Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 00:46:50 Player: Nell Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (337) 337 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 3217 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 456/550 Matter 197/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Weight Redist. System Experimental Sensor Array Cloak of Protection Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Structural Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Experimental Sensor Array Cloak of Protection [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 26 | 7 1 5 1 5 7 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 2 . 2 4 Treads . | . . . . . . Leg 10 | 2 . 2 . 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . 3 1 . 1 Device 5 | 1 . 3 1 . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 1 . . 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . . . 2 11 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 4 | . . . . 2 2 Highest Loss Streak 8 | . . . . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 79 Engine 12 | . 14 14 14 3 9 Core 1 | . . . . 10 6 Leg 27 | . 28 28 28 28 26 Device 13 | . 14 14 14 14 9 Storage 14 | . 14 14 14 14 14 Energy Gun 10 | . 14 14 14 1 . Ballistic Gun 4 | . 2 . . 25 15 Launcher 10 | . 12 14 14 1 . Peak Build Rating 17 | 9 9 15 15 11 17 Average Rating 10 | 5 9 10 11 10 13 On Entrance 8 | . 9 9 15 9 11 Naked Turns . | . . . . . . Heaviest Build 19 | 14 16 16 16 13 19 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 3 6 7 8 7 Average Carried 4 | 1 2 4 6 7 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 3 6 7 8 3 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 403 | 184 . 185 . 34 . Remotely . | . . . . . . Salvage Created 282 | 23 . 116 . 34 109 Parts 26 | 5 . 12 . 3 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . . 5 . 2 2 Guns 4 | . . 1 . 1 2 AOE 5 | . . 4 . 1 . Classes Destroyed 3 | 1 . 2 . . . Tunneler 3 | 2 . 1 . . . Swarmer 3 | . . 3 . . . Grunt 6 | . . 2 . 2 2 Best Kill Streak 4 | 1 . 4 . 2 2 Combat Bots Only 3 | . . 3 . 2 2 Max Kills in Single Turn 2 | 1 . 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 87 | . . 9 . 13 65 Missed 25 | . . 1 . 3 21 Damage Taken 1184 | . . 168 . 258 758 Core 143 | . . 21 . 28 94 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 80 . Volleys Fired 53 | 7 . 5 . 7 34 Largest 2 | 2 . 2 . 2 2 Hottest 80 | 70 . 80 . 80 40 Shots Fired 90 | 14 . 10 . 14 52 Gun 82 | 14 . 5 . 11 52 Cannon . | . . . . . . Launcher 8 | . . 5 . 3 . Special . | . . . . . . Kinetic 67 | 7 . . . 8 52 Thermal 15 | 7 . 5 . 3 . Explosive 8 | . . 5 . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 4 . 5 . 5 6 Robot Miss Streak 4 | 2 . 1 . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | 7 . 7 . 10 25 Core Hits 27 | 3 . 8 . 6 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 983 | 70 1 436 . 242 234 Guns 410 | 70 . 37 . 74 229 Cannons . | . . . . . . Explosions 538 | . . 382 . 156 . Melee . | . . . . . . Ramming 35 | . 1 17 . 12 5 Kinetic 311 | 34 . . . 48 229 Thermal 99 | 36 . 37 . 26 . Explosive 538 | . . 382 . 156 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . 4 . 11 . Projectiles . | . . . . . . Explosions 15 | . . 4 . 11 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . 74 . 108 . Shots 6 | . . 3 . 3 . Rammed 1 | . . . . . 1 Targets Rammed 12 | . 1 6 . 1 4 Kicked 11 | . 1 6 . 1 3 Crushed . | . . . . . . Highest Temperature 93 | 60 . 36 . 93 43 Average Temperature 25 | 28 . 16 . 51 14 Received Heat Transfer 555 | . . 39 . 84 432 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 370 | 111 . 185 . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 265 | 10 21 265 . 63 24 Initial 24 | . 6 7 . . 24 Average 72 | 3 14 121 . 57 12 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 81 . 100 100 Level 1 9 | . . 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 14 | . 2 7 . 2 3 Peak Tracking Total 3 | . 2 3 . 2 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . 1 . . Successful 1 | . . . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 16 | . . 16 . . . Total Damage 298 | . . 298 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1436 | 93 142 564 337 116 184 Spaces Moved 996 | 52 116 409 279 75 65 Core 13 | 8 . . . . 5 Treads . | . . . . . . Legs 983 | 44 116 409 279 75 60 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 118 120 120 120 120 126 Slowest Speed 200 | 190 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 26 75 62 22 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . 28 . 23 . Melee . | . . . . . . Projectile . | . . . . . . AOE 51 | . . 28 . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1141 | 67 118 468 280 87 121 Wait 53 | . . 43 . . 10 Move 991 | 51 115 408 278 74 65 Hop . | . . . . . . Pick Up 6 | 2 1 1 1 . 1 Fast Attach 8 | 7 . . . . 1 Attach 8 | . . . . 2 6 Detach . | . . . . . . Swap 10 | . 1 5 1 3 . Drop . | . . . . . . Fire 53 | 7 . 5 . 7 34 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 11 | . 1 6 . 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 380 | -10/Mines | Learned Materials trap positions 492 | -10/Mines | Found a hidden stash of uninstalled traps 502 | -10/Mines | Discovered new exit (range 12) 604 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 607 | -10/Mines | Found Prototype Device 607 | -10/Mines | Identified Exp. Sensor Array 657 | -10/Mines | Learned Materials machine intel 750 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 751 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Entered Exiles 800 | -10/Exiles | Accompanied by 2 allies 830 | -10/Exiles | Led the pair of lost Derelicts to a safe place 830 | -10/Exiles | Met 8R-AWN 887 | -10/Exiles | Met EX-HEX 953 | -10/Exiles | Met EX-BIN 970 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 1001 | -10/Exiles | Opened EX-Vault 1012 | -10/Exiles | Found Cloak of Protection 1038 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1080 | -10/Exiles | Met EX-DEC 1123 | -10/Exiles | Discovered new exit (range 12) 1137 | -10/Exiles | Left Exiles lab with Cloak of Protection 1137 | -10/Exiles | Entered Mines 1241 | -9/Mines | Discovered new exit (range 10) 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1254 | -8/Materials | Loaded intel: 8 trap records 1255 | -8/Materials | Loaded intel: 51 machine locations 1369 | -8/Materials | Lost 3 parts (3n) 1437 | -8/Materials | Self-destructed Last Messages --------------- 01377_ U-05 Engineer works on Processing Tank. 01378_ Com. Matter Pod destroyed. 01379_ U-05 Engineer works on Processing Tank. 01388_ Lgt. Nuclear Core destroyed. 01389_ U-05 Engineer works on Processing Tank. 01390_ U-05 Engineer completes Processing Tank. 01390_ Lgt. Assault Rifle destroyed. 01394_ G-47 Trooper destroyed. 01396_ Ion Engine destroyed. 01408_ R-06 Scavenger collects Aluminum Leg. 01409_ R-06 Scavenger collects Lgt. Nuclear Core. 01414_ R-06 Scavenger collects Imp. Heat Sink. 01416_ Aluminum Leg destroyed. 01418_ Lgt. Assault Rifle destroyed. 01419_ Processing Tank comes online. 01420_ Kicked G-50 Soldier. 01423_ Kicked G-50 Soldier out of the way. 01424_ Aluminum Leg destroyed. 01425_ Slammed into G-50 Soldier. 01432_ Critical hit (Burn: +37). 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