Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 01:44:13 Player: Tmvn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (125) 125 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 610 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (76) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Wheel Wheel Improved Heat Sink Targeting Computer Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Targeting Computer Light Armor Plating Light Assault Rifle Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | . 8 15 Power 4 | . 1 3 Engine 4 | . 1 3 Core . | . . . Reactor . | . . . Propulsion 9 | . 3 6 Treads . | . . . Leg 2 | . . 2 Wheel 5 | . 3 2 Hover 2 | . . 2 Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 2 6 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 93 | . 91 94 Engine 13 | . 14 13 Leg 10 | . 8 11 Wheel 11 | . 19 6 Hover 5 | . . 8 Storage 25 | . 20 28 Energy Gun 5 | . . 9 Ballistic Gun 19 | . 27 14 Naked Turns . | . . . Heaviest Build 43 | 12 40 43 Greatest Support 44 | 20 20 44 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 14 | 6 12 16 Most Carried 13 | 6 10 13 Average Carried 7 | 6 5 8 Final Capacity 16 | 6 16 16 Final Carried 12 | 6 6 12 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 569 | 200 32 337 Remotely . | . . . Salvage Created 227 | . 32 195 Parts 6 | . . 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 1 16 Guns 10 | . 1 9 AOE 7 | . . 7 Classes Destroyed 2 | . 1 1 Grunt 3 | . 1 2 Assembled 14 | . . 14 Best Kill Streak 7 | . 1 7 Combat Bots Only 7 | . 1 7 Max Kills in Single Turn 4 | . 1 4 Gunslinging 1 | . . 1 Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1308 | . 10 1298 Core 256 | . . 256 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 2 38 Largest 2 | . 2 2 Hottest 85 | . 40 85 Shots Fired 78 | . 4 74 Gun 73 | . 4 69 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 53 | . 4 49 Thermal 20 | . . 20 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 5 | . 2 5 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 43 | . 2 41 Core Hits 33 | . 1 32 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 931 | . 25 906 Guns 578 | . 25 553 Cannons . | . . . Explosions 353 | . . 353 Melee . | . . . Ramming . | . . . Kinetic 401 | . 25 376 Thermal 177 | . . 177 Explosive 353 | . . 353 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 13 | . . 13 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 3 | . . 3 Targeting Errors 5 | . . 5 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 58 | . . 58 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 208 | . 6 208 Average Temperature 61 | . 6 62 Received Heat Transfer 198 | . 6 192 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 73 | . 60 73 Initial 23 | . . 23 Average 22 | . 20 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 3 25 Peak Tracking Total 9 | . 2 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 716 | 4 264 448 Spaces Moved 507 | 4 239 264 Core . | . . . Treads . | . . . Legs 157 | 4 50 103 Wheels 247 | . 189 58 Hover 103 | . . 103 Flight . | . . . Fastest Speed 76 | 120 80 76 Average Speed 109 | 120 101 117 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 37 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 45 | . . 45 Melee . | . . . Projectile . | . . . AOE 45 | . . 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 591 | 3 258 330 Wait 1 | . 1 . Move 505 | 3 238 264 Hop . | . . . Pick Up 8 | . 2 6 Fast Attach 11 | . 5 6 Attach 10 | . 3 7 Detach 10 | . 4 6 Swap 2 | . . 2 Drop 4 | . 3 1 Fire 40 | . 2 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 256 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 309 | -10/Mines | Learned location of Recycling (-7) 321 | -10/Mines | Assembled infested the area 360 | -10/Mines | Core integrity fell below 50% 370 | -10/Mines | Destroyed 7 combat bots 380 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 399 | -10/Mines | Lost 6 parts (1p2n3w) 460 | -10/Mines | Found a hidden stash of uninstalled traps 595 | -10/Mines | Core integrity fell below 20% 717 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00653_ as-38969 destroyed. 00656_ Knocked back. 00656_ as-04581 destroyed. 00656_ Switching to secondary target: as-18597. 00656_ as-18597 destroyed. 00662_ Seismic Survey Station disabled. 00665_ System corrupted: Beam Rifle targeting data glitched. 00668_ as-30909 destroyed. 00672_ Acquired 20 matter. 00673_ Acquired 6 matter. 00681_ Searching scrap... 00681_ Found Sml. Battery. 00681_ Found Ion Engine. 00681_ Found Beam Cannon. 00681_ Found 15 Matter. 00700_ System corrupted: Beam Rifle targeting data glitched. 00700_ System corrupted: Hvy. Assault Rifle targeting data glitched. 00701_ Beam Rifle destroyed. 00703_ Destroyed Flight Unit. 00715_ Lgt. Deuterium Engine destroyed. 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""" ##### """ ####??????? | | ?????????? $ ss@ """ #?????????? | | ?????????? #####s #?????????? | | ?????????????????????????#########?????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionNetworkExoskeleton Manual? 0 Play Time 00:10:33 Cumulative 34.7 hours Start 2020.09.29 @ 01:34:53 End 2020.09.29 @ 01:44:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: 9436490d-a787-4e92-88d4-a507022f1e5d