Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.06 @ 10:48:25 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1373 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 209/300 Energy 250/250 System Corruption 3% Temperature Cool (99) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Medium Storage Unit Core Shielding Medium Laser Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Terrain Scanner Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Core Shielding Medium Laser Light Assault Rifle Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 15 | 8 5 2 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | 1 . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 90 Engine 11 | . 12 10 Treads 23 | . 25 20 Device 3 | . . 10 Storage 11 | . 12 10 Processor 11 | . 12 10 Protection 11 | . 11 10 Energy Gun 1 | . 1 . Ballistic Gun 2 | . 3 . Ballistic Cannon 19 | . 19 20 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 35 | 18 24 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 10 10 15 Average Capacity 10 | 8 10 12 Most Carried 10 | 4 10 8 Average Carried 5 | 2 5 7 Final Capacity 15 | 10 10 15 Final Carried 8 | 4 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 545 | 162 226 157 Remotely . | . . . Salvage Created 345 | . 116 229 Parts 28 | . 7 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 5 4 Cannons 9 | . 5 4 Classes Destroyed 5 | . 3 2 Builder 2 | . . 2 Watcher 5 | . 1 4 Swarmer 2 | . 2 . Grunt 5 | . 3 2 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 51 | . 24 27 Missed 19 | . 10 9 Damage Taken 255 | . 75 180 Core . | . . . Absorbed by Shields . | . . . Ignored by Resistances 161 | . 52 109 Core Remaining (%) 100 | 100 100 . Volleys Fired 40 | . 16 24 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 80 | . 32 48 Gun 8 | . 8 . Cannon 72 | . 24 48 Launcher . | . . . Special . | . . . Kinetic 80 | . 32 48 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 14 19 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 26 40 Core Hits 17 | . 5 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1070 | . 353 717 Guns 64 | . 64 . Cannons 1006 | . 289 717 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1070 | . 353 717 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 35 | . 23 12 Projectiles 35 | . 23 12 Explosions . | . . . Melee . | . . . Knockbacks 8 | . 4 4 Impact . | . . . Kinetic 8 | . 4 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 105 | . 105 90 Average Temperature 36 | . 43 30 Received Heat Transfer 102 | . 30 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 198 | . 167 198 Initial 4 | . . 4 Average 79 | . 86 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 2 | . . 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Unreport Threat 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 847 | 123 487 237 Spaces Moved 440 | 71 268 101 Core 5 | 5 . . Treads 435 | 66 268 101 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 152 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 5 25 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 507 | 83 296 128 Wait . | . . . Move 438 | 70 267 101 Hop . | . . . Pick Up 12 | 5 7 . Fast Attach 6 | 5 . 1 Attach 7 | 2 4 1 Detach 2 | . 1 1 Swap 2 | 1 1 . Drop . | . . . Fire 40 | . 16 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Identified exit to Materials 33 | -11/Scrapyard | Discovered exit to Materials (range 15) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Utility x1 286 | -10/Materials | Identified exit to Materials 286 | -10/Materials | Discovered exit to Materials (range 9) 303 | -10/Materials | Build established: Hacker-Mutant 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x2 848 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Welding Torch. Y-45 Defender destroyed. W-16 Scout knocked back. W-16 Scout destroyed. Acquired 2 matter. R-06 Scavenger collects Visual Processing Unit. R-06 Scavenger collects Sensor Array. Acquired 4 matter. Acquired 11 matter. Acquired 7 matter. R-06 Scavenger collects Signal Interpreter. Acquired 3 matter. W-16 Scout distress signal alerts nearby ally. W-16 Scout knocked back. W-16 Scout destroyed. Targeting Computer destroyed. Lgt. Armor Plating destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+2). R-06 Scavenger collects Hover Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | # #?????????#######????????????????????????????? | | # #????????## #????????????????????????????? | | # ????????? * #????????????????????????????? | | # ????????? %=%+????? ??????????????????????? | | # ?? ?????? = ?? ???????#??????????????????? | | # #?#???????? #????????????????????????????? | | # #???#??????# #???????????#?????????????????? | | # #????????#?# #??? ?????????????????????????? | | # ##?#???????# #?????? ??????????????????????? | | # #????? ??+ + ????????????????????????????? | | # #?????? ???# #? ?????? ????##??????????????? | | # ##??????#??# #?????#???????????????????????? | | % ########### % ################ a#??????????? | | % % ur #?????????? | | % @ % ????????? | | %% b ????????? | | # ##############g |% ????????? | | #% ## #?#?? ???? ??Y | """ ?????????? | | # ##! !#?###???? ????% r%! | ""???????????? | | # ###! !!##????? ?? ????a % ""???????????? | | + #?######????????? ????? ???????????? | | # #????#????????????????? ??????????? | | # ##??????????#?? ?????#?######+####???????????? | | # #??????????#???????? ???????? ???????????????? | | # #?????#??#???????????????????????????????????? | | # #???????#??#?????????????????????????????????? | | # ##????????#??????????????????????????????????? | | # #??????##?????????????#??????????????????????? | | # #?????????????????#??????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #??????????#?????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | + #??#???????#?????????????????????????????????? | | # #??????#?#???????????????????????????????????? | | # #????????????????????????????????????????????? | | # #???????#????????????????????????????????????? | | #####????#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorConstructExpander Manual? 0 Play Time 00:08:57 Cumulative 44.6 hours Start 2025.02.05 @ 13:20:53 End 2025.02.06 @ 10:48:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 32 Rogue 0 Adventurer 26 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 365cf193-ee99-4971-b64f-461eea542330