Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 03:17:30 Player: Back to the Scrapyard Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3281) 3281 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 8221 Bonus ------- Follower Combat Kills 330 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 315/315 System Corruption 7% Temperature Cool (0) Movement Hovering (355) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Hovering Gravmag-VTOL Exoskeleton > --- UTILITY (7) ------ Huge Storage Unit Precision Energy Filter Thermal Shield Hacking Suite Hacking Suite > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (25) --- Cooled Ion Engine Light Angular Momentum Engine Micro Fission Core Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Advanced Heat Sink Terrain Scanner Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Insulated Plating Hacking Suite Improved Hacking Suite Drone Bay (2/2) Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Hovering Gravmag-VTOL Exoskeleton > --- UTILITY ---------- Huge Storage Unit Seismic Detector Improved Heavy Armor Plating Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Neutron Cannon Great Maul > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Terrain Scanner Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Insulated Plating Drone Bay Neutron Cannon Grenade Launcher Datajack [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Slots Evolved 10 | . . . 4 . . 4 2 Power . | . . . . . . . . Propulsion 4 | . . . 2 . . 2 . Utility 5 | . . . 1 . . 2 2 Weapon 1 | . . . 1 . . . . Parts Attached 65 | 6 9 1 16 5 3 5 20 Power 10 | . 3 . 1 1 . 1 4 Engine 6 | . 2 . 1 1 . 1 1 Core 4 | . 1 . . . . . 3 Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 7 . . . 2 Treads 9 | . 2 . 5 . . . 2 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 24 | 2 2 . 4 1 1 4 10 Device 10 | 1 . . 2 1 1 1 4 Storage 5 | 1 1 . 2 . . 1 . Processor 1 | . . . . . . 1 . Hackware 2 | . . . . . . 1 1 Protection 6 | . 1 . . . . . 5 Artifact . | . . . . . . . . Weapon 18 | 2 2 1 4 3 2 . 4 Energy Gun 1 | . 1 . . . . . . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 7 | 2 1 1 3 . . . . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 9 | . . . 3 2 1 . 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 29 | . 4 . 3 1 . 9 12 Power 5 | . 2 . 1 . . 1 1 Propulsion 5 | . 1 . . . . 2 2 Utility 12 | . 1 . 1 1 . 3 6 Weapon 7 | . . . 1 . . 3 3 Highest Loss Streak 6 | . 2 . 1 1 . 5 6 To Critical Strikes 1 | . . . . . . 1 . Average Backups 14 | 3 8 10 15 19 14 14 16 Power 1 | 1 1 1 . 1 2 1 1 Propulsion 4 | 1 . . 3 10 4 4 4 Utility 5 | . 3 4 4 2 5 6 7 Weapon 3 | . 3 5 6 4 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 33 | . . . 5 2 11 3 12 Power 3 | . . . . 1 . . 2 Propulsion 13 | . . . . 1 7 2 3 Utility 10 | . . . 2 . 2 . 6 Weapon 7 | . . . 3 . 2 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 94 100 89 96 66 48 58 Engine 6 | . 11 . 3 9 9 5 1 Core 1 | . . 14 5 . . . 2 Treads 12 | . 14 28 33 36 11 2 . Leg 1 | . 12 . . . . . . Hover 1 | . . . . . . 3 5 Flight 1 | . . . . . 4 . . Device 11 | . 8 . 10 14 10 11 14 Storage 8 | . 14 14 9 9 9 6 5 Hackware 2 | . . . . . . 3 10 Protection 1 | . 3 14 3 . . . 3 Energy Gun 1 | . . 14 7 . . . . Energy Cannon 2 | . . . . . . 1 9 Ballistic Gun 10 | . 27 14 15 18 10 3 . Ballistic Cannon 3 | . . . 1 8 8 4 . Peak Build Rating 74 | 6 11 12 28 30 45 68 74 Average Rating 38 | 4 7 11 19 28 37 59 63 On Entrance 20 | . 6 11 12 28 30 45 31 Avg Prop Armor Cover (%) 18 | . . . 7 . 22 . . Naked Turns . | . . . . . . . . Heaviest Build 133 | 10 34 36 58 61 61 102 133 Greatest Support 157 | 20 40 40 82 80 94 157 50 Greatest Overweight (x) 18 | . 1 . . . 18 1 4 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 Average Capacity 19 | 7 14 15 16 20 20 22 25 Most Carried 25 | 6 12 11 20 20 20 20 25 Average Carried 14 | 4 8 10 15 19 14 14 18 Final Capacity 25 | 8 15 15 20 20 20 25 25 Final Carried 21 | 5 10 11 20 20 20 16 21 Scrap Engine Consumption 43 | . . . . . 24 19 . Constructs Created 3 | . . . . . 2 1 . Constructs Modified 10 | . . . . . 6 4 . Class Distribution -------------------- 26% | Mutant 18% | Hacker-Mutant 17% | Construct 16% | Commander-Construct 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Construct | -8/Recycling Commander-Construct | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Matter Collected 2727 | 248 376 39 442 216 673 350 383 Remotely . | . . . . . . . . Salvage Created 3605 | 25 533 85 832 312 551 480 787 Parts 191 | 4 35 7 44 15 24 36 26 Haulers Intercepted 4 | . . . 2 1 . 1 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Combat Hostiles Destroyed 75 | . 12 2 13 9 14 11 14 Melee 3 | . . . . . . 1 2 Guns 43 | . 12 2 13 5 9 2 . Cannons 28 | . . . . 4 5 8 11 AOE 1 | . . . . . . . 1 Classes Destroyed 16 | 1 5 . 5 . 2 2 1 Worker 5 | . 1 . 1 . 1 . 2 Tunneler 1 | 1 . . . . . . . Hauler 4 | . . . 2 1 . 1 . Recycler 2 | . . . 2 . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 16 | . 1 . 3 4 2 6 . Grunt 25 | . 8 . 5 2 3 . 7 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . 1 . . Sentry 12 | . . . 4 3 2 1 2 Demolisher 4 | . . . . . 3 1 . Specialist 1 | . . . . . . 1 . Hunter 4 | . . . 1 . 1 . 2 Programmer 4 | . . . . . . 2 2 Subdweller 7 | . 3 2 . . 2 . . Best Kill Streak 6 | 1 3 2 6 3 2 4 3 Combat Bots Only 5 | . 3 2 5 3 2 4 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Hostile Shots Fired 760 | . 63 13 65 44 43 243 289 Missed 222 | . 18 5 14 14 15 74 82 Hits 538 | . 45 8 51 30 28 169 207 Melee 6 | . . . . . . . 6 Projectile 532 | . 45 8 51 30 28 169 201 AOE 11 | . . . . . 9 2 . Critical Strikes 17 | . . . 2 1 . 4 10 Damage Taken 10438 | . 740 164 828 364 600 3505 4237 Core 1753 | . 72 23 84 33 122 419 1000 Absorbed by Shields 139 | . . . . . 128 11 . Ignored by Resistances 433 | . . . . . . 12 421 Regen/Repaired (Parts) 678 | . 283 . . . . 395 . Core Remaining (%) 67 | 100 . 62 . . 56 50 . Volleys Fired 255 | 2 47 7 39 24 43 48 45 Largest 3 | 2 2 2 3 3 3 2 2 Hottest 180 | 40 40 80 115 87 87 75 180 Shots Fired 546 | 4 94 13 97 72 108 73 85 Gun 335 | 4 94 13 96 48 59 21 . Cannon 211 | . . . 1 24 49 52 85 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 399 | 4 94 6 62 72 108 53 . Thermal 147 | . . 7 35 . . 20 85 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 1 16 10 13 15 6 8 10 Robot Miss Streak 11 | 1 4 1 2 6 4 4 11 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 392 | 2 67 10 73 43 96 42 59 Core Hits 142 | 1 26 4 34 13 22 16 26 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 6 | . 1 . 1 1 1 1 1 Meltdown 1 | . . . . . . 1 . Destroy 3 | . 1 . 1 1 . . . Blast 1 | . . . . . 1 . . Sever 1 | . . . . . . . 1 Melee Attacks 45 | . . . . 2 35 1 7 Impact 4 | . . . . 2 1 1 . Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 34 | . . . . . 33 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8358 | 25 877 166 1313 891 1086 1313 2687 Guns 3643 | 25 877 166 1286 517 629 143 . Cannons 4179 | . . . 27 362 457 1096 2237 Explosions 184 | . . . . . . . 184 Melee 266 | . . . . . . . 266 Ramming 86 | . . . . 12 . 74 . Kinetic 4565 | 25 877 66 765 879 1086 867 . Thermal 3441 | . . 100 548 . . 372 2421 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 266 | . . . . . . . 266 Piercing . | . . . . . . . . Highest Corruption 7 | . 1 1 . . . 6 7 Average Corruption 2 | . 1 1 . . . 5 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . 8 3 . . . 10 22 Message Errors 9 | . 1 1 . . . 3 4 Matter Fused 8 | . 1 2 . . . . 5 Heat Flow Errors 11 | . 4 . . . . 4 3 Energy Discharges 6 | . 2 . . . . . 4 Parts Rejected 4 | . . . . . . 1 3 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . . 9 31 19 95 Projectiles 154 | . . . . 9 31 19 95 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . . 2 5 8 . Impact . | . . . . . . . . Kinetic 12 | . . . . 2 5 5 . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 84 | . . . . . . 35 49 Shots 1 | . . . . . . . 1 Rammed 8 | . . . . 2 . 6 . Targets Rammed 8 | . . . . 2 . 6 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 791 | . 272 . 343 89 48 228 791 Average Temperature 135 | . 91 . 125 15 10 62 202 Received Heat Transfer 2355 | . 258 42 297 90 21 558 1089 Effects 34 | . . . 2 . . . 32 Shutdowns 6 | . . . 1 . . . 5 Interference 4 | . . . . . . . 4 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 Damage (major) 15 | . . . . . . . 15 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . . . 1 2 . Heat Transferred 1750 | . . 125 675 . . 750 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | 100 100 . 100 100 100 96 100 Level 1 . | . . . . . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 261 | 5 105 . 149 121 163 261 140 Initial 67 | . . . . 40 30 64 67 Average 52 | . 37 . 68 78 19 84 68 Influence Increases 2541 | 5 291 . 375 271 447 655 497 Destroy 0b10 Robot/C 1520 | . 180 . 260 180 320 300 280 Destroy 0b10 Robot/NC 105 | 5 10 . 30 5 35 5 15 Destroy Leader 292 | . 30 . 76 42 . 82 62 Allied During Kill 123 | . . . . . 61 62 . Successful Hack 80 | . 26 . 5 7 18 24 . Disable Machine 105 | . . . . 15 . . 90 Destroy Structure 76 | . . . 4 7 13 2 50 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 225 | . 45 . . 15 . 165 . Influence Decreases 2466 | 5 282 9 278 289 372 671 560 Entered New Map 272 | . . 5 . 57 49 90 71 Time Decay 1632 | 5 242 4 248 222 274 268 369 Search Patrol Dispatched 100 | . . . . . . 100 . Lost Part 290 | . 40 . 30 10 . 90 120 Lost Ally 172 | . . . . . 49 123 . Squads Dispatched 21 | . 1 . . 2 . 13 5 Investigation 7 | . 1 . . 1 . 4 1 Extermination 4 | . . . . . . 2 2 Reinforcement 7 | . . . . 1 . 4 2 Assault 2 | . . . . . . 2 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded 3 | . . . . 1 . 2 . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Distress Signals 8 | . 2 . 1 2 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 20 2 16 14 17 34 22 Peak Tracking Total 8 | . 5 2 4 4 2 8 5 Tactical Retreats 11 | . 3 . . 1 1 6 . Traps | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Traps Triggered 5 | . 2 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Machines Disabled 7 | . . . . 1 . . 6 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Machines Accessed 27 | . 6 . 2 5 7 5 2 Terminals 19 | . 5 . 1 5 5 3 . Fabricators 3 | . . . . . . 2 1 Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 75 | . 25 . 7 13 14 11 5 Successful 44 | . 19 . 4 5 7 6 3 Failed 31 | . 6 . 3 8 7 5 2 Catastrophic 5 | . . . 1 1 . 3 . Database Lockouts . | . . . . . . . . Manual 39 | . 17 . 4 6 6 6 . Terminals 49 | . 17 . 4 13 9 6 . Fabricators 8 | . . . . . . 5 3 Repair Stations 8 | . 8 . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 10 | . 2 . . 5 3 . . Record 4 | . . . . 3 1 . . Robot Analysis 2 | . 2 . . . . . . Open Door 2 | . . . . 2 . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks 6 | . . . . . . 4 2 Load Schematic 3 | . . . . . . 2 1 Build 3 | . . . . . . 2 1 Repair Station Hacks 7 | . 7 . . . . . . Scan Component 4 | . 4 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 16 | . 10 . 1 . 3 2 . Terminals 16 | . 10 . 1 . 3 2 . Botnet 8 | . 5 . 1 . . 2 . Skim 8 | . 5 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . 2 5 3 5 2 Full Trace Events 8 | . 1 . 1 2 . 3 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 2 | . . . . . . 1 1 Authchips . | . . . . . . . . Time 145 | . . . . . . 109 36 Total Part Build Rating 6 | . . . . . . 3 3 Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 26 | . . . . . 26 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Total Allies 26 | . . . . . 26 . . Largest Group 21 | . . . . . 21 21 . Highest-Rated Group 279 | . . . . . 279 271 . Highest-Rated Ally 34 | . . . . . 34 27 . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . 13 15 . Total Damage 957 | . . . . . 671 286 . Kills 12 | . . . . . 8 4 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Active Infowar (turns) 2355 | 28 669 . . . . 429 1229 Terrain 131 | . . . . . . . 131 Seismic 1926 | 28 669 . . . . . 1229 Machine Analysis 429 | . . . . . . 429 . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Turns Passed 6964 | 71 1062 155 716 477 1943 1117 1423 Spaces Moved 3312 | 46 367 82 330 216 1045 728 498 Core 52 | 14 . . . . 38 . . Treads 1237 | . 162 82 330 216 272 175 . Legs 237 | 32 205 . . . . . . Wheels . | . . . . . . . . Hover 1044 | . . . . . . 546 498 Flight 742 | . . . . . 735 7 . Fastest Speed 50 | 50 120 160 155 160 70 55 130 Average Speed 139 | 98 175 160 158 160 126 66 225 Slowest Speed 950 | 120 240 160 160 160 950 130 355 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . 5 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 32 | 4 51 8 22 46 96 22 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . 1 1 . Terrain Destroyed 36 | . . . 1 5 5 2 23 Melee 2 | . . . . . 1 1 . Projectile 27 | . . . 1 5 4 1 16 AOE 7 | . . . . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Total 5166 | 67 689 92 445 308 1591 1290 684 Wait 1265 | 4 248 2 14 44 394 479 80 Move 3294 | 45 366 81 329 215 1034 726 498 Hop 6 | . . . . . 5 1 . Pick Up 109 | 10 15 1 26 7 17 9 24 Fast Attach 7 | 1 . . 3 1 2 . . Attach 52 | 5 8 . 9 1 2 5 22 Detach 6 | . . . . . 2 2 2 Swap 30 | . 3 1 9 5 3 4 5 Drop 61 | . 2 . 16 7 25 10 1 Fire 255 | 2 47 7 39 24 43 48 45 Melee 45 | . . . . 2 35 1 7 Ram 5 | . . . . . . 5 . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire 29 | . . . . . 29 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Discovered new exit (range 9) 629 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Derelicts attacked the area 883 | -10/Materials | Identified exit to Materials 929 | -10/Materials | Loaded intel: 1 repair station location 967 | -10/Materials | Repaired Lgt. Treads 967 | -10/Materials | Learned location of Mines (-8) 993 | -10/Materials | Learned Storage stockpile data 1009 | -10/Materials | Learned location of 1 exit from Storage 1017 | -10/Materials | Identified exit to Mines 1017 | -10/Materials | Identified exit to Subcaves 1050 | -10/Materials | Learned location of 2 exits from Materials 1070 | -10/Materials | Repaired Lgt. Treads 1099 | -10/Materials | Repaired Assault Rifle 1124 | -10/Materials | Learned Storage trap positions 1134 | -10/Materials | Entered Subcaves 1135 | -10/Subcaves | Approached by a straggling Scientist 1266 | -10/Subcaves | Discovered new exit (range 8) 1289 | -10/Subcaves | Entered Materials 1289 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1289 | -8/Materials | Discovered new exit (range 11) 1290 | -8/Materials | Identified exit to Factory 1290 | -8/Materials | Identified exit to Storage 2005 | -8/Materials | Entered Storage 2006 | -8/Storage | Identified exit to Recycling 2007 | -8/Storage | Loaded intel: 16 trap records 2476 | -8/Storage | Used back door to open Recycling access 2482 | -8/Storage | Entered Recycling 2616 | -8/Recycling | Build established: Scavenger-Gunner 2733 | -8/Recycling | Discovered new exit (range 16) 2886 | -8/Recycling | Entered Scraplab 2895 | -8/Recycling | Found Prototype Device 2895 | -8/Recycling | Identified Scrap Engine 3464 | -8/Recycling | Build established: Construct 4425 | -8/Recycling | Entered Factory 4425 | -6/Factory | Accompanied by 21 allies 4425 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4512 | -6/Factory | Build established: Commander-Construct 4977 | -6/Factory | Garrison activated, responded to threat 5011 | -6/Factory | Lost 14 allies 5216 | -6/Factory | Lost 6 allies 5223 | -6/Factory | Fabricated Hacking Suite? 5436 | -6/Factory | Discovered new exit (range 8) 5472 | -6/Factory | Fabricated Hacking Suite? 5473 | -6/Factory | Build established: Construct 5475 | -6/Factory | Search patrols dispatched 5490 | -6/Factory | Crushed by falling debris 5542 | -6/Factory | Entered another Factory area 5542 | -5/Factory | Evolved 2 slots: Utility x2 5572 | -5/Factory | Lost 5 parts (2n2u1w) 5982 | -5/Factory | Build established: Hacker-Mutant 6365 | -5/Factory | Lost 3 parts (1n1u1w) 6781 | -5/Factory | Core integrity fell below 50% 6791 | -5/Factory | Core integrity fell below 20% 6820 | -5/Factory | Lost 6 parts (1p3u2w) 6907 | -5/Factory | Fabricated Hacking Suite (x1) 6965 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Hacking Suite Rating: 3 Time: 36 Initiate build sequence. >>Build Building Hacking Suite... ETC: 36 06871_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 06881_ System corrupted: Matter fused (-5). 06907_ Fabricator completes Hacking Suite. 06909_ Acquired Hacking Suite. 06935_ Imp. Heavy Armor Plating destroyed. 06936_ SF3USQVTGFU:18A,V7:WG&JYQO5V 06941_ Hovering Gravmag-VTOL Exoskeleton destroyed. 06941_ Hovering Gravmag-VTOL Exoskeleton core remains intact and functional. 06946_ P-70 Sage resets O-24 Administrator, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????? #????" #?????????? | | ????????????????????# #????" ##????????? | | ????????????????????# #???? "######???? | | ????????????????????# #######+## ##### | | ????????????????????# ### | | ????????????????????# """ % | | ????????????????????# """ % ### | | ????????????????????# F" #######+## #### | | ????????????????????# "" ## *###+###### | | ???????????????????## ## # ## | | ???????????? ^^ ## # """ ## | | ???????????# ########### ## # """ ### | | ??????????????????????????# ## # """ #?? | | ??????????????????????????# ## !# #?? | | ??????????????????????????# ## + """ #?? | | ??????????????????????????# ## # """ #?? | | ??????????????????????????# ## # """ #?? | | ??????????????????????????# ## # #?? | | ??????????????????????????# ## #########?? | | ??????????????????????????# ##########?????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????########### #### T ! ?????????? | | ??????????????# @ p o "" ???????????? | | ????????????????################## ???????? | | ?????????????????????????????????????? ###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Evasion (%) 56 Recoil Reduction 9 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Treads | 19% | -10/Materials Assault Rifle | 21% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveCentriumCoupler Manual? 0 Play Time 01:11:44 Cumulative 256.9 hours Start 2026.05.13 @ 02:05:06 End 2026.05.13 @ 03:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 342 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a86e18-a6ea-406e-9405-61d3584125c6