Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:48:30 Player: Cracklepappy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (230) 1150 Value Destroyed (8809) 8809 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1835) 1835 TOTAL SCORE: 15514 Bonus ------- High Alert Combat Kills 1549 Entered Garrisons 400 Friendly Fire -114 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 280/280 System Corruption 10% Temperature Warm (112) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Subdweller Power Source Micro Nuclear Core Light Treads Subdweller Monowheel VTOL Module Improved Flight Unit Improved Flight Unit Surge Thruster Improved Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) Advanced Weight Redist. System Subdweller Optics Advanced Visual Processing Unit Recoil Stabilizer Recoil Stabilizer Transmission Jammer Improved Shield Generator Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Improved Datajack Ripper Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Subdweller Power Source Micro Nuclear Core Micro Nuclear Core Light Treads Subdweller Monowheel VTOL Module Improved Flight Unit Improved Flight Unit Surge Thruster Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Subdweller Optics Recoil Stabilizer Recoil Stabilizer Transmission Jammer Improved Shield Generator Enhanced Autogun Enhanced Autogun Gauss Rifle Improved Datajack Ripper Scrap Shield Fragment [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 122 | 7 11 7 21 4 1 . 4 22 18 19 8 Power 17 | 1 1 1 3 . . . . 1 4 5 1 Engine 13 | 1 1 1 3 . . . . . 3 3 1 Core 4 | . . . . . . . . 1 1 2 . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 1 2 8 2 . . . 7 9 3 1 Treads 33 | 2 1 1 7 2 . . . 7 9 3 1 Leg . | . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 2 5 . 2 1 . . 1 4 2 3 2 Device 10 | 1 1 . 1 1 . . 1 2 1 2 . Storage 6 | 1 4 . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 4 | . . . . . . . . 1 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 4 4 8 1 1 . 3 10 3 8 4 Energy Gun 12 | 2 . . 5 . . . 1 1 . 3 . Energy Cannon 8 | . 2 2 3 1 . . . . . . . Ballistic Gun 23 | . 1 1 . . . . 2 8 3 4 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 28 | . . 8 2 3 . . . 1 3 10 1 Power 4 | . . 1 . . . . . . 1 2 . Propulsion 10 | . . 3 2 2 . . . . 2 1 . Utility 4 | . . . . 1 . . . . . 2 1 Weapon 10 | . . 4 . . . . . 1 . 5 . Highest Loss Streak 7 | . . 7 1 2 . . . 1 2 7 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 22 | 4 19 21 23 23 24 24 22 23 23 22 24 Power 2 | . 1 1 1 2 2 2 2 2 1 3 3 Propulsion 5 | 2 6 6 5 4 4 4 4 5 6 6 6 Utility 8 | . 6 7 9 8 9 9 8 7 8 9 9 Weapon 6 | . 5 5 5 6 8 8 7 6 6 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 66 | . 12 . 20 3 . . . 3 5 4 19 Power 7 | . 1 . . . . . . 1 . 1 4 Propulsion 17 | . 4 . 4 . . . . . 2 1 6 Utility 19 | . 3 . 6 1 . . . 1 . 1 7 Weapon 23 | . 4 . 10 2 . . . 1 3 1 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 96 99 99 100 100 98 99 99 99 98 Engine 9 | . 14 13 11 11 11 11 9 7 3 5 9 Treads 28 | . 28 22 29 33 33 33 27 27 26 27 27 Device 11 | . 14 14 11 10 11 11 16 8 16 10 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Protection 1 | . . . . . . . . 3 . 6 8 Energy Gun 10 | . 5 . 29 11 11 11 16 3 . 9 . Energy Cannon 9 | . 21 21 2 22 11 22 3 . . . . Ballistic Gun 11 | . 1 . . . . . 16 31 36 24 36 Peak Build Rating 43 | 7 12 12 22 25 25 25 29 32 38 40 43 Average Rating 23 | 5 10 11 21 23 23 25 28 29 31 38 41 On Entrance 22 | . 7 12 11 22 25 25 25 29 32 38 40 Naked Turns . | . . . . . . . . . . . . Heaviest Build 112 | 14 92 93 103 103 102 102 106 112 108 111 111 Greatest Support 66 | 40 40 40 60 63 63 63 63 63 66 66 66 Greatest Overweight (x) 5 | . 2 5 3 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 3 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 20 22 24 24 25 25 23 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 20 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 37% | Gunner 28% | Mutant 16% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 5586 | 258 154 188 728 40 . 20 . 1193 1400 923 682 Remotely . | . . . . . . . . . . . . Salvage Created 9076 | 107 937 202 2000 135 . 102 . 1928 1289 1226 1150 Parts 520 | 8 62 3 116 9 . 11 . 124 65 69 53 Haulers Intercepted 12 | . 2 . 5 . . . . . 2 . 3 Recyclers Shooed 4 | 1 . . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 185 | . 20 11 42 5 . 3 . 42 20 29 13 Melee 1 | . . . . . . 1 . . . . . Guns 155 | . 12 1 37 1 . 1 . 41 20 29 13 Cannons 19 | . 7 3 4 4 . 1 . . . . . AOE 7 | . . 7 . . . . . . . . . Classes Destroyed 20 | 2 5 3 5 . . . . 2 1 2 . Worker 7 | . . 1 1 . . 2 . . 2 . 1 Builder 2 | . . . 1 . . . . . . . 1 Tunneler 3 | 2 . . 1 . . . . . . . . Hauler 12 | . 2 . 5 . . . . . 2 . 3 Recycler 10 | 1 . . 4 . . 1 . . 1 . 3 Mechanic 4 | . . . 1 . . . . . 1 1 1 Operator 3 | . 3 . . . . . . . . . . Watcher 11 | . 3 . 3 . . . . 1 3 . 1 Swarmer 45 | . 4 . 16 4 . 3 . 11 . 7 . Cutter 3 | . . . . . . . . . . 3 . Grunt 65 | . 16 2 16 . . . . 7 11 5 8 Brawler 2 | . . . . . . . . . 1 1 . Duelist 6 | . . . 1 . . . . 1 3 . 1 Protector 3 | . . . 1 . . . . . 2 . . Sentry 36 | . . . 8 . . . . 15 3 6 4 Demolisher 2 | . . 2 . . . . . . . . . Hunter 6 | . . . . . . . . 5 . 1 . Programmer 8 | . . . . . . . . 3 . 5 . Behemoth 1 | . . . . . . . . . . 1 . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 8 | 2 4 6 6 4 . 3 . 6 8 7 5 Combat Bots Only 8 | . 3 5 4 4 . 3 . 6 8 7 3 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 . 2 2 2 2 Gunslinging 1 | . . . . . . . . 1 1 1 1 Exploded 1 | . . 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 719 | . 77 46 151 19 . 12 . 132 88 151 43 Missed 184 | . 24 11 42 4 . 2 . 33 20 36 12 Hits 535 | . 53 35 109 15 . 10 . 99 68 115 31 Melee 17 | . . 1 1 . . . . 1 11 3 . Projectile 518 | . 53 34 108 15 . 10 . 98 57 112 31 AOE 30 | . . 22 . 5 . . . . . 3 . Critical Strikes 19 | . . . 1 1 . . . 8 5 3 1 Damage Taken 8291 | . 556 1030 1191 267 . 82 . 1461 1183 2053 468 Core 1006 | . 103 116 125 88 . 9 . 143 134 212 76 Absorbed by Shields 269 | . . . . . . . . 53 112 104 . Regen/Repaired (Parts) 394 | . 222 . 114 . . . . . 58 . . Core Remaining (%) 52 | 100 . 12 . . . 44 . . . . . Volleys Fired 465 | 7 65 32 90 10 . 7 . 90 65 56 43 Largest 4 | 2 2 2 3 3 . 3 . 4 4 4 4 Hottest 239 | 90 120 120 180 192 . 192 . 182 97 239 112 Shots Fired 1431 | 14 127 49 270 30 . 21 . 300 242 209 169 Gun 1289 | 14 86 3 249 10 . 7 . 300 242 209 169 Cannon 126 | . 40 31 21 20 . 14 . . . . . Launcher 15 | . . 15 . . . . . . . . . Special 1 | . 1 . . . . . . . . . . Kinetic 835 | . 18 3 10 . . . . 242 242 151 169 Thermal 581 | 14 109 31 260 30 . 21 . 58 . 58 . Explosive 15 | . . 15 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 33 | 6 12 7 14 4 . 2 . 18 19 33 10 Robot Miss Streak 8 | 2 4 2 5 3 . 8 . 6 4 7 5 Penetration Max 1 | . . . . . . . . 1 1 1 1 Secondary Targets 34 | . . . 6 . . . . 11 5 11 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 1 1 Shots Hit Robots 874 | 10 83 25 142 13 21 6 . 177 148 162 87 Core Hits 419 | 4 41 25 72 8 . 4 . 91 73 65 36 Critical Kills 2 | . . . . . . . . . . 1 1 Critical Parts Destroyed 9 | . 1 . . . . . . 3 3 2 . Critical Strikes 26 | 1 4 . 8 . . . . 6 3 3 1 Burn 15 | 1 3 . 8 . . . . 3 . . . Destroy 11 | . 1 . . . . . . 3 3 3 1 Melee Attacks 56 | . . . . . 22 . . 17 . 17 . Impact . | . . . . . . . . . . . . Slashing 31 | . . . . . . . . 17 . 14 . Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 20 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17340 | 123 1081 785 2721 315 . 197 . 3827 2686 3465 2140 Guns 14236 | 121 673 60 2428 84 . 51 . 2995 2686 3017 2121 Cannons 1208 | . 405 332 228 182 . 61 . . . . . Explosions 393 | . . 393 . . . . . . . . . Melee 1270 | . . . . . . . . 822 . 448 . Ramming 233 | 2 3 . 65 49 . 85 . 10 . . 19 Kinetic 8948 | . 90 60 168 . . . . 1937 2686 1886 2121 Thermal 6496 | 121 988 332 2488 266 . 112 . 1058 . 1131 . Explosive 393 | . . 393 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1270 | . . . . . . . . 822 . 448 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 4 4 10 10 Average Corruption 6 | . . . . . . . . 3 4 8 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 125 | . . . . . . . . 21 30 44 30 Message Errors 29 | . . . . . . . . 8 7 10 4 Matter Fused 26 | . . . . . . . . 8 7 9 2 Heat Flow Errors 24 | . . . . . . . . 3 4 10 7 Energy Discharges 9 | . . . . . . . . . 1 5 3 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . . 5 2 5 Data Loss (major) 5 | . . . . . . . . 1 2 1 1 Misfires 6 | . . . . . . . . . 1 2 3 Alerts 4 | . . . . . . . . 1 . 1 2 Weapon Failures 8 | . . . . . . . . . 2 3 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 110 | . 6 16 1 . . . . 87 . . . Projectiles 14 | . 6 8 . . . . . . . . . Explosions 8 | . . 8 . . . . . . . . . Melee 88 | . . . 1 . . . . 87 . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 158 | . . 68 . . . . . 90 . . . Shots 3 | . . 2 . . . . . 1 . . . Rammed 25 | 2 2 . 5 6 . 4 . 2 . . 4 Targets Rammed 29 | 2 2 . 6 6 . 7 . 2 . . 4 Kicked . | . . . . . . . . . . . . Crushed 4 | . . . 1 . . 3 . . . . . Highest Temperature 480 | 60 270 153 397 383 . 480 . 293 287 394 263 Average Temperature 92 | 29 70 48 86 196 . 234 . 83 115 100 103 Received Heat Transfer 1881 | . 237 51 357 . . . . 288 459 219 270 Effects 9 | . . . 3 . . 2 . 1 3 . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . . . 1 . . 1 . 1 . . . Interference 3 | . . . . . . . . . 3 . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted 3 | . 1 . 1 . . . . 1 . . . Combat Hostiles 3 | . 1 . 1 . . . . 1 . . . Parts Melted 41 | . 10 2 16 2 . . . 2 . 9 . Heat Transferred 14790 | 396 2670 703 5620 518 . 222 . 2589 . 2072 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . . . 2 1 . . . 5 4 4 2 Low Security (%) 54 | 100 100 100 55 95 . 100 100 6 . . . Level 1 6 | . . . 20 4 . . . 14 . . . Level 2 17 | . . . 24 . . . . 10 55 23 99 Level 3 12 | . . . . . . . . 26 35 67 . Level 4 4 | . . . . . . . . 20 8 8 . Level 5 3 | . . . . . . . . 22 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2206 | 5 148 50 588 225 . 64 . 2206 1120 1271 689 Initial 1075 | . . 22 . 225 . . . . 1075 425 619 Average 379 | . 45 12 204 42 . 5 . 1047 737 847 512 Influence Increases 6509 | 15 683 128 1266 90 . 85 . 2216 549 986 491 Destroy 0b10 Robot/C 3480 | . 400 80 820 80 . 60 . 840 360 580 260 Destroy 0b10 Robot/NC 305 | 15 40 5 85 . . 15 . 25 55 15 50 Destroy Leader 524 | . 100 20 196 10 . 10 . 20 70 30 68 Allied During Kill 6 | . . . . . . . . . . 6 . Successful Hack 124 | . 51 . 19 . . . . 40 14 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . Disable Machine 180 | . 15 . . . . . . 30 45 15 75 Anti-Garrison Action 1350 | . . . . . . . . 1100 . 250 . Destroy Structure 210 | . 2 23 11 . . . . 131 5 15 23 Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 195 | . 15 . 75 . . . . 15 . 75 15 Influence Decreases 5921 | 15 626 185 688 668 . 85 . 10 2101 369 1174 Entered New Map 2400 | . . 35 . 353 . . . . 1131 229 652 Time Decay 2457 | 15 626 100 493 286 . 85 . . 490 . 362 Lost Part 249 | . . 50 20 29 . . . 10 30 100 10 Lost Ally 40 | . . . . . . . . . . 40 . Purge Threat 775 | . . . 175 . . . . . 450 . 150 Squads Dispatched 18 | . 6 . 6 1 . . . . 4 . 1 Investigation 12 | . 5 . 4 1 . . . . 1 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . Assault 4 | . . . 1 . . . . . 3 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 6 | . 1 . 2 . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 238 | . 31 12 52 5 . 3 . 41 33 37 24 Peak Tracking Total 7 | . 4 2 7 4 . 3 . 6 7 7 3 Tactical Retreats 11 | . 1 1 4 . . . . 1 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 18 | . 2 . . . . . . 9 . 7 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 26 | . 1 . . . . . . 14 3 3 5 Max in Single Turn 3 | . 1 . . . . . . 2 1 1 3 Garrison Relay 7 | . . . . . . . . 5 . 2 . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 45 | . 10 . 15 1 2 . 1 3 7 1 5 Terminals 32 | . 7 . 11 . . . . 3 5 1 5 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . 1 . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 130 | . 32 . 41 1 12 . 1 7 17 2 17 Successful 73 | . 20 . 22 1 12 . 1 4 8 1 4 Failed 56 | . 11 . 19 . . . . 3 9 1 13 Catastrophic 17 | . 2 . 6 . . . . 2 3 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 53 | . 13 . 18 . . . . 4 8 2 8 Terminals 87 | . 22 . 24 . . . . 7 15 2 17 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . 6 . 4 . . . . . 1 . . Recycling Units 8 | . 4 . 4 . . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Terminal Hacks 46 | . 12 . 8 1 12 . . 3 6 . 4 Record 12 | . . . . . 12 . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 7 | . 4 . 1 . . . . . 1 . 1 Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 6 | . . . 2 . . . . . 3 . 1 Locate Traps 2 | . . . 1 . . . . . . . 1 Hauler Manifests 2 | . . . 2 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . 6 . 4 . . . . . . . . Scan Component 5 | . 3 . 2 . . . . . . . . Repair 5 | . 3 . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 7 | . 2 . 2 . . . . 1 1 1 . Terminals 2 | . . . . . . . . 1 . 1 . Override 2 | . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . Recycling Units 4 | . 2 . 2 . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 7 . 13 . . . . 3 5 1 5 Full Trace Events 4 | . . . 2 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 3 . 2 . . . . . . . . Time 180 | . 78 . 102 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 7 | . . . . . 7 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 4 | . . . . . 4 . . . . . . Robot Hacks Applied 20 | . . . . . 20 . . . . . . parse_system 20 | . . . . . 20 . . . . . . Relay Couplers Released 30 | . . . . . . . . 21 . 9 . Machine Destruction 30 | . . . . . . . . 21 . 9 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 21 | . . . . . . . . . . 21 . Initial Warlord ECA Mod 42 | . . . . . . . . . 12 12 18 Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . Total Damage 184 | . . . . . . . . . . 184 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 1150 | 16 851 . . . . . . 4 . 95 184 Seismic 867 | 16 851 . . . . . . . . . . Machine Analysis 184 | . . . . . . . . . . . 184 Jamming 99 | . . . . . . . . 4 . 95 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 17332 | 207 3487 316 3224 1470 980 1474 58 2698 1282 1313 823 Spaces Moved 6056 | 106 1141 84 1169 588 394 531 21 937 407 433 245 Core 4 | 4 . . . . . . . . . . . Treads 5782 | 102 1141 49 934 588 394 531 21 937 407 433 245 Legs . | . . . . . . . . . . . . Wheels 270 | . . 35 235 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 130 240 240 240 240 240 225 225 225 Average Speed 236 | 155 257 259 220 240 240 240 240 241 237 225 225 Slowest Speed 320 | 160 320 320 240 240 240 240 240 243 243 225 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 8 98 28 95 99 85 98 2 96 40 39 27 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 2 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . Spaces Dug 7 | . . 7 . . . . . . . . . Terrain Destroyed 238 | . . 35 . 1 . . . 176 . . 26 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . 1 . . . 2 . . 4 AOE 231 | . . 35 . . . . . 174 . . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 7985 | 129 1575 133 1632 621 417 706 27 1156 573 605 411 Wait 889 | . 295 8 251 3 . 162 . 29 27 18 96 Move 6047 | 105 1140 83 1168 587 393 530 21 936 407 432 245 Hop . | . . . . . . . . . . . . Pick Up 147 | 8 37 2 43 7 . . 2 8 16 18 6 Fast Attach 34 | 7 . . 5 . . . . 6 5 9 2 Attach 37 | . . 7 9 4 . . 2 2 3 9 1 Detach 3 | . . . . . . . . 2 . 1 . Swap 111 | . 13 1 16 . 2 . 2 25 26 21 5 Drop 143 | . 23 . 44 4 . . . 23 24 16 9 Fire 465 | 7 65 32 90 10 . 7 . 90 65 56 43 Melee 56 | . . . . . 22 . . 17 . 17 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 29 | 2 2 . 6 6 . 7 . 2 . . 4 Escape Stasis 24 | . . . . . . . . 16 . 8 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 7) 1308 | -10/Materials | Derelicts attacked the area 1373 | -10/Materials | Discovered new exit (range 4) 1611 | -10/Materials | Central database locked down 1837 | -10/Materials | Discovered new exit (range 10) 2121 | -10/Materials | Discovered new exit (range 5) 2832 | -10/Materials | Repaired Lgt. Treads 2860 | -10/Materials | Repaired Lgt. Treads 2887 | -10/Materials | Repaired Seismic Detector 3695 | -10/Materials | Entered Mines 3807 | -10/Mines | Found a hidden stash of uninstalled traps 3869 | -10/Mines | Assembled infested the area 3879 | -10/Mines | Core integrity fell below 50% 3918 | -10/Mines | Discovered new exit (range 8) 3932 | -10/Mines | Lost 7 parts (1p3n3w) 3981 | -10/Mines | Core integrity fell below 20% 4011 | -10/Mines | Entered Materials 4011 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4487 | -9/Materials | Discovered new exit (range 16) 4589 | -9/Materials | Build established: Gunner 4677 | -9/Materials | Identified exit to Mines 5083 | -9/Materials | Discovered new exit (range 8) 6504 | -9/Materials | Repaired Imp. Medium Laser 6571 | -9/Materials | Repaired Imp. Medium Laser 6639 | -9/Materials | Discovered new exit (range 10) 6811 | -9/Materials | First assault squad dispatched 7235 | -9/Materials | Entered Mines 7291 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7507 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7772 | -9/Mines | Met a Derelict shopkeep closing up shop 7854 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7862 | -9/Mines | Core integrity fell below 50% 7864 | -9/Mines | Destroyed YI-UF0 7917 | -9/Mines | Discovered new exit (range 10) 7923 | -9/Mines | Learned location of Storage (-7) 8023 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8023 | -9/Mines | Discovered new exit (range 5) 8208 | -9/Mines | Discovered new exit (range 11) 8705 | -9/Mines | Entered Exiles 8763 | -9/Exiles | Met 8R-AWN 8809 | -9/Exiles | Met EX-HEX 8947 | -9/Exiles | Met EX-DEC 9024 | -9/Exiles | Visited The Gauntlet 9050 | -9/Exiles | Build established: Mutant 9406 | -9/Exiles | Met EX-BIN 9517 | -9/Exiles | Learned location of Zion (-7) 9659 | -9/Exiles | Discovered new exit (range 10) 9685 | -9/Exiles | Entered Mines 9987 | -8/Mines | Build established: Gunner 10428 | -8/Mines | Discovered new exit (range 13) 10634 | -8/Mines | Discovered new exit (range 12) 11159 | -8/Mines | Entered Materials 11159 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11217 | -8/Materials | Identified exit to Garrison 11217 | -8/Materials | Entered Garrison 11282 | -8/Garrison | Triggered checkpoint 11384 | -8/Garrison | Garrison Relay disabled 11409 | -8/Garrison | Triggered checkpoint 11579 | -8/Garrison | Triggered checkpoint 11705 | -8/Garrison | Discovered new exit (range 8) 11755 | -8/Garrison | Triggered checkpoint 11793 | -8/Garrison | Garrison Relay disabled 11890 | -8/Garrison | Triggered checkpoint 11908 | -8/Garrison | Build established: Scavenger-Gunner 12158 | -8/Garrison | Discovered new exit (range 10) 12366 | -8/Garrison | Identified exit to Materials 12425 | -8/Garrison | Triggered checkpoint 12515 | -8/Garrison | Garrison Relay disabled 12576 | -8/Garrison | Phase Generator disabled 12833 | -8/Garrison | Triggered checkpoint 12992 | -8/Garrison | Build established: Scavenger-Tank 13011 | -8/Garrison | Triggered checkpoint 13070 | -8/Garrison | Learned Materials security intel 13189 | -8/Garrison | Garrison Relay disabled 13531 | -8/Garrison | Triggered checkpoint 13662 | -8/Garrison | Garrison Relay disabled 13915 | -8/Garrison | Entered Materials 14315 | -8/Materials | First assault squad dispatched 14809 | -8/Materials | Core integrity fell below 50% 14835 | -8/Materials | Destroyed 8 combat bots 14933 | -8/Materials | Discovered new exit (range 16) 15197 | -8/Materials | Identified exit to Garrison 15197 | -8/Materials | Entered Garrison 15308 | -8/Garrison | Spotted B-75 Beast 15366 | -8/Garrison | Destroyed B-75 Beast 15394 | -8/Garrison | Lost 7 parts (1p1n1u4w) 15417 | -8/Garrison | Destroyed 7 combat bots 15481 | -8/Garrison | Triggered checkpoint 15512 | -8/Garrison | Garrison Relay disabled 15533 | -8/Garrison | Core integrity fell below 20% 15598 | -8/Garrison | System corruption reached 10% 16133 | -8/Garrison | Triggered checkpoint 16192 | -8/Garrison | Build established: Tank 16304 | -8/Garrison | Identified exit to Materials 16432 | -8/Garrison | Garrison Relay disabled 16510 | -8/Garrison | Entered Materials 17333 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 17305_ Slug penetrates Y-45 Defender. 17305_ Y-45 Defender destroyed. 17305_ Slug penetrates Door. 17308_ U-05 Engineer builds a Door. 17309_ R-06 Scavenger collects Beam Rifle. 17311_ K-01 Serf collects debris. 17321_ Slug penetrates G-47 Trooper. 17321_ >> Machine Analyzer network decryption results: 17321_ Terminal x1 17321_ Slug penetrates Wall. 17321_ Slug penetrates G-47 Trooper. 17325_ Slug penetrates Wall. 17328_ System corrupted: Gauss Rifle jammed. 17328_ Slug penetrates G-47 Trooper. 17328_ U-05 Engineer destroyed. 17328_ Slug penetrates Wall. 17328_ Slug penetrates G-47 Trooper. 17330_ Fusion Modulator explodes. 17332_ Slug penetrates G-47 Trooper. 17332_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ########### #???????????????????????? | | + #???????????????????????? | | # #???????????????????????? | | """ """ # #???????????????????????? | | """ """ # ##??????????????????????? | | """ """ # ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | ################??????????????????????? | | ###???????????##??????????????????????? | | #???????????# ??????????????"""?""??? | | #???????????# ??????????????"""?T"??? | | #???????????# ??????????????"""?""??? | | ""#???????????# ??????????????????????? | | T"###########?##??#+#?????????????????? | | ""## #?????# ######?######?????? | | ## """" #?????# # #?????? | | #### """" #?????# # ??????? | | # """" *#?????# # ???????? | | + * #?????# #? ????????? | | # """ #?????# #? ??????????? | | # ## """" %####### #? ???????????? | | # ## """ " / #? ????????????? | | # ## ####### ###+#?????????????? | | # ###########?????# #########?????? | | # ##??????????????# =[#@ *!! #?????? | | #############??####% g%=!!! #????? | | + ?????#!=#![!! =##????? | | ######## ????;; #########?????? | | ####??????# ?? ; ! ?????????????? | | ????????????????? ????????????? | | ??????????????? ; ! ???????????? | | ?????????????? ; ###??????????? | | ????????????" ##+###????????????? | | ????????????" ???????????????????? | | ??????????????;;;;????????????????????? | | ?????????????? ????"""?"""?????????? | | ????????????????#?????"""?"""?????????? | | ??????????????????????"""?"""?????????? | | ??????????????????????"""?"""?????????? | | ??????????????????????"""?"""?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Sub. Optics | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Lgt. Treads | 32% | -10/Materials Seismic Detector | 35% | -10/Materials Imp. Medium Laser | 58% | -9/Materials Imp. Medium Laser | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialRestorationFrame Manual? 0 Play Time 01:34:35 Cumulative 797.5 hours Start 2025.05.15 @ 20:34:17 End 2025.05.15 @ 22:48:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 71 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0755328-e8b3-4c62-b7db-d02df8630d03