Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.16 @ 00:11:10 Player: M1-K3 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (177) 885 Value Destroyed (7330) 7330 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 13455 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 17/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Railgun Heavy Rocket Launcher Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Matter Compressor Advanced Visual Processing Unit Layered Medium Armor Plating Medium Insulated Plating Advanced Thermal Shield Improved Point Defense System Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Railgun Centrium Greatsword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Armored Treads Medium Treads Medium Treads Advanced Medium Treads Advanced Cooling System Transport Network Coupler Improved Particle Charger Improved Kinecellerator Improved Recalibrator Improved Arc Projector Disruptor Cannon Heavy Ion Cannon Autogun Heavy Rocket Launcher Improved Remote Datajack Improved Remote Datajack Improved Plasma Cutter [Rating: 152] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 1 1 . . 1 . 1 Utility 8 | . . 1 1 1 1 1 2 1 Weapon 2 | . 1 . . . 1 . . . Parts Attached 149 | . 5 6 15 25 15 23 15 45 Power 27 | . . 1 2 6 3 2 4 9 Engine 10 | . . 1 1 4 3 . 1 . Core 5 | . . . 1 2 . 2 . . Reactor 12 | . . . . . . . 3 9 Propulsion 27 | . 2 1 4 1 2 4 2 11 Treads 21 | . 2 1 4 1 2 3 2 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 4 | . . . . . . 1 . 3 Utility 52 | . 2 1 5 8 4 11 6 15 Device 26 | . 1 . 2 5 1 5 5 7 Storage 3 | . 1 . . . . 1 . 1 Processor 7 | . . . 1 1 1 . 1 3 Hackware 4 | . . . . . 1 2 . 1 Protection 12 | . . 1 2 2 1 3 . 3 Artifact . | . . . . . . . . . Weapon 43 | . 1 3 4 10 6 6 3 10 Energy Gun 12 | . . 1 2 3 2 2 . 2 Energy Cannon 4 | . . . . . . 1 1 2 Ballistic Gun 10 | . 1 1 1 2 1 . 1 3 Ballistic Cannon 10 | . . . 1 5 1 2 . 1 Launcher 2 | . . . . . . . 1 1 Special Weapon 2 | . . 1 . . . 1 . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 1 1 . 2 Parts Lost 44 | . . . . . 3 5 11 25 Power 7 | . . . . . . 1 2 4 Propulsion 14 | . . . . . 2 2 2 8 Utility 14 | . . . . . . 1 5 8 Weapon 9 | . . . . . 1 1 2 5 Highest Loss Streak 13 | . . . . . 1 3 8 13 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 18 | 7 11 14 18 19 18 19 16 18 Power 1 | 1 1 2 1 1 1 1 . 2 Propulsion 2 | 2 2 2 3 4 2 1 . 3 Utility 7 | 3 5 6 8 7 8 10 8 4 Weapon 5 | 1 1 3 5 7 6 5 4 5 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . . 11 9 . 3 1 6 Power 5 | . . . 3 1 . . 1 . Propulsion 4 | . . . 3 . . . . 1 Utility 11 | . . . 3 6 . 1 . 1 Weapon 8 | . . . 2 2 . 2 . 2 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 96 88 98 98 96 99 95 76 Engine 6 | . 12 10 7 7 12 4 2 . Core 2 | . . . . 5 . 5 2 . Reactor 1 | . . . . . . . 5 8 Treads 24 | . . 22 32 28 22 26 24 15 Device 8 | . 10 10 8 5 6 8 11 12 Storage 6 | . 12 10 8 7 6 5 4 8 Processor 9 | . . . 6 13 12 11 13 4 Hackware 3 | . . . . . 3 7 9 6 Protection 6 | . 1 6 8 8 5 4 3 5 Energy Gun 4 | . 12 10 8 1 3 8 2 1 Ballistic Gun 7 | . 21 19 11 7 7 4 2 3 Ballistic Cannon 7 | . . . 4 12 8 4 9 2 Impact Weapon 1 | . . . . . 3 1 2 1 Peak Build Rating 152 | 7 9 14 35 53 63 85 104 152 Average Rating 65 | 7 8 11 30 46 57 76 93 129 On Entrance 37 | 7 7 9 14 35 52 61 79 73 Avg Prop Armor Cover (%) 10 | . . . . . 4 14 . 7 Naked Turns 29 | . . . . . . . . 29 Heaviest Build 127 | 19 50 59 65 97 105 100 111 127 Greatest Support 215 | 20 40 60 82 90 98 126 128 215 Greatest Overweight (x) 37 | . 2 1 . 1 1 33 . 37 Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 Average Capacity 19 | 10 17 20 20 20 20 20 19 19 Most Carried 20 | 7 14 16 20 20 20 20 20 20 Average Carried 18 | 7 11 14 19 19 18 19 16 18 Final Capacity 20 | 10 20 20 20 20 20 20 20 5 Final Carried 20 | 7 12 16 20 20 20 18 16 5 Class Distribution -------------------- 32% | Hacker-Gunner 17% | Scientist-Gunner 16% | Hacker-Mutant 9% | Hacker-Tank 9% | Scientist-Skirmisher 7% | Hacker-Skirmisher 3% | Scientist-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Scientist-Skirmisher | -7/Factory Scientist-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 5544 | 200 39 199 386 819 730 652 1352 1167 Remotely 1288 | . . . . . . 146 . 1142 Salvage Created 6772 | . 223 370 753 1167 747 589 1296 1627 Parts 362 | . 13 16 54 78 31 32 48 90 Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed 4 | . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 134 | . 7 8 23 21 13 9 22 31 Melee 24 | . . . . . 1 . 4 19 Guns 51 | . 7 8 17 5 6 5 1 2 Cannons 49 | . . . 6 14 4 3 17 5 AOE 5 | . . . . 2 . . . 3 Classes Destroyed 16 | . 2 2 1 9 . . 1 1 Worker 14 | . . . . 7 . 3 1 3 Builder 9 | . . . . 1 2 3 2 1 Tunneler 2 | . . . . 1 . . 1 . Hauler 2 | . . . . 1 1 . . . Recycler 5 | . . . . 2 . 1 2 . Mechanic 1 | . . . . 1 . . . . Operator 3 | . . . . 1 . 2 . . Watcher 7 | . . . 1 1 2 2 1 . Swarmer 39 | . 3 . 11 5 . 4 6 10 Grunt 43 | . 4 4 8 5 6 . 9 7 Brawler 2 | . . . . . . . 2 . Duelist 2 | . . 1 . 1 . . . . Sentry 14 | . . 3 4 2 1 1 . 3 Specialist 1 | . . . . . . . . 1 Hunter 13 | . . . . 2 4 . 2 5 Programmer 20 | . . . . 6 2 4 3 5 Best Kill Streak 9 | . 5 4 5 9 4 4 4 4 Combat Bots Only 5 | . 5 4 5 3 4 4 4 4 Max Kills in Single Turn 4 | . 2 1 2 4 1 3 3 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 1 | . . . . 1 . . . 1 Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1383 | . 17 55 55 82 158 90 226 700 Missed 416 | . 6 14 16 22 39 20 67 232 Hits 967 | . 11 41 39 60 119 70 159 468 Melee 21 | . . 1 . 1 . . 19 . Projectile 946 | . 11 40 39 59 119 70 140 468 AOE 2 | . . . . . . . 1 1 Critical Strikes 57 | . . . 3 4 9 5 17 19 Part Disruptions 8 | . . . . 3 . 3 . 2 Damage Taken 12197 | . 65 307 309 656 1563 994 2351 5952 Core 2317 | . 6 49 43 71 413 39 383 1313 Absorbed by Shields 65 | . . . . . . . . 65 Redirected to Shielding 102 | . . . . . . . . 102 Ignored by Resistances 7792 | . 46 194 198 399 759 582 1455 4159 Regen/Repaired (Parts) 549 | . . . . . 83 . 466 . Core Remaining (%) 84 | 100 97 87 92 89 51 96 66 . Volleys Fired 285 | . 14 21 27 52 44 32 49 46 Largest 4 | . 3 3 3 3 4 4 4 4 Hottest 240 | . 80 108 127 130 148 234 240 217 Shots Fired 757 | . 38 51 81 132 117 105 148 85 Gun 405 | . 38 46 66 58 59 71 31 36 Cannon 339 | . . . 15 73 58 34 116 43 Launcher 7 | . . . . . . . 1 6 Special 6 | . . 5 . 1 . . . . Kinetic 562 | . 25 32 54 123 98 55 108 67 Thermal 132 | . 13 19 27 7 19 35 . 12 Explosive 6 | . . . . . . . . 6 Electromagnetic 57 | . . . . 2 . 15 40 . Robot Hit Streak 39 | . 9 30 39 27 28 27 25 16 Robot Miss Streak 3 | . 1 2 1 2 2 2 3 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 647 | . 30 33 59 96 101 79 123 126 Core Hits 317 | . 13 16 37 69 36 30 51 65 Critical Kills 5 | . 1 . . 1 . . 2 1 Critical Parts Destroyed 7 | . . . . . 4 . 1 2 Critical Strikes 42 | . 1 . 1 7 9 6 10 8 Burn 4 | . . . 1 . 1 2 . . Destroy 2 | . 1 . . 1 . . . . Blast 20 | . . . . 6 4 3 7 . Corrupt 1 | . . . . . . 1 . . Smash 10 | . . . . . 4 . 3 3 Sever 5 | . . . . . . . . 5 Melee Attacks 84 | . . . . . 13 2 12 57 Impact 40 | . . . . . 13 2 12 13 Slashing 44 | . . . . . . . . 44 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19643 | . 349 434 1070 2501 2239 2188 3941 6921 Guns 5463 | . 349 431 849 781 918 1092 335 708 Cannons 7263 | . . . 221 1244 818 831 2862 1287 Explosions 2428 | . . . . 456 . 241 349 1382 Melee 4391 | . . . . . 503 . 395 3493 Ramming 98 | . . 3 . 20 . 24 . 51 Kinetic 9859 | . 226 262 680 1898 1452 1139 2554 1648 Thermal 2753 | . 123 169 390 394 284 755 291 347 Explosive 1382 | . . . . . . . . 1382 Electromagnetic 1160 | . . . . 189 . 270 701 . Impact 1357 | . . . . . 503 . 395 459 Slashing 3034 | . . . . . . . . 3034 Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . 6 6 10 18 12 Average Corruption 3 | . . . . 1 1 6 16 5 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 . Effects 92 | . . . . 11 7 38 12 24 Message Errors 20 | . . . . 3 2 10 2 3 Matter Fused 19 | . . . . 4 1 6 2 6 Heat Flow Errors 10 | . . . . 1 2 4 . 3 Energy Discharges 8 | . . . . 1 . 5 . 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 3 | . . . . . . 1 . 2 Data Loss (minor) 10 | . . . . 1 1 3 2 3 Data Loss (major) 5 | . . . . . . 2 1 2 Misfires 6 | . . . . 1 1 2 1 1 Alerts 3 | . . . . . . 3 . . Misdirections 2 | . . . . . . . 2 . Weapon Failures 5 | . . . . . . 2 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 1314 | . . . . 50 246 219 122 677 Projectiles 282 | . . . . 29 14 48 91 100 Explosions 200 | . . . . 21 . 171 . 8 Melee 832 | . . . . . 232 . 31 569 Knockbacks 59 | . . . 4 7 15 6 14 13 Impact 5 | . . . . . 5 . . . Kinetic 49 | . . . 2 7 9 6 14 11 Secondary 5 | . . . 2 . 1 . . 2 Self-Inflicted Damage 436 | . . . . 155 . 71 30 180 Shots 15 | . . . . 6 . 2 2 5 Rammed 10 | . . 1 . 2 . 3 . 4 Targets Rammed 11 | . . 1 . 2 . 3 1 4 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 705 | . 76 118 490 402 684 579 705 639 Average Temperature 142 | . 30 41 130 107 209 164 139 155 Received Heat Transfer 2272 | . 48 114 243 111 477 162 430 687 Effects 99 | . . . 2 9 49 15 9 15 Shutdowns 31 | . . . 1 1 15 3 5 6 Energy Bleed 6 | . . . 1 . 3 . . 2 Interference 24 | . . . . 7 12 4 . 1 Matter Decay 4 | . . . . . . . 3 1 Short Circuit 5 | . . . . . 4 . . 1 Damage (minor) 7 | . . . . 1 5 . . 1 Damage (major) 18 | . . . . . 8 8 . 2 Damage (core) 4 | . . . . . 2 . 1 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 3 | . . . . 1 . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 6 | . . . . . 3 1 . 2 Combat Hostiles 5 | . . . . . 2 1 . 2 Parts Fried 10 | . . . . . 3 2 4 1 Impact Corruptions 16 | . . . . . 11 1 1 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 1 1 1 . 4 . . Heat Transferred 4602 | . 275 373 1036 465 629 1273 200 351 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . . 2 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . 1 . . 1 . Low Security (%) 96 | 100 100 100 100 97 100 100 69 100 Level 1 3 | . . . . 2 . . 30 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 295 | . 95 95 189 242 101 136 295 90 Initial 36 | . . 14 1 36 . . . . Average 33 | . 15 26 39 31 8 14 122 18 Influence Increases 4292 | . 180 250 584 805 416 446 784 827 Destroy 0b10 Robot/C 2680 | . 140 160 460 420 260 180 440 620 Destroy 0b10 Robot/NC 215 | . . . 5 75 25 55 35 20 Destroy Leader 608 | . 20 50 102 134 86 44 62 110 Successful Hack 79 | . 5 20 10 1 16 27 . . Disable Machine 132 | . . . . 84 . 24 24 . Destroy Structure 428 | . . 5 7 46 14 116 178 62 Lose Combat Pursuer 150 | . 15 15 . 45 15 . 45 15 Influence Decreases 4292 | . 130 295 478 916 416 446 784 827 Entered New Map 115 | . . 36 4 75 . . . . Time Decay 3850 | . 130 259 474 841 406 416 674 650 Lost Part 317 | . . . . . . 30 110 177 Lost Ally 10 | . . . . . 10 . . . Squads Dispatched 40 | . . 1 4 10 7 5 4 9 Investigation 9 | . . . . 3 3 1 . 2 Extermination 17 | . . . . 6 3 3 2 3 Reinforcement 8 | . . 1 1 1 1 1 2 1 Assault . | . . . . . . . . . Garrison 6 | . . . 3 . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 3 | . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . 1 2 2 1 . . . 1 Communications Jammed 9 | . . . . . 1 8 . . Distress Signals 9 | . . . . . 1 8 . . Times Spotted 207 | . 9 15 26 30 18 20 32 57 Peak Tracking Total 12 | . 4 6 7 3 4 5 4 12 Tactical Retreats 10 | . 1 1 . 3 1 . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 12 | . . . 2 3 2 . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 33 | . . . . 21 . 6 6 . Max in Single Turn 6 | . . . . 5 . 6 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 33 | . 4 1 3 8 7 3 4 3 Terminals 25 | . 3 1 2 6 5 3 2 3 Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 97 | . 8 2 16 19 18 10 13 11 Successful 72 | . 7 2 16 12 15 6 7 7 Failed 25 | . 1 . . 7 3 4 6 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 5 1 2 11 6 2 2 1 Terminals 62 | . 6 2 3 14 11 10 5 11 Fabricators 1 | . . . . 1 . . . . Repair Stations 11 | . . . . . 3 . 8 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 21 | . . . 13 4 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 3 1 2 4 5 4 1 7 Record 14 | . . . . 1 5 2 1 5 Part Schematic 1 | . . . 1 . . . . . Robot Analysis 4 | . . 1 . 1 . 2 . . Open DSF 1 | . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . Zone Layout 3 | . 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . 5 . Scan Component 4 | . . . . . 1 . 3 . Repair 3 | . . . . . 1 . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 21 | . . . 13 4 4 . . . Retrieve Study 21 | . . . 13 4 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 2 1 1 4 4 2 1 . Terminals 15 | . 2 1 1 4 4 2 1 . Assimilate 1 | . . . . . 1 . . . Botnet 11 | . 2 1 . 3 2 2 1 . Skim 3 | . . . 1 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 1 . 5 4 2 3 2 Full Trace Events 9 | . . . . 3 3 1 . 2 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 21 | . . . 13 4 4 . . . Parts Repaired 3 | . . . . . 1 . 2 . Time 44 | . . . . . 18 . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 10 | . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 9881 | . 330 507 1088 2674 1708 1605 1162 807 Optics 7628 | . . . . 2571 1483 1605 1162 807 Sensors 2783 | . . . 733 2050 . . . . Traps 106 | . . . 106 . . . . . Seismic 1192 | . 330 507 355 . . . . . Jamming 2946 | . . . . . 1379 1567 . . Robot Analysis Total 4 | . . 1 . 1 . 2 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 10713 | 5 380 507 1088 2674 1710 1605 1162 1582 Spaces Moved 5264 | 5 155 195 601 1330 797 823 556 802 Core 122 | . . . . . . 1 . 121 Treads 4981 | . 1 195 601 1330 797 822 556 679 Legs 159 | 5 154 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Fastest Speed 42 | 120 120 160 158 158 160 160 158 42 Average Speed 168 | 120 205 213 159 170 185 171 159 139 Slowest Speed 1900 | 120 260 240 162 208 218 1700 162 1900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 36 21 39 35 17 23 18 23 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . 5 . . . 2 . . Terrain Destroyed 267 | . . 5 3 41 14 62 98 44 Melee 2 | . . . . . . 2 . . Projectile 66 | . . 5 3 7 14 8 23 6 AOE 198 | . . . . 34 . 52 75 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 6400 | 4 189 232 691 1650 925 938 695 1076 Wait 323 | . 8 7 12 186 23 11 38 38 Move 5256 | 4 154 194 600 1329 796 822 555 802 Hop . | . . . . . . . . . Pick Up 83 | . 5 2 14 13 9 8 16 16 Fast Attach 79 | . 1 1 5 12 6 17 5 32 Attach 57 | . 3 1 2 3 9 6 7 26 Detach 26 | . 2 . 2 1 6 2 1 12 Swap 69 | . 1 5 11 16 7 10 9 10 Drop 120 | . 1 . 18 36 12 25 2 26 Fire 285 | . 14 21 27 52 44 32 49 46 Melee 84 | . . . . . 13 2 12 57 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . . 1 . 2 . 3 1 4 Escape Stasis 7 | . . . . . . . . 7 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Weapon x1 317 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Discovered exit to Materials (range 13) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 406 | -9/Materials | Build established: Hacker-Gunner 867 | -9/Materials | Identified exit to Materials 867 | -9/Materials | Discovered exit to Materials (range 13) 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -8/Materials | Garrison activated, responded to threat 1357 | -8/Materials | Identified exit to Storage 1357 | -8/Materials | Discovered exit to Storage (range 2) 1670 | -8/Materials | Discovered exit to Storage (range 10) 1962 | -8/Materials | Identified exit to Factory 1962 | -8/Materials | Discovered exit to Factory (range 12) 1981 | -8/Materials | Entered Factory 1981 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2803 | -7/Factory | Build established: Scientist-Skirmisher 3745 | -7/Factory | Build established: Hacker-Skirmisher 4049 | -7/Factory | Found Powered Armor 4428 | -7/Factory | Build established: Scientist-Tank 4566 | -7/Factory | Identified exit to Factory 4566 | -7/Factory | Discovered exit to Factory (range 11) 4655 | -7/Factory | Entered another Factory area 4655 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4807 | -6/Factory | Build established: Scientist-Gunner 5258 | -6/Factory | Repaired Broken Lgt. Treads+ 5847 | -6/Factory | Build established: Hacker-Gunner 6335 | -6/Factory | Identified exit to Factory 6335 | -6/Factory | Discovered exit to Factory (range 17) 6365 | -6/Factory | Entered another Factory area 6365 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6657 | -5/Factory | Identified exit to Upper Caves 6657 | -5/Factory | Discovered exit to Upper Caves (range 20) 6669 | -5/Factory | Build established: Scientist-Gunner 7271 | -5/Factory | Build established: Hacker-Gunner 7676 | -5/Factory | Discovered exit to Upper Caves (range 11) 7935 | -5/Factory | Identified exit to Factory 7935 | -5/Factory | Discovered exit to Factory (range 18) 7944 | -5/Factory | System corruption reached 10% 7970 | -5/Factory | Entered another Factory area 7970 | -4/Factory | Evolved 2 slots: Utility x2 7995 | -4/Factory | Lost 3 parts (1p1n1u) 8007 | -4/Factory | Repaired Lgt. Treads+ 8022 | -4/Factory | Repaired Hcp. Storage Unit 8991 | -4/Factory | System corruption reached 10% 9027 | -4/Factory | Lost 8 parts (1p2n4u1w) 9125 | -4/Factory | Identified exit to Research 9125 | -4/Factory | Discovered exit to Research (range 5) 9132 | -4/Factory | Entered Research 9132 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9289 | -3/Research | Build established: Hacker-Mutant 10013 | -3/Research | Lost 4 parts (1p2n1u) 10351 | -3/Research | Found Fusion Bomb Launcher 10584 | -3/Research | Cargo convoy interrupted 10629 | -3/Research | System corruption reached 10% 10638 | -3/Research | Released all parts (16) 10648 | -3/Research | Core integrity fell below 50% 10678 | -3/Research | Lost 13 parts (2p5n3u3w) 10698 | -3/Research | Core integrity fell below 20% 10711 | -3/Research | Spotted B-86 Titan 10714 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 10675_ Acquired Unknown Device. 10675_ Identified Adv. Component Analysis Suite. 10696_ YPZNNTYMCGCNU=NNUTW9>G2GEK 10703_ Triggered Stasis Trap. 10703_ A bubble of rippling energy engulfs the area. 10703_ Field strength at 94. 10703_ Field strength at 88. 10704_ Field strength at 66. 10705_ Field strength at 60. 10706_ Field strength at 38. 10707_ Field strength at 32. 10708_ Field strength at 14. 10709_ Field strength at 4. 10709_ Stasis field depleted. 10711_ Triggered Stasis Trap. 10711_ A bubble of rippling energy engulfs the area. 10711_ Field strength at 94. 10711_ Antiparticle Reservoir explodes. 10711_ K-01 Serf collects debris. 10714_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #???? ??????# #?????????# #????????????? | | #??? ???????########?????????# #????????????? | | #?? ?????????????????????????# #????????????? | | ###+##################????????# #????????????? | | #????????# #????????????? | | #????????# #????????????? | | #????????# #????????????? | | #????????+ +????????????? | | ##########+###### #????????# #????????????? | | #??????? ???# #????????? #????????????? | | #????? #??# ########## #####????????? | | #???# #??# ????????? | | #???# #??# k ???????? | | #???# """#??# ???????? | | #???# """#??# ???????? | | #???# """#??######## k #??????????? | | #???# #?????????# s BB##?????????? | | #???# ???????????# BB #?????????? | | #???######?????????????#s s #??????????? | | #??????????????????????#s ##?????????? | | #??????????????????????#s ?????? | | #????????????#########?# ?????? | | ##????????????# = ?# ??????? | | ??????????????# # = ??????? | | ??????????????# # =! # ???????? | | ??????????????# /@ ! #?? ???????? | | ??????????????# = # #???? ???????? | | ??????????????# # #????????????? | | ??????????????# ?# #????????????? | | ??????????????# ?#############????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 39 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 825 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 55 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Autogun | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 40% | -6/Factory | Broken Lgt. Treads | 18% | -4/Factory Hcp. Storage Unit | 29% | -4/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilScrapLog Manual? 0 Play Time 01:47:48 Cumulative 33.9 hours Start 2026.08.14 @ 20:29:21 End 2026.08.16 @ 00:11:10 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 5 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd3cdca-58fe-4d12-bedc-1a96d5100129