Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 13:08:09 Player: Wulphy Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (398) 1990 Value Destroyed (22510) 22510 Prototype IDs (86) 1720 Alien Tech Used (4) 800 Bonus (23466) 23466 TOTAL SCORE: 59986 Bonus ------- High Alert Combat Kills 5463 Follower Combat Kills 2019 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Friendly Fire -16 Cogmind --------- Core Integrity 158/1600 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Enhanced Nova Cannon Cooled Nova Cannon Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Medium Regenerative Plating Medium Regenerative Plating Improved Shock Absorption System Improved Remote Shield Advanced Point Defense System Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Advanced Heat Sink Experimental Coolant Injector Experimental Energy Well Seismic Detector Improved Kinecellerator Advanced Transmission Jammer High-powered Tractor Beam Drone Bay Cooled Phase Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Neutron Missile Launcher Guided Remote Datajack [Rating: 221] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Medium Regenerative Plating Artifact LC Capacitor Weapon Cooled Phase Cannon Energy Gun Gatling Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Neutron Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 2 . Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Propulsion 4 | . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . Utility 10 | . . 1 1 1 . . . . 1 . . . 1 . . . . 1 . . 2 . 1 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 294 | 8 6 3 12 50 3 1 . 2 12 11 14 7 12 5 5 3 1 21 12 12 14 12 18 31 19 Power 28 | 2 1 . 1 5 . . . . . 1 1 . 1 . . 1 . 1 1 1 1 1 2 6 2 Engine 13 | 2 1 . 1 5 . . . . . 1 1 . . . . . . . . . . . . 1 1 Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 1 2 5 1 Propulsion 70 | 2 1 . 6 14 1 1 . 1 1 8 7 4 3 1 . 1 . 3 5 . 1 2 . 5 3 Treads 50 | 2 1 . 1 8 1 1 . 1 1 8 7 4 3 . . . . 3 . . 1 2 . 5 1 Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 16 | . . . 4 5 . . . . . . . . . . . . . . 5 . . . . . 2 Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Utility 124 | 2 1 1 2 20 1 . . . 7 1 2 1 6 4 3 1 1 12 5 6 11 6 9 14 8 Device 62 | 1 . . . 8 1 . . . 3 . . 1 3 3 3 . 1 4 . 3 7 4 5 10 5 Storage 10 | 1 1 . . . . . . . 1 1 . . . . . . . 1 . . . 1 . 2 2 Processor 16 | . . . . 1 . . . . 2 . 1 . . 1 . . . 3 1 . 1 1 2 2 1 Hackware 10 | . . . . 3 . . . . . . . . 2 . . . . 2 . . 2 . 1 . . Protection 25 | . . 1 2 8 . . . . 1 . 1 . 1 . . 1 . 2 4 2 1 . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 72 | 2 3 2 3 11 1 . . 1 4 1 4 2 2 . 2 . . 5 1 5 1 3 7 6 6 Energy Gun 19 | . 2 . 1 4 1 . . . 2 . 4 . . . . . . . . 3 . 1 1 . . Energy Cannon 26 | . . . . 1 . . . . 1 1 . . 2 . 1 . . 5 1 1 . 1 5 4 3 Ballistic Gun 12 | 2 . 2 1 4 . . . . . . . 2 . . 1 . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 3 Launcher 4 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 2 9 . . . . . 1 2 1 2 1 . 4 . 3 1 9 2 6 5 2 1 Corrupted Parts 5 | . . . . . . . . . . . 1 4 . . . . . . . . . . . . . System Corruption 24 | . . . . . . . . . . . 1 23 . . . . . . . . . . . . . Parts Lost 63 | . . . 2 6 . . . . . 3 2 . . . . . . 2 2 . 6 1 1 3 35 Power 10 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 5 Propulsion 11 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 7 Utility 35 | . . . 1 3 . . . . . 1 1 . . . . . . 2 2 . 4 1 1 2 17 Weapon 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 Highest Loss Streak 17 | . . . 1 2 . . . . . 2 2 . . . . . . 1 1 . 2 1 1 1 17 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 16 | 3 10 13 14 13 12 13 13 13 14 18 17 16 16 17 16 17 17 17 16 17 18 19 18 17 13 Power . | . 1 1 1 . 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . . Propulsion 2 | 2 5 6 4 4 4 4 4 3 2 3 3 3 2 2 2 2 2 2 3 3 3 3 3 2 1 Utility 7 | . . 1 3 5 3 4 4 4 7 6 6 7 9 10 9 9 9 8 7 9 9 11 10 8 6 Weapon 4 | . 3 5 5 3 4 4 4 4 3 6 5 5 4 4 4 3 3 4 4 3 2 2 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 4 12 2 . . . 1 3 2 . 3 . . . . 5 1 1 . 4 1 3 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . 2 6 . . . . . . . . . . . . . . . . . 1 . 1 . Utility 13 | . . . . 5 . . . . . 1 . . 3 . . . . 2 . . . 1 1 . . Weapon 18 | . . . 2 1 2 . . . 1 2 2 . . . . . . 2 1 1 . 2 . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 99 97 94 98 92 92 72 92 92 93 86 86 84 82 81 64 82 82 86 88 91 91 83 84 74 Engine 4 | . 13 11 6 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 8 8 9 12 14 10 Treads 18 | . 28 32 18 17 30 30 30 30 32 33 27 26 19 17 17 17 17 19 11 5 4 10 12 10 8 Wheel 3 | . . . 16 12 . . . . . . . . . . . . . . 12 19 17 8 . . 1 Device 13 | . 14 11 . 5 7 7 7 7 11 9 13 13 12 11 14 16 17 10 11 13 16 26 20 23 24 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 5 | . . . . 2 . . . . 7 6 6 6 5 8 7 5 5 5 7 10 9 9 8 7 7 Hackware 1 | . . . . 4 . . . . . . . . 1 2 . . . 6 . . 3 . 3 3 1 Protection 9 | . . 9 24 16 15 15 15 15 6 8 5 6 8 5 5 5 5 7 11 9 11 9 7 7 3 Energy Gun 3 | . 8 2 1 . 9 15 2 13 11 5 12 13 10 . . . . . . . . . . . . Energy Cannon 7 | . . . . 2 . . . . 3 9 5 4 6 17 7 . . 12 15 14 12 13 11 7 3 Ballistic Gun 4 | . 19 19 15 18 12 7 . 7 . . . . . . 9 . 17 2 . . . . . . . Peak Build Rating 221 | 7 8 13 23 47 47 50 48 50 55 58 79 78 115 115 124 117 122 142 144 168 171 174 195 217 221 Average Rating 105 | 5 7 12 19 37 44 47 37 48 52 52 69 75 101 109 115 93 117 131 132 138 161 164 188 203 173 On Entrance 86 | . 7 8 13 23 43 45 48 48 50 54 51 76 76 111 108 117 117 118 136 130 143 156 173 182 210 Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 Heaviest Build 197 | 15 30 37 60 84 85 85 84 87 86 116 96 92 122 123 125 114 114 142 155 153 166 149 163 187 197 Greatest Support 240 | 40 40 60 60 92 92 96 96 96 119 122 143 146 187 187 187 187 187 188 188 64 80 230 230 240 235 Greatest Overweight (x) 4 | . . . 2 3 . . . . . . 2 . . . . . . . 2 2 3 3 . . 4 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 13 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 10 13 14 14 14 15 15 14 15 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 13 13 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 25% | Tank 22% | Scavenger-Tank 10% | Mutant 10% | Hacker-Tank 8% | Generator-Gunner 7% | Commander-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Commander-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Hacker-Tank | -3/Research Tank | -3/Testing Hacker-Gunner | -2/Research Generator-Gunner | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Matter Collected 13034 | 322 383 227 347 1565 522 123 . 275 353 294 145 96 439 173 219 . 310 1048 560 302 490 926 423 1929 1563 Remotely 2020 | . . . . . . . . . . . . . . . . . . . . . . . . 1101 919 Salvage Created 21328 | 157 415 180 577 1846 158 222 . 193 605 759 . . . 98 319 . 190 1931 1610 302 2874 1710 1310 4056 1816 Parts 951 | 11 18 20 41 84 9 13 . 9 8 43 . . . 6 7 . 10 91 86 14 145 81 64 168 23 Haulers Intercepted 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . 2 1 . 1 . . . . . 1 . . . . . . . 1 . . 1 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . 8 12 . 7 . . . . . 12 20 . 10 . . . . . . . . Prevented 6 | . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 341 | . 6 9 10 31 4 4 . 8 14 11 . . . 2 6 . 3 28 32 4 43 25 19 60 22 Melee 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Guns 72 | . 3 3 8 25 3 3 . 5 3 2 . . . . 4 . 3 10 . . . . . . . Cannons 197 | . . . . 3 . . . . 7 8 . . . 2 1 . . 15 31 3 35 24 15 44 9 AOE 40 | . 3 6 . . . . . 2 2 . . . . . . . . . . . 4 . . 10 13 Classes Destroyed 20 | 2 3 1 5 2 2 1 . 1 . . . . . . . . . . 1 . . . . 1 1 Worker 11 | . . . 3 1 . . . . . . . . . . . . . 1 . . 3 . 1 2 . Builder 9 | . . . 1 1 . . . . . 1 . . . . . . . 1 . . 2 1 1 1 . Tunneler 7 | 3 . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . . . . Hauler 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Recycler 16 | 1 2 1 . 3 . . . . 1 1 . . . . . . . 1 . . . . 2 3 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . Swarmer 74 | . 3 6 . 5 . . . 4 3 2 . . . . 2 . . 6 12 . 9 4 8 10 . Grunt 98 | . 3 3 8 14 2 . . 1 7 1 . . . 1 3 . . 6 . 3 13 5 3 14 11 Brawler 7 | . . . . 2 . . . . . . . . . . . . . . 2 . . . 1 2 . Duelist 7 | . . . 1 1 . . . . 1 . . . . . . . . 1 . . 1 . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 42 | . . . 1 6 . 1 . 1 2 8 . . . . 1 . . 5 3 . 6 3 2 2 1 Specialist 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . Hunter 20 | . . . . . 1 1 . . . . . . . 1 . . 2 4 1 . 2 3 2 3 . Programmer 62 | . . . . 3 . 1 . . 1 . . . . . . . 1 6 8 . 7 10 3 19 3 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 4 2 Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 6 3 7 6 2 2 . 3 5 3 . . . 1 3 . 2 11 9 2 7 7 7 15 15 Combat Bots Only 14 | . 3 3 4 4 2 2 . 3 5 2 . . . 1 3 . 2 10 9 2 6 6 6 14 14 Max Kills in Single Turn 6 | 1 2 2 1 2 1 1 . 2 2 1 . . . 1 2 . 1 3 1 1 2 1 3 6 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . 1 2 . . . . . 2 2 . . . . . . . . . . . 2 . . 5 4 Melee 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Hostile Shots Fired 2602 | . 25 20 56 307 15 76 . 56 138 139 18 . 19 3 15 . 37 171 172 25 317 144 110 312 427 Missed 673 | . 9 7 9 92 4 23 . 13 52 55 6 . 9 2 3 . 6 43 35 4 79 40 24 76 82 Intercepted 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 Hits 1929 | . 16 13 47 215 11 53 . 43 86 84 12 . 10 1 12 . 31 128 137 21 238 104 86 236 345 Melee 27 | . . . . 15 . . . . 3 . . . . . . . . 3 1 . 3 . . 1 1 Projectile 1902 | . 16 13 47 200 11 53 . 43 83 84 12 . 10 1 12 . 31 125 136 21 235 104 86 235 344 AOE 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 14 Critical Strikes 97 | . 1 . 1 11 . 1 . . 1 1 5 . 3 . 1 . . 7 8 . 10 4 3 18 22 Part Disruptions 11 | . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 1 6 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Damage Taken 31180 | . 182 152 747 2310 146 614 . 301 1289 619 289 25 240 108 189 . 230 1888 1730 284 2799 1533 1299 4054 10152 Core 2334 | . 40 . 104 209 18 22 . 18 85 6 . . . 22 18 . 20 25 35 25 75 113 57 120 1322 Absorbed by Shields 7749 | . . . . 228 . . . . . 132 41 . . . 48 . 128 829 939 179 1897 469 465 1429 965 Reduced by Siege Mode 2302 | . . . . . . . . . . . . . . . 4 . 13 80 41 4 130 74 51 376 1529 Ignored by Resistances 1631 | . . . 3 79 19 137 . 100 32 61 . . . . . . . . 37 72 265 162 118 . 546 Regen/Repaired (Parts) 4196 | . . . . . . . . . 574 . . . . . . . . . 306 24 747 746 429 1234 136 Core Remaining (%) 86 | 100 84 100 81 . . . . 61 . . . 89 . . . . 94 . . 83 . 76 96 . . Volleys Fired 1075 | 7 23 17 40 90 10 15 . 11 35 31 7 3 9 10 8 . 9 94 59 19 112 78 76 207 105 Largest 3 | 2 2 2 2 3 3 3 . 3 3 3 3 1 1 3 3 . 3 3 3 3 3 3 1 3 3 Hottest 290 | 40 80 46 84 126 188 188 . 188 186 216 251 90 98 278 105 . 105 120 120 120 120 170 200 236 290 Shots Fired 2264 | 14 43 30 77 251 28 32 . 29 98 87 19 3 9 24 17 . 28 204 157 44 282 171 76 279 262 Gun 673 | 14 40 26 77 230 28 32 . 27 66 16 8 . . . 12 . 28 69 . . . . . . . Cannon 1569 | . . . . 21 . . . . 30 71 11 3 9 24 5 . . 135 157 44 280 171 76 279 253 Launcher 20 | . 3 4 . . . . . 2 2 . . . . . . . . . . . 2 . . . 7 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 733 | 14 22 26 65 230 15 14 . 9 . 19 . . . . 12 . 28 69 . . . . . 85 125 Thermal 1471 | . . . 12 21 13 18 . 18 96 68 19 3 9 24 5 . . 135 157 44 280 171 76 174 128 Explosive 20 | . 3 4 . . . . . 2 2 . . . . . . . . . . . 2 . . . 7 Electromagnetic 38 | . 18 . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Hit Streak 51 | 7 11 16 11 36 12 25 . 7 32 9 14 15 . 16 8 . 14 24 46 5 51 22 31 29 39 Robot Miss Streak 5 | 1 2 2 4 4 2 1 . 5 2 3 1 1 . 1 2 . 1 3 3 2 2 2 1 3 1 Penetration Max 1 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Secondary Targets 10 | . . . . 1 . . . 2 1 . . . . . 2 . . 4 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 . . . . . 1 . . 1 . . . . . . . Capacitor 199 | . . . . . . . . . . . . . . . . . . . . . . . 76 123 . Shots Hit Robots 1617 | 11 34 23 61 191 18 25 . 20 84 60 17 1 . 20 12 . 19 130 97 24 205 101 53 188 223 Core Hits 735 | 5 17 17 37 75 10 16 . 10 32 29 5 . 1 4 5 . 6 52 44 13 87 46 26 93 105 Critical Kills 25 | . . . . 1 . . . . . 1 . . . . 3 . 2 6 1 1 3 1 3 3 . Critical Parts Destroyed 13 | . . . . 2 1 . . 1 . . . . . . 1 . 3 5 . . . . . . . Critical Strikes 57 | . 1 . . 6 1 1 . 1 . 3 1 . . . 4 . 5 11 1 1 3 1 3 6 8 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Meltdown 17 | . . . . . . . . . . 1 . . . . 1 . . 3 1 1 3 1 3 3 . Destroy 24 | . . . . 5 1 1 . 1 . . . . . . 3 . 5 8 . . . . . . . Blast 13 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 8 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 30 | . . . 3 19 2 . . 2 4 . . . . . . . . . . . . . . . . Impact 18 | . . . 3 7 2 . . 2 4 . . . . . . . . . . . . . . . . Slashing 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67500 | 148 685 592 1071 4377 352 660 . 622 2715 1932 452 35 31 675 435 . 496 4836 3744 696 8557 4130 3042 13183 14034 Guns 11122 | 148 388 383 933 3593 352 660 . 396 1105 258 148 . . . 326 . 496 1936 . . . . . . . Cannons 45495 | . . . . 337 . . . . 654 1674 304 35 . 675 109 . . 2900 3744 696 7989 4104 2572 10562 9140 Explosions 9907 | . 297 209 . . . . . 226 777 . . . . . . . . . . . 557 . 470 2483 4888 Melee 764 | . . . 138 447 . . . . 179 . . . . . . . . . . . . . . . . Ramming 212 | . . . . . . . . . . . . . 31 . . . . . . . 11 26 . 138 6 Kinetic 17163 | 148 195 383 793 3593 106 206 . 73 . 501 . . . . 326 . 496 1936 . . . . . 3944 4463 Thermal 41149 | . 36 . 140 337 246 454 . 323 1759 1431 452 35 . 675 109 . . 2900 3744 696 7989 4104 3042 8000 4677 Explosive 7071 | . 261 209 . . . . . 226 777 . . . . . . . . . . . 557 . . 153 4888 Electromagnetic 1141 | . 193 . . . . . . . . . . . . . . . . . . . . . . 948 . Impact 417 | . . . 138 100 . . . . 179 . . . . . . . . . . . . . . . . Slashing 347 | . . . . 347 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 6 . 7 2 4 4 4 . . 1 24 . 1 1 1 1 3 6 9 1 7 . 4 20 Average Corruption 3 | . . 4 . 4 2 3 4 4 . . 1 1 . 1 1 1 1 1 4 8 1 4 . 3 7 Corruption Purged 7 | . . . . 5 . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Effects 249 | . . 1 . 33 19 7 2 22 . . . 1 . 3 10 2 11 15 34 16 3 20 . 21 29 Message Errors 67 | . . 1 . 11 9 . . 4 . . . . . 1 3 . 2 2 5 4 . 10 . 7 8 Matter Fused 53 | . . . . 7 5 3 1 9 . . . . . 1 3 . 3 4 6 3 1 2 . 4 1 Heat Flow Errors 17 | . . . . . . . . 2 . . . . . . 1 . . 3 4 2 . 3 . . 2 Energy Discharges 29 | . . . . 4 2 2 . 4 . . . . . . . . 2 3 1 2 1 1 . 2 5 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 4 | . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . Data Loss (minor) 24 | . . . . 2 . 1 . 1 . . . . . 1 1 2 2 . 5 2 . 1 . 4 2 Data Loss (major) 13 | . . . . 2 1 . . . . . . . . . . . 1 . 2 . . 3 . 2 2 Misfires 14 | . . . . . 1 . . 2 . . . . . . 1 . 1 . 4 1 1 . . 1 2 Alerts 10 | . . . . 2 1 . 1 . . . . . . . 1 . . . 4 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 14 | . . . . 2 . 1 . . . . . . . . . . . 2 2 2 . . . . 5 Overload Shots 15 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . 10 1 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1956 | . 30 . 18 47 . . . 29 151 3 . . . . . . . 169 44 . 191 133 134 871 136 Projectiles 1233 | . . . . . . . . . 15 3 . . . . . . . 169 44 . 109 133 48 654 58 Explosions 580 | . 30 . . . . . . 29 65 . . . . . . . . . . . 82 . 86 210 78 Melee 143 | . . . 18 47 . . . . 71 . . . . . . . . . . . . . . 7 . Knockbacks 36 | . . . . . . . . . 1 2 . . . . . . . . . . . . . 26 7 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . 2 . . . . . . . . . . . . . 23 6 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Self-Inflicted Damage 531 | . 19 25 . . . . . . 78 . . . . . . . . . . . . . . 11 398 Shots 11 | . 1 1 . . . . . . 2 . . . . . . . . . . . . . . 1 6 Rammed 13 | . . . . . . . . . . 1 . . 3 . . . . . . . 1 1 . 6 1 Targets Rammed 15 | . . . . . . . . . . 2 . . 3 . . . . . . . 2 1 . 6 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Highest Temperature 413 | . 132 3 413 305 216 258 . 318 323 351 100 . 307 396 276 . 75 312 322 196 14 188 252 376 318 Average Temperature 91 | . 63 3 114 95 64 103 . 119 110 114 44 . 72 134 92 . 35 73 89 69 6 21 105 94 74 Received Heat Transfer 4384 | . 66 36 432 602 85 96 . 57 447 176 . . 354 . 62 . . 218 68 15 211 180 30 128 1121 Effects 13 | . . . 3 5 . . . 3 . . . . . . . . . 2 . . . . . . . Energy Bleed 6 | . . . 1 1 . . . 2 . . . . . . . . . 2 . . . . . . . Interference 7 | . . . 2 4 . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 84 | . . . . . . . . . . . . . . 1 2 . 2 10 14 2 13 7 7 22 4 Total Turns 1463 | . . . . . . . . . . . . . . 18 23 . 52 193 172 33 316 122 65 223 246 Longest Duration 120 | . . . . . . . . . . . . . . 18 13 . 50 86 29 28 57 37 15 45 120 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 5 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . Robots Melted 26 | . . . . . 1 1 . 1 2 1 . . . . 1 . . 3 1 1 4 1 4 5 . Combat Hostiles 26 | . . . . . 1 1 . 1 2 1 . . . . 1 . . 3 1 1 4 1 4 5 . Parts Melted 105 | . . . . 1 1 3 . 4 7 4 . . . . 1 . . 7 8 4 20 19 11 15 . Heat Transferred 38608 | . 50 . 259 481 575 975 . 725 3145 2279 819 50 . 961 111 . . 2775 3700 705 7770 3811 2597 5504 1316 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Maximum Alert Level 5 | . . . . 2 . . . . 1 1 . . 3 . . . . 1 3 . 3 3 3 5 4 Low Security (%) 50 | 100 100 100 100 60 . . . . 41 77 100 100 66 . . . . 92 48 . 51 . . . . Level 1 14 | . . . . 15 . . . . 58 22 . . 5 . . . . 7 5 . 12 . 10 27 . Level 2 17 | . . . . 23 . . . . . . . . 15 . . . . . 43 . 28 11 80 25 . Level 3 11 | . . . . . . . . . . . . . 12 . . . . . 2 . 7 88 9 12 62 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . 29 37 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 5 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1747 | 10 101 131 147 563 . . . . 299 278 121 153 809 . . . . 243 772 . 902 939 718 1747 1269 Initial 1116 | . . 29 40 49 . . . . 180 96 121 . 35 . . . . . 74 . . 502 451 393 1116 Average 345 | 1 44 61 49 195 . . . . 195 104 45 96 242 . . . . 82 298 . 262 782 575 814 1101 Influence Increases 13276 | 20 198 266 281 1087 80 110 . 140 662 692 143 165 1163 178 212 . 80 945 1248 60 1357 915 602 2024 648 Destroy 0b10 Robot/C 7700 | . 120 180 200 620 60 80 . 120 280 420 80 80 400 120 180 . 60 560 720 60 860 500 380 1200 420 Destroy 0b10 Robot/NC 365 | 20 20 10 30 40 . . . 10 5 45 5 . 30 . . . . 25 . . 30 5 20 55 15 Destroy Leader 1508 | . 24 42 32 142 20 30 . 10 70 36 . . 54 20 10 . 20 122 160 . 210 80 70 296 60 Allied During Kill 821 | . . . . . . . . . . 143 39 80 465 38 22 . . . 34 . . . . . . Successful Hack 284 | . . 5 4 50 . . . . 32 7 . . . . . . . 37 28 . 18 49 . 54 . Disable Machine 600 | . . . . 75 . . . . 60 . 15 . 90 . . . . 60 60 . . 135 15 75 15 Destroy Structure 1323 | . 19 29 . 10 . . . . 35 26 4 5 124 . . . . 126 96 . 194 116 72 329 138 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 495 | . 15 . 15 135 . . . . 30 15 . . . . . . . 15 135 . 45 30 45 15 . Influence Decreases 12214 | 20 127 239 269 646 601 140 . 92 512 672 361 62 513 771 372 . 78 793 634 828 463 1006 748 936 1331 Entered New Map 3454 | . . 42 58 61 205 6 . . 18 102 97 . 68 279 31 . . 2 80 768 . 392 352 264 629 Time Decay 7408 | 20 127 197 191 525 396 134 . 92 494 468 164 62 385 452 311 . 78 525 520 60 403 434 386 642 342 Lost Part 630 | . . . 20 60 . . . . . 30 20 . . . . . . 20 20 . 60 10 10 30 350 Lost Ally 326 | . . . . . . . . . . 72 80 . 60 40 30 . . . 14 . . 20 . . 10 Purge Threat 396 | . . . . . . . . . . . . . . . . . . 246 . . . 150 . . . Squads Dispatched 79 | . . 2 1 4 . . . . 5 . . . 8 . . . . 4 7 . 14 7 3 20 4 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 26 | . . . . 3 . . . . 1 . . . 2 . . . . 3 3 . 2 2 2 6 2 Reinforcement 21 | . . 2 1 1 . . . . 1 . . . 3 . . . . 1 3 . 5 1 1 2 . Assault 14 | . . . . . . . . . . . . . 3 . . . . . 1 . 1 1 . 6 2 Garrison 9 | . . . . . . . . . 3 . . . . . . . . . . . 3 3 . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Distress Signals 23 | . . . 2 2 . . . . . 1 1 . 3 . . . . 2 . . 7 1 1 3 . Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . . 38 6 Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . . . . 38 6 Times Spotted 520 | . 9 14 18 48 5 4 . 8 16 23 5 4 15 5 6 . 3 44 50 4 64 36 25 79 35 Peak Tracking Total 13 | . 4 4 5 6 2 2 . 3 4 4 5 2 4 4 3 . 2 7 7 2 9 7 7 6 13 Tactical Retreats 25 | . 1 . 1 7 . . . . 2 1 . . . . . . . 1 4 . 3 2 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Traps Triggered 18 | . 1 3 . 3 . . . . . . . . . . . . . 5 1 . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Disabled 49 | . . . . 5 1 1 . . 4 2 1 . 6 . . . . 4 4 5 . 9 1 5 1 Max in Single Turn 2 | . . . . 1 1 1 . . 2 1 1 . . . . . . 1 1 1 . 1 1 1 1 Garrison Access 6 | . . . . 2 . . . . . . . . 2 . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Accessed 77 | . . 1 2 12 . . 4 . 5 2 1 . 6 . 1 4 . 6 5 3 4 8 2 9 2 Terminals 52 | . . 1 2 9 . . . . 3 2 1 . 4 . . . . 5 3 . 3 7 2 8 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . . . 1 . . . 2 . . . . 1 . . 1 . . 1 . Total Hacks 194 | . . 5 5 18 . . 29 . 10 6 1 . 12 . 1 17 . 23 16 7 8 17 2 15 2 Successful 119 | . . 1 2 8 . . 29 . 6 4 . . 4 . 1 17 . 12 9 7 6 7 . 5 1 Failed 75 | . . 4 3 10 . . . . 4 2 1 . 8 . . . . 11 7 . 2 10 2 10 1 Catastrophic 14 | . . 1 1 . . . . . 1 1 1 . 3 . . . . 1 . . . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . . 5 4 6 . 1 . . 2 2 1 . 7 . . . . 13 7 1 . 3 1 1 1 Terminals 119 | . . 5 5 14 . . . . 7 6 1 . 9 . . . . 21 12 . 7 15 2 13 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 8 | . . . . 2 . . . . 2 . . . . . . . . . 2 . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 2 . . . . 1 . . . 3 . . . . 2 . . 1 . . 2 . Terminal Hacks 94 | . . . 1 5 . . 29 . 3 3 . . 2 . 1 17 . 8 4 7 5 4 . 4 1 Record 22 | . . . . . . . 11 . . . . . . . . 5 . . . 6 . . . . . Part Schematic 15 | . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Prototype ID Bank 14 | . . . . . . . 3 . 1 1 . . 1 . . 4 . 1 1 . 2 . . . . Open Door 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 1 Branch Access Points 5 | . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Locate Traps 5 | . . . 1 1 . . . . . 1 . . . . . . . 1 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 5 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . Scan Component 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . . . . . . . . 1 . . . . 1 . . 1 . . . . Seal Access 5 | . . . . 2 . . . . . . . . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 14 | . . 1 1 1 . . . . 1 1 . . 1 . . . . 3 2 . . 2 . 1 . Terminals 14 | . . 1 1 1 . . . . 1 1 . . 1 . . . . 3 2 . . 2 . 1 . Botnet 12 | . . 1 1 1 . . . . 1 1 . . 1 . . . . 2 2 . . 1 . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . . 1 2 10 . . . . 3 2 1 . 5 . . . . 5 4 . 3 8 2 9 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 100 | . . . . . . . . . 44 . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . 13 . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total Allies 24 | . . . . . . . . . . 14 5 . . . . . . . 5 . . . . . . Largest Group 9 | . . . . . . . . . . 9 9 8 7 3 1 . . . 4 . . . . . . Highest-Rated Group 715 | . . . . . . . . . . 358 715 697 538 206 96 . . . 124 . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . 159 159 159 96 96 96 . . . 64 . . . . . . Total Orders 76 | . . . . . . . . . . 5 3 . 9 . 11 . . . 6 . 13 14 . . 15 STAY 14 | . . . . . . . . . . 1 . . 3 . . . . . 3 . 1 4 . . 2 FOLLOW 12 | . . . . . . . . . . 1 2 . 6 . . . . . 3 . . . . . . GUARD 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . EXPLORE 26 | . . . . . . . . . . . . . . . 8 . . . . . 5 7 . . 6 RETURN 20 | . . . . . . . . . . . . . . . 3 . . . . . 7 3 . . 7 Ally Attacks 244 | . . . . . . . . . . 79 21 18 81 15 6 . . . 24 . . . . . . Total Damage 8629 | . . . . . . . . . . 2627 480 663 3851 329 138 . . . 541 . . . . . . Kills 64 | . . . . . . . . . . 17 6 4 26 4 3 . . . 4 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Active Infowar (turns) 17472 | 25 326 401 34 124 1089 257 143 1000 1102 149 . . 1179 1111 991 245 1113 1804 1199 266 948 337 712 2297 620 Optics 495 | . . . . . . . . . 346 149 . . . . . . . . . . . . . . . Sensors 55 | . . . . 55 . . . . . . . . . . . . . . . . . . . . . Terrain 5707 | . . . . . . . . . . . . . 1122 570 . . 1106 531 . . 61 53 383 1881 . Seismic 16338 | 25 326 401 34 69 1089 257 143 1000 1102 148 . . 1164 922 991 245 1068 1804 1199 266 902 305 467 1893 518 Jamming 3046 | . . . . . . . . . . . . . 2 . . . . . . . . . 214 2264 566 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . 8 . . . . . 6 5 . . 8 Drone Recoveries 21 | . . . . . . . . . . . . . . . 5 . . . . . 6 3 . . 7 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Turns Passed 25158 | 112 326 401 472 2339 1284 374 143 1095 1308 1671 477 140 1179 1120 1030 246 1113 1969 1502 389 1335 1068 912 2308 845 Spaces Moved 11930 | 44 136 199 209 1274 719 184 85 585 579 817 228 66 672 643 439 140 584 867 527 195 478 439 447 1039 335 Core 89 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 85 Treads 9556 | 40 136 199 26 273 719 184 85 585 579 817 228 66 672 643 439 140 584 867 307 . 34 200 447 1039 247 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2285 | . . . 183 1001 . . . . . . . . . . . . . . 220 195 444 239 . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 110 160 162 162 162 162 160 160 160 160 160 160 160 160 160 130 110 110 130 150 150 50 Average Speed 153 | 150 160 160 122 131 160 162 162 162 162 160 160 160 162 162 160 161 160 160 163 129 137 152 150 152 129 Slowest Speed 320 | 160 160 160 240 240 162 162 162 162 162 162 320 160 163 163 163 163 163 160 240 130 240 240 150 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Exploration Rate (%) 48 | 4 37 23 25 43 77 38 68 73 11 92 68 75 26 88 81 60 73 30 30 100 27 58 13 32 17 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . 1 1 . . . . . . . 3 . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . . . . . 1 1 . . . 1 . . 1 . 1 1 . Unknown Exits Taken 18 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . 1 . . . Scrap Searched 13 | . . . . . 3 . . 3 . . . . . 3 1 . 3 . . . . . . . . Spaces Dug 174 | . . . . 3 2 . . 2 2 . . 1 9 . . . . 31 7 . 23 23 13 50 8 Terrain Destroyed 682 | . 26 36 . 8 2 1 . 26 46 9 . 2 9 1 13 . 18 70 48 1 105 50 24 103 84 Melee 9 | . . . . 3 2 . . 2 2 . . . . . . . . . . . . . . . . Projectile 381 | . . . . 5 . 1 . . 2 9 . 2 9 1 13 . 18 70 40 1 57 50 17 70 16 AOE 292 | . 26 36 . . . . . 24 42 . . . . . . . . . 8 . 48 . 7 33 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total 17114 | 72 200 251 343 1721 818 229 90 698 858 1109 326 101 755 695 745 158 737 1274 1025 293 933 754 684 1644 601 Wait 2633 | 8 22 22 52 195 70 25 . 87 194 73 41 14 26 28 275 . 136 229 268 20 269 163 99 236 81 Move 11905 | 43 135 198 208 1273 718 183 84 584 578 816 227 65 671 642 438 139 583 866 526 194 477 438 446 1038 335 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 6 7 4 12 32 3 . . 1 8 12 11 . 13 1 3 3 1 13 12 12 14 11 7 13 9 Fast Attach 128 | 7 2 . 3 16 1 . 3 . 4 2 6 2 1 1 2 4 . 6 9 5 6 9 10 20 9 Attach 111 | . 2 4 1 12 . . . . 4 4 5 4 4 . . . . 7 8 8 12 4 6 12 14 Detach 53 | . 2 . . 5 . . . . 2 1 . 4 1 1 1 . . 8 2 3 1 5 5 9 3 Swap 469 | 1 5 4 12 41 9 5 . 12 22 14 11 4 13 10 14 6 7 37 37 18 36 22 21 75 33 Drop 248 | . 2 2 12 42 5 1 3 1 7 9 18 5 14 2 4 6 1 14 7 14 4 23 14 28 10 Fire 1075 | 7 23 17 40 90 10 15 . 11 35 31 7 3 9 10 8 . 9 94 59 19 112 78 76 207 105 Melee 26 | . . . 3 15 2 . . 2 4 . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . 2 . . 3 . . . . . . . 1 1 . 6 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 242 | . . . . . . . . . . 145 . . . . . . . . 97 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 5) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Discovered new exit (range 15) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -8/Materials | Discovered new exit (range 16) 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1362 | -7/Factory | Identified exit to Lower Caves 2726 | -7/Factory | Discovered new exit (range 12) 2804 | -7/Factory | Found Powered Armor 2808 | -7/Factory | Found Powered Armor 2812 | -7/Factory | Found Powered Armor 2852 | -7/Factory | Build established: Scavenger-Tank 3525 | -7/Factory | Build established: Tank 3651 | -7/Factory | Entered Lower Caves 3665 | -7/Lower Caves | Encountered a Warlord checkpoint 4425 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4865 | -7/Lower Caves | Discovered new exit (range 9) 4935 | -7/Lower Caves | Entered another Lower Caves area 5050 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5075 | -7/Lower Caves | Spotted B-75 Beast 5108 | -7/Lower Caves | Destroyed B-75 Beast 5172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5279 | -7/Lower Caves | Discovered new exit (range 12) 5309 | -7/Lower Caves | Entered Data Miner 5309 | -7/Data Miner | Discovered new exit (range 6) 5342 | -7/Data Miner | Met Data Miner 5371 | -7/Data Miner | Learned location of Section 7 (-2) 5371 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5400 | -7/Data Miner | Received God Mode back door access code from Data Miner 5452 | -7/Data Miner | Entered Proximity Caves 5455 | -6/Proximity Caves | Spotter reported a threat 5680 | -6/Proximity Caves | Learned location of Zion (-6) 6491 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6518 | -6/Proximity Caves | Discovered new exit (range 9) 6547 | -6/Proximity Caves | Entered Factory 6547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6852 | -6/Factory | Garrison activated, responded to threat 6992 | -6/Factory | Repaired Hrd. Heavy Armor Plating 7489 | -6/Factory | Discovered new exit (range 13) 7530 | -6/Factory | Build established: Gunner 7818 | -6/Factory | Discovered new exit (range 5) 7855 | -6/Factory | Entered Extension 8137 | -6/Extension | Rescued A7 8410 | -6/Extension | Build established: Commander-Tank 8574 | -6/Extension | Spotted B-75 Beast 8599 | -6/Extension | Allies destroyed B-75 Beast 8603 | -6/Extension | Spotted B-75 Beast 8634 | -6/Extension | Allies destroyed B-75 Beast 8637 | -6/Extension | Lost 3 allies 9313 | -6/Extension | Discovered new exit (range 10) 9314 | -6/Extension | Discovered new exit (range 6) 9495 | -6/Extension | Build established: Commander-Gunner 9526 | -6/Extension | Entered Cetus 9526 | -6/Cetus | Accompanied by 9 allies (A7) 9531 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9547 | -6/Cetus | Spotted Cetus Guard 9547 | -6/Cetus | Spotted Cetus Guard 9552 | -6/Cetus | Spotted Cetus Guard 9558 | -6/Cetus | Allies destroyed Cetus Guard 9558 | -6/Cetus | Spotted Cetus Guard 9565 | -6/Cetus | Allies destroyed Cetus Guard 9567 | -6/Cetus | Allies destroyed Cetus Guard 9577 | -6/Cetus | Allies destroyed Cetus Guard 9596 | -6/Cetus | Lost 5 allies 9714 | -6/Cetus | Started Cetus Manufacturing Module 9739 | -6/Cetus | Manufactured an Enhanced Grunt 9764 | -6/Cetus | Manufactured an Enhanced Grunt 9789 | -6/Cetus | Manufactured an Enhanced Grunt 9814 | -6/Cetus | Manufactured an Enhanced Grunt 9839 | -6/Cetus | Manufactured an Enhanced Grunt 9874 | -6/Cetus | Escorted A7 to Cetus Mainframe 9963 | -6/Cetus | Discovered new exit (range 16) 10003 | -6/Cetus | Entered Archives 10003 | -6/Archives | Accompanied by 8 allies (A7) 10008 | -6/Archives | Received a hacking code to weaken MAIN.C 10066 | -6/Archives | Discovered new exit (range 15) 10084 | -6/Archives | Discovered new exit (range 15) 10129 | -6/Archives | Build established: Commander-Tank 10137 | -6/Archives | System corruption reached 10% 10143 | -6/Archives | Entered Factory 10143 | -5/Factory | Accompanied by 7 allies 10143 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10334 | -5/Factory | Spotted B-75 Beast 10407 | -5/Factory | Allies destroyed B-75 Beast 10711 | -5/Factory | Discovered new exit (range 5) 11043 | -5/Factory | First assault squad dispatched 11079 | -5/Factory | Identified exit to Upper Caves 11315 | -5/Factory | Cargo convoy interrupted 11322 | -5/Factory | Entered Upper Caves 11322 | -5/Upper Caves | Accompanied by 3 allies 11351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11528 | -5/Upper Caves | Build established: Tank 12174 | -5/Upper Caves | Identified exit to Upper Caves 12442 | -5/Upper Caves | Entered another Upper Caves area 12442 | -5/Upper Caves | Accompanied by 1 ally 12442 | -5/Upper Caves | Discovered new exit (range 10) 12860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13150 | -5/Upper Caves | Build established: Scavenger-Tank 13381 | -5/Upper Caves | Discovered new exit (range 22) 13438 | -5/Upper Caves | Learned Factory terminal intel 13470 | -5/Upper Caves | Encountered a Warlord checkpoint 13472 | -5/Upper Caves | Entered Zhirov 13474 | -5/Zhirov | Discovered new exit (range 4) 13503 | -5/Zhirov | Met Zhirov 13532 | -5/Zhirov | Learned location of Quarantine (-2) 13532 | -5/Zhirov | Learned location of Testing (-3) 13532 | -5/Zhirov | Learned location of Command (-1) 13546 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13570 | -5/Zhirov | Found Alien Artifact 13570 | -5/Zhirov | Identified Integrated Dissipator 13570 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13591 | -5/Zhirov | Found Alien Artifact 13718 | -5/Zhirov | Entered Proximity Caves 14687 | -4/Proximity Caves | Discovered new exit (range 8) 14831 | -4/Proximity Caves | Entered Factory 14831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14832 | -4/Factory | Loaded intel: 26 terminal locations 15078 | -4/Factory | Destroyed 10 combat bots 15116 | -4/Factory | Found Quantum Capacitor 15611 | -4/Factory | Identified exit to Upper Caves 15611 | -4/Factory | Identified exit to Armory 15697 | -4/Factory | Build established: Hacker-Tank 16800 | -4/Factory | Entered Armory 16911 | -4/Armory | Build established: Scavenger-Tank 17337 | -4/Armory | Repaired Lyr. Heavy Armor Plating 17446 | -4/Armory | P-70 Sage assimilated allied Warrior 7c 17451 | -4/Armory | P-70 Sage assimilated allied Warrior 7b 17636 | -4/Armory | Destroyed 9 combat bots 17800 | -4/Armory | First assault squad dispatched 17908 | -4/Armory | Identified Transdimensional Reconstructor 17908 | -4/Armory | Warped through subspace to slip node 17908 | -4/Armory | Discovered new exit (range 1) 18089 | -4/Armory | Build established: Tank 18302 | -4/Armory | Entered Lab 18302 | -4/Lab | Discovered new exit (range 9) 18318 | -4/Lab | Unable to decrypt terminal 18318 | -4/Lab | Opened the door to a hidden lab 18319 | -4/Lab | Gained access to the hidden lab's interior 18320 | -4/Lab | Detected by scanners 18323 | -4/Lab | Unable to decrypt terminal 18329 | -4/Lab | Confronted by A5 18357 | -4/Lab | Disabled Active System Cloaker 18361 | -4/Lab | Destroyed A5 18387 | -4/Lab | MAIN.C forces arrive to investigate 18408 | -4/Lab | Found Prototype Protection 18408 | -4/Lab | Identified Med. Regenerative Plating 18437 | -4/Lab | Found Integrated Dissipator 18437 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 18448 | -4/Lab | Found Alien Artifact 18448 | -4/Lab | Identified Core Expander 18448 | -4/Lab | Installed Core Expander, added new Utility slot 18489 | -4/Lab | Found Prototype Hackware 18493 | -4/Lab | Found Med. Regenerative Plating 18498 | -4/Lab | Found Prototype Energy Gun 18498 | -4/Lab | Identified Hyp. EM Gauss Rifle 18502 | -4/Lab | Found Hyp. EM Gauss Rifle 18521 | -4/Lab | Unable to decrypt terminal 18538 | -4/Lab | Found Prototype Special Weapon 18538 | -4/Lab | Identified Gui. Remote Datajack 18582 | -4/Lab | Unable to decrypt terminal 18582 | -4/Lab | Unable to decrypt terminal 18583 | -4/Lab | Found Alien Artifact 18583 | -4/Lab | Identified LC Capacitor 18628 | -4/Lab | Build established: Scavenger-Tank 18664 | -4/Lab | Found Transdimensional Reconstructor 18691 | -4/Lab | Entered Research 18691 | -3/Research | Evolved 2 slots: Utility x2 18705 | -3/Research | Identified Deep Network Scanner 18985 | -3/Research | Build established: Hacker-Tank 19069 | -3/Research | Identified exit to Testing 19330 | -3/Research | Garrison activated, responded to threat 19462 | -3/Research | Intercept squad dispatched 19479 | -3/Research | Spotted Tracker 19479 | -3/Research | Spotted Tracker 19492 | -3/Research | Destroyed Tracker 19498 | -3/Research | Destroyed Tracker 19509 | -3/Research | Spotted Combat Programmer 19517 | -3/Research | Spotted Combat Programmer 19523 | -3/Research | Destroyed Combat Programmer 19536 | -3/Research | Destroyed Combat Programmer 19774 | -3/Research | Warped through subspace 19941 | -3/Research | First assault squad dispatched 20026 | -3/Research | Entered Testing 20068 | -3/Testing | Build established: Scavenger-Tank 20070 | -3/Testing | Garrison activated, responded to threat 20430 | -3/Testing | Found Prototype Processor 20430 | -3/Testing | Identified Spectral Analyzer 20668 | -3/Testing | Found Prototype Energy Cannon 20717 | -3/Testing | Build established: Tank 20753 | -3/Testing | Discovered new exit (range 23) 20842 | -3/Testing | Found Prototype Hackware 20884 | -3/Testing | Found Prototype Energy Gun 20884 | -3/Testing | Identified Warp Gun 21026 | -3/Testing | First assault squad dispatched 21094 | -3/Testing | Entered Research 21094 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21150 | -2/Research | Identified System Mapper 21170 | -2/Research | Spotted B-90 Cyclops 21178 | -2/Research | Found Quantum Capacitor 21303 | -2/Research | Identified Potential Cannon 21688 | -2/Research | Discovered new exit (range 5) 21859 | -2/Research | Found Prototype Processor 21859 | -2/Research | Identified Exp. Terrain Scan Processor 21904 | -2/Research | Build established: Hacker-Gunner 21998 | -2/Research | Identified exit to Access 22006 | -2/Research | Entered Access 22006 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22318 | -1/Access | Build established: Generator-Gunner 22925 | -1/Access | Identified exit to Command 23146 | -1/Access | Intercept squad dispatched 23165 | -1/Access | Spotted Tracker 23167 | -1/Access | Spotted Tracker 23167 | -1/Access | Destroyed Tracker 23168 | -1/Access | Destroyed Tracker 23193 | -1/Access | Spotted Combat Programmer 23201 | -1/Access | Destroyed Combat Programmer 23209 | -1/Access | Spotted Combat Programmer 23223 | -1/Access | Destroyed Combat Programmer 23253 | -1/Access | Destroyed 14 combat bots 23256 | -1/Access | First assault squad dispatched 23283 | -1/Access | Spotted B-99 Colossus 23311 | -1/Access | Destroyed B-99 Colossus 23885 | -1/Access | Intercept squad dispatched 23918 | -1/Access | Spotted Tracker 23921 | -1/Access | Spotted Tracker 23923 | -1/Access | Destroyed Tracker 23926 | -1/Access | Destroyed Tracker 23952 | -1/Access | Found Exp. Targeting Computer 23993 | -1/Access | Spotted Combat Programmer 23996 | -1/Access | Spotted Combat Programmer 24000 | -1/Access | Destroyed Combat Programmer 24012 | -1/Access | Destroyed Combat Programmer 24314 | -1/Access | Entered Command 24458 | -1/Command | Build established: Generator-Tank 24678 | -1/Command | Spotted M Guard 24678 | -1/Command | Spotted M Guard 24723 | -1/Command | Destroyed M Guard 24728 | -1/Command | Spotted Combat Programmer 24731 | -1/Command | Spotted Combat Programmer 24762 | -1/Command | Destroyed Combat Programmer 24771 | -1/Command | Destroyed Combat Programmer 24814 | -1/Command | First assault squad dispatched 24846 | -1/Command | Destroyed M Guard 24846 | -1/Command | All MAIN.C guards destroyed 24882 | -1/Command | Destroyed 14 combat bots 24883 | -1/Command | Found Prototype Energy Cannon 24883 | -1/Command | Identified Cld. Nova Cannon 24887 | -1/Command | Lost 17 parts (3p3n8u3w) 24998 | -1/Command | Met MAIN.C 24998 | -1/Command | Hacked MAIN.C using A7's code 25009 | -1/Command | System corruption reached 10% 25019 | -1/Command | 0b10 Conduit disabled 25079 | -1/Command | Destroyed MAIN.C Shell 25081 | -1/Command | MAIN.C activated Command garrisons 25087 | -1/Command | Released all parts (8) 25107 | -1/Command | Core integrity fell below 50% 25118 | -1/Command | Lost 16 parts (2p4n7u3w) 25154 | -1/Command | Core integrity fell below 20% 25159 | -1/Command | Self-destructed Last Messages --------------- 25137_ Acquired Coolant Network. 25138_ MAIN.C reaction time slowed by virus. 25139_ Acquired 30 matter. 25139_ MAIN.C reaction time slowed by virus. 25146_ C-30 ARC bursts open, deploying its payload. 25146_ P-80 Master unfolds itself. 25146_ MAIN.C reaction time slowed by virus. 25147_ C-30 ARC bursts open, deploying its payload. 25147_ G-73 Enforcer unfolds itself. 25147_ MAIN.C reaction time slowed by virus. 25151_ Slammed into G-73 Enforcer. 25154_ MAIN.C reaction time slowed by virus. 25156_ Coolant Network destroyed. 25156_ MAIN.C reaction time slowed by virus. 25158_ 0b10 Conduit collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#############???????????????? | | ???????????????????? """" #???????????????? | | ?????????????? ?? 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" " " " #???????????????? | | ???????????# """""""""" " #???????????????? | | ???????????# " """ " """""?""#???????????????? | | ???????????# """ " " "???????????????????? | | ???????????#################?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 120 Energy Generation 128 Energy Capacity 1690 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 40 EM Shielding 4 Corruption Block 15 Armor Coverage 2550 Resistance: KI 30 Resistance: EX 50 Resistance: EM 15 Core Shielding 40 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 4% | -6/Factory Lyr. Heavy Armor Plating | 59% | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticControlRailgun Manual? 0 Play Time 07:44:19 Cumulative 292.6 hours Start 2025.07.02 @ 21:15:06 End 2025.07.08 @ 13:08:09 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/1/0/0 Lore% 72 Gallery% 68 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522a2d22-2690-4f13-8b03-ed867b2448ff