Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.29 @ 14:36:49 Player: Murdock2099 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (21) 105 Value Destroyed (667) 667 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4672 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Hovering (250) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (4) --- Aluminum Leg Backup Propulsion III > --- UTILITY (4) ------ Heat Sink Utility Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (3) ------- Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY (5) ---- Hardened Light Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Backup Propulsion III > --- UTILITY ---------- Heat Sink Utility Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Hardened Light Armor Plating Medium Laser [Rating: 26] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Heat Sink Device Heat Sink Storage Large Matter Pod Processor Signal Interpreter Protection Utility Shielding Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 29 | 6 2 . . 2 2 11 1 5 . Power 4 | 1 . . . 1 . 1 . 1 . Engine 4 | 1 . . . 1 . 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 . . . . . 2 1 . . Treads . | . . . . . . . . . . Leg 3 | 2 . . . . . . 1 . . Wheel 2 | . . . . . . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 1 2 . . 1 1 4 . 2 . Device 3 | 1 . . . . . 2 . . . Storage 1 | . 1 . . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . 1 1 2 . 2 . Artifact . | . . . . . . . . . . Weapon 9 | 2 . . . . 1 4 . 2 . Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 9 | . . . . . . . 9 . . Parts Lost 8 | . . . . . . 8 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 2 | . . . . . . 2 . . . Weapon 3 | . . . . . . 3 . . . Highest Loss Streak 5 | . . . . . . 5 . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 65 | . 97 100 100 100 70 62 22 60 69 Engine 6 | . 14 14 14 14 9 4 . 5 7 Leg 10 | . 28 28 28 28 18 8 6 7 7 Wheel 1 | . . . . . . 5 . . . Hover 3 | . . . . . . . . 6 7 Device 9 | . 14 14 14 14 9 12 7 7 7 Protection 16 | . . . . 13 18 14 7 19 23 Energy Gun 2 | . 14 14 14 14 7 1 . . . Ballistic Gun 4 | . 14 14 14 14 9 8 . . . Launcher 1 | . . . . . . 5 . . . Slashing Weapon 3 | . . . . . . . . 5 7 Piercing Weapon 3 | . . . . . . . . 6 7 Peak Build Rating 26 | 6 7 7 7 7 9 15 3 26 26 Average Rating 16 | 4 6 7 7 7 8 11 2 21 26 On Entrance 7 | . 6 7 7 7 7 9 2 3 26 Naked Turns . | . . . . . . . . . . Heaviest Build 20 | 8 11 8 8 9 14 19 2 20 20 Greatest Support 20 | 20 20 20 20 20 20 20 10 10 8 Greatest Overweight (x) 2 | . . . . . . 1 . 2 2 Average Overweight (x) . | . . . . . . . . 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 4 2 2 2 Average Carried 2 | 1 4 5 5 4 5 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 2 2 2 2 Class Distribution -------------------- 45% | Mutant 44% | Derelict-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 698 | 278 48 . . 32 . 144 114 32 50 Remotely . | . . . . . . . . . . Salvage Created 653 | 63 38 . . 64 . 438 . . 50 Parts 44 | 4 5 . . 9 . 21 . . 5 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented 2 | . . . . . . . 1 . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 19 | 1 3 . . 4 . 10 . . 1 Melee 1 | . . . . . . . . . 1 Guns 11 | 1 3 . . 4 . 3 . . . AOE 7 | . . . . . . 7 . . . Classes Destroyed 6 | 2 1 . . . . 3 . . . Worker 1 | 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . Swarmer 7 | . 3 . . 4 . . . . . Grunt 8 | 1 . . . . . 7 . . . Sentry 2 | . . . . . . 2 . . . Programmer 2 | . . . . . . 1 . . 1 Best Kill Streak 4 | 1 3 . . 4 . 3 . . 1 Combat Bots Only 4 | 1 3 . . 4 . 3 . . 1 Max Kills in Single Turn 2 | 1 2 . . 2 . 2 . . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 362 | 4 9 . . 15 . 333 . . 1 Missed 172 | 1 1 . . 5 . 165 . . . Damage Taken 1929 | 25 50 . . 56 . 1771 . . 27 Core 718 | 8 . . . 8 . 686 . . 16 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 17 | . . . . . . 17 . . . Ignored by Resistances 561 | 8 16 . . 20 . 510 . . 7 Regen/Repaired (Parts) 31 | . . . . . 21 . . 10 . Core Remaining (%) 96 | 96 . . . 93 100 . . . . Volleys Fired 49 | 6 4 . . 4 . 35 . . . Largest 3 | 2 2 . . 2 . 3 . . . Hottest 90 | 70 70 . . 70 . 90 . . . Shots Fired 106 | 12 8 . . 8 . 78 . . . Gun 91 | 12 8 . . 8 . 63 . . . Cannon . | . . . . . . . . . . Launcher 15 | . . . . . . 15 . . . Special . | . . . . . . . . . . Kinetic 63 | 6 4 . . 4 . 49 . . . Thermal 28 | 6 4 . . 4 . 14 . . . Explosive 15 | . . . . . . 15 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 10 2 . . 9 . 15 . . . Robot Miss Streak 3 | 1 3 . . . . 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 3 . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . Shots Hit Robots 88 | 10 3 . . 8 . 66 . . 1 Core Hits 48 | 3 3 . . 4 . 38 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | 1 2 . . . . 3 . . . Burn 5 | 1 2 . . . . 2 . . . Destroy 1 | . . . . . . 1 . . . Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1550 | 126 52 . . 96 . 1234 . . 42 Guns 829 | 126 52 . . 95 . 556 . . . Cannons . | . . . . . . . . . . Explosions 638 | . . . . . . 638 . . . Melee 42 | . . . . . . . . . 42 Ramming 41 | . . . . 1 . 40 . . . Kinetic 530 | 64 15 . . 45 . 406 . . . Thermal 299 | 62 37 . . 50 . 150 . . . Explosive 638 | . . . . . . 638 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 42 | . . . . . . . . . 42 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . 7 16 16 . Average Corruption 9 | . . . . . . 1 15 16 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . 5 10 2 . Message Errors 5 | . . . . . . 1 4 . . Matter Fused 4 | . . . . . . 1 2 1 . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 36 | . . . . . . 17 . . 19 Projectiles . | . . . . . . . . . . Explosions 17 | . . . . . . 17 . . . Melee 19 | . . . . . . . . . 19 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . . . Shots . | . . . . . . . . . . Rammed 8 | . . . . . . 8 . . . Targets Rammed 11 | . . . . 1 . 10 . . . Kicked 3 | . . . . 1 . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 232 | 45 . . . . . 232 . . . Average Temperature 25 | 19 . . . . . 28 . . . Received Heat Transfer 519 | 18 . . . . . 501 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . Heat Transferred 1258 | 259 259 . . 148 . 592 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 252 | 25 83 26 . 105 6 252 . . . Initial 26 | . 13 26 . . . 1 . . . Average 79 | 5 54 26 . 103 5 97 . . . Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 88 | 100 100 100 . 100 100 78 . . . Level 1 11 | . . . . . . 21 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . . . 7 . . . Investigation 2 | . . . . . . 2 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 1 | . . . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 2 | . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 44 | 1 4 . . 6 1 29 . . 3 Peak Tracking Total 10 | 1 3 . . 4 1 10 . . 1 Tactical Retreats 3 | . . . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 9 | . 1 1 . . 2 4 . 1 . Terminals 5 | . 1 . . . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 4 1 . . 7 13 . 5 . Successful 20 | . 1 1 . . 6 7 . 5 . Failed 10 | . 3 . . . 1 6 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 18 | . 4 . . . 4 10 . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . 3 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 1 1 . . 4 6 . 5 . Record 6 | . . . . . 1 5 . . . Part Schematic 5 | . . . . . . . . 5 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 2 . . . Full Trace Events 3 | . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 20 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 153 | . . . . . . . . 153 153 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 191 | . . . . . . . . . 191 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 4869 | 128 196 63 33 400 141 993 290 2054 571 Spaces Moved 3220 | 97 147 53 28 318 94 905 263 1087 228 Core 136 | 25 . . . . . 74 37 . . Treads . | . . . . . . . . . . Legs 1467 | 72 147 53 28 318 94 401 226 128 . Wheels 430 | . . . . . . 430 . . . Hover 1187 | . . . . . . . . 959 228 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 90 250 Average Speed 143 | 101 120 120 120 120 120 95 110 186 250 Slowest Speed 250 | 120 120 120 120 120 120 120 120 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 26 15 8 73 15 28 34 85 35 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 43 | . . . . . . 43 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 43 | . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total 3368 | 111 157 52 27 328 121 972 263 1108 229 Wait 57 | . 3 . . 2 26 9 . 17 . Move 3211 | 96 146 52 27 317 93 904 262 1086 228 Hop . | . . . . . . . . . . Pick Up 6 | 3 2 . . 1 . . . . . Fast Attach 19 | 6 1 . . . 2 4 1 5 . Attach 4 | . . . . . . 4 . . . Detach . | . . . . . . . . . . Swap 6 | . 1 . . 2 . 3 . . . Drop 4 | . . . . 1 . 3 . . . Fire 49 | 6 4 . . 4 . 35 . . . Melee 1 | . . . . . . . . . 1 Ram 8 | . . . . . . 8 . . . Kick 3 | . . . . 1 . 2 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 129 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Entered Mines 341 | -10/Mines | Found the Drone Emporium 379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 381 | -10/Mines | Discovered new exit (range 5) 385 | -10/Mines | Identified exit to Exiles 388 | -10/Mines | Entered Exiles 404 | -10/Exiles | Discovered new exit (range 15) 420 | -10/Exiles | Identified exit to Mines 421 | -10/Exiles | Entered Mines 486 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 786 | -9/Mines | Learned Materials emergency access door positions 809 | -9/Mines | Discovered new exit (range 10) 821 | -9/Mines | Entered Materials 821 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 877 | -8/Materials | Repaired Med. Laser 933 | -8/Materials | Discovered new exit (range 10) 962 | -8/Materials | Entered Factory 962 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1091 | -7/Factory | Garrison activated, responded to threat 1259 | -7/Factory | Build established: Tank 1757 | -7/Factory | Identified exit to Lower Caves 1917 | -7/Factory | Cargo convoy interrupted 1927 | -7/Factory | Core integrity fell below 50% 1938 | -7/Factory | Core integrity fell below 20% 1949 | -7/Factory | Lost 5 parts (2n2u1w) 1955 | -7/Factory | Entered Lower Caves 1975 | -7/Lower Caves | System corruption reached 10% 1995 | -7/Lower Caves | Build established: Mutant 2243 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2245 | -7/Lower Caves | Entered Zion 2295 | -7/Zion | System corruption cleaned by Quarantine Array 2503 | -7/Zion | Found CR-A16's Pointy Stick 2852 | -7/Zion | Learned Factory trap positions 2990 | -7/Zion | Build established: Derelict-Mutant 3419 | -7/Zion | Met Imprinter 3464 | -7/Zion | Imprinted 3467 | -7/Zion | Declared Zion's savior 4279 | -7/Zion | Discovered new exit (range 8) 4299 | -7/Zion | Entered Proximity Caves 4299 | -6/Proximity Caves | Accompanied by 4 allies 4494 | -6/Proximity Caves | Spotter reported a threat 4652 | -6/Proximity Caves | Spotter reported a threat 4870 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE D3-LEF(k) breaks down the Scrap. D3-LEF(k) breaks down the debris. ALERT: Unidentified potential threat approaching Complex 0b10. Chain reaction triggered in Angular Momentum Engine. Destroyed Gravmag System. P-60 Hacker destroyed. Acquired 50 matter. Unknown Energy Gun fries itself beyond repair. Gravmag System fries itself beyond repair. Remote Datajack fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Target Analyzer fries itself beyond repair. ALERT: Unidentified potential threat approaching Complex 0b10. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Map ----- +----------------------------------------------------+ | ? #? *##???????????????????????????????????????? | | # ? #???????????????????????????????????????? | | ?? ???????????????????????????????????????? | | ??# ?????##????????????????????????????????? | | ??# #???? #????????????????????????????????? | | #??# ##### ?????????????????????????????????? | | #??# # #??????????????????????????????????? | | # #?? ???????????????????????????????????? | | # #??# #????????????????????????????????????? | | # #??# #????????????????????????????????????? | | # #?## ## ##????????????????????????????????? | | # ### #????????????????????????????????? | | #????????????????????????????????? | | #??????????????????????????????????????? | | # ##??????????????????????????????????????? | | ## ###???????????####???????+??????????????? | | ?## " ???#???????? ##????? #??????????????? | | ??## #" "##?? ???????? ##??? #??????????????? | | ???###" " ??? ???????? #### #??????????????? | | ?????#" "???# #???????# #??????????????? | | ??????# #???# #???????# #####??????????? | | ####### #???# #???????# ?????????? | | #???# ######### ?????????? | | #???# ## MM h #??????????? | | ####### ##???# ## M h% ?????????? | | ???# ##?## ## ###### @ ##????????????????? | | ???# ### ## ###### ##?????????????????? | | ???# ## ##??????????????????? | | ???# ### ##???????????????????? | | ??# ##### #?## #????????????????????? | | #####??## ####? #????????????????????? | | ???????# #? #????????????????????? | | ???##### """ #? #????????????????????? | | ???# """""" #? #????????????????????? | | ???## """ """ #? #????????????????????? | | ## #????## """ #? ????????????????????? | | ?####??????# """ """ #? ????????????????????? | | ???????????## """""" ##? ????????????????????? | | ????????????# """ #? ????????????????????? | | ????????????# ###### #?###???????????????????? | | ????????????# ###### ##???????????????????????? | | ????????????# ######????????????????????????? | | ????????????## #????????????????????????????? | | ?????????????## #????????????????????????????? | | ??????????????## ##????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 170 Matter Stores 316 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Imp. Shield Generator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Spear | -7/Zion | Archive Force Booster | -7/Zion | Archive Focal Shield | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Robot Respite System Compromised The One Tourist Troublemaker Challenges ------------ None Game ------ Seed ThunderRegenerativeMatter Manual? 0 Play Time 00:31:36 Cumulative 2.2 hours Start 2024.08.29 @ 14:06:23 End 2024.08.29 @ 14:36:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 305467c3-3e0c-4e07-8ebe-dcd819266f72