Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:35:48 Player: Porffia Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (5044) 5044 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2257) 2257 TOTAL SCORE: 12786 Bonus ------- High Alert Combat Kills 1326 Follower Combat Kills 394 Met Imprinter 300 Was Imprinted 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 29/100 System Corruption 1% Temperature Critical (554) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Small Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Neutrino Core Armored Leg Armored Leg Armored Leg Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Heavy Ion Cannon KE Penetrator Railgun > --- INVENTORY -------- Neutrino Core Neutrino Core Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Small Storage Unit Field Laser [Rating: 105] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . 1 . . . . 1 . Utility 6 | . . 1 . . . 4 . 1 Weapon 2 | . . . . . . 1 1 . Parts Attached 150 | 12 21 12 1 5 7 23 31 38 Power 17 | 2 1 1 . . . 3 5 5 Engine 6 | 2 1 1 . . . 1 1 . Core 8 | . . . . . . 2 4 2 Reactor 3 | . . . . . . . . 3 Propulsion 41 | 4 6 5 . . 3 2 11 10 Treads 4 | 2 2 . . . . . . . Leg 34 | 2 4 2 . . 3 2 11 10 Wheel . | . . . . . . . . . Hover 3 | . . 3 . . . . . . Flight . | . . . . . . . . . Utility 41 | 2 4 3 . 4 . 10 9 9 Device 24 | 1 2 1 . 1 . 8 6 5 Storage 6 | 1 1 1 . . . 1 . 2 Processor 5 | . . 1 . 2 . 1 1 . Hackware 1 | . . . . 1 . . . . Protection 5 | . 1 . . . . . 2 2 Artifact . | . . . . . . . . . Weapon 51 | 4 10 3 1 1 4 8 6 14 Energy Gun 15 | 2 6 1 . . . . . 6 Energy Cannon 10 | . . . . . . 3 3 4 Ballistic Gun 13 | . . 1 1 1 2 2 3 3 Ballistic Cannon 2 | . . . . . . 2 . . Launcher 2 | . . . . . 1 . . 1 Special Weapon 6 | 2 4 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . 1 . . 1 1 . . Unidentified Prototypes 10 | . 1 . . 3 . 2 3 1 Parts Lost 45 | . 3 3 . . 4 . 12 23 Power 3 | . . 1 . . . . . 2 Propulsion 11 | . 1 1 . . 3 . 4 2 Utility 14 | . . . . . . . 6 8 Weapon 17 | . 2 1 . . 1 . 2 11 Highest Loss Streak 16 | . 2 2 . . 4 . 6 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 98 90 100 99 96 98 96 94 Engine 8 | . 14 10 11 11 11 9 4 . Core 3 | . . . . . . 2 6 9 Leg 16 | . 24 22 . . 8 20 20 20 Hover 8 | . . 1 33 33 22 . . . Device 15 | . 8 8 . 8 9 24 23 23 Storage 8 | . 14 11 11 11 11 6 5 5 Processor 4 | . . 2 11 2 . 5 6 5 Hackware 2 | . . . . 1 11 6 2 . Protection 4 | . 5 11 11 9 . . . 3 Energy Gun 3 | . 9 17 . . . . . 3 Energy Cannon 4 | . . . . . . 8 13 7 Ballistic Gun 8 | . . 3 18 21 20 4 2 7 Ballistic Cannon 1 | . . . . . . 5 4 . Special Weapon 2 | . 18 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 96 | 15 23 25 20 21 20 43 66 96 Greatest Support 65 | 40 40 30 19 19 45 45 65 64 Greatest Overweight (x) 5 | . 2 1 1 1 5 . 4 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 8 8 8 10 Average Capacity 8 | 7 9 9 8 8 8 8 8 9 Most Carried 10 | 8 10 10 7 8 8 8 8 10 Average Carried 7 | 4 7 7 6 7 5 6 6 9 Final Capacity 10 | 8 10 8 8 8 8 8 8 8 Final Carried 8 | 6 7 5 7 6 6 8 8 4 Class Distribution -------------------- 31% | Scavenger-Mutant 25% | Scavenger-Skirmisher 22% | Mutant 8% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 3109 | 289 136 165 114 10 150 328 816 1101 Remotely . | . . . . . . . . . Salvage Created 4931 | 53 128 418 112 . 93 482 1173 2472 Parts 271 | 11 6 37 9 . 3 19 71 115 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . 2 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 96 | . 6 9 5 . 3 9 22 42 Melee 1 | . . . . . . . . 1 Guns 46 | . 3 9 5 . 1 . 7 21 Cannons 44 | . 2 . . . . 8 15 19 AOE 4 | . 1 . . . 2 . . 1 Classes Destroyed 16 | 1 2 4 . . 2 1 3 3 Worker 6 | . . 1 . . . . 2 3 Builder 5 | . . . . . . . . 5 Tunneler 6 | 3 . . 2 . . . 1 . Recycler 3 | . . . . . . . 1 2 Operator 2 | . . 1 . . . . 1 . Watcher 7 | . . 2 . . . 1 3 1 Swarmer 38 | . 2 3 5 . . . 9 19 Saboteur 1 | . . . . . . . . 1 Grunt 26 | . 4 4 . . . 2 4 12 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . 2 . . . 1 . 3 Specialist 2 | . . . . . . . 2 . Hunter 7 | . . . . . 2 2 . 3 Programmer 13 | . . . . . 1 3 6 3 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 22 | 1 2 3 3 . 3 2 5 22 Combat Bots Only 16 | . 2 3 3 . 3 2 5 16 Max Kills in Single Turn 3 | 1 1 2 1 . 2 1 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 2 . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 777 | . 49 45 19 . 16 68 142 438 Missed 226 | . 15 11 4 . 1 28 43 124 Damage Taken 11018 | . 744 442 127 . 385 847 2324 6149 Core 1956 | . 210 72 45 . 77 83 304 1165 Absorbed by Shields 666 | . . . . . . . . 666 Redirected to Shielding 170 | . 11 14 8 . . . 137 . Ignored by Resistances 4 | . . . . . . . . 4 Regen/Repaired (Parts) 243 | . 41 13 . . . . 189 . Core Remaining (%) 65 | 100 16 . . . 51 90 69 . Volleys Fired 286 | 5 26 29 11 . 4 23 69 119 Largest 4 | 2 2 2 2 . 2 3 4 4 Hottest 278 | 90 200 90 46 . 53 203 268 278 Shots Fired 853 | 10 49 58 18 . 8 69 249 392 Gun 404 | 10 15 58 18 . 5 . 55 243 Cannon 411 | . . . . . . 69 194 148 Launcher 4 | . . . . . 3 . . 1 Special 34 | . 34 . . . . . . . Kinetic 337 | . . 12 18 . 5 23 117 162 Thermal 448 | 5 41 17 . . . 46 132 207 Explosive 4 | . . . . . 3 . . 1 Electromagnetic 64 | 5 8 29 . . . . . 22 Robot Hit Streak 16 | 1 3 4 3 . 5 7 10 16 Robot Miss Streak 9 | 2 3 4 1 . 1 2 9 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . 1 1 1 . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 416 | 4 14 33 13 . 8 46 113 185 Core Hits 211 | 3 10 18 7 . 7 12 47 107 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 13 | . . . . . . 4 3 6 Burn 4 | . . . . . . . . 4 Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . . . . . . . 2 Blast 6 | . . . . . . 3 3 . Melee Attacks 5 | . . . 1 . 1 3 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12539 | 51 382 559 222 . 320 1216 3631 6158 Guns 4910 | 51 104 487 198 . 47 . 713 3310 Cannons 6222 | . . . . . . 1216 2713 2293 Explosions 1153 | . 100 70 . . 273 . 155 555 Melee . | . . . . . . . . . Ramming 86 | . 10 2 24 . . . 50 . Kinetic 4514 | . . 92 198 . 47 276 1386 2515 Thermal 6600 | 36 305 193 . . . 940 2040 3086 Explosive 776 | . . . . . 273 . 155 348 Electromagnetic 563 | 15 67 272 . . . . . 209 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 3 . . 4 4 1 5 1 Average Corruption 2 | . 3 . . 4 4 1 4 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . 7 . . 3 15 6 22 5 Message Errors 14 | . 4 . . 1 1 1 5 2 Matter Fused 12 | . 1 . . . 3 3 5 . Heat Flow Errors 6 | . . . . 1 3 . 2 . Energy Discharges 9 | . . . . . 4 2 3 . Data Loss (minor) 7 | . 1 . . . 3 . 3 . Data Loss (major) 2 | . . . . 1 . . 1 . Misfires 3 | . . . . . 1 . 1 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 4 | . 1 . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 203 | . . 7 . . . 26 78 92 Projectiles 184 | . . . . . . 26 78 80 Explosions 19 | . . 7 . . . . . 12 Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . 3 7 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . 2 7 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 232 | . . 47 11 . 59 . . 115 Shots 7 | . . 2 . . 3 . . 2 Rammed 3 | . . . 3 . . . . . Targets Rammed 17 | . 8 1 3 . . . 5 . Kicked 14 | . 8 1 . . . . 5 . Crushed . | . . . . . . . . . Highest Temperature 674 | 60 192 150 . 94 194 51 291 674 Average Temperature 68 | 28 52 40 . 54 86 10 80 117 Received Heat Transfer 1680 | . 219 132 . . 12 66 162 1089 Effects 19 | . . . . . . . . 19 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . . . . 8 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 21 | . . . . . . 6 5 10 Heat Transferred 10025 | 111 561 520 . . . 1184 2664 4985 Parts Sabotaged 7 | . . . . . . . . 7 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Peak Influence 1663 | 15 88 184 182 . . 431 547 1663 Initial 267 | . 9 20 57 . . 33 174 267 Average 284 | 5 38 78 81 . . 164 319 815 Maximum Alert Level 5 | . . . . . . 2 2 5 Low Security (%) 53 | 100 100 100 100 . . 63 12 3 Level 1 29 | . . . . . . 35 64 42 Level 2 6 | . . . . . . 1 23 4 Level 3 1 | . . . . . . . . 10 Level 4 3 | . . . . . . . . 19 Level 5 3 | . . . . . . . . 19 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . . 2 . . . 3 5 14 Investigation 1 | . . . . . . 1 . . Extermination 5 | . . . . . . 2 2 1 Reinforcement 13 | . . 2 . . . . 3 8 Assault 4 | . . . . . . . . 4 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 4 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 3 | . . 2 . . . . 1 . Communications Jammed 10 | . . . . . . 1 9 . Distress Signals 3 | . . . . . . 1 2 . Times Spotted 151 | . 8 17 6 . 3 15 37 65 Peak Tracking Total 13 | . 3 3 3 . 3 3 5 13 Tactical Retreats 6 | . . 2 . . . . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 4 | . . . . . . 2 1 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 30 | . . . . . . 2 7 21 Max in Single Turn 6 | . . . . . . 2 2 6 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 19 | . 5 2 . . . 2 7 3 Terminals 6 | . 3 . . . . 1 2 . Fabricators 3 | . . . . . . 1 1 1 Repair Stations 4 | . 1 2 . . . . 1 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 55 | . 12 4 . . . 4 28 7 Successful 38 | . 8 2 . . . 1 25 2 Failed 17 | . 4 2 . . . 3 3 5 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 20 | . . . . . . 12 6 2 Terminals 12 | . 8 . . . . 2 2 . Fabricators 5 | . . . . . . 2 1 2 Repair Stations 13 | . 3 4 . . . . 6 . Recycling Units 7 | . 1 . . . . . 6 . Scanalyzers 16 | . . . . . . . 13 3 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 8 | . 5 . . . . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 3 | . . . . . . 1 2 . Dispatch Records 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 2 2 . . . . 6 . Scan Component 5 | . 1 1 . . . . 3 . Repair 5 | . 1 1 . . . . 3 . Recycling Unit Hacks 6 | . 1 . . . . . 5 . Process 1 | . . . . . . . 1 . Report Inventory 3 | . 1 . . . . . 2 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 14 | . . . . . . . 12 2 Insert Component 7 | . . . . . . . 6 1 Analyze 7 | . . . . . . . 6 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 15 | . 4 2 . . . 3 4 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . . . 15 . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 1 . . . . 2 . Time 208 | . 26 26 . . . . 156 . Parts Recycled . | . . . . . . . . . Recycled Matter 16 | . . . . . . . 16 . Retrieved Matter 16 | . . . . . . . 16 . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed 6 | . . . . . . . 5 1 Part Schematics Acquired 4 | . . . . . . . 4 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . 1 . 1 1 . . Non-combat 2 | . . . . . 1 1 . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 5 | . . . 1 . 1 3 . . parse_system 3 | . . . 1 . 1 1 . . no_distress 1 | . . . . . . 1 . . check_alert 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total Allies 18 | . . . 1 8 . 2 3 4 Largest Group 8 | . . . 1 8 8 6 3 3 Highest-Rated Group 349 | . . . 31 275 275 349 210 138 Highest-Rated Ally 96 | . . . 31 41 41 96 70 50 Zionite Dispatches 2 | . . . . . . . 1 1 Light 1 | . . . . . . . 1 . Demo 1 | . . . . . . . . 1 Total Orders 2 | . . . . 1 . 1 . . RETURN 2 | . . . . 1 . 1 . . Ally Attacks 86 | . . . . . 5 43 27 11 Total Damage 2714 | . . . . . 93 1671 623 327 Kills 17 | . . . . . . 8 6 3 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 3 2 . . . Drone Launches 2 | . . . . 1 . 1 . . Drone Recoveries 2 | . . . . 1 . 1 . . Zionite Intel Received 1 | . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 7580 | 145 1055 605 606 975 612 950 1484 1148 Spaces Moved 4641 | 74 466 292 672 822 547 669 709 390 Core 14 | 7 . . . . 5 . . 2 Treads 82 | 45 37 . . . . . . . Legs 2594 | 22 429 251 . . 126 669 709 388 Wheels . | . . . . . . . . . Hover 1951 | . . 41 672 822 416 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 52 52 112 52 120 97 50 Average Speed 126 | 137 167 154 82 112 105 120 131 187 Slowest Speed 450 | 160 260 190 112 112 300 120 450 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . Exploration Rate (%) 41 | 4 53 24 81 86 76 16 19 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . . . 1 . 6 . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 1 2 . . . Spaces Dug 23 | . 20 . . . . . . 3 Terrain Destroyed 249 | . 29 8 . . 25 4 48 135 Melee . | . . . . . . . . . Projectile 111 | . 26 . . . . 4 36 45 AOE 138 | . 3 8 . . 25 . 12 90 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total 5838 | 109 630 393 705 880 577 773 1144 627 Wait 439 | . 58 29 15 39 11 6 268 13 Move 4633 | 73 465 291 671 821 546 668 708 390 Hop . | . . . . . . . . . Pick Up 167 | 14 22 17 2 6 3 26 39 38 Fast Attach . | . . . . . . . . . Attach 120 | 11 19 12 1 5 7 19 24 22 Detach 46 | 4 13 4 1 5 4 7 5 3 Swap 30 | 1 2 . . . . 4 7 16 Drop 94 | 1 17 10 . 4 . 17 19 26 Fire 286 | 5 26 29 11 . 4 23 69 119 Melee 5 | . . . 1 . 1 3 . . Ram 3 | . . . 3 . . . . . Kick 14 | . 8 1 . . . . 5 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 5) 723 | -10/Materials | Crushed by falling debris 723 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Core integrity fell below 20% 1049 | -10/Materials | Repaired Aluminum Leg 1058 | -10/Materials | Discovered new exit (range 15) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -9/Materials | Repaired EM Pulse Gun 1789 | -9/Materials | Discovered new exit (range 8) 1806 | -9/Materials | Entered Mines 1834 | -9/Mines | Learned location of 1 exit from Lower Caves 1854 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1860 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2031 | -9/Mines | Discovered new exit (range 13) 2056 | -9/Mines | Build established: Scavenger-Mutant 2132 | -9/Mines | Found a hidden stash of uninstalled traps 2163 | -9/Mines | Received a Mining Laser from a helpful Derelict 2408 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2412 | -9/Mines | Entered Zion 2412 | -7/Zion | Accompanied by 1 ally 2455 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2558 | -7/Zion | Learned 8 Factory zone layouts 2610 | -7/Zion | Given the Hacking Drone Bay 2614 | -7/Zion | Found Prototype Device 2616 | -7/Zion | Identified Hacking Drone Bay 2643 | -7/Zion | Gained Derelict followers 2684 | -7/Zion | Given A8's code to call for help 2811 | -7/Zion | Imprinted 2813 | -7/Zion | Declared Zion's savior 2895 | -7/Zion | Found CR-A16's Pointy Stick 2913 | -7/Zion | Learned Factory terminal intel 3222 | -7/Zion | Found Prototype Processor 3225 | -7/Zion | Identified Exp. Target Analyzer 3230 | -7/Zion | Found Prototype Processor 3231 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3263 | -7/Zion | Discovered new exit (range 14) 3387 | -7/Zion | Entered Proximity Caves 3387 | -6/Proximity Caves | Accompanied by 8 allies 3786 | -6/Proximity Caves | Learned Factory emergency access door positions 3800 | -6/Proximity Caves | Ambushed by research squad 3840 | -6/Proximity Caves | Lost 4 allies 3843 | -6/Proximity Caves | Lost 4 parts (3n1w) 3967 | -6/Proximity Caves | Discovered new exit (range 16) 3999 | -6/Proximity Caves | Entered Factory 3999 | -6/Factory | Accompanied by 4 allies 3999 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4000 | -6/Factory | Identified exit to Lower Caves 4001 | -6/Factory | Identified exit to Factory 4003 | -6/Factory | Loaded intel: 26 terminal locations 4057 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4060 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4535 | -6/Factory | Build established: Scavenger-Skirmisher 4629 | -6/Factory | Spotted B-75 Beast 4665 | -6/Factory | Destroyed B-75 Beast 4695 | -6/Factory | Lost 4 allies 4705 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4934 | -6/Factory | Discovered exit to Factory (range 6) 4946 | -6/Factory | Found Prototype Processor 4949 | -6/Factory | Entered another Factory area 4949 | -5/Factory | Accompanied by 1 ally 4949 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5171 | -5/Factory | Identified Exp. Targeting Computer 5339 | -5/Factory | Zion Light squad teleported in 5451 | -5/Factory | Repaired Carbon-fiber Leg 5492 | -5/Factory | Repaired Carbon-fiber Leg 5558 | -5/Factory | Found Prototype Protection 5565 | -5/Factory | Lost 3 allies 6145 | -5/Factory | Discovered new exit (range 5) 6171 | -5/Factory | Identified Zio. Weapon Casing 6218 | -5/Factory | Lost 6 parts (3n3u) 6240 | -5/Factory | Identified exit to Factory 6360 | -5/Factory | Terminal network hard line cut 6433 | -5/Factory | Entered another Factory area 6433 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6790 | -4/Factory | Build established: Tank 7012 | -4/Factory | Garrison activated, responded to threat 7057 | -4/Factory | Lost 3 allies 7059 | -4/Factory | Destroyed 16 combat bots 7183 | -4/Factory | First assault squad dispatched 7378 | -4/Factory | Lost 5 parts (1u4w) 7384 | -4/Factory | Destroyed 11 combat bots 7479 | -4/Factory | Zion Demo squad teleported in 7568 | -4/Factory | Core integrity fell below 50% 7581 | -4/Factory | Core integrity fell below 20% 7581 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 07577_ Overheating: Adv. Signal Interpreter damaged (-5). 07577_ G-67 Veteran heat damages Adv. Heat Sink. 07578_ Overheating: Matter decay (-37). 07578_ Acquired Missile Launcher. 07578_ G-67 Veteran overheating. 07579_ Imp. Weapon Cycler broken. 07579_ Overheating: Short circuit. 07579_ G-67 Veteran overheating. 07580_ G-67 Veteran destroyed. 07580_ Missile Launcher destroyed. 07580_ C-30 ARC bursts open, deploying its payload. 07580_ G-73 Enforcer unfolds itself. 07580_ B-60 Warrior unfolds itself. 07580_ G-67 Veteran unfolds itself. 07580_ M-36 Artificer unfolds itself. 07580_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07581_ Overheating: Core damaged (-126). 07581_ Critical hit (Burn: +37). 07581_ Broken Imp. Weapon Cycler destroyed. 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Particle Charger | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Sml. Storage Unit | -5/Factory | Scanalyzed Com. Ion Cannon | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Hey, That's Mine! I'm Back, Baby! No Signal Oops Respectable Loadout Robot Respite Safety First Significant Disruption The One Challenges ------------ None Game ------ Seed SensorTachyonWeb Manual? 0 Play Time 02:33:24 Cumulative 10.7 hours Start 2024.04.09 @ 14:48:14 End 2024.04.09 @ 21:35:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 932b4c4c-d7a8-47ab-82ef-4c6bc1568a2f