Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 23:19:58 Player: Florist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (164) 820 Value Destroyed (3371) 3371 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 8900 Bonus ------- High Alert Combat Kills 149 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 742/850 Matter 205/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (355) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Advanced Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Light Fission Core Enhanced Optical Array Transmission Jammer Improved Medium Armor Plating Authchip [Processor] Authchip [Armor] A0-MCA's Component Scanner Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Terrain Scanner Surveybot 17 Chip Seismic Detector Improved System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Enhanced Optical Array Improved Medium Armor Plating Authchip [Device] Authchip [Processor] Authchip [Armor] A0-MCA's Component Scanner Rocket Launcher Plasma Cutter CPS Tube [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Surveybot 17 Chip Hackware Improved System Shield Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 4 | . . . 1 . . . 3 Utility 4 | . . . 1 . . . 3 Weapon . | . . . . . . . . Parts Attached 80 | 7 12 . 18 17 1 16 9 Power 7 | 1 1 . 1 1 . 1 2 Engine 4 | 1 1 . . 1 . 1 . Core 2 | . . . 1 . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 30 | 2 2 . 7 10 . 7 2 Treads 23 | 2 2 . 7 10 . 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . . . . 5 2 Utility 24 | 2 3 . 5 2 1 6 5 Device 8 | 1 1 . 1 . . 4 1 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . . 1 . . . 2 Hackware 1 | . . . . . . . 1 Protection 9 | . 1 . 3 2 1 2 . Artifact . | . . . . . . . . Weapon 19 | 2 6 . 5 4 . 2 . Energy Gun 1 | . . . 1 . . . . Energy Cannon 5 | . 2 . 1 1 . 1 . Ballistic Gun 5 | 2 . . 1 2 . . . Ballistic Cannon 4 | . 2 . 2 . . . . Launcher 3 | . 2 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 . Parts Lost 15 | . 4 . 2 1 . . 8 Power 2 | . 1 . 1 . . . . Propulsion 7 | . 2 . . . . . 5 Utility 5 | . 1 . 1 1 . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 7 | . 2 . 1 1 . . 7 To Critical Strikes . | . . . . . . . . Average Backups 21 | 1 13 21 23 24 24 22 11 Power . | . . . . . . . . Propulsion 5 | . . 1 5 10 9 6 . Utility 8 | . 5 10 9 6 7 9 7 Weapon 7 | . 7 9 8 6 7 4 1 Tool/Special . | . . . . . . . . Unused Backups 27 | . . . 10 1 1 5 10 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . Utility 16 | . . . 6 1 . 3 6 Weapon 6 | . . . 3 . . 2 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 95 | . 98 100 99 99 100 85 81 Engine 10 | . 13 14 3 10 11 11 1 Core 1 | . . . 7 . . . 3 Treads 30 | . 27 28 33 33 33 30 2 Device 9 | . 5 11 11 11 11 8 10 Storage 11 | . 14 14 11 11 11 9 6 Protection 7 | . 6 2 10 10 11 6 . Energy Cannon 10 | . 15 12 10 11 11 6 . Ballistic Gun 1 | . . . 3 3 . 1 . Ballistic Cannon 9 | . 11 12 7 7 11 6 . Peak Build Rating 52 | 7 10 12 19 19 20 26 52 Average Rating 16 | 5 8 10 16 18 19 20 46 On Entrance 13 | . 7 10 12 17 19 20 23 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 103 | 13 95 95 100 103 103 103 94 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 5 | . 2 2 1 1 1 5 1 Average Overweight (x) 1 | . 1 2 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 23 11 Most Carried 25 | 3 20 25 25 25 25 25 25 Average Carried 21 | 1 14 22 23 24 24 22 11 Final Capacity 25 | 8 25 25 25 25 25 25 10 Final Carried 25 | 3 19 25 25 25 25 25 9 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 24% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2827 | 304 472 211 720 669 12 137 302 Remotely . | . . . . . . . . Salvage Created 4647 | 150 740 96 1617 1435 219 . 390 Parts 315 | 10 56 10 97 90 13 . 39 Haulers Intercepted 13 | . 2 . 5 6 . . . Recyclers Shooed 9 | . 2 . . 6 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 89 | . 18 5 31 27 3 . 5 Guns 11 | . . . 6 5 . . . Cannons 66 | . 18 3 24 18 3 . . AOE 11 | . . 2 . 4 . . 5 Classes Destroyed 15 | 2 7 1 3 1 . . 1 Worker 16 | . 2 1 7 . . . 6 Builder 15 | . 1 . 3 4 . . 7 Tunneler 7 | 3 3 . . . . . 1 Hauler 13 | . 2 . 5 6 . . . Recycler 8 | 1 1 . 2 1 1 . 2 Mechanic 2 | . . . 1 1 . . . Operator 6 | . 2 . 2 2 . . . Watcher 9 | . 3 . 4 2 . . . Swarmer 27 | . 6 2 9 6 . . 4 Grunt 38 | . 12 2 14 10 . . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . . 1 . . . Sentry 20 | . . . 7 10 3 . . Hunter 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 17 | 2 4 2 9 8 1 . 17 Combat Bots Only 5 | . 3 2 5 4 1 . 5 Max Kills in Single Turn 7 | 1 1 2 2 2 1 . 7 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 354 | . 82 16 111 98 . . 47 Missed 88 | . 8 10 26 26 . . 18 Hits 266 | . 74 6 85 72 . . 29 Projectile 266 | . 74 6 85 72 . . 29 Critical Strikes 3 | . . . 2 1 . . . Damage Taken 3169 | . 813 87 991 886 . . 392 Core 428 | . 120 . 121 79 . . 108 Absorbed by Shields 4 | . . . . 4 . . . Core Remaining (%) 67 | 100 . 52 . . . 50 . Volleys Fired 354 | 17 93 13 112 105 4 . 10 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 120 | 40 120 93 93 101 101 . 33 Shots Fired 672 | 34 178 30 221 191 8 . 10 Gun 126 | 34 6 . 34 52 . . . Cannon 524 | . 169 29 186 132 8 . . Launcher 22 | . 3 1 1 7 . . 10 Special . | . . . . . . . . Kinetic 340 | 34 80 17 110 95 4 . . Thermal 310 | . 95 12 110 89 4 . . Explosive 22 | . 3 1 1 7 . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 5 8 4 16 20 6 . 1 Robot Miss Streak 5 | 2 5 3 3 4 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 394 | 23 93 13 153 101 5 . 6 Core Hits 200 | 6 31 8 64 60 4 . 27 Critical Kills 3 | . 1 . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . 1 3 . . . Meltdown 3 | . 1 . 1 1 . . . Blast 2 | . . . . 2 . . . Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10102 | 164 1896 300 3016 2708 110 . 1908 Guns 1037 | 164 18 . 397 458 . . . Cannons 6383 | . 1823 235 2589 1626 110 . . Explosions 2312 | . 52 65 30 618 . . 1547 Melee 361 | . . . . . . . 361 Ramming 9 | . 3 . . 6 . . . Kinetic 3554 | 164 842 131 1486 887 44 . . Thermal 3866 | . 999 104 1500 1197 66 . . Explosive 2312 | . 52 65 30 618 . . 1547 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 361 | . . . . . . . 361 Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 2 | . 2 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . 40 27 . . . . . Message Errors 13 | . 7 6 . . . . . Matter Fused 11 | . 11 . . . . . . Heat Flow Errors 10 | . 6 4 . . . . . Energy Discharges 12 | . 7 5 . . . . . Data Loss (minor) 8 | . 3 5 . . . . . Data Loss (major) 5 | . 4 1 . . . . . Misfires 6 | . 2 4 . . . . . Alerts 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 250 | . 46 . 27 20 . . 157 Projectiles 87 | . 46 . 27 14 . . . Explosions 80 | . . . . 6 . . 74 Melee 83 | . . . . . . . 83 Knockbacks 19 | . 7 1 9 2 . . . Impact . | . . . . . . . . Kinetic 18 | . 7 1 8 2 . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 45 | . . . . 5 . . 40 Shots 2 | . . . . 1 . . 1 Rammed 2 | . . . . 2 . . . Targets Rammed 3 | . 1 . . 2 . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 462 | . 432 217 462 403 42 . 82 Average Temperature 93 | . 110 85 93 92 23 . 30 Received Heat Transfer 1014 | . 375 12 345 246 . . 36 Effects 9 | . 3 . 2 4 . . . Shutdowns 2 | . 1 . 1 . . . . Energy Bleed 2 | . 1 . . 1 . . . Interference 3 | . . . 1 2 . . . Short Circuit 1 | . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . 1 1 . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 9 | . 3 . 4 2 . . . Heat Transferred 7728 | . 2109 222 3071 2215 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 2 2 . . 1 Low Security (%) 75 | 100 100 100 59 1 100 . 91 Level 1 13 | . . . 26 48 . . 8 Level 2 10 | . . . 14 49 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 549 | 10 185 55 549 501 195 . 330 Initial 228 | . . 55 7 228 156 . . Average 131 | 1 89 8 174 382 56 . 46 Influence Increases 3516 | 20 677 109 1054 906 286 . 464 Destroy 0b10 Robot/C 1740 | . 360 80 620 520 60 . 100 Destroy 0b10 Robot/NC 385 | 20 70 5 120 85 5 . 80 Destroy Leader 454 | . 80 10 178 166 . . 20 Successful Hack 118 | . 20 . 44 7 11 . 36 Select Force Hacks 270 | . 30 . . 30 210 . . Disable Machine 225 | . 30 . 15 45 . . 135 Destroy Structure 204 | . 42 14 17 53 . . 78 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 105 | . 45 . 60 . . . . Influence Decreases 3202 | 20 534 233 530 1049 686 . 150 Entered New Map 659 | . . 88 12 315 244 . . Time Decay 2243 | 20 494 145 498 574 442 . 70 Lost Part 150 | . 40 . 20 10 . . 80 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 17 | . 5 . 4 6 . . 2 Investigation 7 | . 3 . 2 2 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 1 2 . . 1 Assault 2 | . . . 1 1 . . . Garrison 2 | . . . . 1 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 12 | . 2 . 4 4 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 31 6 49 38 1 . 9 Peak Tracking Total 9 | . 4 3 5 5 . . 9 Tactical Retreats 4 | . 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 8 | . 2 . 2 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 15 | . 2 . 1 3 . . 9 Max in Single Turn 3 | . 1 . 1 1 . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 47 | . 6 . 12 8 13 4 4 Terminals 26 | . 4 . 10 6 6 . . Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 11 | . 2 . 1 1 7 . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 171 | . 24 . 43 21 39 28 16 Successful 112 | . 16 . 26 12 25 28 5 Failed 57 | . 8 . 16 9 14 . 10 Catastrophic 2 | . . . 1 1 . . . Database Lockouts 2 | . . . 1 . . . 1 Manual 83 | . 15 . 27 16 25 . . Terminals 90 | . 19 . 35 17 19 . . Fabricators 5 | . . . . . . . 5 Repair Stations . | . . . . . . . . Recycling Units 30 | . 5 . 3 2 20 . . Scanalyzers 15 | . . . 5 . . . 10 Garrison Access 3 | . . . . 2 . . 1 Terminal Hacks 47 | . 5 . 8 3 3 28 . Record 26 | . . . . . . 26 . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 8 | . 3 . 2 . 3 . . Open Door 3 | . . . . 2 . 1 . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 9 | . 2 . 1 1 5 . . Retrieve Components 9 | . 2 . 1 1 5 . . Scanalyzer 7 | . . . 3 . . . 4 Insert Component 1 | . . . . . . . 1 Retrieve Study 6 | . . . 3 . . . 3 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 48 | . 9 . 14 8 17 . . Terminals 39 | . 8 . 14 7 10 . . Botnet 20 | . 4 . 6 4 6 . . Skim 19 | . 4 . 8 3 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . 1 7 . . Tunnel 9 | . 1 . . 1 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 30 | . 5 . 11 6 6 . 2 Full Trace Events 4 | . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . 3 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 52 | . 17 . 10 10 15 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 6 | . . . . . 6 . . Largest Group 6 | . . . . . 6 6 . Highest-Rated Group 73 | . . . . . 73 73 . Highest-Rated Ally 27 | . . . . . 27 27 . Initial UFD Resources 23 | . . . . . . . 23 Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 12539 | 28 1204 1988 3066 1745 1744 2598 166 Terrain 157 | . . . . . . . 157 Structural 248 | . . . . . . 248 . Seismic 12526 | 28 1204 1988 3066 1745 1744 2597 154 Machine Analysis 156 | . . . . . . . 156 Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 16025 | 143 2867 2355 3066 1759 1744 3907 184 Spaces Moved 7152 | 57 782 640 1141 683 827 2587 435 Core 7 | 4 . . . . . 3 . Treads 5885 | 53 782 640 1141 683 827 1755 4 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1260 | . . . . . . 829 431 Fastest Speed 20 | 50 160 320 200 200 200 29 20 Average Speed 193 | 152 309 320 211 200 200 145 22 Slowest Speed 320 | 160 320 320 240 200 200 300 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 4 96 97 87 93 98 88 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 15 | . 1 1 . 1 7 5 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 208 | . 31 15 10 63 . . 89 Melee . | . . . . . . . . Projectile 9 | . 4 5 . . . . . AOE 199 | . 27 10 10 63 . . 89 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 8716 | 83 1045 919 1596 910 915 2740 508 Wait 794 | . 136 255 270 72 24 21 16 Move 7145 | 56 781 639 1140 682 826 2586 435 Hop . | . . . . . . . . Pick Up 119 | 3 18 5 17 6 5 59 6 Fast Attach 47 | 7 1 . 10 4 . 22 3 Attach 27 | . 4 . 3 1 . 5 14 Detach 3 | . 1 . . . . 1 1 Swap 51 | . 10 7 15 17 1 1 . Drop 109 | . . . 29 19 5 45 11 Fire 354 | 17 93 13 112 105 4 . 10 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 1 . . 2 . . . Escape Stasis 10 | . . . . 2 . . 8 Rewire 50 | . . . . . 50 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 13) 1354 | -10/Materials | Discovered new exit (range 7) 1545 | -10/Materials | Discovered new exit (range 16) 2281 | -10/Materials | Discovered new exit (range 11) 2550 | -10/Materials | Discovered new exit (range 9) 2693 | -10/Materials | Discovered new exit (range 13) 3011 | -10/Materials | Entered Mines 3020 | -10/Mines | Met a Derelict bent on vengeance 3344 | -10/Mines | Assembled infested the area 3349 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4076 | -10/Mines | Discovered new exit (range 7) 4407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4674 | -10/Mines | Learned location of Zion (-7) 5026 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 5033 | -10/Mines | Found Scrap Suit 5308 | -10/Mines | Discovered new exit (range 6) 5366 | -10/Mines | Entered Materials 5366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6024 | -9/Materials | Identified exit to Mines 6024 | -9/Materials | Identified exit to Storage 6128 | -9/Materials | Discovered new exit (range 16) 6276 | -9/Materials | Central database locked down 6637 | -9/Materials | Build established: Scavenger-Mutant 6924 | -9/Materials | Identified exit to Materials 7029 | -9/Materials | Learned Storage emergency access door positions 7068 | -9/Materials | Learned location of 1 exit from Recycling 7095 | -9/Materials | Learned Storage stockpile data 8166 | -9/Materials | First assault squad dispatched 8432 | -9/Materials | Entered Storage 8507 | -9/Storage | Garrison activated, responded to threat 8797 | -9/Storage | Used back door to open Recycling access 8797 | -9/Storage | Discovered new exit (range 5) 9232 | -9/Storage | First assault squad dispatched 9400 | -9/Storage | Discovered exit to Materials (range 8) 10191 | -9/Storage | Entered Recycling 10192 | -9/Recycling | Identified exit to Factory 11389 | -9/Recycling | Scanned before Scraplab entrance 11419 | -9/Recycling | Entered Scraplab 11435 | -9/Recycling | Discovered new exit (range 3) 11935 | -9/Recycling | Entered Scraptown 11935 | -9/Scraptown | Accompanied by 6 allies 11999 | -9/Scraptown | Build established: Commander-Mutant 12225 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12243 | -9/Scraptown | Discovered new exit (range 13) 12385 | -9/Scraptown | Visited Shadow of the Wyrm 12397 | -9/Scraptown | Visited Red Mages 12439 | -9/Scraptown | Visited Awakened 12461 | -9/Scraptown | Visited TADAMA 12481 | -9/Scraptown | Visited Symbiants 12543 | -9/Scraptown | Visited The Evicted 12571 | -9/Scraptown | Visited IN-MT5's Study 13023 | -9/Scraptown | Visited UFD Registry 13023 | -9/Scraptown | Registered with UFD as "Beamslider" 13089 | -9/Scraptown | Visited Cartography Club 13125 | -9/Scraptown | Visited Science Guys 13199 | -9/Scraptown | Visited Scrapoid Research Area 13231 | -9/Scraptown | Visited A0-MCA Data Center 13253 | -9/Scraptown | Visited Abandonware Association 13279 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 13279 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 13329 | -9/Scraptown | Visited Scrapoid Pod Storage 13361 | -9/Scraptown | Visited Junk Cannon Lab 13389 | -9/Scraptown | Visited Junk Repository 13445 | -9/Scraptown | Visited Sword Containment 13473 | -9/Scraptown | Visited Observation Area 14234 | -9/Scraptown | Found Surveybot 17 Chip 14250 | -9/Scraptown | Learned location of Recycling (-9) 14250 | -9/Scraptown | Learned location of Proximity Caves (-5) 14250 | -9/Scraptown | Learned location of Archives (-4) 14250 | -9/Scraptown | Learned 16 Factory zone layouts 14250 | -9/Scraptown | Learned 20 Factory zone layouts 14250 | -9/Scraptown | Learned 4 Access zone layouts 14250 | -9/Scraptown | Learned 12 Lower Caves zone layouts 14250 | -9/Scraptown | Learned 12 Upper Caves zone layouts 14250 | -9/Scraptown | Learned 8 Lower Caves zone layouts 14250 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 14250 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 14250 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 14250 | -9/Scraptown | Learned Research emergency access door positions 14250 | -9/Scraptown | Learned location of 3 exits from Lower Caves 14250 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 14260 | -9/Scraptown | Found Deep Structural Scanner 14712 | -9/Scraptown | Given an A+ rating by A0-MCA 14716 | -9/Scraptown | Found A0-MCA's Component Scanner 15039 | -9/Scraptown | Found Prototype Slashing Weapon 15039 | -9/Scraptown | Identified Companion Sword 15740 | -9/Scraptown | Met Optimus 15740 | -9/Scraptown | Accepted into 0bPrime 15838 | -9/Scraptown | Discovered new exit (range 3) 15842 | -9/Scraptown | Entered Factory 15842 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 15843 | -6/Factory | Identified exit to Factory 15843 | -6/Factory | Identified exit to Lower Caves 15890 | -6/Factory | Central database locked down 16016 | -6/Factory | Garrison activated, responded to threat 16026 | -6/Factory | Self-destructed Last Messages --------------- 16012_ Cesium-ion Thruster+ destroyed. 16012_ Destroyed Cesium-ion Thruster+. 16012_ S-27 Virus destroyed. 16012_ U-05 Engineer lays Concrete. 16013_ K-01 Serf collects debris. 16014_ U-05 Engineer lays Concrete. 16015_ K-01 Serf collects debris. 16016_ U-05 Engineer calls for garrison support. 16016_ ALERT: Activating Garrison Access F004. 16016_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16016_ K-01 Serf collects debris. 16018_ U-05 Engineer destroyed. 16018_ Surveybot 17 Chip destroyed. 16019_ K-01 Serf collects debris. 16020_ Fusion Modulator explodes. 16020_ K-01 Serf destroyed. 16020_ S-27 Virus destroyed. 16024_ Imp. System Shield destroyed. 16024_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????# # ## # "Y #?????? | | ??????????# # ## """ # "" """ #?????? | | ??????????# # ## """ # "" """ #?????? | | ??????????########### ## """ # "" """ #?????? | | ?????????#######????# ## # #?????? | | ????????? #????# ## """ ##########?????? | | ????????? #???## ## """ #??????????????? | | ?????????" """ #?#### ## """ #??????????????? | | ?????????" """ ##### ## #??????????????? | | ?????????" """ ##?##T ## ####???????????# | | ????????? #?#?## ##############?????????# | | ????????? """ ####?# # #?????????# | | ??# ? ?"" #?#### + """""" ##????????# | | ??# """?###### # ???"""" ###???????# | | ??# ? ###### # ? """""" #?#???????# | | ??# ? ?? ###### # ? """""" ####??????# | | ??# ? ??###### #? ? ??? #??#??????# | | #########?####?#####? # ? ?"?"""" ###?#?????# | | # "?"""" #####?????# | | ? ? # """""" #?##?#????# | | """ """ """?""" """ """ +? """""" ######????? | | """ """ """?""" """ R" #? #?#####???? | | """ """ """ """ """ """ #? ? ######?#??? | | ###################??#?? | | """ """ """ """ """ """ #?####??????? | | """ """ """ """ """ """ @ ! #?#######???? | | """ """ """ """ """ """ ###?##?#????? | | % ! ############# | | * = ! # | | ? * # | | ##+#### * # | | # # """ """ | | """" # """ Y ##### """ """ | | """" # """ ###### """ """ | | """" + """ ##### | | """" # =%! #### """ """ | | """" # ?? # ### """ """ | | ?""""????##### +#### ##### """ ??????? | | ?""""??????### + ##### ? ?? ? | | ???????????### # ##### ????? | | ????????????## ### # ######?##+#+????# | | ?????????????# # ## # #####?##? ? | | ?????????????# #### # #####?### ??#?? | | ?????????????# #### #### #######?# T?# | | ??????????######+########### ####?#### ?? #? | | ??????????# ##### #########? ### | | ??????????#"" ###?# ######## ??### | | ??????????#"" """ ##### ######## ?# ? | | ?????????##G """"" ##### ^ #? | | ??????????#"" """"" #?### # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 3 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlCommArchive Manual? 0 Play Time 01:10:22 Cumulative 308.9 hours Start 2026.02.28 @ 20:11:24 End 2026.02.28 @ 23:19:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/7/2/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 356ee239-e98d-4b07-b005-03277be12038