 4 Energy Gun 12 | 2 2 1 2 3 1 . 1 Energy Cannon 3 | . 1 . . 1 1 . . Ballistic Gun 5 | . 1 . 2 2 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 9 | . . 2 2 1 1 . 3 Special Weapon 2 | . . . . . 1 1 . Impact Weapon 3 | . . . 2 1 . . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 6 | . . . . . . 6 . Parts Lost 27 | . 4 . 6 1 5 . 11 Power 3 | . 1 . . . 1 . 1 Propulsion 6 | . 2 . 2 . 1 . 1 Utility 9 | . . . 1 1 2 . 5 Weapon 9 | . 1 . 3 . 1 . 4 Highest Loss Streak 9 | . 4 . 5 1 2 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 78 100 92 86 93 76 52 Engine 4 | . 11 12 2 3 3 7 6 Core 4 | . . 1 7 5 3 . . Leg 13 | . 14 . 15 7 23 7 6 Wheel 6 | . 5 28 4 12 3 . . Device 15 | . 4 14 21 18 15 8 7 Storage 1 | . 8 . . . . 5 1 Processor 1 | . 2 . 5 . . . . Protection 10 | . 1 14 3 13 13 14 12 Energy Gun 6 | . 19 20 3 8 4 2 2 Energy Cannon 2 | . 3 . . 2 4 . . Ballistic Gun 3 | . 1 . 13 4 . . . Ballistic Cannon 2 | . . . . . 7 7 . Launcher 3 | . . 7 2 3 3 7 2 Impact Weapon 3 | . . . 10 4 . . . Slashing Weapon 3 | . . . . 3 7 7 6 Naked Turns 17 | . . . . . . . 17 Heaviest Build 49 | 6 19 11 22 34 49 49 47 Greatest Support 71 | 20 20 20 26 36 71 70 50 Greatest Overweight (x) 5 | . 5 . 5 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 Average Capacity 5 | 5 8 5 5 5 5 5 5 Most Carried 5 | 3 5 3 5 5 5 5 5 Average Carried 3 | . 2 . 3 2 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 . 1 3 2 5 5 3 Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Tank 13% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2671 | 260 165 80 212 374 928 535 117 Remotely . | . . . . . . . . Salvage Created 4437 | 95 307 46 716 714 1157 1137 265 Parts 203 | 4 21 2 37 43 69 . 27 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 77 | 1 5 2 17 13 26 6 7 Melee 13 | . . . 5 2 6 . . Guns 9 | 1 5 . 1 1 1 . . Cannons 10 | . . . . 1 9 . . AOE 34 | . . 2 5 5 9 6 7 Classes Destroyed 15 | 3 4 . 3 2 2 1 . Worker 24 | 1 3 1 4 7 7 . 1 Builder 14 | . 1 . 1 1 4 . 7 Tunneler 2 | 1 . . 1 . . . . Hauler 1 | . . . . 1 . . . Recycler 3 | . 1 . 1 1 . . . Operator 2 | . . . . . 1 . 1 Watcher 13 | . 2 . 2 5 4 . . Swarmer 16 | . 3 . 6 6 . . 1 Grunt 32 | 1 2 2 4 1 19 . 3 Brawler 2 | . . . 1 . 1 . . Duelist 2 | . . . 1 . 1 . . Sentry 15 | . . . 5 5 3 . 2 Hunter 2 | . . . . 1 . . 1 Programmer 2 | . . . . . 2 . . Compactor 6 | . . . . . . 6 . Thug 1 | . . . . . 1 . . Best Kill Streak 17 | 2 4 2 9 4 17 2 9 Combat Bots Only 8 | 1 3 2 8 3 7 2 4 Max Kills in Single Turn 7 | 1 2 1 3 2 5 1 7 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 2 2 1 2 Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 719 | 7 83 8 94 73 200 . 254 Missed 258 | 4 22 3 23 17 84 . 105 Damage Taken 6270 | 35 617 104 860 794 1477 361 2022 Core 1194 | 23 135 49 171 112 274 17 413 Absorbed by Shields 80 | . . . . 49 31 . . Redirected to Shielding 12 | . 3 9 . . . . . Regen/Repaired (Parts) 95 | . . . 49 . 46 . . Core Remaining (%) 60 | 90 . 17 57 79 . . . Volleys Fired 243 | 9 37 5 20 44 86 18 24 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 128 | 80 105 105 105 128 123 120 115 Shots Fired 360 | 18 67 10 24 57 134 20 30 Gun 159 | 18 50 6 21 28 21 3 12 Cannon 133 | . 17 . . 23 92 . 1 Launcher 60 | . . 4 3 6 16 16 15 Special 8 | . . . . . 5 1 2 Kinetic 87 | . 5 . 10 9 62 . 1 Thermal 205 | 18 62 6 11 42 51 3 12 Explosive 60 | . . 4 3 6 16 16 15 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 9 7 4 8 6 10 10 25 Robot Miss Streak 10 | 1 10 3 4 5 8 3 10 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 294 | 14 30 4 50 54 100 20 22 Core Hits 210 | 4 16 4 20 24 77 26 39 Critical Kills 4 | . . . 2 1 1 . . Critical Parts Destroyed 9 | . . . 6 3 . . . Critical Strikes 25 | . . . 10 7 7 . 1 Burn 1 | . . . 1 . . . . Meltdown 2 | . . . . 1 1 . . Blast 5 | . . . . 1 4 . . Smash 12 | . . . 9 3 . . . Sever 5 | . . . . 2 2 . 1 Melee Attacks 119 | . . . 45 40 26 . 8 Impact 73 | . . . 45 28 . . . Slashing 46 | . . . . 12 26 . 8 Piercing . | . . . . . . . . Sneak Attacks 20 | . . . 4 10 4 . 2 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14615 | 168 388 154 1846 2311 4518 3797 1433 Guns 1266 | 168 300 23 163 165 291 64 92 Cannons 1713 | . 88 . . 281 1344 . . Explosions 7845 | . . 131 341 433 2023 3733 1184 Melee 3787 | . . . 1342 1428 860 . 157 Ramming 4 | . . . . 4 . . . Kinetic 1077 | . 52 . 32 74 919 . . Thermal 2030 | 168 336 23 131 372 844 64 92 Explosive 7717 | . . 131 341 433 1895 3733 1184 Electromagnetic . | . . . . . . . . Impact 2199 | . . . 1342 857 . . . Slashing 1588 | . . . . 571 860 . 157 Piercing . | . . . . . . . . Highest Corruption 33 | . . . 1 . 6 33 32 Average Corruption 11 | . . . 1 . 5 20 27 Corruption Purged 6 | . . . . . . 1 5 Corruption Blocked . | . . . . . . . . Effects 86 | . . . . . 51 16 19 Message Errors 22 | . . . . . 16 2 4 Matter Fused 19 | . . . . . 12 4 3 Heat Flow Errors 10 | . . . . . 3 2 5 Energy Discharges 10 | . . . . . 7 2 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 11 | . . . . . 8 1 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 4 | . . . . . 3 . 1 Alerts 3 | . . . . . . 3 . Weapon Failures 3 | . . . . . 1 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1289 | . . . 545 375 290 . 79 Projectiles 50 | . . . . 23 27 . . Explosions 118 | . . . . 24 82 . 12 Melee 1121 | . . . 545 328 181 . 67 Knockbacks 11 | . . . 2 5 4 . . Impact 7 | . . . 2 5 . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 859 | . . 41 . . 133 370 315 Shots 45 | . . 3 . . 2 21 19 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 316 | 102 316 15 36 273 201 222 232 Average Temperature 68 | 43 114 6 13 66 53 70 67 Received Heat Transfer 1305 | 18 138 36 288 90 468 . 267 Effects 3 | . 2 . . 1 . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . . . . 1 . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 26 | . . . 13 13 . . . Impact Corruptions 37 | . . . 24 13 . . . Robots Melted 2 | . . . . 1 1 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Melted 5 | . 2 . . 1 2 . . Heat Transferred 3702 | 375 747 50 395 666 1210 111 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 958 | 30 205 92 334 282 958 390 630 Initial 335 | . 19 1 35 94 128 335 273 Average 254 | 6 99 21 174 100 462 368 487 Maximum Alert Level 3 | . 1 . 1 1 3 1 2 Low Security (%) 50 | 100 99 100 60 93 2 . . Level 1 21 | . . . 39 6 21 100 21 Level 2 26 | . . . . . 70 . 78 Level 3 1 | . . . . . 5 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 1 . 1 13 . 6 Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 10 | . 1 . . 1 6 . 2 Assault 1 | . . . . . 1 . . Garrison 8 | . . . . . 4 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 3 . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 5 | . . . 2 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | 1 9 5 31 23 42 7 24 Peak Tracking Total 10 | 1 4 3 10 4 5 2 10 Tactical Retreats 8 | . . . 4 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . 1 . 2 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 19 | . 1 1 1 . 16 . . Max in Single Turn 5 | . 1 1 1 . 5 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 24 | . 2 1 4 9 7 . 1 Terminals 14 | . 1 . 1 5 6 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 3 | . 1 . 1 1 . . . Scanalyzers 3 | . . . 1 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 65 | . 5 1 11 28 19 . 1 Successful 45 | . 4 1 10 19 11 . . Failed 19 | . 1 . 1 8 8 . 1 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts 1 | . . . . 1 . . . Manual 2 | . 2 . . . . . . Terminals 39 | . 4 . 2 17 15 . 1 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 2 . 4 . . Recycling Units 5 | . 1 . 2 2 . . . Scanalyzers 12 | . . . 5 7 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 26 | . 3 1 2 11 9 . . Record 17 | . 3 . 2 7 5 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . Locate Traps 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . Scan Component 2 | . . . 1 . 1 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Process 2 | . 1 . 1 . . . . Scanalyzer 11 | . . . 5 6 . . . Insert Component 4 | . . . 2 2 . . . Analyze 7 | . . . 3 4 . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 . 3 7 5 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . Time 60 | . . . 38 . 22 . . Parts Recycled . | . . . . . . . . Recycled Matter 60 | . 21 . 39 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 1 1 1 Non-combat 2 | . . . . . 1 . 1 Combat 1 | . . . . . . 1 . Robot Hacks Applied 4 | . . . . . 2 1 1 parse_system 3 | . . . . . 1 1 1 find_chute 1 | . . . . . 1 . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . 4 . Total Damage 62 | . . . . . . 62 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 5795 | 123 409 301 1035 1518 1714 312 383 Spaces Moved 3484 | 81 290 337 587 732 1058 167 232 Core 83 | 19 4 . 8 . . . 52 Treads . | . . . . . . . . Legs 2256 | 62 98 . 334 496 919 167 180 Wheels 1048 | . 91 337 245 236 139 . . Hover 97 | . 97 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 60 80 80 80 80 126 50 Average Speed 122 | 103 90 80 108 161 124 139 119 Slowest Speed 300 | 120 300 80 300 200 200 140 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 31 79 30 59 32 91 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 682 | . . 24 29 57 188 219 165 Melee . | . . . . . . . . Projectile 25 | . . . . 12 11 . 2 AOE 657 | . . 24 29 45 177 219 163 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 4461 | 102 375 359 900 952 1277 212 284 Wait 340 | . 6 8 202 59 46 12 7 Move 3478 | 80 289 336 586 731 1058 166 232 Hop . | . . . . . . . . Pick Up 92 | 7 12 2 18 30 19 4 . Fast Attach 9 | . 1 . . . 5 1 2 Attach 93 | 6 16 3 17 26 16 4 5 Detach 19 | . 6 3 3 . 2 1 4 Swap 3 | . . 1 2 . . . . Drop 59 | . 8 1 7 21 14 6 2 Fire 243 | 9 37 5 20 44 86 18 24 Melee 119 | . . . 45 40 26 . 8 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Lost 4 parts (1p2n1w) 533 | -10/Materials | Entered Mines 650 | -10/Mines | Discovered new exit (range 9) 764 | -10/Mines | Discovered new exit (range 10) 778 | -10/Mines | Core integrity fell below 20% 797 | -10/Mines | Met a Derelict shopkeep closing up shop 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -9/Materials | Identified exit to Storage 1097 | -9/Materials | Destroyed 8 combat bots 1415 | -9/Materials | Repaired Lgt. Nuclear Core 1679 | -9/Materials | Lost 5 parts (2n1u2w) 1855 | -9/Materials | Discovered new exit (range 15) 1869 | -9/Materials | Entered another Materials area 1869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -8/Materials | Identified exit to Garrison 3190 | -8/Materials | Central database locked down 3326 | -8/Materials | Discovered new exit (range 12) 3387 | -8/Materials | Entered Factory 3387 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3426 | -7/Factory | Garrison activated, responded to threat 3778 | -7/Factory | Repaired Imp. Deuterium Engine 3837 | -7/Factory | Build established: Scavenger-Tank 4362 | -7/Factory | Found Prototype Launcher 4973 | -7/Factory | Identified Rocket Array 4979 | -7/Factory | Garrison activated, responded to threat 5022 | -7/Factory | Destroyed 7 combat bots 5101 | -7/Factory | Sucked down chute 5101 | -7/Factory | Entered Waste 5102 | -7/Waste | Met a frightened Derelict 5114 | -7/Waste | Spotted C-40 Crusher 5116 | -7/Waste | EMP discharged 5116 | -7/Waste | System corruption reached 10% 5123 | -7/Waste | Spotted C-40 Crusher 5133 | -7/Waste | Destroyed C-40 Crusher 5136 | -7/Waste | Spotted C-40 Crusher 5145 | -7/Waste | Destroyed C-40 Crusher 5167 | -7/Waste | Destroyed C-40 Crusher 5177 | -7/Waste | Spotted C-40 Crusher 5204 | -7/Waste | Spotted C-40 Crusher 5212 | -7/Waste | Destroyed C-40 Crusher 5216 | -7/Waste | EMP discharged 5218 | -7/Waste | Destroyed C-40 Crusher 5275 | -7/Waste | Build established: Tank 5316 | -7/Waste | EMP discharged 5337 | -7/Waste | Spotted C-40 Crusher 5345 | -7/Waste | Destroyed C-40 Crusher 5357 | -7/Waste | System corruption reached 30% 5391 | -7/Waste | Discovered new exit (range 10) 5413 | -7/Waste | Entered Factory 5495 | -7/Factory | Garrison activated, responded to threat 5718 | -7/Factory | Core integrity fell below 50% 5763 | -7/Factory | Build established: Mutant 5775 | -7/Factory | Core integrity fell below 20% 5796 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05744_ Imp. Medium Armor Plating destroyed. 05747_ K-01 Serf destroyed. 05748_ The unstable cave ceiling collapses. 05749_ System corrupted: Matter fused (-10). 05751_ Rocket Array destroyed. 05752_ Hpw. Field Laser destroyed. 05759_ The unstable cave ceiling collapses. 05765_ Scythe destroyed. 05766_ System corrupted: Heat flow error (+212). 05768_ Med. Armored Exoskeleton destroyed. 05769_ U-05 Engineer lays Concrete. 05770_ The unstable cave ceiling collapses. 05770_ U-05 Engineer lays Concrete. 05772_ U-05 Engineer builds a Wall. 05773_ U-05 Engineer lays Concrete. 05778_ Microactuators destroyed. 05778_ U-05 Engineer lays Concrete. 05787_ System corrupted: Substantial component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????##########???????????? | | ??????????????????????????# ############# | | ??????????????????????????# # | | ??????????????????????????# # ####### | | ??????????????????????????# !!! # #?????? | | ??????????????????????????# !!! # #?????? | | ??????????????????????????# !!! # #?????? | | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ???????????????##+#+############/### #?????? | | ???????????# @ s s #?????? | | ???????????# ss #?????? | | ???????????# m #?????? | | ????????? #?????? | | ????????? #?????? | | ?????????? ###################### #?????? | | ?????????? ???????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????+ #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????? #?????? | | ???????????????????????????????????? ???????? | | ????????????????????????????????????? ?????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 440 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Kinecelleration 30 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Dramatic Entrance It's Just You Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Please Form A Line Remodeling Risk Taker Serviceable Loadout System Compromised Troublemaker Challenges ------------ None Game ------ Seed ThiefWeldingKatana Manual? 0 Play Time 04:08:48 Cumulative 10.4 hours Start 2024.03.09 @ 02:07:34 End 2024.03.09 @ 16:25:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1aafcdb-d164-4d3a-931d-94e060c7f35e