Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 09:16:37 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (762) 762 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2047 Bonus ------- None Cogmind --------- Core Integrity 154/400 Matter 272/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Improved Aluminum Leg Visual Processing Unit Light Armor Plating Shield Generator Medium Laser Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Medium Laser Heavy Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Shield Generator Beam Rifle Assault Rifle Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | . 11 . 16 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 1 . 6 Treads . | . . . . Leg 4 | . 1 . 3 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 7 | . 4 . 3 Device 5 | . 3 . 2 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 4 . 6 Energy Gun 7 | . 4 . 3 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 100 91 Engine 12 | . 14 14 11 Leg 15 | . 28 28 3 Wheel 8 | . . . 17 Device 17 | . 13 14 21 Storage 12 | . 14 14 11 Processor 2 | . . . 5 Energy Gun 21 | . 25 28 17 Ballistic Gun 1 | . 2 . 1 Impact Weapon 1 | . . . 2 Peak Build Rating 13 | . 8 7 13 Average Rating 9 | . 6 7 11 On Entrance 6 | 6 6 7 7 Naked Turns . | . . . . Heaviest Build 23 | 12 20 20 23 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 9 10 10 Most Carried 10 | . 9 6 10 Average Carried 7 | . 6 6 8 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 6 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 473 | 200 114 . 159 Remotely . | . . . . Salvage Created 1049 | . 319 . 730 Parts 56 | . 25 . 31 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 10 . 12 Guns 21 | . 10 . 11 Classes Destroyed 7 | . 5 . 2 Worker 2 | . . . 2 Hauler 3 | . 1 . 2 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 12 | . 5 . 7 Sentry 5 | . . . 5 Best Kill Streak 6 | . 3 . 6 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 164 | . 83 . 81 Missed 66 | . 35 . 31 Damage Taken 1256 | . 491 . 765 Core 368 | . 122 . 246 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . . . 42 Core Remaining (%) 75 | 100 . 51 . Volleys Fired 93 | . 45 . 48 Largest 2 | . 2 . 2 Hottest 106 | . 100 . 106 Shots Fired 176 | . 89 . 87 Gun 176 | . 89 . 87 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 15 | . 6 . 9 Thermal 161 | . 83 . 78 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 . 11 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 125 | . 57 . 68 Core Hits 48 | . 21 . 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 . 4 Burn 5 | . 1 . 4 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1620 | . 739 . 881 Guns 1614 | . 737 . 877 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . 2 . 4 Kinetic 108 | . 25 . 83 Thermal 1506 | . 712 . 794 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 145 | . 145 . 33 Average Temperature 45 | . 47 . 18 Received Heat Transfer 480 | . 183 . 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 19 | . 5 . 14 Heat Transferred 4675 | . 2122 . 2553 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 399 | . 399 83 364 Initial 83 | . . 83 31 Average 160 | . 173 83 153 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 58 | . 58 100 56 Level 1 41 | . 41 . 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 22 . 22 Peak Tracking Total 11 | . 7 . 11 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 6 . 8 Successful 11 | . 6 . 5 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 935 | . 430 24 481 Spaces Moved 457 | 1 210 21 225 Core . | . . . . Treads . | . . . . Legs 259 | 1 210 21 27 Wheels 198 | . . . 198 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 120 120 90 Average Speed 108 | 120 120 120 96 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 33 12 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 719 | . 300 20 399 Wait 115 | . 21 . 94 Move 454 | . 209 20 225 Hop . | . . . . Pick Up 8 | . 1 . 7 Fast Attach 11 | . 7 . 4 Attach 6 | . . . 6 Detach 2 | . 1 . 1 Swap 10 | . 4 . 6 Drop 17 | . 11 . 6 Fire 93 | . 45 . 48 Melee 1 | . . . 1 Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered Mines 445 | -10/Mines | Discovered new exit (range 10) 455 | -10/Mines | Entered Materials 455 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Repaired Med. Laser 681 | -9/Materials | Repaired Com. Wheel 917 | -9/Materials | Core integrity fell below 50% 936 | -9/Materials | Self-destructed Last Messages --------------- 00882_ Dropped Beam Rifle. 00885_ Acquired 20 matter. 00891_ Dropped Ion Engine. 00894_ Acquired 10 matter. 00900_ Acquired 3 matter. 00905_ G-34 Mercenary destroyed. 00905_ Switching to secondary target: G-34 Mercenary. 00906_ Acquired 3 matter. 00907_ R-06 Scavenger collects Sml. Laser. 00911_ R-06 Scavenger collects Aluminum Leg. 00919_ Critical hit (Burn: +37). 00919_ Kicked K-01 Serf. 00921_ R-06 Scavenger collects Ion Engine. 00923_ Cooling System destroyed. 00928_ C-30 ARC bursts open, deploying its payload. 00928_ S-10 Pest unfolds itself. 00930_ G-34 Mercenary destroyed. 00930_ Switching to secondary target: G-34 Mercenary. 00930_ G-34 Mercenary destroyed. 00935_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? + ?????????????????? | | ?????????????????????????? # ##???????????????? | | ??????????????????????????### ###??????????????? | | ??????????????????????????## ##??????????????? | | ??????????????????????????## ??????????????? | | ??????????????????????????## ???????????? ??? | | ???????????????????????????? ???????????? ??? | | ????????????????????????#### #????####??? ??? | | ???????????????????????###### ##????####??? ??? | | ???????????????????????###! # ???? ###?? ??? | | ???????????????????????##! + ????? ###?? ??? | | ???????????????????????##! # ???? / ?? ##? | | ???????????????????????##! ##?####+#### ##? | | ???????????????????????##! ####### ###### ##? | | ???????????????? #########! ##### r #### ##? | | ???????????????? ############! %! #### ##? | | ?????????? k /gggsssa@ =%[= t= rT #### ### | | ???????????????? ############% g #### ### | | ???????????????? #################### #### """ | | ???????????????????????## ####%######"!"= | | ???????????????????????## #* #####"["[ | | ???????????????????????## =#% #####"=" | | ???????????????????????## =[ *%+% #### "!" | | ???????????????????????## !% # #### "%" | | ???????????????????????## *% # #### " " | | ???????????????????????## ## ######""""" | | ???????????????????????## ## #### | | ???????????????????????############# #### | | ???????????????????????######## ## #### ""S | | ?????????????????????########## ## #### "" | | ?????????????????????###### ### ## #### | | ?????????????????????## =## ## #### """ | | ?????????????????????## """%## ## #### """ | | ?????????????????????## """ ## ## ####| """ | | ?????????????????????## """ ## ## #### | | ?????????????????????## ###+## ######+### | | ?????????????????????## """ # ## | | ?????????????????????## """%+ ## | | ?????????????????????## """ # # | | ?????????????????????## ###### ##### # | | ?????????????????????## " " ################ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticBoreBeamcaster Manual? 0 Play Time 00:14:30 Cumulative 82.7 hours Start 2024.11.20 @ 09:01:24 End 2024.11.20 @ 09:16:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4fc947f4-209e-4ec8-a47d-f93d57abf85d