Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 02:32:07 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (3490) 3490 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 10471 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 210 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/750 Matter 300/300 Energy 282/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (8) ------ Improved Cooling System Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Component Analysis Suite > --- WEAPON (2) ------- Great Axe Lance > --- INVENTORY (6) ---- Antigrav Array Improved Trap Extractor (5/6 Shock) AWS/Gauss Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Hardened Heavy Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Great Axe Lance > --- INVENTORY -------- Antigrav Array Improved Trap Extractor AWS/Gauss Hypervelocity Mass Driver [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Terrain Scanner Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Great Axe Energy Gun Small Laser Energy Cannon Heavy Proton Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Slots Evolved 9 | 3 . . . 1 3 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . Utility 7 | 1 . . . 1 3 . . . . . . 2 Weapon 1 | 1 . . . . . . . . . . . . Parts Attached 53 | 6 4 6 2 7 7 6 . . . 1 10 4 Power 4 | 1 . 1 . . 1 . . . . . 1 . Engine 4 | 1 . 1 . . 1 . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 5 | 2 . . . 2 . . . . . . 1 . Treads 1 | . . . . . . . . . . . 1 . Leg 4 | 2 . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 1 1 . 5 4 2 . . . . 3 4 Device 14 | 1 1 . . 2 1 2 . . . . 3 4 Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . 1 . 3 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 3 4 2 . 2 4 . . . 1 5 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . . 1 1 . Ballistic Gun 9 | 1 2 2 1 . 1 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 2 | . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . Parts Lost 4 | . . . . . . . . . . . 3 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 92 86 82 86 90 90 90 90 77 76 Engine 10 | . 14 13 14 12 9 9 9 9 9 9 7 7 Leg 19 | . 28 28 28 25 18 18 18 18 18 18 1 . Device 17 | . 25 20 14 12 17 17 18 18 18 18 17 27 Processor 12 | . . . . . 17 18 18 18 18 18 18 15 Protection 10 | . . 7 14 22 10 9 9 9 9 9 9 2 Ballistic Gun 10 | . 19 27 14 12 9 8 9 9 9 2 . . Slashing Weapon 4 | . . . . . . 6 9 9 9 9 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 8 13 17 21 28 43 43 43 43 43 49 51 41 Greatest Support 85 | 20 20 20 20 30 30 45 45 45 45 45 85 85 Greatest Overweight (x) 2 | . . . 1 2 1 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 2 3 4 4 4 4 6 6 6 Average Capacity 3 | 1 2 2 2 2 2 3 4 4 4 5 6 6 Most Carried 6 | . 2 2 2 2 3 4 4 4 4 6 6 6 Average Carried 3 | . 1 2 2 2 2 3 4 3 4 5 5 6 Final Capacity 6 | 2 2 2 2 2 3 4 4 4 4 6 6 6 Final Carried 6 | . 2 2 2 2 3 4 4 4 4 6 6 6 Class Distribution -------------------- 37% | Scavenger-Assassin 27% | Scavenger-Skirmisher 22% | Mutant 5% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -8/Garrison Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Gladiator | -5/Waste Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Matter Collected 1175 | 272 15 206 30 70 70 183 53 28 52 14 124 58 Remotely . | . . . . . . . . . . . . . Salvage Created 2655 | 108 15 177 . . 843 526 72 92 140 . 382 300 Parts 141 | 3 5 12 . . 57 28 4 10 5 3 3 11 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 43 | . 2 6 . . 17 10 1 1 . 1 1 4 Melee 13 | . . . . . . 6 . 1 . 1 1 4 Guns 27 | . 2 3 . . 17 4 1 . . . . . AOE 3 | . . 3 . . . . . . . . . . Classes Destroyed 17 | 2 2 3 . . 5 3 . . 1 . 1 . Worker 5 | . . . . . 1 . . 2 2 . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 4 | . . 3 . . . . . . . 1 . . Grunt 17 | . 2 . . . 9 1 . 1 . . . 4 Duelist 1 | . . . . . 1 . . . . . . . Sentry 11 | . . 2 . . 6 2 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 5 | . . . . . . 5 . . . . . . Heavy 1 | . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . . . . . 1 . Assembled 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 2 3 . . 7 4 1 3 1 1 1 4 Combat Bots Only 5 | . 1 3 . . 5 4 1 1 . 1 1 3 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Hostile Shots Fired 304 | . 13 12 . . 37 96 10 2 26 3 26 79 Missed 89 | . 5 3 . . 20 18 5 2 13 1 1 21 Damage Taken 4033 | . 108 103 . . 392 1103 52 . 174 19 1087 995 Core 2551 | . 90 80 . . 272 624 24 . 88 11 547 815 Absorbed by Shields 299 | . . . . . . 190 20 . 64 7 18 . Redirected to Core 2133 | . 54 80 . . 201 534 24 . 66 11 547 616 Regen/Repaired (Parts) 29 | . . . . . 29 . . . . . . . Core Remaining (%) 97 | 100 . . . 90 . . 100 100 95 . . . Volleys Fired 77 | 12 19 7 . . . 14 5 . 13 1 6 . Largest 2 | 2 2 2 . . . 1 1 . 1 1 1 . Hottest 113 | 60 80 46 . . . 28 28 . 28 28 113 . Shots Fired 186 | 24 34 13 . . 71 20 4 . 13 1 6 . Gun 174 | 24 29 12 . . 71 20 4 . 13 1 . . Cannon 11 | . 5 . . . . . . . . . 6 . Launcher 1 | . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 162 | 12 29 12 . . 71 20 4 . 13 1 . . Thermal 23 | 12 5 . . . . . . . . . 6 . Explosive 1 | . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 37 | 5 10 6 . . 37 16 11 . 3 2 4 . Robot Miss Streak 3 | 3 2 1 . . 1 1 . . 2 . 1 . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Autonomous 78 | . . . . . 71 7 . . . . . . Shots Hit Robots 225 | 16 18 11 4 . 67 40 4 4 9 2 26 24 Core Hits 88 | 3 5 8 . . 30 14 1 3 7 2 4 11 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 14 | . 1 1 . . 1 3 . . . . 3 5 Destroy 3 | . 1 1 . . 1 . . . . . . . Sever 8 | . . . . . . 3 . . . . . 5 Impale 3 | . . . . . . . . . . . 3 . Melee Attacks 121 | . . . 4 . 2 57 . 4 2 1 22 29 Impact . | . . . . . . . . . . . . . Slashing 100 | . . . . . 2 57 . 4 2 1 11 23 Piercing 17 | . . . . . . . . . . . 11 6 Sneak Attacks 12 | . . . 4 . . . . 3 2 . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 6 Damage Inflicted 7081 | 171 273 294 . . 2216 1700 77 301 378 63 586 1022 Guns 3460 | 171 273 151 . . 2216 347 77 . 208 17 . . Cannons 200 | . . . . . . . . . . . 200 . Explosions 143 | . . 143 . . . . . . . . . . Melee 3278 | . . . . . . 1353 . 301 170 46 386 1022 Ramming . | . . . . . . . . . . . . . Kinetic 3352 | 63 273 151 . . 2216 347 77 . 208 17 . . Thermal 308 | 108 . . . . . . . . . . 200 . Explosive 143 | . . 143 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2918 | . . . . . . 1353 . 301 170 46 196 852 Piercing 360 | . . . . . . . . . . . 190 170 Highest Corruption 19 | . . . . . . 19 19 . . . . . Average Corruption 15 | . . . . . . 14 19 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . 38 24 . . . . . Message Errors 15 | . . . . . . 10 5 . . . . . Matter Fused 18 | . . . . . . 10 8 . . . . . Heat Flow Errors 9 | . . . . . . 8 1 . . . . . Energy Discharges 7 | . . . . . . 5 2 . . . . . Data Loss (minor) 5 | . . . . . . 1 4 . . . . . Data Loss (major) 5 | . . . . . . 3 2 . . . . . Misdirections 2 | . . . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 333 | . . . . . . 246 . 61 . . . 26 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 333 | . . . . . . 246 . 61 . . . 26 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | 20 28 . . . . 256 128 . 18 . 420 . Average Temperature 107 | 11 9 . . . . 117 43 . 11 . 223 . Received Heat Transfer 813 | . 48 27 . . 180 63 24 . 24 . . 447 Effects 3 | . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 435 | 250 . . . . . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Peak Influence 1224 | 10 136 212 . . 571 1224 596 127 78 20 15 177 Initial 596 | . 6 52 . . . 79 596 77 61 . . 10 Average 204 | 3 62 53 . . 277 617 335 110 63 8 1 99 Maximum Alert Level 4 | . . 1 . . 2 4 2 . . . . . Low Security (%) 68 | 100 100 95 . 100 48 11 21 100 100 100 100 100 Level 1 13 | . . 4 . . 14 32 68 . . . . . Level 2 9 | . . . . . 36 11 9 . . . . . Level 3 5 | . . . . . . 27 . . . . . . Level 4 2 | . . . . . . 16 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 3 . 2 . 6 2 . 1 Investigation 6 | . . . . . 2 . 2 . 1 1 . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 1 . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Distress Signals 4 | . . . . . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 7 5 . . 29 13 5 6 13 6 6 10 Peak Tracking Total 6 | . 3 3 . . 6 5 2 3 4 2 5 6 Tactical Retreats 4 | . . . . . 2 . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . . . 1 3 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . 2 . 1 . . . . Triggered 2 | . . . . . . 2 . . . . . . Most Traps Carried 7 | . . . . 5 5 7 6 6 5 5 5 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Machines Disabled 14 | . 3 . . . . 11 . . . . . . Max in Single Turn 2 | . 1 . . . . 2 . . . . . . Garrison Relay 7 | . . . . . . 7 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Machines Accessed 26 | . . . 2 1 10 2 6 1 2 2 . . Terminals 17 | . . . . . 7 2 6 1 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 89 | . . . 5 1 33 7 33 1 4 5 . . Successful 47 | . . . 5 1 20 2 17 1 . 1 . . Failed 41 | . . . . . 12 5 16 . 4 4 . . Catastrophic 13 | . . . . . 2 1 7 . 1 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 39 | . . . 1 . 13 3 17 . . 5 . . Terminals 70 | . . . . . 26 7 33 1 . 3 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . Terminal Hacks 31 | . . . 5 1 11 2 10 1 . 1 . . Record 4 | . . . 4 . . . . . . . . . Part Schematic 2 | . . . . . 1 . . . . 1 . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 2 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . 2 . . . . . Locate Traps 4 | . . . . . 3 . 1 . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . . . . . 2 . 7 . . . . . Terminals 9 | . . . . . 2 . 7 . . . . . Track 2 | . . . . . . . 2 . . . . . Botnet 3 | . . . . . 1 . 2 . . . . . Disrupt 2 | . . . . . 1 . 1 . . . . . Operators 2 | . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 1 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 8 2 6 . 2 2 . . Full Trace Events 7 | . . . . . 1 1 3 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 61 | . . . . . 61 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Total Allies 6 | . . . . 5 . . . . 1 . . . Largest Group 5 | . . . . 5 4 1 . . 1 1 1 . Highest-Rated Group 81 | . . . . 81 71 31 . . 40 40 40 . Highest-Rated Ally 40 | . . . . 31 31 31 . . 40 40 40 . Total Orders 2 | . . . . . . . . . 1 1 . . GUARD 2 | . . . . . . . . . 1 1 . . Ally Attacks 89 | . . . . . 89 . . . . . . . Total Damage 1116 | . . . . . 1116 . . . . . . . Kills 12 | . . . . . 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Turns Passed 7669 | 92 261 899 499 744 1256 1287 511 282 413 644 524 257 Spaces Moved 4637 | 44 155 696 337 562 646 724 368 161 232 351 249 112 Core 7 | 5 . . . . . . . . . . 2 . Treads 340 | . . . . . . . . . . . 228 112 Legs 4290 | 39 155 696 337 562 646 724 368 161 232 351 19 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 100 160 Average Speed 138 | 112 120 120 145 127 171 134 120 120 120 165 161 160 Slowest Speed 260 | 120 120 120 190 260 190 190 120 120 120 190 190 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 32 98 71 96 53 93 35 7 6 12 81 3 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 13 | . . . . . 2 11 . . . . . . Terrain Destroyed 119 | . . 5 . . 27 86 . . . . 1 . Melee 13 | . . . . . 2 11 . . . . . . Projectile 26 | . . . . . 25 . . . . . 1 . AOE 80 | . . 5 . . . 75 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Total 5568 | 62 195 746 344 588 797 924 432 243 350 415 323 149 Wait 474 | 1 7 31 . 13 88 82 41 57 94 48 12 . Move 4626 | 43 154 695 336 561 645 723 367 160 231 351 248 112 Hop . | . . . . . . . . . . . . . Pick Up 29 | . 2 1 . 2 8 8 . 1 . 4 3 . Fast Attach 37 | 6 4 2 1 4 5 3 . . . 1 7 4 Attach 5 | . . . . . 1 3 . . . . 1 . Detach 1 | . . . . . . 1 . . . . . . Swap 11 | . . 4 1 3 1 . . . . . 2 . Drop 43 | . 3 3 2 5 10 10 . 1 . 3 4 2 Fire 77 | 12 19 7 . . . 14 5 . 13 1 6 . Melee 115 | . . . 4 . 2 57 . 4 2 1 22 23 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . Trap 3 | . . . . . . 2 . 1 . . . . Miscellaneous 143 | . 6 3 . . 37 21 19 19 6 6 18 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 93 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 236 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 399 | -10/Mines | Learned 4 Materials zone layouts 481 | -10/Mines | Discovered new exit (range 9) 645 | -10/Mines | Assembled infested the area 652 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 688 | -10/Mines | Discovered new exit (range 17) 711 | -10/Mines | Reached level 2 770 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 913 | -10/Mines | Discovered new exit (range 6) 1248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1248 | -10/Mines | Discovered new exit (range 5) 1253 | -10/Mines | Entered Exiles 1269 | -10/Exiles | Discovered new exit (range 16) 1282 | -10/Exiles | Met 8R-AWN 1307 | -10/Exiles | Met EX-HEX 1350 | -10/Exiles | Met EX-DEC 1385 | -10/Exiles | Learned location of Zion (-6) 1407 | -10/Exiles | Met EX-BIN 1454 | -10/Exiles | Aligned with FarCom system 1455 | -10/Exiles | Given EX-Vault access code 1487 | -10/Exiles | Opened EX-Vault 1519 | -10/Exiles | Found AWS/Gauss 1562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1731 | -10/Exiles | Discovered new exit (range 14) 1752 | -10/Exiles | Left Exiles lab with AWS/Gauss 1752 | -10/Exiles | Entered Mines 1833 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1853 | -9/Mines | Upgraded with Utility slot (x1) 1982 | -9/Mines | Learned Materials stockpile data 2011 | -9/Mines | Discovered new exit (range 7) 2080 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2149 | -9/Mines | Build established: Scavenger-Skirmisher 2196 | -9/Mines | Learned 4 Materials zone layouts 2248 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2370 | -9/Mines | Found a hidden stash of uninstalled traps 2496 | -9/Mines | Entered Materials 2496 | -8/Materials | Accompanied by 4 allies 2497 | -8/Materials | Identified exit to Factory 2498 | -8/Materials | Reached level 3 2501 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2525 | -8/Materials | Upgraded with Utility slot (x1) 2631 | -8/Materials | Reached level 4 2660 | -8/Materials | Upgraded with Utility slot (x1) 2713 | -8/Materials | Reached level 5 2759 | -8/Materials | Upgraded with Utility slot (x1) 2949 | -8/Materials | Central database locked down 3252 | -8/Materials | Discovered exit to Factory (range 14) 3355 | -8/Materials | Repaired Broken Imp. Trap Extractor 3426 | -8/Materials | Reached level 6 3746 | -8/Materials | Identified exit to Garrison 3752 | -8/Materials | Entered Garrison 3752 | -8/Garrison | Accompanied by 1 ally 3817 | -8/Garrison | Assembled breached garrison interior 4180 | -8/Garrison | Reached level 7 4191 | -8/Garrison | System corruption reached 10% 4311 | -8/Garrison | Discovered new exit (range 9) 4371 | -8/Garrison | Learned Materials security intel 4400 | -8/Garrison | Garrison Relay disabled 4441 | -8/Garrison | Core integrity fell below 50% 4464 | -8/Garrison | Garrison Relay disabled 4470 | -8/Garrison | Build established: Scavenger-Assassin 4470 | -8/Garrison | Garrison Relay disabled 4470 | -8/Garrison | Reached level 8 4482 | -8/Garrison | Garrison Relay disabled 4503 | -8/Garrison | Garrison Relay disabled 4562 | -8/Garrison | Phase Generator disabled 4690 | -8/Garrison | Garrison Relay disabled 4751 | -8/Garrison | Discovered new exit (range 11) 4933 | -8/Garrison | Discovered new exit (range 16) 5039 | -8/Garrison | Entered Materials 5128 | -8/Materials | Met 7R-MNS 5173 | -8/Materials | Discovered exit to Factory (range 15) 5538 | -8/Materials | Discovered exit to Factory (range 10) 5550 | -8/Materials | Entered Factory 5551 | -7/Factory | Caught up to 7R-MNS 5552 | -7/Factory | Reached level 9 5609 | -7/Factory | Identified exit to DSF 5628 | -7/Factory | Reached level 10 5790 | -7/Factory | Discovered new exit (range 12) 5832 | -7/Factory | Entered another Factory area 5833 | -6/Factory | Caught up to 7R-MNS 5834 | -6/Factory | Reached level 11 5869 | -6/Factory | Discovered new exit (range 12) 5986 | -6/Factory | Garrison activated, responded to threat 6053 | -6/Factory | Spotted B-75 Beast 6245 | -6/Factory | Entered another Factory area 6245 | -5/Factory | Accompanied by 1 ally 6246 | -5/Factory | Caught up to 7R-MNS 6247 | -5/Factory | Reached level 12 6353 | -5/Factory | Discovered new exit (range 8) 6889 | -5/Factory | Sucked down chute 6889 | -5/Factory | Entered Waste 6904 | -5/Waste | Spotted C-40 Crusher 6905 | -5/Waste | Spotted C-40 Crusher 6908 | -5/Waste | Spotted C-40 Crusher 6915 | -5/Waste | 1 allies followed down the chute 6938 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6941 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6971 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6992 | -5/Waste | Core integrity fell below 50% 7003 | -5/Waste | Crushed by Compactor (1 part destroyed) 7004 | -5/Waste | Destroyed C-40 Crusher 7245 | -5/Waste | Spotted C-40 Crusher 7298 | -5/Waste | Build established: Scavenger-Gladiator 7352 | -5/Waste | Spotted C-40 Crusher 7355 | -5/Waste | Spotted C-40 Crusher 7399 | -5/Waste | Discovered new exit (range 10) 7413 | -5/Waste | Entered Factory 7462 | -5/Factory | Upgraded with Utility slot (x2) 7637 | -5/Factory | Core integrity fell below 20% 7670 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07540_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07541_ R-10 Processor collects Hvy. Laser. 07543_ M-28 Smith repairs R-10 Processor. 07560_ M-13 Machinist repairs Med. Treads. 07611_ G-50 Soldier Hvy. Laser severed. 07624_ R-10 Processor collects Hvy. Laser. 07633_ M-13 Machinist fits Backup Laser I on G-50 Soldier. 07651_ Lance follow-up attack on G-50 Soldier. 07651_ G-50 Soldier destroyed. 07653_ Slug penetrates Wall. 07657_ R-10 Processor collects Carbon-fiber Leg. 07660_ Slug penetrates Wall. 07661_ R-10 Processor collects Carbon-fiber Leg. 07662_ M-13 Machinist repairs Com. Wheel. 07663_ Slug penetrates Wall. 07666_ Penetrated by Slug. 07667_ Lance follow-up attack on H-66 Slayer. 07670_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????""?#???? #?##??? | | ?????????????????????????? ??"# ?? #?????? | | ??????????????????????? ???""?# ?? #?#???? | | ????????????????????????? ?? # ###???? | | ?????????????????????? ? ????# ? #??# ? | | ??????????????????????? # # ! ??#? | | ???????????????????"? # # !!? ! ##?#??? | | ??????????????????""" ####### !! ? ? ? | | ???????????????? ?? ? ####### ] #### ? | | ????????????????? ? ####### ???#?# "T | | ?????????????????#+#### ####### ? ?#?#??? | | ???????????????? ?# ########+##+#+############ | | ???????????????? # ######## | | ?????????????### # ######## | | ?????????????#?# # ######## | | ????????????#### ? # ########+## | | ??????????? #### # # mm # | | ?????????? ########### # # ### | | ????????????########### # u # # | | ??????????? # ## # # #?? | | ??????????? # ## # # # ? | | ???????? ? # ## # ! # + ? | | ??????????? # ## # # # ? | | ????????? ?+ ^ ## # # # ? | | ?????????? ?# ## # # ###### #?? | | ????????? ? # ## #@ # ###### # ? | | ????????? ?# + %h # ###### #?? | | ??????????### ####% # ###????#?? | | ??????????####+########## # ###?##?#?? | | ??????????#### ########## t # # ??????? | | ????????###### ########## # #????????? | | ??????????? #?#?###### # #????????? | | ???????????###+#?#?##########+##### #????????? | | ????????????## ? ### +????????? | | ????????????#? ? ? ?## #????????? | | ?????????? ? ? ?? ### +????????? | | ??????????? ?# ### #????????? | | ?????????????? """ ? ### #????????? | | ???????????????"?? " ? ######+####### ###????????? | | ????????????????"" ?R? # ? ?????#??????????? | | ???????????????????"""?# ? ??? ????????????????? | | ????????????????????#??# ??"????????????????????? | | ???????????????????????#? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 EM Shielding 2 Armor Coverage 600 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 5 Defensive Hacking 5 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Trap Extractor | -8/Materials | Scanalyzed Powered Armor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Levels Raised 11 | . . 1 . . 4 2 . 2 1 1 . . XP Earned 20411 | 3000 475 1200 350 500 5264 4022 180 1600 1535 1600 200 485 XP Spent 18915 | 2940 . . . 800 4950 2800 . . . 2750 375 4300 Upgrades 30 | 11 . . . 1 4 4 . . . 2 6 2 Propulsion Slot 1 | 1 . . . . . . . . . . . . Utility Slot 7 | 1 . . . 1 3 . . . . . . 2 Weapon Slot 1 | 1 . . . . . . . . . . . . Core Integrity 3 | . . . . . . . . . . . 3 . Heat Dissipation 4 | 1 . . . . . . . . . . 3 . Mass Support 3 | . . . . . . 3 . . . . . . Inventory Capacity 6 | 2 . . . . 1 1 . . . 2 . . Sight Range 1 | 1 . . . . . . . . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . Hack Attack % 1 | 1 . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . Protomatter Created 575 | . 75 10 . . 313 71 . 32 . 11 . 63 Integrity Restored 2815 | . 112 27 . . 648 395 428 412 108 85 411 189 Core 1789 | . 90 25 . . 305 308 362 . 59 40 411 189 Parts 1026 | . 22 2 . . 343 87 66 412 49 45 . . Protomatter Decayed 617 | . 10 . . . 223 99 69 9 126 81 . . Game ------ Seed ColdRiotField Manual? 0 Play Time 01:28:45 Cumulative 631.4 hours Start 2024.03.21 @ 21:16:18 End 2024.03.22 @ 02:32:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 245 Rogue 221 Adventurer 3 Explorer 21 Win Type - Total 14 Types 9/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2cca8efd-fcd0-458b-bdb9-bc0b9e10c58f