Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 14:20:48 Player: szymekc Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (304) 1520 Value Destroyed (11968) 11968 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (4865) 4865 TOTAL SCORE: 26713 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 1920 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 928 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -2237 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 28/100 System Corruption 15% Temperature Cool (0) Movement Core (650) Ox12 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VSS Leg Antigrav System Combat Antigrav System > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Huge Storage Unit Advanced Matter Compressor (0) Improved Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Stasis Canceller Compact HERF Cannon Improved Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Compact HERF Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Combat Gravmag System Advanced Matter Compressor Improved Armor Integrity Analyzer Advanced Particle Charger Stasis Canceller Improved Phase Shifter Vortex Shotgun Vortex Shotgun Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Long-range Phase Cannon Improved Remote Datajack [Rating: 146] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Improved Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Flightbrick Utility Advanced Terrain Scan Processor Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . Utility 7 | . . . . 2 2 . . . . . . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 415 | . 13 12 5 32 31 3 5 8 4 41 45 13 9 5 43 16 1 27 12 51 39 Power 44 | . 3 . 1 3 2 . . . . 4 6 2 . . 2 1 . 2 2 8 8 Engine 13 | . 1 . 1 3 2 . . . . . 3 . . . . 1 . 1 . . 1 Core 13 | . 2 . . . . . . . . 4 3 . . . 1 . . 1 2 . . Reactor 18 | . . . . . . . . . . . . 2 . . 1 . . . . 8 7 Propulsion 58 | . 5 . 1 8 1 . . . . 8 9 1 1 . 6 . . 2 . 9 7 Treads 19 | . 5 . 1 1 . . . . . . 9 1 1 . 1 . . . . . . Leg 8 | . . . . 7 . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . 5 . . 2 . 9 6 Flight 9 | . . . . . 1 . . . . 8 . . . . . . . . . . . Utility 163 | . 4 9 2 5 14 2 2 7 . 10 12 8 7 4 21 2 1 12 2 26 13 Device 96 | . . 6 1 3 8 . 2 3 . 6 7 5 4 . 11 1 . 8 2 20 9 Storage 10 | . 2 . 1 . 1 . . . . . . . . 1 3 . . . . 1 1 Processor 13 | . 1 . . . 2 1 . 3 . 1 . . 1 . 1 . . 1 . 1 1 Hackware 15 | . . . . 1 3 1 . 1 . 2 2 . 1 3 . . . . . 1 . Protection 29 | . 1 3 . 1 . . . . . 1 3 3 1 . 6 1 1 3 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | . 1 3 1 16 14 1 3 1 4 19 18 2 1 1 14 13 . 11 8 8 11 Energy Gun 11 | . 1 . . 1 . . . . . . 1 1 . . 2 . . 1 . . 4 Energy Cannon 54 | . . 1 . 5 6 . 2 . 2 8 7 1 . 1 4 2 . 4 . 6 5 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . 1 1 4 1 . . . . . . . . . . . . . . . . Launcher 34 | . . . . 2 2 1 1 . 2 4 5 . . . 2 6 . 3 4 1 1 Special Weapon 15 | . . 1 . 4 2 . . . . 6 1 . . . . . . . . . 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . 1 3 . . . 1 . . . . . . Piercing Weapon 16 | . . . . . . . . . . . 1 . 1 . 4 5 . 1 4 . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . Unidentified Prototypes 30 | . . 2 . 2 . . . 3 . 3 . 5 . . 3 . . 5 . 2 5 Corrupted Parts 6 | . . . . . . . . . . . 2 2 1 1 . . . . . . . System Corruption 32 | . . . . . . . . . . . 7 14 10 1 . . . . . . . Parts Lost 63 | . . . . 4 . . . . . 3 18 . . . 7 2 . . 1 11 17 Power 10 | . . . . . . . . . . . 3 . . . 1 1 . . . 2 3 Propulsion 18 | . . . . 2 . . . . . . 4 . . . 2 . . . . 5 5 Utility 26 | . . . . 1 . . . . . 3 9 . . . 4 1 . . . 4 4 Weapon 9 | . . . . 1 . . . . . . 2 . . . . . . . 1 . 5 Highest Loss Streak 12 | . . . . 3 . . . . . 1 12 . . . 6 1 . . 1 3 10 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 1 Average Slot Usage (%) 88 | . 98 99 99 96 61 81 81 80 81 81 74 92 89 85 85 87 88 99 98 90 89 Engine 3 | . 3 . 10 8 6 6 6 6 6 3 2 1 . . . 5 5 5 3 . . Core 4 | . 10 14 3 . . . . . . 8 7 4 . . . 5 5 5 6 2 . Reactor 2 | . . . . . . . . . . . . 6 13 13 10 . . . . 7 8 Treads 9 | . 25 28 28 2 . . . . . . 10 27 24 20 15 . . . . . . Leg 2 | . 1 . . 32 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 1 29 29 29 29 24 25 Flight 2 | . . . . . 6 6 6 6 6 11 7 . . . . . . . . . . Device 14 | . . 9 9 15 13 18 18 17 18 11 10 20 24 13 16 17 17 21 11 21 16 Storage 6 | . 14 14 4 9 6 6 6 6 6 5 3 . . 3 5 5 5 5 5 5 5 Processor 7 | . 9 . . . 6 12 12 12 12 7 7 . 1 6 6 11 11 12 17 15 18 Hackware 5 | . . . . . 9 18 18 18 18 19 8 5 . 14 7 . . . . 2 . Protection 4 | . 3 4 14 8 . . . . . . 1 11 10 . 6 1 5 5 11 1 3 Energy Gun 1 | . 9 8 . . . . . . . . . 10 . . . . . . . . . Energy Cannon 4 | . . 5 14 8 4 4 4 6 5 4 4 1 6 6 4 1 . 2 2 3 3 Ballistic Gun 1 | . 18 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 11 14 8 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 1 5 6 4 2 . 3 2 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 33 37 36 54 24 24 25 24 24 33 43 79 79 71 111 60 70 69 68 74 76 Greatest Support 190 | 20 40 40 40 60 24 24 24 24 24 30 140 160 190 190 190 70 70 70 68 85 85 Greatest Overweight (x) 23 | . . . . 1 . . 1 . . 1 6 . 23 . 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 8 8 8 8 8 8 5 5 10 20 15 15 15 15 15 15 Average Capacity 11 | . 12 15 8 15 8 8 8 8 8 8 6 5 5 8 13 15 15 15 15 15 15 Most Carried 20 | . 15 15 15 15 15 7 8 8 8 8 8 5 5 8 20 15 15 15 15 15 15 Average Carried 11 | . 10 14 7 14 7 6 7 7 7 7 6 4 4 6 12 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 5 5 5 10 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 7 7 8 8 8 8 5 5 5 8 15 15 15 15 15 15 9 Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Mutant 14% | Hacker-Mutant 10% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Lower Caves Hacker-Ninja | -7/Zion Hacker-Ninja | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Ninja | -5/Warlord Scavenger-Scout | -4/Proximity Caves Mutant | -4/Factory Machinist-Mutant | -4/Armory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Matter Collected 7428 | 188 644 151 216 585 477 113 156 58 118 594 770 192 97 66 656 662 158 346 367 404 410 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11867 | . 909 170 163 1483 584 107 113 . 208 763 1248 143 280 1132 1198 735 79 363 640 863 686 Parts 547 | . 62 6 13 59 23 1 1 . 8 54 56 3 21 30 68 18 2 11 29 48 34 Haulers Intercepted 13 | . 1 . . 5 1 . . . . 2 . . . 1 2 . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . . 1 . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 1 . 10 . . . . . . 2 2 . 20 . . Prevented 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 220 | . 20 5 5 26 12 3 4 . 5 13 28 2 . 1 24 12 3 8 18 15 16 Melee 33 | . . . . . 1 . 1 . 1 3 13 . . . 2 . . 2 2 2 6 Guns 34 | . 20 2 . . . . . . . . . 2 . . 3 . . . . . 7 Cannons 57 | . . 3 5 14 2 . 1 . . 2 3 . . . 14 . . 4 . 7 2 AOE 83 | . . . . 5 8 3 2 . 4 8 11 . . 1 4 11 3 . 16 6 1 Classes Destroyed 24 | . 5 3 1 4 2 . 1 . . . 3 . . . 1 1 . 2 . . 1 Worker 16 | . 1 . . 2 1 . . . . . 4 . . 5 1 . . . . 2 . Builder 10 | . . 1 . . . . . . . 2 4 . . 1 1 . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . . 5 1 . . . . 2 . . . 1 2 . . . . 1 . Recycler 9 | . . . . . 2 . . . . . 1 . . 5 . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operator 14 | . 2 . . 1 2 . . . . 1 . . 8 . . . . . . . . Watcher 15 | . 3 . . 2 1 . . . . 6 . . . . 1 . . . . 1 1 Swarmer 52 | . . . . 4 6 3 2 . 1 10 1 . . 1 5 3 . . 5 6 5 Saboteur 5 | . . . . . . . . . . . 1 . . . 1 . . 2 . . 1 Grunt 81 | . 20 4 . 14 2 . . . 3 . 17 . . . 2 8 . 3 4 1 3 Brawler 7 | . . . . 1 . . . . . 2 1 . . . 1 . . . 2 . . Duelist 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . . 6 2 . 1 . . . 5 . . . 2 1 . . 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 12 | . . . . 1 1 . . . . . 1 . . . 2 . 3 . 2 2 . Programmer 28 | . . . . . 1 . 1 . 1 1 . . . . 11 . . . 2 6 5 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . 2 . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . 4 . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | . 5 5 2 6 5 3 2 . 3 9 14 2 2 11 5 7 2 5 8 6 9 Combat Bots Only 9 | . 4 4 2 5 5 3 2 . 3 4 7 2 . 1 5 7 2 5 8 5 9 Max Kills in Single Turn 10 | . 2 1 1 5 2 1 1 . 2 5 2 1 1 10 2 3 1 1 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 1 1 . 2 4 2 . . 1 2 3 1 . 3 2 1 Melee 1 | . . . . . 1 . 1 . 1 1 1 . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1370 | . 47 5 24 77 111 20 52 . 5 55 241 6 5 11 193 10 8 29 52 159 260 Missed 474 | . 11 1 5 20 46 10 32 . 2 28 97 2 1 2 35 5 5 11 17 64 80 Damage Taken 16918 | . 460 141 380 902 632 129 182 . 55 757 2804 98 67 287 2863 301 53 643 728 1881 3555 Core 2654 | . 101 34 52 73 50 . 6 . . 96 635 . . 40 141 45 . 84 131 185 981 Absorbed by Shields 713 | . . . . . . . . . . . 65 36 25 . 587 . . . . . . Reduced by Siege Mode 197 | . . . . . . . . . . . . . . . 197 . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . 41 9 . . . . . . . . . Regen/Repaired (Parts) 218 | . 170 . . . . . . . . 11 . . . . . . . 15 . 22 . Core Remaining (%) 61 | 100 . . 25 86 . . . . 92 . . . . 9 . . . . 59 . . Volleys Fired 715 | . 59 29 25 114 38 13 11 . 8 78 51 11 4 7 98 17 6 38 15 51 42 Largest 2 | . 2 2 1 2 1 1 1 . 1 2 1 2 2 1 2 2 1 1 1 1 2 Hottest 330 | . 85 109 44 104 90 39 39 . 39 90 90 240 330 90 170 162 46 90 46 94 120 Shots Fired 809 | . 118 36 25 115 38 13 11 . 8 82 51 15 7 8 103 21 5 38 15 51 49 Gun 178 | . 118 7 . . . . . . . . . 15 2 . 11 . . . . . 25 Cannon 494 | . . 10 25 109 32 8 5 . 4 77 24 . 5 8 81 6 . 38 . 48 14 Launcher 108 | . . . . 6 6 5 6 . 4 3 27 . . . 11 15 5 . 15 3 2 Special 29 | . . 19 . . . . . . . 2 . . . . . . . . . . 8 Kinetic 183 | . 90 10 25 47 11 . . . . . . . . . . . . . . . . Thermal 340 | . 28 26 . 1 21 8 5 . 4 79 7 5 7 8 79 . . 10 . 38 14 Explosive 100 | . . . . . 6 5 6 . 4 3 27 . . . 11 15 5 . 15 3 . Electromagnetic 153 | . . . . 67 . . . . . . 17 10 . . 13 6 . 28 . 10 2 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 26 | . 12 6 6 26 6 . 3 . 1 7 8 6 6 2 11 6 . 10 2 10 20 Robot Miss Streak 6 | . 3 3 1 3 1 . 1 . 2 4 1 2 1 . 2 2 . 2 . 3 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 602 | . 86 9 15 86 27 2 10 . 2 35 68 9 22 6 78 15 . 34 5 38 55 Core Hits 451 | . 42 7 5 35 17 8 5 . 10 24 83 6 9 20 42 30 6 9 38 26 29 Critical Kills 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 1 . . . 6 1 1 . . . . . . . . . . . . . 2 Critical Strikes 49 | . 2 1 1 2 9 2 1 . . 1 7 . 3 . 5 3 . . 2 4 6 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Smash 12 | . . . . . 9 2 1 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 2 . . . . . . . . . . Impale 26 | . . . . . . . . . . . 5 . 3 . 5 3 . . 2 4 4 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 455 | . . . . . 46 5 7 . 1 113 60 1 20 7 33 15 . 46 8 55 38 Impact 58 | . . . . . 46 5 7 . . . . . . . . . . . . . . Slashing 152 | . . . . . . . . . 1 113 38 . . . . . . . . . . Piercing 232 | . . . . . . . . . . . 22 1 20 7 32 15 . 34 8 55 38 Sneak Attacks 62 | . . . . . 4 . 1 . . 7 3 . 10 3 4 10 . 12 . 4 4 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Damage Inflicted 36696 | . 1127 265 374 3217 1921 499 685 . 552 2296 6063 195 1202 1899 4662 2837 432 840 2386 2739 2505 Guns 2709 | . 1102 71 . . . . . . . . . 195 87 . 175 . . . . . 1079 Cannons 9624 | . . 169 374 2509 323 . 107 . . 269 446 . 171 75 2608 121 . 840 . 1379 233 Explosions 15493 | . . . . 685 822 283 201 . 511 629 3705 . . 1565 1478 1823 432 . 2234 830 295 Melee 8797 | . . . . . 776 216 377 . 41 1398 1912 . 944 259 401 893 . . 152 530 898 Ramming 49 | . 25 1 . 23 . . . . . . . . . . . . . . . . . Kinetic 2497 | . 755 169 374 1035 164 . . . . . . . . . . . . . . . . Thermal 6039 | . 347 95 . 126 215 . 107 . . 352 82 69 258 136 2534 . . 93 . 1263 362 Explosive 12505 | . . . . . 766 283 201 . 511 546 3705 . . . 1365 1783 432 . 2234 679 . Electromagnetic 5730 | . . . . 2033 . . . . . . 364 126 . 1504 362 161 . 747 . 267 166 Impact 1369 | . . . . . 776 216 377 . . . . . . . . . . . . . . Slashing 2742 | . . . . . . . . . 41 1398 1303 . . . . . . . . . . Piercing 4686 | . . . . . . . . . . . 609 . 944 259 401 893 . . 152 530 898 Entropic 1079 | . . . . . . . . . . . . . . . . . . . . . 1079 Highest Corruption 26 | . . . . . 1 1 1 1 . 8 8 22 22 15 24 26 26 26 3 7 15 Average Corruption 9 | . . . . . 1 1 1 1 . 7 3 18 13 14 10 25 26 26 2 5 6 Corruption Purged 32 | . . . . . . . . . . 7 . . 18 . . . . . . 4 3 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . 2 . . . Effects 327 | . . . . . 3 2 3 1 . 59 26 19 24 12 57 37 30 2 2 27 23 Message Errors 91 | . . . . . 2 1 1 . . 19 8 4 4 5 15 10 8 . . 7 7 Matter Fused 76 | . . . . . 1 1 . . . 11 5 3 2 2 18 8 10 1 2 8 4 Heat Flow Errors 33 | . . . . . . . . . . 10 2 2 2 . 6 2 2 . . 4 3 Energy Discharges 37 | . . . . . . . . . . 4 1 5 3 1 3 9 6 . . 4 1 Parts Rejected 3 | . . . . . . . . . . 1 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 42 | . . . . . . . 1 1 . 3 7 2 6 2 6 5 2 1 . 3 3 Data Loss (major) 13 | . . . . . . . 1 . . 1 1 1 5 . 2 . . . . 1 1 Misfires 14 | . . . . . . . . . . 5 . 1 1 1 3 2 . . . . 1 Alerts 5 | . . . . . . . . . . 3 . . 1 . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Weapon Failures 9 | . . . . . . . . . . 2 . . . . 3 . 1 . . . 3 Overload Shots 4 | . . . . . 2 . . . . . . 1 1 . . . . . . . . Overflow Damage 3229 | . . . . 58 436 175 199 . 18 300 444 . 263 102 371 425 31 . 1 338 68 Projectiles 541 | . . . . 56 . . . . . . 23 . 12 . 273 . . . . 156 21 Explosions 442 | . . . . . 29 52 . . 18 8 123 . . 44 28 57 31 . . 41 11 Melee 2246 | . . . . 2 407 123 199 . . 292 298 . 251 58 70 368 . . 1 141 36 Knockbacks 17 | . . . 4 3 7 . 3 . . . . . . . . . . . . . . Impact 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . Kinetic 9 | . . . 4 3 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 769 | . . . . 20 . . 13 . . . 45 . . 99 453 . . . 61 78 . Shots 15 | . . . . 1 . . 1 . . . 1 . . 1 8 . . . 2 1 . Rammed 10 | . 5 4 . . . . . . . . . . . 1 . . . . . . . Targets Rammed 13 | . 6 4 . 2 . . . . . . . . . 1 . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 201 220 . 102 96 . 6 . 4 370 293 261 245 38 308 310 182 200 12 260 448 Average Temperature 64 | . 57 63 . 50 35 . 3 . 4 91 70 69 82 16 83 40 55 27 5 26 132 Received Heat Transfer 3343 | . 276 12 27 513 99 12 36 . 18 18 1416 12 19 18 122 45 . 36 36 96 532 Effects 13 | . . . . . . . . . . 5 . . . . 1 . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 Interference 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . 11 . . . . . . Total Turns 210 | . . . . . . . . . . . . . . . 210 . . . . . . Longest Duration 38 | . . . . . . . . . . . . . . . 38 . . . . . . Robots Corrupted 17 | . . . . 10 . . . . . . . . . 4 1 1 . 1 . . . Combat Hostiles 10 | . . . . 7 . . . . . . . . . . 1 1 . 1 . . . Parts Fried 55 | . . . . 18 8 . 3 . . . 2 . . 13 5 1 . 2 . 3 . Impact Corruptions 27 | . . . . 1 13 4 9 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 . 1 . . 1 . . . . 1 . . . . . 1 Heat Transferred 3088 | . 814 272 . 200 224 . 148 . . 420 111 93 62 50 272 . . . . 100 322 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 3 . . . . . . . . . 1 1 1 . . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Peak Influence 1186 | . 297 86 . 355 371 . . . . 243 736 548 411 1186 934 . . . . 619 346 Initial 574 | . . 82 . . 120 . . . . 6 81 286 139 74 574 . . . . 107 163 Average 266 | . 127 27 . 205 163 . . . . 82 404 405 305 481 676 . . . . 271 209 Maximum Alert Level 4 | . 1 . . 1 1 . . . . 1 3 2 2 4 3 . . . . 2 1 Low Security (%) 50 | . 84 100 . 37 69 . . . . 96 12 . 4 8 . . . . . 36 65 Level 1 25 | . 15 . . 62 30 . . . . 3 34 73 74 36 . . . . . 41 34 Level 2 19 | . . . . . . . . . . . 47 26 21 38 70 . . . . 21 . Level 3 4 | . . . . . . . . . . . 6 . . 12 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . 3 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 7 . . 6 7 . . . . 5 3 . . 2 8 . 1 . 1 8 3 Investigation 21 | . 6 . . 2 5 . . . . 1 . . . 1 2 . . . . 4 . Extermination 11 | . . . . . 1 . . . . 1 . . . . 4 . . . . 3 2 Reinforcement 11 | . 1 . . 1 1 . . . . 3 1 . . 1 1 . . . . 1 1 Assault 5 | . . . . . . . . . . . 2 . . . 1 . 1 . 1 . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Distress Signals 17 | . 1 . . 1 . . . . . 1 4 3 . 2 . . . . . 4 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . 8 Times Spotted 415 | . 34 6 5 29 30 4 3 . 9 34 55 10 13 11 36 6 9 39 17 35 30 Peak Tracking Total 12 | . 4 2 2 4 6 3 2 . 4 5 8 5 2 7 6 4 11 10 6 7 12 Tactical Retreats 36 | . 1 . . 1 2 2 . . . 7 2 . . . 2 1 . 2 . 11 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Traps Triggered 20 | . 4 . . . 3 . . . . 5 3 . . . 1 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . 10 . . . . . . . . . . . Reused 6 | . . 1 . . . . . . . 5 . . . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . 5 . . . . 6 . . . . . . . 19 . . . Most Traps Carried 4 | . . 4 3 3 3 3 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Machines Disabled 48 | . . . 2 . 6 . . . . 2 5 1 1 20 3 3 . 1 1 1 2 Max in Single Turn 16 | . . . 1 . 3 . . . . 2 1 1 . 16 1 1 . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . 4 . . . . . . . . . 2 . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . Energy Cycler 3 | . . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Machines Accessed 126 | . 10 2 2 10 13 . . . . 28 17 1 . 3 10 2 . 3 . 21 4 Terminals 83 | . 7 . . 9 8 . . . . 17 17 1 . 3 3 1 . . . 13 4 Fabricators 9 | . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . Repair Stations 5 | . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . Recycling Units 8 | . 2 . . . . . . . . 3 . . . . 2 . . . . 1 . Scanalyzers 6 | . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . Garrison Access 7 | . . . . . 1 . . . . 4 . . . . . . . . . 2 . Total Hacks 423 | . 40 2 4 19 39 . . . . 60 41 2 . 11 49 7 . 4 . 126 19 Successful 198 | . 17 2 4 5 19 . . . . 40 17 . . 5 25 7 . 4 . 47 6 Failed 225 | . 23 . . 14 20 . . . . 20 24 2 . 6 24 . . . . 79 13 Catastrophic 41 | . 2 . . 4 3 . . . . 5 2 1 . 1 2 . . . . 18 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 19 . . 11 14 . . . . 26 16 1 . 2 16 . . . . 56 10 Terminals 296 | . 27 . . 17 22 . . . . 38 41 2 . 11 20 6 . . . 93 19 Fabricators 41 | . . . . . 12 . . . . 4 . . . . 11 . . . . 14 . Repair Stations 21 | . 8 . . . . . . . . 2 . . . . 9 . . . . 2 . Recycling Units 21 | . 5 . . . . . . . . 8 . . . . 3 . . . . 5 . Scanalyzers 18 | . . . . 2 2 . . . . 4 . . . . 6 . . . . 4 . Garrison Access 15 | . . . . . 3 . . . . 4 . . . . . . . . . 8 . Terminal Hacks 103 | . 7 2 4 3 7 . . . . 18 13 . . 4 8 7 . 4 . 22 4 Record 14 | . . . 3 . . . . . . . . . . . . 7 . 3 . 1 . Part Schematic 8 | . . . . . 1 . . . . 4 . . . . . . . . . 3 . Robot Analysis 5 | . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 Prototype ID Bank 6 | . 2 . . . . . . . . 2 . . . . 1 . . . . 1 . Open Door 11 | . . 2 . . . . . . . . 8 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . 1 . . 1 1 . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 7 | . . . . . 1 . . . . 1 . . . 1 . . . . . 4 . Unreport Threat 14 | . . . . 1 3 . . . . 3 3 . . . . . . . . 3 1 Locate Traps 7 | . 1 . . . . . . . . 3 . . . . 2 . . . . 1 . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 5 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 Registered Prototypes 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Zone Layout 4 | . 1 . . . . . . . . . 1 . . . . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . 7 . . . . 2 . . . . 4 . . . . 6 . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . Build 9 | . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . Repair Station Hacks 12 | . 6 . . . . . . . . 2 . . . . 2 . . . . 2 . Scan Component 6 | . 3 . . . . . . . . 1 . . . . 1 . . . . 1 . Repair 5 | . 3 . . . . . . . . 1 . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . . . 3 . . . . 2 . . . . 1 . Retrieve Components 8 | . 2 . . . . . . . . 3 . . . . 2 . . . . 1 . Scanalyzer 12 | . . . . 2 1 . . . . 2 . . . . 4 . . . . 3 . Insert Component 7 | . . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . Analyze 5 | . . . . 1 . . . . . . . . . . 3 . . . . 1 . Garrison Access Hacks 5 | . . . . . . . . . . 4 . . . . . . . . . 1 . Seal Access 5 | . . . . . . . . . . 4 . . . . . . . . . 1 . Unauthorized Hacks 39 | . 2 . . . 4 . . . . 9 4 . . 1 5 . . . . 12 2 Terminals 25 | . . . . . 2 . . . . 4 4 . . 1 2 . . . . 10 2 Track 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Assimilate 5 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . Botnet 12 | . . . . . 1 . . . . 2 2 . . . 1 . . . . 5 1 Disrupt 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 6 | . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Prioritize 6 | . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . 4 . . . . 1 . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mask 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 89 | . 9 . . 6 11 . . . . 17 13 1 . 2 8 1 . . . 17 4 Full Trace Events 13 | . 1 . . 2 4 . . . . 1 . . . . 2 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 1 . . . . 4 . . . . 1 . . . . 4 . Parts Built 10 | . . . . . 3 . . . . 1 . . . . 2 . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 632 | . . . . . 145 . . . . 76 . . . . 80 . . . . 331 . Total Part Build Rating 63 | . . . . . 9 . . . . 5 . . . . 15 . . . . 34 . Parts Repaired 5 | . 3 . . . . . . . . 1 . . . . . . . . . 1 . Time 252 | . 90 . . . . . . . . 100 . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 19 . . . . . . . . 5 . . . . 4 . . . . 3 . Parts Scanalyzed 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 6 . . . . . . 5 1 . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Total Allies 43 | . . . . . . . . 5 . 1 20 5 . . . . . 5 1 2 4 Largest Group 10 | . . . . . . . . 5 5 1 10 10 9 8 1 . . 5 1 1 4 Highest-Rated Group 893 | . . . . . . . . 152 152 26 523 893 782 625 96 . . 230 47 26 188 Highest-Rated Ally 159 | . . . . . . . . 51 51 26 159 159 152 96 96 . . 49 47 26 47 Total Orders 11 | . . . 4 2 1 . . . . . . . . . . . . 2 . 2 . STAY 4 | . . . 2 . . . . . . . . . . . . . . 1 . 1 . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . EXPLORE 1 | . . . 1 . . . . . . . . . . . . . . . . . . RETURN 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Ally Attacks 381 | . . . . 55 . . . . 27 . 102 81 12 30 3 . . 46 1 . 24 Total Damage 9941 | . . . . 227 . . . . 469 . 2830 2895 424 1326 141 . . 951 40 . 638 Kills 52 | . . . . 3 . . . . 4 . 17 9 4 10 . . . 4 . . 1 Allies Corrupted 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Robot Analysis Total 5 | . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 Derelict Logs Recovered 11 | . . 1 . . . 1 . 2 2 . . . . . . 1 2 . 2 . . Drone Launches 20 | . . . 3 13 3 . . 1 . . . . . . . . . . . . . Drone Recoveries 19 | . . . 3 13 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Turns Passed 21965 | . 1611 1343 1695 1377 1223 371 328 469 454 2348 1341 413 623 319 2163 762 645 1047 490 2159 784 Spaces Moved 21759 | 1 806 747 1001 782 2212 699 630 946 813 3958 1165 212 280 166 915 930 785 1120 690 2252 649 Core 12 | . . . . . . . . . . . 5 . 7 . . . . . . . . Treads 4249 | . 761 747 1001 42 . . . . . . 241 212 273 166 806 . . . . . . Legs 786 | 1 45 . . 740 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 6535 | . . . . . . . . . . . . . . . 109 930 785 1120 690 2252 649 Flight 10177 | . . . . . 2212 699 630 946 813 3958 919 . . . . . . . . . . Fastest Speed 30 | 120 120 160 160 120 40 40 40 40 40 34 30 160 160 160 68 68 68 54 54 43 47 Average Speed 73 | 120 157 160 160 132 40 40 40 40 40 35 69 160 186 160 152 68 68 65 54 55 63 Slowest Speed 1200 | 120 160 160 160 190 40 40 80 40 40 94 350 160 1200 160 240 68 68 116 54 146 240 Overloaded Moves 4 | . . . . . . . . . . . 4 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 8 . . . . 8 20 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 98 98 48 64 48 74 70 83 89 84 83 75 96 17 25 93 86 85 74 40 35 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . 2 . 1 . . . . 2 1 . . . . . . . 1 . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . Scrap Searched 19 | . . 1 2 . . 2 3 3 2 . . . . . . 1 1 . 4 . . Spaces Dug 268 | . . 1 . . 50 10 1 . . 93 14 . 2 2 17 2 . 5 1 57 13 Terrain Destroyed 1496 | . . 3 . 35 88 54 58 . 44 138 139 . 2 318 61 171 88 5 189 77 26 Melee 179 | . . . . . 22 3 1 . . 81 6 . 1 2 13 2 . 5 1 34 8 Projectile 99 | . . 3 . 3 5 2 . . 2 38 1 . 1 2 18 . . . . 17 7 AOE 1218 | . . . . 32 61 49 57 . 42 19 132 . . 314 30 169 88 . 188 26 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Total 26225 | . 1034 820 1073 1003 2424 764 678 1036 930 4644 1517 273 343 198 1514 1015 891 1349 776 3020 923 Wait 2293 | . 115 9 18 36 62 44 23 71 97 401 97 18 21 9 364 19 91 81 40 560 117 Move 21675 | . 805 746 1000 781 2196 698 629 945 812 3941 1131 211 279 166 914 929 784 1119 689 2251 649 Hop 28 | . . . . . 7 . . . . 8 13 . . . . . . . . . . Pick Up 175 | . 20 6 14 12 15 1 2 3 4 13 2 2 4 3 27 5 4 11 2 19 6 Fast Attach 168 | . 7 6 3 11 11 . . 6 . 13 21 11 5 1 11 6 1 16 4 16 19 Attach 87 | . 3 1 . 5 7 1 . . . 4 7 . 3 . 17 7 . 4 4 13 11 Detach 29 | . . . . . 2 . . . . . 4 1 . . 6 5 . . 4 5 2 Swap 163 | . 3 5 2 16 13 2 5 2 4 24 17 2 1 4 15 3 . 10 4 22 9 Drop 276 | . 16 12 11 22 25 . 1 9 4 25 5 16 6 1 29 9 5 23 5 28 24 Fire 715 | . 59 29 25 114 38 13 11 . 8 78 51 11 4 7 98 17 6 38 15 51 42 Melee 453 | . . . . . 46 5 7 . 1 113 58 1 20 7 33 15 . 46 8 55 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . Crush 10 | . 6 4 . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . . . 18 53 . . . . . . . . . . Rewire 65 | . . . . . . . . . . . 57 . . . . . . 1 1 . 6 Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . 4 2 . . . . 6 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Repaired Lgt. Treads 812 | -10/Materials | Repaired Lgt. Nuclear Core 840 | -10/Materials | Repaired Lgt. Treads 1229 | -10/Materials | Discovered new exit (range 9) 1288 | -10/Materials | Discovered new exit (range 7) 1612 | -10/Materials | Entered Mines 1646 | -10/Mines | Learned Materials terminal intel 1716 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1824 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1827 | -10/Mines | Found Prototype Device 1827 | -10/Mines | Identified Exp. Sensor Array 1848 | -10/Mines | Discovered new exit (range 6) 2027 | -10/Mines | Found the Drone Emporium 2035 | -10/Mines | Found Prototype Device 2035 | -10/Mines | Identified Thief Drone Bay 2107 | -10/Mines | Discovered new exit (range 5) 2358 | -10/Mines | Excavation squad dispatched 2358 | -10/Mines | A large section of the Mines collapsed 2546 | -10/Mines | Found a hidden stash of uninstalled traps 2698 | -10/Mines | Core integrity fell below 50% 2937 | -10/Mines | Discovered new exit (range 4) 2955 | -10/Mines | Entered Subcaves 3013 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3038 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3172 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3772 | -10/Subcaves | Visited 4L-MR0's lab 3807 | -10/Subcaves | Found Flightbrick 3878 | -10/Subcaves | Learned location of Zion (-7) 3878 | -10/Subcaves | Met a Zionite searching for "candidates" 3922 | -10/Subcaves | Discovered new exit (range 28) 4601 | -10/Subcaves | Visited Clippyterm 4650 | -10/Subcaves | Entered Materials 4650 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4651 | -8/Materials | Loaded intel: 12 terminal locations 4782 | -8/Materials | Lost 3 parts (1n1u1w) 5028 | -8/Materials | Discovered new exit (range 16) 5354 | -8/Materials | Discovered new exit (range 16) 5704 | -8/Materials | Garrison activated, responded to threat 6027 | -8/Materials | Entered Factory 6027 | -7/Factory | Evolved 2 slots: Utility x2 6031 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6432 | -7/Factory | Discovered new exit (range 14) 6531 | -7/Factory | Discovered new exit (range 7) 6533 | -7/Factory | Identified exit to Factory 6595 | -7/Factory | Identified exit to Lower Caves 6806 | -7/Factory | Build established: Hacker-Mutant 6935 | -7/Factory | Fabricated Hacking Suite? 7035 | -7/Factory | Fabricated Hacking Suite? 7040 | -7/Factory | Fabricated Hacking Suite? 7060 | -7/Factory | Discovered exit to Factory (range 11) 7175 | -7/Factory | Cargo convoy interrupted 7250 | -7/Factory | Entered Lower Caves 7435 | -7/Lower Caves | Spotted B-75 Beast 7537 | -7/Lower Caves | Build established: Hacker-Ninja 7586 | -7/Lower Caves | Discovered new exit (range 15) 7617 | -7/Lower Caves | Identified exit to Lower Caves 7621 | -7/Lower Caves | Entered another Lower Caves area 7662 | -7/Lower Caves | Discovered exit to Factory (range 12) 7663 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7907 | -7/Lower Caves | Discovered new exit (range 16) 7936 | -7/Lower Caves | Identified exit to Zion 7949 | -7/Lower Caves | Entered Zion 7962 | -7/Zion | System corruption cleaned by Quarantine Array 7977 | -7/Zion | Found Prototype Processor 7977 | -7/Zion | Identified Exp. Targeting Computer 7980 | -7/Zion | Found Prototype Processor 7980 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8002 | -7/Zion | Discovered new exit (range 13) 8022 | -7/Zion | Given the Hacking Drone Bay 8059 | -7/Zion | Found Prototype Device 8059 | -7/Zion | Identified Hacking Drone Bay 8100 | -7/Zion | Learned location of Quarantine (-2) 8117 | -7/Zion | Given A8's code to call for help 8121 | -7/Zion | Learned Factory emergency access door positions 8135 | -7/Zion | Learned 4 Factory zone layouts 8201 | -7/Zion | Gained Derelict followers 8246 | -7/Zion | Found CR-A16's Pointy Stick 8356 | -7/Zion | Identified exit to Proximity Caves 8418 | -7/Zion | Entered Proximity Caves 8418 | -6/Proximity Caves | Accompanied by 5 allies 8423 | -6/Proximity Caves | Learned location of Extension (-6) 8580 | -6/Proximity Caves | Learned location of 1 exit from Factory 8785 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8872 | -6/Proximity Caves | Entered Factory 8872 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8873 | -6/Factory | Identified exit to Extension 8874 | -6/Factory | Identified exit to Lower Caves 8899 | -6/Factory | Lost 3 allies 9144 | -6/Factory | Discovered new exit (range 7) 9146 | -6/Factory | Identified exit to Factory 9259 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9795 | -6/Factory | Build established: Hacker-Mutant 9877 | -6/Factory | Repaired Corrupted Cld. Cesium-ion Thruster 10367 | -6/Factory | Discovered exit to Factory (range 8) 11026 | -6/Factory | Discovered exit to Lower Caves (range 3) 11220 | -6/Factory | Entered Extension 11335 | -6/Extension | Lost 3 allies 11335 | -6/Extension | Rescued a captive Derelict 11362 | -6/Extension | Rescued a captive Derelict 11364 | -6/Extension | Rescued a captive Derelict 11384 | -6/Extension | Rescued a captive Derelict 11476 | -6/Extension | Rescued a captive Derelict 11477 | -6/Extension | Rescued a captive Derelict 11514 | -6/Extension | Spotted B-75 Beast 11558 | -6/Extension | Spotted B-75 Beast 11570 | -6/Extension | First assault squad dispatched 11601 | -6/Extension | Lost 6 allies 12045 | -6/Extension | Disrupted transfer network 12053 | -6/Extension | Destroyed 7 combat bots 12059 | -6/Extension | Destroyed B-75 Beast 12090 | -6/Extension | Core integrity fell below 50% 12101 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 12102 | -6/Extension | Allies destroyed B-75 Beast 12126 | -6/Extension | Lost 12 parts (2p3n6u1w) 12143 | -6/Extension | Discovered exit to Factory (range 9) 12147 | -6/Extension | Enhanced Grunt warped into view, answering call for help 12147 | -6/Extension | Core integrity fell below 20% 12148 | -6/Extension | Enhanced Grunt warped into view, answering call for help 12170 | -6/Extension | Lost 4 parts (1n2u1w) 12286 | -6/Extension | Rescued A7 12340 | -6/Extension | Rescued a captive Derelict 12340 | -6/Extension | Rescued a captive Derelict 12393 | -6/Extension | Rescued a captive Derelict 12393 | -6/Extension | Rescued a captive Derelict 12430 | -6/Extension | Rescued a captive Derelict 12455 | -6/Extension | Build established: Scavenger-Mutant 12519 | -6/Extension | Discovered exit to Factory (range 10) 12522 | -6/Extension | Discovered new exit (range 6) 12561 | -6/Extension | Entered Cetus 12561 | -6/Cetus | Accompanied by 10 allies (A7) 12566 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12582 | -6/Cetus | Spotted Cetus Guard 12582 | -6/Cetus | Spotted Cetus Guard 12585 | -6/Cetus | Spotted Cetus Guard 12586 | -6/Cetus | Spotted Cetus Guard 12590 | -6/Cetus | Allies destroyed Cetus Guard 12600 | -6/Cetus | Allies destroyed Cetus Guard 12607 | -6/Cetus | Destroyed Cetus Guard 12609 | -6/Cetus | Destroyed Cetus Guard 12637 | -6/Cetus | Lost 5 allies 12640 | -6/Cetus | System corruption reached 10% 12718 | -6/Cetus | Started Cetus Manufacturing Module 12743 | -6/Cetus | Manufactured an Enhanced Grunt 12748 | -6/Cetus | Escorted A7 to Cetus Mainframe 12768 | -6/Cetus | Manufactured an Enhanced Grunt 12793 | -6/Cetus | Manufactured an Enhanced Grunt 12793 | -6/Cetus | Discovered new exit (range 15) 12818 | -6/Cetus | Manufactured an Enhanced Grunt 12843 | -6/Cetus | Manufactured an Enhanced Grunt 12849 | -6/Cetus | Spotted Cetus Guard 12849 | -6/Cetus | Spotted Cetus Guard 12851 | -6/Cetus | Spotted Cetus Guard 12854 | -6/Cetus | Spotted Cetus Guard 12861 | -6/Cetus | Allies destroyed Cetus Guard 12862 | -6/Cetus | Allies destroyed Cetus Guard 12865 | -6/Cetus | Discovered exit to Factory (range 16) 12868 | -6/Cetus | Allies destroyed Cetus Guard 12869 | -6/Cetus | Allies destroyed Cetus Guard 12876 | -6/Cetus | Met Revision 17 12901 | -6/Cetus | Found Prototype Device 12901 | -6/Cetus | Identified Exp. Thermal Shield 12974 | -6/Cetus | Entered Archives 12974 | -6/Archives | Accompanied by 9 allies (A7) 12979 | -6/Archives | Received a hacking code to weaken MAIN.C 13074 | -6/Archives | Discovered exit to Factory (range 13) 13133 | -6/Archives | Discovered new exit (range 14) 13170 | -6/Archives | Discovered new exit (range 14) 13597 | -6/Archives | Entered Hub_04(d) 13597 | -6/Hub_04(d) | Accompanied by 8 allies 13864 | -6/Hub_04(d) | Network Hub disabled 13864 | -6/Hub_04(d) | Network Hub disabled 13913 | -6/Hub_04(d) | Spotted Lightning 13913 | -6/Hub_04(d) | Spotted Lightning 13914 | -6/Hub_04(d) | Spotted Lightning 13916 | -6/Hub_04(d) | Entered Factory 13916 | -5/Factory | Accompanied by 1 ally 13916 | -5/Factory | Evolved 2 slots: Utility x2 13942 | -5/Factory | Lost 4 allies 14337 | -5/Factory | Discovered new exit (range 8) 14400 | -5/Factory | Identified exit to Upper Caves 15062 | -5/Factory | System corruption reached 10% 15107 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 15361 | -5/Factory | Found Prototype Slashing Weapon 15361 | -5/Factory | Identified Vibroblade 15597 | -5/Factory | Fabricated Centrium Heavy Treads? 15716 | -5/Factory | First assault squad dispatched 15946 | -5/Factory | Lost 6 parts (1p1n4u) 16079 | -5/Factory | Entered Upper Caves 16081 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16253 | -5/Upper Caves | Encountered a Warlord checkpoint 16387 | -5/Upper Caves | Build established: Mutant 16461 | -5/Upper Caves | Destroyed 7 combat bots 16467 | -5/Upper Caves | Learned Research garrison access intel 16467 | -5/Upper Caves | Learned Armory terminal intel 16467 | -5/Upper Caves | Identified exit to Upper Caves 16530 | -5/Upper Caves | Learned Factory garrison access intel 16774 | -5/Upper Caves | Found Alien Artifact 16841 | -5/Upper Caves | Entered another Upper Caves area 16841 | -5/Upper Caves | Discovered new exit (range 11) 16853 | -5/Upper Caves | Identified exit to Warlord 17096 | -5/Upper Caves | Spotted B-75 Beast 17432 | -5/Upper Caves | Learned location of Armory (-4) 17475 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17486 | -5/Upper Caves | Entered Warlord 17502 | -5/Warlord | Discovered new exit (range 20) 17515 | -5/Warlord | System corruption cleaned by Quarantine Array 17713 | -5/Warlord | Found Prototype Device 17713 | -5/Warlord | Identified Minesniffer Drone Bay 17733 | -5/Warlord | Visited the Vortex Lab 17734 | -5/Warlord | Warlord's base attacked by MAIN.C 17740 | -5/Warlord | Found Prototype Energy Gun 17740 | -5/Warlord | Identified Vortex Shotgun 17750 | -5/Warlord | Found Vortex Shotgun 17753 | -5/Warlord | Found Vortex Shotgun 17755 | -5/Warlord | Found Vortex Shotgun 17840 | -5/Warlord | Build established: Ninja 17973 | -5/Warlord | Met Warlord 18084 | -5/Warlord | Warlord forces counterattacked 18184 | -5/Warlord | Build established: Commander-Ninja 18255 | -5/Warlord | Found Exp. Targeting Computer 18260 | -5/Warlord | Found Prototype Processor 18263 | -5/Warlord | Found Prototype Hackware 18286 | -5/Warlord | Spotted Striker 18307 | -5/Warlord | Spotted Executioner 18352 | -5/Warlord | Spotted Striker 18357 | -5/Warlord | Lost 4 allies 18367 | -5/Warlord | Spotted B-86 Titan 18397 | -5/Warlord | Destroyed Striker 18405 | -5/Warlord | Spotted Striker 18407 | -5/Warlord | Destroyed Striker 18409 | -5/Warlord | Warlord base infiltrated, sounded retreat 18424 | -5/Warlord | Spotted Striker 18449 | -5/Warlord | Spotted Executioner 18463 | -5/Warlord | Lost 7 allies 18478 | -5/Warlord | Spotted Striker 18511 | -5/Warlord | Identified exit to Proximity Caves 18529 | -5/Warlord | Lost 3 allies 18533 | -5/Warlord | Entered Proximity Caves 18587 | -4/Proximity Caves | Learned Research terminal intel 18593 | -4/Proximity Caves | Learned 12 Research zone layouts 18763 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18901 | -4/Proximity Caves | Destroyed 8 combat bots 19003 | -4/Proximity Caves | Discovered new exit (range 10) 19022 | -4/Proximity Caves | Identified exit to Factory 19023 | -4/Proximity Caves | Entered Factory 19023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19024 | -4/Factory | Loaded intel: 4 garrison access locations 19043 | -4/Factory | Identified Ghost Barrier 19103 | -4/Factory | Lost 3 parts (1n2u) 19128 | -4/Factory | Identified exit to Upper Caves 19128 | -4/Factory | Identified exit to Armory 19382 | -4/Factory | Build established: Scavenger-Ninja 19690 | -4/Factory | Discovered new exit (range 10) 19694 | -4/Factory | Identified exit to Research 19767 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 20085 | -4/Factory | Build established: Hacker-Mutant 20247 | -4/Factory | Identified Exp. Core Analyzer 20399 | -4/Factory | Build established: Mutant 20503 | -4/Factory | Spotted B-86 Titan 20593 | -4/Factory | Fabricated Cmb. Antigrav System? 20596 | -4/Factory | Repaired Lrn. Sensor Array? 21182 | -4/Factory | Entered Armory 21183 | -4/Armory | Loaded intel: 11 terminal locations 21262 | -4/Armory | Build established: Machinist-Mutant 21546 | -4/Armory | Destroyed 7 combat bots 21581 | -4/Armory | Found Quantum Capacitor 21683 | -4/Armory | Spotted B-86 Titan 21846 | -4/Armory | Core integrity fell below 50% 21869 | -4/Armory | Lost 5 parts (1p3n1u) 21881 | -4/Armory | System corruption reached 10% 21919 | -4/Armory | Core integrity fell below 20% 21961 | -4/Armory | Destroyed 9 combat bots 21966 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 21912_ G-67 Veteran destroyed. 21913_ Vortex Shotgun destroyed. 21914_ System corrupted: Heat flow error (+213). 21916_ Acquired 38 matter. 21925_ Acquired Lgt. Antimatter Reactor. 21926_ Door malfunctions. 21929_ NTH1#/SQM:A3O OG46IPAJR9BMLFQMDDNE 21930_ G-67 Veteran destroyed. 21930_ Vortex Shotgun destroyed. 21933_ Adv. Heat Sink destroyed. 21933_ Vortex Shotgun destroyed. 21933_ P-70 Sage resets P-70 Sage, system corruption cleaned. 21939_ Lgt. Antimatter Reactor destroyed. 21940_ X-72 Disruptor destroyed. 21940_ P-70 Sage resets P-70 Sage, system corruption cleaned. 21945_ Acquired Antigrav System. 21951_ Acquired Imp. VSS Leg. 21955_ Adv. Transmission Jammer destroyed. 21955_ Acquired 51 matter. 21961_ AMK/AWX7GFOJ203WTKTN9HY U2T Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####################### ############ | | ?????????? ! !%=!=%[% | | ???????????# |!###### ! | | ???????????# %!# # | | ???????????# =! # + | | ???????????# ![# # #####+##### | | ???????????# #############p## # #?????????# | | ???????????????????????# @ # ?#/#?????????# | | ???????????????????????# # ?#%#?????????# # | | ???????????????????????# #####??#*#?????????# # | | ???????????????????????# #??????# #?????????# # | | ???????????????????????# #??????# #??########+# | | ???????????????????????# #??????# #??#! ! [ | | ???????????????????????# ## ????# #??# | | ???????????????????????###### ??# #??# """ """ | | ????????????????????????????# # #### """ """ | | ????????????????????????????# + + """ """ | | ????????????????????????????# !! # # """ """ | | ????????????????????????????# !!??# # """ """ | | ????????????????????????????# ????# # | | ????????????????????????????#??????# #####/#### | | ???????????????????????????????????# #???# #??# | | ???????????????????????????????????# #???# #### | | ???????????????????????????????????# #???# # | | ??????????????????????????????###### ##### | | ??????????????????????????????# # | | ??????????????????????????????# # ## | | ??????????????????????????##### !!%# ## | | ??????????????????????????# # !! " ## | | ??????????????????????????# + !! # ## | | ??????????????????????????#! # !! # + | | ??????????????????????????## ## !! # ## * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 950 Resistance: TH 15 Power Shielding 90 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Centrium Heavy Treads | -5/Factory | Scanalyzed Hcp. Storage Unit | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Exp. Core Analyzer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Centrium Heavy Treads | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cmb. Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearScatterHammer Manual? 0 Play Time 05:50:06 Cumulative 235.9 hours Start 2024.04.28 @ 23:32:12 End 2024.04.29 @ 14:20:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 84 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 163a25e8-b063-4ee9-8b90-6c399dbcdb06