Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 02:39:19 Player: Spoodle Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (118) 590 Value Destroyed (4887) 4887 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (2475) 2475 TOTAL SCORE: 17452 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 771 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -126 Cogmind --------- Core Integrity 0/1450 Matter 98/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Armored Exoskeleton Centrium Leg > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Compact Matter Pod (150) Gamma Rifle Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Energy Filter Particle Accelerator Quantum Capacitor Makeshift Light Armor Plating Advanced Focal Shield > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Molecular Scythe > --- INVENTORY -------- Advanced Heavy Treads Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Heavy Armor Plating Improved Force Field Dynamic Insulation System Quantum Rifle Vortex Shotgun Neutron Missile Launcher RU-N14's Throwing Claymores v3 [Rating: 141] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Neutron Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 2 2 2 . 2 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 Utility 10 | . . . 1 2 1 1 . 2 . . . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 298 | 10 11 7 21 37 2 7 3 5 4 14 3 5 24 7 23 8 3 10 13 43 38 Power 18 | 1 1 . 2 1 . 1 1 . 2 . . 1 2 1 . . . . 1 2 2 Engine 4 | 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . Core 9 | . 1 . 1 1 . 1 1 . 1 . . . 1 . . . . . 1 . 1 Reactor 5 | . . . . . . . . . . . . . 1 1 . . . . . 2 1 Propulsion 75 | 5 1 2 4 9 1 . . 1 . 8 1 . 7 1 4 2 . 3 1 12 13 Treads 13 | 3 1 . 1 . . . . . . . . . . . . . . . . 7 1 Leg 44 | 2 . 2 3 6 . . . . . 1 . . 7 1 2 2 . 3 1 5 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 Flight 13 | . . . . 3 1 . . 1 . 7 1 . . . . . . . . . . Utility 108 | 2 1 1 8 14 1 4 2 4 1 6 2 3 8 1 9 2 1 6 6 14 12 Device 53 | 1 1 1 4 7 . 1 2 2 1 4 1 2 4 . 6 1 . . 5 7 3 Storage 19 | 1 . . 1 2 . . . 2 . . . 1 . . 1 1 . 2 . 2 6 Processor 14 | . . . 3 2 . 3 . . . . . . 2 . 2 . . . . 2 . Hackware 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Protection 20 | . . . . 3 . . . . . 1 1 . 2 1 . . 1 4 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 8 4 7 13 . 2 . . 1 . . 1 7 4 10 4 2 1 5 15 11 Energy Gun 49 | 2 4 1 5 8 . . . . . . . . 6 2 8 2 1 1 2 5 2 Energy Cannon 15 | . 2 1 . 3 . 2 . . . . . . . . . . . . . 5 2 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 1 . . . . . . . . . . . . 1 1 . . . . . 3 Launcher 18 | . . 2 2 2 . . . . 1 . . 1 . . 1 2 1 . 1 1 4 Special Weapon 5 | . . . . . . . . . . . . . 1 1 . . . . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 1 1 . . . . 1 . 4 . . 5 . 2 . . 4 1 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . . . . Parts Lost 76 | . . . . 4 . . 3 . . . 3 . 4 1 9 1 2 . 7 18 24 Power 8 | . . . . 1 . . 2 . . . 1 . . . . . . . 1 1 2 Propulsion 25 | . . . . . . . . . . . 1 . 1 1 3 1 2 . 2 4 10 Utility 29 | . . . . 1 . . 1 . . . 1 . 2 . 5 . . . 2 10 7 Weapon 14 | . . . . 2 . . . . . . . . 1 . 1 . . . 2 3 5 Highest Loss Streak 13 | . . . . 2 . . 2 . . . 3 . 4 1 3 1 2 . 3 13 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 100 99 100 93 86 77 89 90 92 85 96 86 89 97 90 90 93 83 80 Engine 1 | . 5 . 7 . . . . . . . . 1 2 . . . . . . . . Core 2 | . 8 14 3 9 7 6 6 . 2 5 5 . . . . . . . 1 1 . Reactor 2 | . . . . . . . . . . . . . 1 4 5 5 5 5 3 2 1 Treads 3 | . 27 24 1 . . . . . . . . . . . . . . . . 12 2 Leg 13 | . . 3 31 26 . . . . . . . . 13 22 20 20 11 14 22 1 14 Hover 1 | . . . . . . . . . . . . . . . 2 5 5 3 . . 6 Flight 4 | . . . . . 30 26 26 23 23 23 22 23 12 . . . . . . . . Device 15 | . 14 14 16 11 15 13 13 15 21 18 14 6 13 11 16 20 15 15 19 23 11 Storage 9 | . 14 14 11 9 7 6 6 7 5 5 5 10 11 11 9 8 10 8 5 6 14 Processor 14 | . . . 5 18 15 20 20 17 17 17 17 17 17 11 12 21 21 21 16 14 16 Hackware 1 | . . . . . 7 6 6 5 5 8 11 11 5 . . . . . . . . Protection 3 | . . . . 6 . . . . . . 1 . 2 11 6 . 4 5 7 4 3 Energy Gun 10 | . 22 26 21 10 . . . . . 6 11 5 10 8 12 14 11 10 11 4 2 Energy Cannon 1 | . . . . 6 15 13 6 5 5 . . . . . . . . . . 4 2 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 109 | 13 17 16 21 41 20 20 20 13 23 23 26 28 51 67 89 68 68 68 81 84 109 Greatest Support 175 | 40 40 40 30 37 20 20 20 20 30 39 36 33 110 85 100 85 85 135 135 175 143 Greatest Overweight (x) 5 | . . . . 1 . . . 1 5 . . 1 1 1 4 . 1 1 . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 9 13 8 8 8 8 8 8 8 8 8 8 13 15 15 15 15 15 14 Most Carried 15 | 8 8 8 10 15 6 8 8 8 7 8 7 8 8 6 13 15 15 15 14 15 11 Average Carried 9 | 4 7 7 9 12 5 7 7 6 5 6 6 7 7 4 10 14 15 14 11 14 7 Final Capacity 15 | 8 8 8 10 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 8 8 7 10 7 5 8 7 7 5 7 6 7 8 5 13 15 15 14 12 7 5 Class Distribution -------------------- 26% | Scavenger-Mutant 25% | Scavenger-Gunner 14% | Scavenger-Skirmisher 12% | Mutant 9% | Hacker-Scout 5% | Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Mutant | -5/Factory Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 3932 | 300 230 131 230 315 . . . . 255 147 21 64 250 107 210 245 74 . 263 493 597 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4171 | 113 403 59 328 902 . . . . . 155 . . . 67 367 270 69 . 319 770 349 Parts 184 | 6 33 5 24 34 . . . . . 9 . . . 1 12 9 4 . 5 27 15 Haulers Intercepted 6 | . 1 . 2 2 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 2 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . 1 . 6 5 . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 86 | . 5 3 6 13 . . . . . . . . . 2 7 8 3 . 13 13 13 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Guns 26 | . 3 1 . 8 . . . . . . . . . 1 5 1 . . 6 1 . Cannons 10 | . 2 . . 4 . . . . . . . . . . . . . . . 4 . AOE 40 | . . 2 5 1 . . . . . . . . . 1 . 7 2 . 6 5 11 Classes Destroyed 14 | 3 5 1 2 1 . . . . . . . . . 1 1 . . . . . . Worker 7 | 1 . . 1 1 . . . . . 2 . . . . 1 . . . . 1 . Builder 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 6 | . 1 . 2 2 . . . . . 1 . . . . . . . . . . . Recycler 6 | 1 1 . 1 2 . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . Swarmer 30 | . . 3 4 . . . . . . . . . . . . 3 2 . 5 4 9 Grunt 31 | . 5 1 1 10 . . . . . . . . . 1 . 3 . . 7 . 3 Sentry 7 | . . . 1 2 . . . . . . . . . . . . . . 1 2 1 Hunter 7 | . . . . 1 . . . . . . . . . . 2 2 . . . 2 . Programmer 11 | . . . . . . . . . . . . . . . 5 . 1 . . 5 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 5 3 6 4 . . . . . 1 . . . 1 2 5 2 . 4 4 8 Combat Bots Only 8 | . 3 3 5 2 . . . . . . . . . 1 2 5 2 . 4 4 8 Max Kills in Single Turn 4 | 1 1 2 4 2 . . . . . 1 . . . 1 2 3 2 . 3 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 1 . . . . . . . . . 1 . 3 2 . 3 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1090 | . 10 7 22 85 . . 10 . . 15 24 2 70 54 60 27 14 . 66 312 312 Missed 338 | . 1 5 10 18 . . 4 . . 9 12 1 25 13 17 13 6 . 12 71 121 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15813 | . 102 41 179 1079 . . 289 . . 103 215 18 1009 693 1172 261 166 . 980 4372 5134 Core 2917 | . 10 . 55 212 . . 74 . . . 26 . 158 76 141 23 22 . 79 552 1489 Absorbed by Shields 190 | . . . . . . . . . . . . . . . 72 . . . 118 . . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . 157 . . Ignored by Resistances 653 | . . . . . . . . . . . . . . . . 16 . . 93 165 379 Regen/Repaired (Parts) 60 | . . . . . . . . . 6 18 . . 36 . . . . . . . . Core Remaining (%) 81 | 100 . 96 86 61 100 . 91 . . . . . . 74 . . . . 71 57 . Volleys Fired 298 | 6 22 5 31 63 . . 6 4 . 7 . 1 . 10 28 9 7 . 22 63 14 Largest 3 | 2 2 2 2 2 . . 1 1 . 2 . 2 . 2 3 3 3 . 3 3 2 Hottest 293 | 100 105 70 100 136 . . 68 68 . 80 . 70 . 134 254 229 229 . 229 293 185 Shots Fired 552 | 12 44 6 61 122 . . 6 4 . 15 . 2 . 20 73 17 20 . 43 89 18 Gun 392 | 12 35 2 59 85 . . . . . 14 . 1 . 10 71 12 19 . 39 30 3 Cannon 119 | . 9 . . 35 . . 6 4 . 1 . . . 7 . . . . . 53 4 Launcher 33 | . . 4 2 2 . . . . . . . 1 . . 2 5 1 . 1 4 11 Special 8 | . . . . . . . . . . . . . . 3 . . . . 3 2 . Kinetic 19 | . 12 . . . . . . . . . . . . 7 . . . . . . . Thermal 404 | 12 10 . 59 117 . . 6 4 . 15 . 1 . 9 59 8 13 . 32 58 1 Explosive 38 | . . 4 2 2 . . . . . . . 1 . 3 2 5 1 . 4 6 8 Electromagnetic 73 | . 22 2 . 3 . . . . . . . . . . 3 4 6 . . 25 8 Entropic 18 | . . . . . . . . . . . . . . 1 9 . . . 7 . 1 Robot Hit Streak 19 | 6 8 4 10 14 . . . 1 . 7 . . . 8 15 8 2 . 19 7 11 Robot Miss Streak 4 | 1 3 . 4 4 . . . 1 . 1 . . . 2 4 1 2 . 3 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . Capacitor 48 | . . . . . . . . . . . . . . . . . . . 5 43 . Shots Hit Robots 380 | 10 29 1 35 90 . . . 2 . 9 . . . 15 50 15 10 . 34 66 14 Core Hits 229 | 4 15 3 19 47 . . . . . 8 . . . 8 19 13 4 . 25 36 28 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . Critical Strikes 44 | 1 2 . 5 10 . . . . . . . . . 3 10 1 2 . 6 2 2 Burn 31 | 1 1 . 5 10 . . . . . . . . . 3 7 1 . . 3 . . Destroy 5 | . . . . . . . . . . . . . . . 2 . 1 . 2 . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Sever 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 13 | . . . . . . . . . . . . . . . . . . . 3 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . 3 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16803 | 124 509 106 715 1635 . . . 41 . 140 . . . 897 1766 1458 401 . 2527 3786 2698 Guns 5857 | 124 376 10 418 953 . . . . . 140 . . . 221 1565 241 213 . 891 597 108 Cannons 2136 | . 102 . . 471 . . . 41 . . . . . 172 . . . . . 1263 87 Explosions 7943 | . 31 96 297 211 . . . . . . . . . 354 201 1217 188 . 1441 1404 2503 Melee 483 | . . . . . . . . . . . . . . . . . . . 47 436 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 284 | . 112 . . . . . . . . . . . . 172 . . . . . . . Thermal 5901 | 124 150 . 418 1380 . . . 41 . 140 . . . 138 1088 213 205 . 614 1390 . Explosive 7198 | . . 96 297 211 . . . . . . . . . 354 . 1149 188 . 1441 1404 2058 Electromagnetic 1641 | . 247 10 . 44 . . . . . . . . . . 187 96 8 . . 470 579 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 867 | . . . . . . . . . . . . . . 150 . . . . 195 522 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 912 | . . . . . . . . . . . . . . 83 491 . . . 277 . 61 Highest Corruption 12 | . 5 5 . . . . . 1 1 3 3 3 1 . 3 9 11 11 11 12 . Average Corruption 6 | . 5 5 . . . . . 1 1 1 3 2 1 . 1 7 10 11 11 8 . Corruption Purged 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . 27 Effects 140 | . 3 17 . . . . . . . 5 5 4 . . 6 18 17 16 18 31 . Message Errors 33 | . 1 5 . . . . . . . 1 . 1 . . 1 6 4 4 4 6 . Matter Fused 25 | . . 3 . . . . . . . 3 . . . . 1 2 2 5 3 6 . Heat Flow Errors 24 | . . 1 . . . . . . . . 4 1 . . . 3 4 1 4 6 . Energy Discharges 27 | . 1 4 . . . . . . . . . 2 . . 1 4 4 4 2 5 . Parts Rejected 4 | . 1 . . . . . . . . . . . . . 1 . . . . 2 . Parts Fused 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . . . . 1 2 . 2 4 4 . Data Loss (major) 4 | . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . Misfires 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . Alerts 3 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 439 | . . 20 36 10 . . . . . . . . . . 70 72 . . 58 60 113 Projectiles 29 | . . . . 10 . . . . . . . . . . . . . . 19 . . Explosions 381 | . . 20 36 . . . . . . . . . . . 70 72 . . 39 31 113 Melee 29 | . . . . . . . . . . . . . . . . . . . . 29 . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . 29 . 12 . . . . . . . . . . 218 . . . . . . Shots 8 | . . 2 . 1 . . . . . . . . . . 5 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 117 399 182 108 406 . . . . . 16 247 116 . 15 279 88 214 102 193 340 264 Average Temperature 90 | 46 102 78 36 109 . . . . . 4 113 63 . 5 63 29 110 63 66 142 61 Received Heat Transfer 2639 | . 57 . 99 441 . . . . . 18 27 9 63 157 24 51 . . 156 807 730 Effects 11 | . 1 . . 4 . . . . . . . . . . . . . . . 3 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Interference 6 | . . . . 2 . . . . . . . . . . . . . . . 1 3 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fried 10 | . 1 . . . . . . . . . . . . . . . . . . 5 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . . . . 2 . 1 . . . . Combat Hostiles 4 | . . . 1 . . . . . . . . . . . 2 . 1 . . . . Parts Melted 20 | 1 . . 3 6 . . . . . . . . . . 6 . 1 . 2 1 . Heat Transferred 12690 | 444 420 . 1591 3922 . . . 74 . 407 . . . 444 2180 396 259 . 1147 1406 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . 1 1 . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 525 | 15 239 128 422 266 69 38 46 15 95 525 . . . . 202 . . . . 215 494 Initial 138 | . 9 15 4 138 54 33 26 13 5 66 . . . . 25 . . . . 16 . Average 100 | 5 122 86 127 171 58 37 26 14 63 201 . . . . 65 . . . . 73 66 Maximum Alert Level 2 | . 1 . 2 1 . . . . . 2 . . . . 1 . . . . 1 2 Low Security (%) 85 | 100 67 100 76 69 100 100 100 100 100 51 . . . . 92 . . . . 96 93 Level 1 12 | . 32 . 21 30 . . . . . 28 . . . . 7 . . . . 3 . Level 2 2 | . . . 2 . . . . . . 19 . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 2 . . 1 2 . 4 . . . . 4 . . . . 5 3 Investigation 4 | . 2 . . . . . . 1 . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . 1 . . . . . . 3 . . . . 3 . Reinforcement 12 | . . . . 2 . . 1 . . 4 . . . . 1 . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 21 | . . . 3 5 1 . . . . 1 . . . . . . . . . 2 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 11 3 20 32 2 . 6 . 4 8 15 3 23 3 14 10 3 . 14 21 35 Peak Tracking Total 11 | . 4 3 4 6 3 . 4 1 4 5 10 3 11 2 4 7 2 . 5 4 10 Tactical Retreats 18 | . . . . 1 . . 1 . . . 2 2 . . . . . . 1 1 10 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 6 | . . . . . . . 3 1 . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . 20 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 12 | . 2 1 1 . . . . . . . . . . . 6 . . . . 1 1 Max in Single Turn 3 | . 1 1 1 . . . . . . . . . . . 3 . . . . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 54 | . 2 1 6 7 1 2 . 4 . 6 . . 9 . 3 . . 9 . 2 2 Terminals 25 | . 2 1 4 6 . 2 . 2 . 2 . . . . 3 . . . . 2 1 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 5 | . . . 1 1 1 . . 1 . 1 . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 143 | . 7 2 15 11 1 3 . 5 . 13 . . 26 . 4 . . 48 . 5 3 Successful 106 | . 2 1 9 4 . 1 . 2 . 8 . . 26 . . . . 48 . 4 1 Failed 37 | . 5 1 6 7 1 2 . 3 . 5 . . . . 4 . . . . 1 2 Catastrophic 13 | . 1 . 3 3 1 . . 1 . 2 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 3 2 7 1 . . . 2 . . . . . . 2 . . . . . . Terminals 51 | . 7 2 12 8 . 3 . 3 . 5 . . . . 4 . . . . 5 2 Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . . Repair Stations 9 | . . . 2 3 1 . . 1 . 2 . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 97 | . 2 1 7 3 . 1 . 1 . 3 . . 26 . . . . 48 . 4 1 Record 58 | . . . . . . . . . . . . . 20 . . . . 36 . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 8 | . . 1 2 1 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . 1 . 1 1 . . . . . . . . 5 . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Alert Level 4 | . . . 2 1 . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 4 | . . . 1 1 . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Used 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 24 | . 2 1 4 5 1 . . 2 . 3 . . . . 3 . . . . 1 2 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Time 136 | . . . . . . . . . . 136 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 9 . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 22 | . . 4 . . . . . . 18 . . . . . . . . . . . . Largest Group 18 | . . 4 2 2 . . . . 18 16 . . . . . . . . . . . Highest-Rated Group 638 | . . 71 32 32 . . . . 638 588 . . . . . . . . . . . Highest-Rated Ally 50 | . . 31 16 16 . . . . 50 50 . . . . . . . . . . . Total Orders 20 | . . . . . . . . . . . . . . . . 9 9 . 2 . . STAY 3 | . . . . . . . . . . . . . . . . 3 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 2 3 . 1 . . RETURN 10 | . . . . . . . . . . . . . . . . 3 6 . 1 . . Ally Attacks 352 | . . . 48 15 . . . . 167 122 . . . . . . . . . . . Total Damage 8749 | . . . 543 121 . . . . 5508 2577 . . . . . . . . . . . Kills 38 | . . . 11 2 . . . . 8 17 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 8 | . . 1 2 1 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 2 . 2 . 1 . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . 5 8 . 2 . . Drone Recoveries 13 | . . . . . . . . . . . . . . . . 4 8 . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 12567 | 139 434 574 943 1323 40 207 98 303 114 504 149 383 1115 796 998 599 553 392 448 1381 1074 Spaces Moved 10135 | 72 207 357 564 652 147 720 167 258 149 821 504 577 1264 618 554 428 163 219 248 722 724 Core 41 | 10 . . . . . . . . 1 . . . . . . . . . . . 30 Treads 1188 | 44 207 300 . . . . . . . . . . . . . . . . . 632 5 Legs 4625 | 18 . 57 564 651 . . . . . . . . 328 618 553 428 163 219 248 90 688 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Flight 4279 | . . . . 1 147 720 167 258 148 821 504 577 936 . . . . . . . . Fastest Speed 21 | 50 160 120 120 99 26 26 26 26 27 21 26 29 29 120 120 120 120 120 120 120 50 Average Speed 93 | 134 160 153 120 155 26 26 26 76 29 27 28 34 60 120 150 120 184 163 120 155 115 Slowest Speed 305 | 160 160 160 120 195 26 26 26 102 300 32 34 102 190 190 260 120 190 190 120 305 250 Overloaded Moves 123 | . . . . . . . . . . 41 82 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 5 27 72 38 51 3 15 95 6 88 23 77 72 88 68 10 64 58 62 50 18 34 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . Known Exits Taken 15 | . . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . . . 1 2 . 1 . 2 1 . 1 . . Spaces Dug 83 | . . 24 . . . . . . . . . 10 . . 49 . . . . . . Terrain Destroyed 543 | . 1 31 9 15 . . . . . . . 10 . 18 70 141 27 . 56 66 99 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . . . . . 1 8 2 1 . 3 9 1 AOE 518 | . 1 31 9 15 . . . . . . . 10 . 17 62 139 26 . 53 57 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 12635 | 98 269 372 768 831 148 739 214 360 217 1080 507 759 1616 648 651 496 399 252 359 926 926 Wait 1626 | 3 8 3 131 54 . . . 89 63 221 1 175 296 13 35 47 227 12 63 52 133 Move 10109 | 71 206 356 563 651 146 719 166 258 148 818 503 576 1259 617 553 427 162 218 247 721 724 Hop 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Pick Up 83 | 7 6 . 7 10 . 6 1 . . 4 . . 8 . 8 2 . . 5 13 6 Fast Attach 148 | 8 9 1 9 2 . 5 . 3 2 9 1 2 19 2 15 3 . 11 3 13 31 Attach 60 | . . . 3 8 2 1 1 2 2 1 1 1 1 3 2 1 . 1 7 18 5 Detach 33 | 1 2 . 2 1 . . . 2 . 3 . 2 1 1 . 2 . 2 2 8 4 Swap 92 | 2 2 6 9 27 . 1 2 . . 4 1 2 4 2 6 4 3 . 3 12 2 Drop 133 | . 14 1 13 15 . 7 2 1 2 12 . . 26 . 4 1 . 8 4 16 7 Fire 298 | 6 22 5 31 63 . . 6 4 . 7 . 1 . 10 28 9 7 . 22 63 14 Melee 13 | . . . . . . . . . . . . . . . . . . . 3 10 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 338 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Entered Mines 671 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 675 | -10/Mines | Found Prototype Device 675 | -10/Mines | Identified Exp. Sensor Array 736 | -10/Mines | Discovered new exit (range 12) 743 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 774 | -10/Mines | Discovered new exit (range 14) 854 | -10/Mines | Received a Mining Laser from a helpful Derelict 875 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1046 | -10/Mines | Assembled infested the area 1051 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Accompanied by 2 allies 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Build established: Scavenger-Mutant 1908 | -9/Materials | Discovered new exit (range 13) 2084 | -9/Materials | Identified exit to Materials 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Accompanied by 2 allies 2091 | -8/Materials | Evolved 2 slots: Utility x2 2662 | -8/Materials | Discovered new exit (range 12) 2669 | -8/Materials | Build established: Scavenger-Skirmisher 2939 | -8/Materials | Discovered new exit (range 14) 3401 | -8/Materials | Identified exit to Factory 3414 | -8/Materials | Entered Factory 3414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3431 | -7/Factory | Discovered new exit (range 14) 3434 | -7/Factory | Identified exit to Factory 3454 | -7/Factory | Entered another Factory area 3454 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -6/Factory | Identified exit to DSF 3521 | -6/Factory | Discovered new exit (range 16) 3525 | -6/Factory | Identified exit to Factory 3558 | -6/Factory | Discovered new exit (range 14) 3562 | -6/Factory | Identified exit to Lower Caves 3661 | -6/Factory | Entered DSF 3711 | -6/DSF | Additional patrols routed to DSF 3718 | -6/DSF | Build established: Scout 3755 | -6/DSF | Discovered exit to Factory (range 15) 3759 | -6/DSF | Entered Factory 3759 | -5/Factory | Evolved 2 slots: Utility x2 4062 | -5/Factory | Sucked down chute 4062 | -5/Factory | Entered Waste 4074 | -5/Waste | Spotted C-40 Crusher 4078 | -5/Waste | Spotted C-40 Crusher 4079 | -5/Waste | Spotted C-40 Crusher 4081 | -5/Waste | Spotted C-40 Crusher 4084 | -5/Waste | Spotted C-40 Crusher 4088 | -5/Waste | Warlord forces began an assault 4096 | -5/Waste | Allies destroyed C-40 Crusher 4098 | -5/Waste | Allies destroyed C-40 Crusher 4110 | -5/Waste | Spotted C-40 Crusher 4110 | -5/Waste | Allies destroyed C-40 Crusher 4116 | -5/Waste | Allies destroyed C-40 Crusher 4133 | -5/Waste | Allies destroyed C-40 Crusher 4138 | -5/Waste | Discovered new exit (range 13) 4142 | -5/Waste | Identified exit to Factory 4176 | -5/Waste | Entered Factory 4176 | -5/Factory | Accompanied by 16 allies 4320 | -5/Factory | Repaired Broken Exp. Sensor Array 4600 | -5/Factory | Lost 15 allies 4677 | -5/Factory | Discovered new exit (range 13) 4680 | -5/Factory | Build established: Hacker-Scout 4680 | -5/Factory | Identified exit to Upper Caves 4680 | -5/Factory | Entered Upper Caves 4742 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4809 | -5/Upper Caves | Learned Factory terminal intel 4823 | -5/Upper Caves | Discovered new exit (range 18) 4828 | -5/Upper Caves | Identified exit to Upper Caves 4829 | -5/Upper Caves | Entered another Upper Caves area 4855 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4859 | -5/Upper Caves | Encountered a Warlord checkpoint 4886 | -5/Upper Caves | Learned Factory terminal intel 4949 | -5/Upper Caves | Discovered new exit (range 7) 4951 | -5/Upper Caves | Identified exit to Factory 5172 | -5/Upper Caves | Learned Factory garrison access intel 5211 | -5/Upper Caves | Discovered new exit (range 3) 5211 | -5/Upper Caves | Identified exit to Warlord 5212 | -5/Upper Caves | Entered Warlord 5280 | -5/Warlord | Found Prototype Special Weapon 5282 | -5/Warlord | Found Prototype Special Weapon 5343 | -5/Warlord | Learned 4 Armory zone layouts 5343 | -5/Warlord | Learned 4 Research zone layouts 5343 | -5/Warlord | Learned Quarantine security intel 5343 | -5/Warlord | Learned Factory fabricator intel 5343 | -5/Warlord | Learned Factory recycling unit intel 5343 | -5/Warlord | Learned Armory recycling unit intel 5344 | -5/Warlord | Learned Testing emergency access door positions 5344 | -5/Warlord | Learned Quarantine stockpile data 5376 | -5/Warlord | Warlord's base attacked by MAIN.C 5401 | -5/Warlord | Met Warlord 5587 | -5/Warlord | Found Prototype Energy Gun 5587 | -5/Warlord | Identified Vortex Shotgun 5597 | -5/Warlord | Found Vortex Shotgun 5718 | -5/Warlord | Spotted Striker 5726 | -5/Warlord | Warlord forces counterattacked 5755 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 5811 | -5/Warlord | Lost 29 allies 5930 | -5/Warlord | Lost 3 allies 6051 | -5/Warlord | Warlord base infiltrated, sounded retreat 6052 | -5/Warlord | Enhanced Grunt warped into view 6052 | -5/Warlord | Enhanced Grunt warped into view 6052 | -5/Warlord | Enhanced Grunt warped into view 6052 | -5/Warlord | Enhanced Demolisher warped into view 6052 | -5/Warlord | Enhanced Demolisher warped into view 6052 | -5/Warlord | Enhanced Demolisher warped into view 6081 | -5/Warlord | Build established: Scavenger-Skirmisher 6104 | -5/Warlord | Lost 3 allies 6226 | -5/Warlord | Found Prototype Device 6226 | -5/Warlord | Identified Exp. Shock Absorption System 6302 | -5/Warlord | Spotted Striker 6307 | -5/Warlord | Spotted Executioner 6315 | -5/Warlord | Spotted Executioner 6318 | -5/Warlord | Discovered new exit (range 8) 6325 | -5/Warlord | Identified exit to Proximity Caves 6327 | -5/Warlord | Entered Proximity Caves 6333 | -4/Proximity Caves | Learned Research stockpile data 6350 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 6621 | -4/Proximity Caves | Build established: Scavenger-Mutant 6716 | -4/Proximity Caves | Spotted B-86 Titan 6738 | -4/Proximity Caves | Learned Research emergency access door positions 6773 | -4/Proximity Caves | Destroyed B-86 Titan 7088 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7123 | -4/Proximity Caves | Entered Factory 7123 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7124 | -4/Factory | Identified exit to Research 7125 | -4/Factory | Loaded intel: 28 terminal locations 7126 | -4/Factory | Loaded intel: 6 fabricator locations 7127 | -4/Factory | Loaded intel: 6 recycling unit locations 7128 | -4/Factory | Loaded intel: 4 garrison access locations 7207 | -4/Factory | Found Quantum Capacitor 7823 | -4/Factory | Lost 3 parts (1n1u1w) 7992 | -4/Factory | Discovered new exit (range 4) 7998 | -4/Factory | Identified exit to Upper Caves 8085 | -4/Factory | Found Prototype Slashing Weapon 8121 | -4/Factory | Entered Upper Caves 8134 | -4/Upper Caves | Encountered a Warlord checkpoint 8211 | -4/Upper Caves | Ambushed by research squad 8248 | -4/Upper Caves | Lost 4 allies 8255 | -4/Upper Caves | Build established: Scavenger-Gunner 8278 | -4/Upper Caves | Learned location of Quarantine (-2) 8676 | -4/Upper Caves | Discovered new exit (range 10) 8684 | -4/Upper Caves | Identified exit to Upper Caves 8720 | -4/Upper Caves | Entered another Upper Caves area 8785 | -4/Upper Caves | System corruption reached 10% 8984 | -4/Upper Caves | Discovered new exit (range 108) 9271 | -4/Upper Caves | Identified exit to Zhirov 9273 | -4/Upper Caves | Entered Zhirov 9273 | -4/Zhirov | Discovered new exit (range 3) 9277 | -4/Zhirov | Identified exit to Proximity Caves 9308 | -4/Zhirov | Met Zhirov 9342 | -4/Zhirov | Learned location of Testing (-3) 9342 | -4/Zhirov | Learned location of Command (-1) 9399 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9430 | -4/Zhirov | Found Alien Artifact 9430 | -4/Zhirov | Identified Transdimensional Reconstructor 9430 | -4/Zhirov | Warped through subspace 9518 | -4/Zhirov | Found Alien Artifact 9518 | -4/Zhirov | Identified Integrated Reactor 9518 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9665 | -4/Zhirov | Entered Proximity Caves 9738 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9937 | -3/Proximity Caves | Identified Molecular Scythe 9971 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 10033 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 10034 | -3/Proximity Caves | Discovered exit to Research (range 15) 10113 | -3/Proximity Caves | Entered Research 10113 | -3/Research | Evolved 2 slots: Utility x2 10114 | -3/Research | Identified exit to Research 10380 | -3/Research | Discovered new exit (range 7) 10391 | -3/Research | Identified exit to Armory 10415 | -3/Research | Build established: Scavenger-Mutant 10518 | -3/Research | Spotted B-86 Titan 11009 | -3/Research | System corruption reached 10% 11284 | -3/Research | Build established: Scavenger-Gunner 11494 | -3/Research | Entered another Research area 11494 | -2/Research | Warlord forces began assault on 0b10 11494 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11522 | -2/Research | Lost 13 parts (1p4n5u3w) 11604 | -2/Research | Research machine network offline 11916 | -2/Research | Borebot progress halted 12174 | -2/Research | Spotted Striker 12197 | -2/Research | Spotted Striker 12198 | -2/Research | Discovered new exit (range 7) 12204 | -2/Research | Identified exit to Quarantine 12250 | -2/Research | Lost 10 parts (4n3u3w) 12265 | -2/Research | Found Prototype Launcher 12265 | -2/Research | Identified Tesla Bomb Launcher 12311 | -2/Research | Borebot progress halted 12312 | -2/Research | Borebot progress halted 12318 | -2/Research | Lost 5 allies 12396 | -2/Research | Found Prototype Launcher 12396 | -2/Research | Identified Tactical Quantum Warhead 12400 | -2/Research | Found Tactical Quantum Warhead 12439 | -2/Research | Spotted Executioner 12439 | -2/Research | Spotted Striker 12474 | -2/Research | Build established: Scavenger-Mutant 12497 | -2/Research | Spotted B-90 Cyclops 12530 | -2/Research | Destroyed 8 combat bots 12536 | -2/Research | Core integrity fell below 50% 12548 | -2/Research | Released all parts (9) 12548 | -2/Research | Spotted B-90 Cyclops 12559 | -2/Research | Core integrity fell below 20% 12568 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 12547_ Imp. Gyrokinetic Inverter destroyed. 12547_ Biometal Leg destroyed. 12548_ Released Point Defense System. 12548_ Released Imp. Thermal Shield. 12548_ Released Imp. Targeting Computer. 12548_ Released Imp. Target Analyzer. 12548_ Released Lrg. Storage Unit. 12548_ Released Adv. Signal Interpreter. 12548_ Released Adv. Target Analyzer. 12548_ Released Imp. Thermal Shield. 12548_ Released Tactical Quantum Warhead. 12554_ B-90 Cyclops activates siege mode. 12554_ The unstable cave ceiling collapses. 12556_ Penetrated by Slug. 12557_ The unstable cave ceiling collapses. 12557_ C-30 ARC bursts open, deploying its payload. 12557_ G-73 Enforcer unfolds itself. 12559_ The unstable cave ceiling collapses. 12563_ Acquired Centrium Leg. 12568_ Acquired Hvy. Armored Exoskeleton. Map ----- +----------------------------------------------------+ | ???????# ###""""" " #????????? | | ???????# # # = # ""??????????? | | ???????# # # =%[ " ??????????? | | ???????# # = # = "#########??? | | ???????# " #"#### " #??? | | ???????# + # # #??? | | ???????# " ## ! = #??? | | ???????# # # ! #??? | | ???????# # # # """ #??? | | ???????# " # ## = """ #??? | | ???????# " ## """ #??? | | ???????# " # #??? | | ???????# " # #??? | | ######## " ###% BB """""" # | | " " " BB " % # | | """ " ! =* " # | | "" " * "######## | | ##T " ### ##??????? | | ! ### # ### ##???????? | | #?# " "" # s # ?????? | | #?# + " # # s g #= = ????? | | #?# # " g ## ????? | | #?# # # g % +? """????? | | #+####?# #? ??## g#######? ""?????? | | ??????? #??###????# K #???????????????? | | ??????? #?????????# @ + #???????????????? | | ?????? #?????????# # #???????????????? | | ?????? #?????????#= !# #???????????????? | | ??????#######?????????# ##### #???????????????? | | ??????????????????????# / #???? #???????????????? | | ??????????????????????######???? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 1050 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Utility Shielding 90 Point Defense Rating 80 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 11 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Can't Catch Me No Explosion For You Ooh, Shiny! Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed LaserSystemMultirail Manual? 0 Play Time 03:21:34 Cumulative 41.6 hours Start 2024.04.26 @ 14:20:42 End 2024.04.27 @ 02:39:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15c94665-866a-4247-8cfe-a1a3fea13813