Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 18:55:55 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (5320) 5320 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 11772 Bonus ------- High Alert Combat Kills 277 Entered Garrisons 200 Cogmind --------- Core Integrity 1130/1150 Matter 38/300 Energy 150/150 System Corruption 1% Temperature Cool (30) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Treads Medium Treads Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON (5) ------- Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Katana > --- INVENTORY (20) --- Micro Nuclear Core Angular Momentum Engine Fission Core Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Improved Kinecellerator Heavy Laser Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Improved Proton Missile Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Mass Driver Katana > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Fission Core Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Heavy Laser Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun Hypervelocity Mass Driver Improved Proton Missile Launcher Heavy Pick [Rating: 81] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 7 | . . 2 1 . . . 1 . . 2 1 Weapon 3 | . . . 1 . . . 1 . . . 1 Parts Attached 104 | 8 6 9 20 10 4 11 5 . 17 8 6 Power 16 | 2 . 3 1 2 1 1 1 . 3 2 . Engine 9 | 2 . 3 1 1 1 . 1 . . . . Core 7 | . . . . 1 . 1 . . 3 2 . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . 1 7 1 1 3 1 . 6 1 . Treads 20 | 2 . . 5 1 1 3 1 . 6 1 . Leg . | . . . . . . . . . . . . Wheel 3 | . . 1 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 2 2 3 4 2 2 4 2 . 4 4 4 Device 9 | 1 1 1 1 1 . 1 2 . 1 . . Storage 4 | 1 1 . . . . 1 . . 1 . . Processor 11 | . . 2 1 . 1 1 . . 1 2 3 Hackware 2 | . . . . . . . . . 1 1 . Protection 7 | . . . 2 1 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 4 2 8 5 . 3 1 . 4 1 2 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 1 . 1 8 3 . 3 1 . 4 . 2 Ballistic Cannon 6 | . 4 1 . . . . . . . 1 . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . 1 . . . . . Parts Lost 29 | . . 1 2 8 2 . 1 1 8 5 1 Power 3 | . . . . 2 . . . . 1 . . Propulsion 9 | . . 1 1 1 1 . . 1 3 . 1 Utility 10 | . . . 1 2 1 . 1 . 1 4 . Weapon 7 | . . . . 3 . . . . 3 1 . Highest Loss Streak 5 | . . 1 1 3 1 . 1 1 5 3 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 9 13 13 14 14 14 14 15 17 16 18 Power 1 | . 1 1 1 1 2 1 1 2 2 2 3 Propulsion 2 | 1 2 1 2 3 5 3 2 2 1 3 4 Utility 2 | . 2 2 2 1 1 1 2 3 5 2 1 Weapon 7 | . 4 8 7 7 5 8 7 8 7 8 10 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . 3 1 3 6 1 9 3 . 1 . 12 Power 4 | . . . . . 1 2 . . . . 1 Propulsion 4 | . . . . 2 . 1 . . . . 1 Utility 3 | . . . 1 . . . . . 1 . 1 Weapon 28 | . 3 1 2 4 . 6 3 . . . 9 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 94 99 94 99 99 87 95 92 97 Engine 5 | . 14 11 9 6 9 4 4 5 . . . Core 2 | . . . . 2 . 2 1 . 5 5 5 Treads 22 | . 28 19 15 17 17 29 26 24 23 23 20 Device 10 | . 14 22 12 9 9 7 12 13 12 5 . Storage 7 | . 14 11 9 9 9 7 6 6 6 5 5 Processor 13 | . . 10 14 12 12 15 12 6 12 18 29 Hackware 1 | . . . . . . . . . 5 3 1 Protection 5 | . . . 3 14 10 7 6 6 . 3 8 Ballistic Gun 19 | . 3 . 26 26 27 20 26 23 18 16 17 Ballistic Cannon 3 | . 21 22 . . . . . . . . 3 Slashing Weapon 2 | . . . . . . 2 . . 5 5 5 Peak Build Rating 81 | 7 10 16 33 32 28 39 48 46 59 66 81 Average Rating 36 | 5 8 14 27 30 25 33 46 43 51 59 76 On Entrance 29 | . 7 10 16 32 28 26 39 46 35 54 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 15 34 38 44 46 43 47 56 56 72 79 86 Greatest Support 101 | 40 40 40 46 46 46 83 83 80 98 101 101 Greatest Overweight (x) 3 | . . 3 3 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 19 20 20 Most Carried 20 | 5 15 15 15 15 15 15 15 15 20 19 20 Average Carried 14 | 3 9 13 13 14 14 14 14 15 17 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 5 14 15 15 13 15 15 15 15 18 19 20 Class Distribution -------------------- 24% | Skirmisher 23% | Mutant 21% | Gunner 11% | Scavenger-Skirmisher 8% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Matter Collected 4049 | 334 99 410 518 561 238 318 518 . 656 397 . Remotely 1174 | . . . . . . . 518 . 656 . . Salvage Created 5899 | 197 234 535 692 995 352 421 531 . 633 798 511 Parts 335 | 12 16 42 31 66 15 24 21 . 32 52 24 Haulers Intercepted 8 | . 1 . 2 . 2 1 . . 2 . . Recyclers Shooed 3 | . 1 . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 110 | . 9 18 14 25 9 6 5 . 7 12 5 Melee 3 | . . . . . . 2 . . 1 . . Guns 82 | . 7 . 14 23 9 4 5 . 6 9 5 Cannons 23 | . 2 18 . . . . . . . 3 . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 12 | 3 3 2 1 1 . . . . 1 1 . Worker 5 | 2 . . . . . 2 . . 1 . . Builder 3 | . . 1 . . 1 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 8 | . 1 . 2 . 2 1 . . 2 . . Recycler 7 | 1 . 1 . . . 1 2 . . 1 1 Operator 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . 1 . Swarmer 30 | . 6 6 4 7 3 . . . . 4 . Grunt 34 | . 3 6 2 9 5 4 2 . 1 . 2 Sentry 27 | . . 6 7 7 1 1 1 . 2 1 1 Hunter 6 | . . . 1 . . . . . 1 4 . Programmer 13 | . . . . 2 . 1 2 . 3 3 2 Best Kill Streak 7 | 3 7 7 4 7 7 2 2 . 2 4 4 Combat Bots Only 7 | . 7 6 4 7 5 1 2 . 2 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 . 1 2 2 Gunslinging 1 | . . . . 1 . . . . . 1 . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 668 | . 55 67 65 126 48 40 58 1 130 64 14 Missed 188 | . 17 17 18 33 10 8 20 . 45 14 6 Hits 480 | . 38 50 47 93 38 32 38 1 85 50 8 Melee 1 | . . . . . . . . 1 . . . Projectile 479 | . 38 50 47 93 38 32 38 . 85 50 8 Critical Strikes 12 | . . . 3 3 1 . . . 2 2 1 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 6922 | . 363 532 590 1459 562 493 452 31 1235 1031 174 Core 862 | . 43 73 106 129 157 . 31 . 213 90 20 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . . 11 . . . . . . . 39 Regen/Repaired (Parts) 135 | . . . . . 135 . . . . . . Core Remaining (%) 79 | 100 82 81 . . 28 100 . . 71 91 . Volleys Fired 273 | 18 27 34 31 49 24 12 17 . 32 20 9 Largest 4 | 2 2 2 3 3 3 3 4 . 3 3 4 Hottest 155 | 70 70 66 84 84 75 84 112 . 99 122 155 Shots Fired 748 | 36 54 68 93 140 72 36 68 . 88 58 35 Gun 648 | 36 28 . 93 139 72 36 68 . 88 54 34 Cannon 99 | . 26 68 . . . . . . . 4 1 Launcher 1 | . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 715 | 18 40 68 93 139 72 36 68 . 88 58 35 Thermal 32 | 18 14 . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | 5 9 12 23 21 11 8 22 . 25 13 13 Robot Miss Streak 5 | 2 3 5 2 4 5 3 2 . 3 2 2 Penetration Max 1 | . . . . 1 . . . . . 1 1 Secondary Targets 15 | . . . 3 7 1 . . . . 4 . Max Gunslinging Chain 2 | . . . 1 2 1 . . . . 1 . Shots Hit Robots 542 | 19 30 44 70 89 56 38 51 . 73 45 27 Core Hits 219 | 7 11 22 26 39 23 17 19 . 20 19 16 Critical Kills 21 | . . . 1 . . . 1 . 3 12 4 Critical Parts Destroyed 20 | . 1 . . 1 . . 1 . 1 11 5 Critical Strikes 51 | 1 3 3 1 1 . 2 2 . 5 23 10 Burn 2 | 1 1 . . . . . . . . . . Destroy 42 | . 1 . 1 1 . . 2 . 4 23 10 Blast 4 | . 1 3 . . . . . . . . . Sever 3 | . . . . . . 2 . . 1 . . Melee Attacks 36 | . . . . 3 . 14 . . 12 7 . Impact . | . . . . . . . . . . . . Slashing 36 | . . . . 3 . 14 . . 12 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10465 | 260 470 1016 1197 1962 1155 987 1118 . 1500 472 328 Guns 8086 | 260 193 . 1176 1876 1153 565 1086 . 1198 251 328 Cannons 1375 | . 273 1005 . . . . . . . 97 . Explosions 86 | . . . . 86 . . . . . . . Melee 828 | . . . . . . 402 . . 302 124 . Ramming 90 | . 4 11 21 . 2 20 32 . . . . Kinetic 9247 | 145 367 1005 1176 1876 1153 565 1086 . 1198 348 328 Thermal 214 | 115 99 . . . . . . . . . . Explosive 86 | . . . . 86 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 828 | . . . . . . 402 . . 302 124 . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 1 . 1 16 22 2 1 Average Corruption 7 | . . . 1 1 1 . 1 9 19 2 1 Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 99 | . . . 1 9 8 . 1 4 75 1 . Message Errors 26 | . . . . 5 2 . . . 19 . . Matter Fused 17 | . . . . 3 1 . . . 12 1 . Heat Flow Errors 8 | . . . . . . . . 1 7 . . Energy Discharges 14 | . . . . 1 1 . . 1 11 . . Parts Rejected 6 | . . . . . 2 . . 1 3 . . Parts Fused 3 | . . . . . . . 1 1 1 . . Data Loss (minor) 11 | . . . 1 . 1 . . . 9 . . Data Loss (major) 7 | . . . . . 1 . . . 6 . . Misfires 3 | . . . . . . . . . 3 . . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . 2 . . . 42 . . . 5 . Projectiles 2 | . . 2 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 47 | . . . . . . 42 . . . 5 . Knockbacks 10 | . 7 3 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic 8 | . 5 3 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 111 | . . . 9 102 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed 15 | . 1 1 4 . 1 2 6 . . . . Targets Rammed 17 | . 1 2 4 . 1 3 6 . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . Highest Temperature 250 | 27 114 36 39 167 94 54 121 197 250 54 75 Average Temperature 35 | 11 41 17 11 41 30 16 41 106 67 19 35 Received Heat Transfer 1590 | . 108 102 180 441 252 153 114 . 222 9 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 777 | 407 370 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Maximum Alert Level 3 | . . 1 1 3 2 . . . . . . Low Security (%) 77 | 100 100 80 89 6 . 100 100 100 100 100 100 Level 1 3 | . . 19 10 4 . . . . . . . Level 2 14 | . . . . 55 100 . . . . . . Level 3 4 | . . . . 33 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 946 | 10 150 236 235 946 523 190 95 30 71 115 65 Initial 460 | . . . 92 54 460 190 11 30 . 9 51 Average 157 | 1 48 114 134 602 464 57 7 9 16 60 18 Influence Increases 3613 | 35 239 535 404 972 241 238 181 . 280 363 125 Destroy 0b10 Robot/C 2200 | . 180 360 280 500 180 120 100 . 140 240 100 Destroy 0b10 Robot/NC 145 | 35 5 10 10 . 15 25 10 . 20 10 5 Destroy Leader 538 | . 52 110 94 20 44 32 40 . 74 52 20 Successful Hack 21 | . . 5 4 . . . . . . 12 . Disable Machine 150 | . . 15 15 60 . 15 30 . 15 . . Anti-Garrison Action 250 | . . . . 250 . . . . . . . Destroy Structure 84 | . 2 5 1 67 2 1 1 . 1 4 . Lose Combat Pursuer 225 | . . 30 . 75 . 45 . . 30 45 . Influence Decreases 3574 | 35 239 315 540 110 768 633 118 87 259 277 193 Entered New Map 1011 | . . . 128 30 486 229 13 57 . 12 56 Time Decay 2362 | 35 239 305 392 . 262 404 105 30 248 215 127 Lost Part 181 | . . 10 20 80 20 . . . 11 30 10 Lost Ally 20 | . . . . . . . . . . 20 . Squads Dispatched 20 | . 2 2 . . 1 5 2 . 3 1 4 Investigation 2 | . . 1 . . . 1 . . . . . Extermination 7 | . . . . . . 2 1 . 2 1 1 Reinforcement 8 | . 2 1 . . 1 2 . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Distress Signals 9 | . 2 1 1 . 1 . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 18 28 20 26 15 16 6 4 14 16 7 Peak Tracking Total 8 | . 8 6 5 5 7 3 3 4 3 5 3 Tactical Retreats 12 | . . 2 . 3 . 2 . . 2 3 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Traps Triggered 13 | . . 1 1 4 . 2 1 . 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Machines Disabled 14 | . . 1 1 8 . 1 2 . 1 . . Max in Single Turn 2 | . . 1 1 2 . 1 1 . 1 . . Garrison Relay 2 | . . . . 2 . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Machines Accessed 11 | . 1 3 2 1 1 . . . 1 2 . Terminals 8 | . 1 3 1 1 . . . . 1 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 17 | . 1 4 2 1 2 . . . 4 3 . Successful 10 | . 1 2 1 . 2 . . . 3 1 . Failed 7 | . . 2 1 1 . . . . 1 2 . Catastrophic 2 | . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 1 2 1 . . . . . 1 2 . Terminals 13 | . 1 4 1 1 . . . . 4 2 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 6 | . 1 2 . . . . . . 3 . . Record 3 | . . . . . . . . . 3 . . Robot Analysis 3 | . 1 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 2 1 . . . . 1 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 32 | . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 8 . . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 16 | . . . . . . . . . . 16 . Highest-Rated Ally 8 | . . . . . . . . . . 8 . Initial Warlord ECA Mod 21 | . . . . . 5 4 3 3 3 2 1 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Active Infowar (turns) 8894 | 109 675 689 939 1304 575 1193 772 122 1616 581 319 Optics 319 | . . . . . . . . . . . 319 Sensors 7791 | . . 689 939 1304 575 1193 772 122 1616 581 . Seismic 1877 | 109 675 689 404 . . . . . . . . T.N.C. 516 | . . . . . 245 271 . . . . . Robot Analysis Total 3 | . 1 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Turns Passed 9190 | 223 675 689 939 1313 575 1193 772 122 1616 636 437 Spaces Moved 4811 | 100 348 359 489 700 266 632 413 76 850 342 236 Core 5 | 5 . . . . . . . . . . . Treads 4577 | 95 348 250 369 700 266 632 413 76 850 342 236 Legs . | . . . . . . . . . . . . Wheels 229 | . . 109 120 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 105 160 160 160 160 160 155 156 156 Average Speed 159 | 154 160 149 158 160 162 160 160 160 166 156 157 Slowest Speed 240 | 160 160 160 240 240 240 160 160 160 235 156 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 59 37 46 92 24 18 13 79 30 11 8 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 78 | . 1 1 . 74 . . . . . 2 . Melee . | . . . . . . . . . . . . Projectile 3 | . 1 1 . 1 . . . . . . . AOE 73 | . . . . 73 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac Total 5677 | 129 414 444 588 788 354 778 481 76 960 388 277 Wait 258 | . 14 25 10 6 50 74 26 . 28 6 19 Move 4795 | 99 347 358 488 693 265 631 413 75 849 341 236 Hop . | . . . . . . . . . . . . Pick Up 95 | 4 12 9 16 13 4 12 7 . 11 5 2 Fast Attach 28 | 7 . . 3 . 5 . . 1 5 1 6 Attach 42 | . . 3 7 9 1 2 3 . 9 6 2 Detach 1 | . . . . . . . . . . . 1 Swap 59 | 1 6 6 11 7 1 12 3 . 9 2 1 Drop 73 | . 7 7 18 8 3 18 6 . 5 . 1 Fire 273 | 18 27 34 31 49 24 12 17 . 32 20 9 Melee 36 | . . . . 3 . 14 . . 12 7 . Ram 4 | . . . 4 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . 1 2 . . 1 3 6 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 224 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 383 | -10/Materials | Destroyed 7 combat bots 525 | -10/Materials | Discovered new exit (range 12) 675 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Discovered new exit (range 16) 1460 | -9/Materials | Discovered new exit (range 5) 1588 | -9/Materials | Entered another Materials area 1588 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2232 | -8/Materials | Build established: Gunner 2412 | -8/Materials | Discovered new exit (range 16) 2525 | -8/Materials | Identified exit to Garrison 2527 | -8/Materials | Entered Garrison 2593 | -8/Garrison | Triggered checkpoint 2635 | -8/Garrison | Destroyed 7 combat bots 2667 | -8/Garrison | Phase Generator disabled 2821 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Triggered checkpoint 3019 | -8/Garrison | Triggered checkpoint 3110 | -8/Garrison | Discovered new exit (range 10) 3125 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3259 | -8/Garrison | Discovered new exit (range 12) 3279 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3357 | -8/Garrison | Triggered checkpoint 3371 | -8/Garrison | Build established: Tank 3394 | -8/Garrison | Garrison Relay disabled 3603 | -8/Garrison | Triggered checkpoint 3661 | -8/Garrison | Lost 3 parts (1p2w) 3673 | -8/Garrison | Discovered new exit (range 15) 3840 | -8/Garrison | Entered Materials 3916 | -8/Materials | Repaired Imp. Treads 3981 | -8/Materials | Core integrity fell below 50% 4400 | -8/Materials | Discovered new exit (range 10) 4415 | -8/Materials | Entered Factory 4415 | -7/Factory | Evolved 2 slots: Propulsion x2 5246 | -7/Factory | Build established: Skirmisher 5548 | -7/Factory | Discovered new exit (range 13) 5567 | -7/Factory | Identified exit to Factory 5608 | -7/Factory | Entered another Factory area 5608 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5972 | -6/Factory | Build established: Scavenger-Skirmisher 6274 | -6/Factory | Garrison activated, responded to threat 6380 | -6/Factory | Sucked down chute 6380 | -6/Factory | Entered Waste 6392 | -6/Waste | Spotted C-40 Crusher 6395 | -6/Waste | EMP discharged 6420 | -6/Waste | Spotted C-40 Crusher 6436 | -6/Waste | Spotted C-40 Crusher 6436 | -6/Waste | Spotted C-40 Crusher 6464 | -6/Waste | Spotted C-40 Crusher 6472 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6486 | -6/Waste | Discovered new exit (range 11) 6495 | -6/Waste | EMP discharged 6495 | -6/Waste | System corruption reached 10% 6500 | -6/Waste | Identified exit to Factory 6502 | -6/Waste | Entered Factory 7026 | -6/Factory | Build established: Skirmisher 7512 | -6/Factory | Spotted B-75 Beast 7603 | -6/Factory | Lost 5 parts (3n2w) 8090 | -6/Factory | Discovered new exit (range 15) 8116 | -6/Factory | Identified exit to Factory 8118 | -6/Factory | Entered another Factory area 8118 | -5/Factory | Evolved 2 slots: Utility x2 8436 | -5/Factory | Fabricated R-06 Scavenger? 8568 | -5/Factory | Build established: Gunner 8689 | -5/Factory | Discovered new exit (range 15) 8730 | -5/Factory | Lost 3 parts (2u1w) 8751 | -5/Factory | Identified exit to Factory 8754 | -5/Factory | Entered another Factory area 8754 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9004 | -4/Factory | Build established: Scavenger-Gunner 9082 | -4/Factory | Garrison activated, responded to threat 9191 | -4/Factory | Self-destructed Last Messages --------------- 09126_ ALERT: Security rotation in progress. 09159_ Acquired Imp. Kinecellerator. 09180_ Acquired Hvy. Gauss Cannon. 09184_ Slug penetrates Y-64 Sentinel. 09184_ HV Slug penetrates Y-64 Sentinel. 09184_ HV Slug penetrates Wall. 09184_ HV Slug penetrates Y-64 Sentinel. 09184_ Y-64 Sentinel suffers critical hit (Destroy). 09184_ Destroyed Imp. Treads. 09184_ HV Slug penetrates Y-64 Sentinel. 09185_ Adv. Treads destroyed. 09187_ Slug penetrates Power Conduit. 09187_ HV Slug penetrates P-70 Sage. 09187_ Y-64 Sentinel suffers critical hit (Destroy). 09187_ HV Slug penetrates P-70 Sage. 09187_ HV Slug penetrates Y-64 Sentinel. 09187_ HV Slug penetrates P-70 Sage. 09187_ HV Slug penetrates Y-64 Sentinel. 09187_ Y-64 Sentinel suffers critical hit (Destroy). 09187_ Y-64 Sentinel destroyed. Map ----- +----------------------------------------------------+ | """ """ ?????????? ???????????????????????? | | """ """?????????? ???????????????????????? | | """ """ #??? #?????? ????????????????? | | #?# #?????? ??????????????? | | #+############ #?????? #?????????????? | | ! #?????? #?????????????? | | !! #?????? #?????????????? | | ! #?????? #?????????????? | | #?????? #?????????????? | | """" #?????? #?????????????? | | ^ """" #?????? #?????????????? | | ^ """" #?????? #?????????????? | | """" #?????# #?????????????? | | """" #?????# #?????????????? | | """" #?????# #?????????????? | | #?????# #?????????????? | | """" "" #?????# #?????????????? | | """" "" #?????# #?????????????? | | """" "" ####### ############### | | """" | | """ """" % ! | | """ """" [*= | | %! % | | %[! % | | ##################+###########???????? | | ## #?# @ p[%!= ] #??????????? | | ## " " "#?# p![! #??????????? | | != ## " " T#?# #??????????? | | !! ## " " "#?# """"""""" #??????????? | | !! ## " " #?#! #??????????? | | ## " " #?# [#??????????? | | """"""" ## " " =#?################??????????? | | """"""" ## " " ###########?????????????????? | | """"""" ## " " [ # """ !#?????????????????? | | """"""" ## " " # """ #?????????????????? | | ## # """ ! #?????????????????? | | #####+##+# #?????????????????? | | + """#?????????????????? | | ####+##+#+####### # R"#?????????????????? | | ???# ] # # """#?????????????????? | | ???# + + #?????????????????? | | ???# #+##############?????????????????? | | ???# # #??????????????????????? | | ???# # """ """ #??????????????????????? | | ???# # """ """ #??????????????????????? | | ???# # """ """ #??????????????????????? | | ???# # #??????????????????????? | | ???# # #??????????????????????? | | ???# = #= ! #??????????????????????? | | ???# # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Treads | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterCatalystInverter Manual? 0 Play Time 00:47:21 Cumulative 88.8 hours Start 2025.05.11 @ 01:01:19 End 2025.05.11 @ 18:55:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1498d505-02e2-4cbf-9195-fbdfce00955d