Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.18 @ 22:05:36 Player: Kasaris Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2432) 2432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 5560 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Signal Interpreter [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 1 | . . . 1 . . . Weapon 2 | . . 1 1 . . . Parts Attached 85 | 6 2 27 10 38 2 . Power 16 | 1 . 4 1 10 . . Engine 8 | 1 . 4 . 3 . . Core 8 | . . . 1 7 . . Reactor . | . . . . . . . Propulsion 30 | 2 . 11 4 13 . . Treads 2 | . . 2 . . . . Leg 28 | 2 . 9 4 13 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 4 2 3 . . Device 5 | . . 1 1 3 . . Storage 5 | 1 1 2 1 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 1 8 3 12 2 . Energy Gun 4 | 1 . 2 . 1 . . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 18 | 1 1 2 3 10 1 . Ballistic Cannon 2 | . . 2 . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . . 8 1 21 3 7 Power 8 | . . 1 . 5 1 1 Propulsion 14 | . . 3 1 8 . 2 Utility 2 | . . . . 1 . 1 Weapon 16 | . . 4 . 7 2 3 Highest Loss Streak 8 | . . 5 1 8 2 7 Average Slot Usage (%) 89 | . 85 92 92 92 78 66 Engine 6 | . 14 10 3 2 7 6 Core 5 | . . . 5 10 2 . Treads 1 | . . 4 3 . . . Leg 24 | . 28 26 23 26 15 12 Device 5 | . . 4 4 6 7 6 Storage 8 | . 14 10 10 7 7 5 Processor 6 | . . 4 9 7 7 6 Energy Gun 3 | . 4 8 . 2 . . Energy Cannon 1 | . . . 9 . . . Ballistic Gun 20 | . 23 15 13 23 25 20 Ballistic Cannon 1 | . . 1 9 . . . Launcher 1 | . . 4 . . 4 5 Naked Turns 15 | . . 6 . . . 9 Heaviest Build 40 | 13 17 27 30 40 40 36 Greatest Support 60 | 20 20 30 40 60 25 25 Greatest Overweight (x) 4 | . . 1 . 3 1 4 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 8 8 8 Average Capacity 7 | 4 7 6 7 8 8 7 Most Carried 8 | 5 8 8 8 8 7 6 Average Carried 6 | 2 7 6 6 6 6 5 Final Capacity 8 | 6 8 6 8 8 8 4 Final Carried 8 | 5 7 6 8 7 6 4 Class Distribution -------------------- 69% | Scavenger-Gunner 21% | Mutant 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2412 | 171 80 556 238 1327 40 . Remotely . | . . . . . . . Salvage Created 2610 | . 80 718 296 1341 175 . Parts 166 | . 6 57 17 72 14 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . 8 3 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 69 | . 2 24 11 25 7 . Guns 50 | . 2 18 5 23 2 . Cannons 9 | . . 2 6 1 . . AOE 10 | . . 4 . 1 5 . Classes Destroyed 11 | . 1 2 . 8 . . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 3 | . . . . 3 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Swarmer 29 | . . 12 7 7 3 . Grunt 26 | . 2 8 3 9 4 . Brawler 1 | . . . . 1 . . Sentry 10 | . . 4 1 5 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 2 . . Best Kill Streak 8 | . 1 5 7 8 4 . Combat Bots Only 7 | . 1 5 7 4 4 . Max Kills in Single Turn 4 | . 1 3 2 4 3 . Gunslinging 1 | . . . . 1 . . Exploded 3 | . . 3 . 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 5511 | . 75 1147 361 2782 514 632 Core 970 | . 33 168 57 299 64 349 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 86 58 89 . . . Volleys Fired 182 | . 6 60 23 83 9 1 Largest 4 | . 2 3 4 4 4 3 Hottest 167 | . 70 144 137 167 118 74 Shots Fired 548 | . 12 137 85 277 34 3 Gun 460 | . 12 118 39 260 28 3 Cannon 79 | . . 16 46 17 . . Launcher 9 | . . 3 . . 6 . Special . | . . . . . . . Kinetic 449 | . 11 99 62 246 28 3 Thermal 59 | . 1 35 . 23 . . Explosive 6 | . . . . . 6 . Electromagnetic 34 | . . 3 23 8 . . Robot Hit Streak 32 | . 4 16 32 9 3 2 Robot Miss Streak 11 | . 4 5 3 11 5 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 335 | . 5 86 50 182 10 2 Core Hits 168 | . 3 35 15 91 24 . Critical Hits 3 | . . . 2 1 . . Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6015 | . 66 1278 825 3116 730 . Guns 3847 | . 66 921 316 2268 276 . Cannons 849 | . . 203 477 169 . . Explosions 1319 | . . 154 32 679 454 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3982 | . 66 884 498 2258 276 . Thermal 337 | . . 240 32 65 . . Explosive 979 | . . . . 525 454 . Electromagnetic 717 | . . 154 295 268 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 . . 6 6 6 Average Corruption 5 | . 2 . . 4 6 6 Corruption Purged . | . . . . . . . Effects 64 | . 1 . . 51 9 3 Message Errors 14 | . . . . 9 2 3 Matter Fused 11 | . . . . 10 1 . Heat Flow Errors 5 | . 1 . . 4 . . Energy Discharges 9 | . . . . 6 3 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . Data Loss (major) 1 | . . . . 1 . . Misfires 4 | . . . . 3 1 . Targeting Errors 13 | . . . . 11 2 . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 197 | . . . . 197 . . Projectiles 2 | . . . . 2 . . Explosions 195 | . . . . 195 . . Melee . | . . . . . . . Knockbacks 4 | . . 1 3 . . . Impact . | . . . . . . . Kinetic 3 | . . 1 2 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 216 | . . 44 . 109 63 . Shots 4 | . . 2 . 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 283 | . 108 283 194 270 84 . Average Temperature 84 | . 34 88 87 88 39 . Received Heat Transfer 1407 | . 30 285 90 723 180 99 Effects 8 | . . 4 . 4 . . Energy Bleed 1 | . . 1 . . . . Interference 7 | . . 3 . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 2 1 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 790 | . . 592 50 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 505 | . 62 376 429 505 . . Initial 131 | . . 26 131 103 . . Average 166 | . 18 170 228 178 . . Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 64 | 100 100 56 43 67 . . Level 1 31 | . . 43 53 25 . . Level 2 3 | . . . 2 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 2 . 9 . 1 Investigation 3 | . 2 . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 2 . 1 . . Assault 1 | . . . . . . 1 Garrison 5 | . . . . 5 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 6 | . . 5 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 4 37 12 33 7 7 Peak Tracking Total 11 | . 2 9 7 5 4 11 Tactical Retreats 9 | . . 1 1 6 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 9 | . 3 1 . 5 . . Indirectly 2 | . . . . 2 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 12 | . . . . 12 . . Max in Single Turn 6 | . . . . 6 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 14 | . 2 3 3 6 . . Terminals 10 | . 2 3 2 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 3 7 14 . . Successful 22 | . 3 3 4 12 . . Failed 5 | . . . 3 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . 1 . . Terminals 14 | . 3 3 4 4 . . Fabricators 1 | . . . . 1 . . Repair Stations 7 | . . . 3 4 . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 3 2 4 . . Record 6 | . 2 . 1 3 . . Robot Analysis 1 | . . . 1 . . . Alert Level 2 | . . 1 . 1 . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 5 | . . . 2 3 . . Scan Component 3 | . . . 1 2 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks 4 | . . . . 4 . . Recycle Component 2 | . . . . 2 . . Process 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 4 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 52 | . . . 26 26 . . Parts Recycled 2 | . . . . 2 . . Recycled Matter 158 | . . . . 158 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 157 | . . . . . . 157 Highest-Rated Ally 157 | . . . . . . 157 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 3945 | 77 283 922 510 1659 366 128 Spaces Moved 2309 | 56 173 519 326 921 223 91 Core 32 | 6 . 4 . . . 22 Treads . | . . . . . . . Legs 2277 | 50 173 515 326 921 223 69 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 50 120 120 150 50 Average Speed 124 | 112 120 119 120 124 150 130 Slowest Speed 250 | 120 120 150 120 210 150 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 34 49 31 30 46 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . . . 4 22 79 . Melee . | . . . . . . . Projectile 5 | . . . . 2 3 . AOE 100 | . . . 4 20 76 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2967 | 67 238 694 389 1246 235 98 Wait 345 | . 52 78 17 190 2 6 Move 2303 | 55 172 518 325 920 222 91 Hop . | . . . . . . . Pick Up 32 | 6 3 6 7 10 . . Fast Attach 37 | 5 1 13 3 14 1 . Attach 25 | 1 . 6 2 15 1 . Detach 4 | . 1 1 1 1 . . Swap 23 | . 1 8 5 9 . . Drop 16 | . 2 4 6 4 . . Fire 182 | . 6 60 23 83 9 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 5) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 815 | -9/Materials | Released all parts (6) 829 | -9/Materials | Lost 5 parts (1p2n2w) 863 | -9/Materials | Discovered new exit (range 8) 1264 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1342 | -8/Materials | Repaired Aluminum Leg 1555 | -8/Materials | Build established: Scavenger-Gunner 1603 | -8/Materials | Destroyed 7 combat bots 1775 | -8/Materials | Discovered new exit (range 11) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2001 | -7/Factory | Lost 8 parts (2p2n1u3w) 2621 | -7/Factory | Repaired Aluminum Leg 2672 | -7/Factory | Garrison activated, responded to threat 2777 | -7/Factory | Lost 3 parts (2p1w) 3330 | -7/Factory | Garrison activated, responded to threat 3400 | -7/Factory | Lost 5 parts (1p3n1w) 3413 | -7/Factory | Discovered new exit (range 12) 3452 | -7/Factory | Entered Lower Caves 3681 | -7/Lower Caves | Core integrity fell below 50% 3808 | -7/Lower Caves | Discovered new exit (range 7) 3818 | -7/Lower Caves | Entered another Lower Caves area 3916 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3937 | -7/Lower Caves | Core integrity fell below 20% 3937 | -7/Lower Caves | Released all parts (3) 3946 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03915_ Penetrated by Slug. 03915_ Med. Storage Unit destroyed. 03916_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03920_ Y-64 Sentinel: "REQUESTING BACKUP." 03920_ Penetrated by Slug. 03923_ Hvy. Rocket Launcher destroyed. 03924_ Slug penetrates Wall. 03926_ Autogun destroyed. 03927_ Flak Gun destroyed. 03927_ Penetrated by Slug. 03928_ Aluminum Leg destroyed. 03929_ Carbon-fiber Leg destroyed. 03930_ Slug penetrates B-48 Gladiator. A strange signal echoes through the caves. 03935_ Imp. Deuterium Engine destroyed. 03937_ Released Imp. Heat Sink. 03937_ Released Imp. Targeting Computer. 03937_ Released Autogun. 03938_ Penetrated by Slug. 03941_ S7KU%&H F F Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ??????????????????????????????????## ##?????????? | | ?????????????????????????????????## ###???????? | | ?????????????????????????????????# ##??????? | | ?????????????????????????????????# #????### | | ??????????????????????????????#??# #??## | | ?????????????????????????????? ### #?## | | ??????????????????????????????? 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