Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.15 @ 00:41:26 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1301) 1301 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3409 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 367/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (532) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Advanced Beam Cannon > --- INVENTORY (6) ---- Heavy Ion Engine Cooling System Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Cooling System Improved Medium Laser Improved Medium Laser [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 1 . Parts Attached 54 | 6 2 19 8 19 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 3 | 2 . . 1 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 4 2 10 Device 16 | . 1 4 1 10 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 2 1 14 2 9 Energy Gun 10 | 2 1 3 . 4 Energy Cannon 14 | . . 9 . 5 Ballistic Gun 4 | . . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 13 | . . 2 4 7 Power 1 | . . . . 1 Propulsion 4 | . . . 3 1 Utility 1 | . . . . 1 Weapon 7 | . . 2 1 4 Highest Loss Streak 6 | . . 1 2 6 Average Slot Usage (%) 95 | . 95 96 90 97 Engine 13 | . 14 11 18 18 Treads 16 | . 28 22 11 . Leg 4 | . . . 3 18 Device 16 | . 9 21 17 7 Storage 10 | . 14 11 9 9 Processor 1 | . . . . 9 Energy Gun 5 | . 28 2 . 4 Energy Cannon 16 | . . 24 13 7 Ballistic Gun 8 | . . 2 15 22 Naked Turns . | . . . . . Heaviest Build 38 | 12 14 25 36 38 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 11 | . . . 11 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 Most Carried 6 | . . 2 3 6 Average Carried . | . . . . 3 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | . . 1 3 6 Class Distribution -------------------- 47% | Gunner 28% | Mutant 16% | Scavenger-Skirmisher 4% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 987 | 53 68 372 179 315 Remotely . | . . . . . Salvage Created 2012 | . 83 1018 401 510 Parts 112 | . 12 63 20 17 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 3 13 7 7 Guns 12 | . 3 . 3 6 Cannons 17 | . . 12 4 1 Classes Destroyed 12 | . 3 7 2 . Worker 5 | . . 4 1 . Builder 4 | . 1 1 2 . Hauler 3 | . . 3 . . Recycler 3 | . . 1 . 2 Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 3 | . 3 . . . Grunt 13 | . . 8 2 3 Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 9 | . . 4 2 3 Hunter 2 | . . . 2 . Best Kill Streak 6 | . 4 6 4 6 Combat Bots Only 5 | . 3 5 3 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1910 | . 67 512 520 811 Core 326 | . 26 117 68 115 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 89 70 . . Volleys Fired 104 | . 10 50 26 18 Largest 4 | . 2 3 4 4 Hottest 237 | . 100 188 143 237 Shots Fired 296 | . 20 132 80 64 Gun 136 | . 20 19 42 55 Cannon 160 | . . 113 38 9 Launcher . | . . . . . Special . | . . . . . Kinetic 95 | . . 11 42 42 Thermal 198 | . 20 121 38 19 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 12 | . 4 12 9 7 Robot Miss Streak 4 | . 4 4 3 4 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 168 | . 9 75 51 33 Core Hits 70 | . 6 28 18 18 Critical Hits 3 | . . . 1 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2951 | . 112 1268 847 724 Guns 1199 | . 112 132 393 562 Cannons 1712 | . . 1096 454 162 Explosions 39 | . . 39 . . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 828 | . . 59 393 376 Thermal 2082 | . 112 1208 454 308 Explosive . | . . . . . Electromagnetic 40 | . . . . 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . 33 . . Projectiles 14 | . . 14 . . Explosions 19 | . . 19 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . 48 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | . 195 42 . 532 Average Temperature 125 | . 65 14 . 180 Received Heat Transfer 693 | . . 225 90 378 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 13 | . . 9 4 . Heat Transferred 4367 | . 333 2529 962 543 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 313 | . 102 313 266 126 Average Influence 118 | . 43 139 169 83 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 79 58 100 Level 1 17 | . . 20 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . . 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 4 19 8 15 Peak Tracking Total 9 | . 3 5 4 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 7 | . 2 2 2 1 Terminals 6 | . 2 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 2 9 3 1 Successful 15 | . 2 9 3 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 1 3 1 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 1 3 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 8 . . Scan Component 4 | . . 4 . . Repair 4 | . . 4 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 110 | . . 110 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks 4 | . . . . 4 Total Damage 86 | . . . . 86 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1836 | 69 220 910 309 328 Spaces Moved 738 | 41 107 351 129 110 Core 5 | 4 . . 1 . Treads 581 | 37 107 351 86 . Legs 152 | . . . 42 110 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 150 Average Speed 158 | 149 160 160 163 150 Slowest Speed 600 | 160 160 160 600 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 23 45 14 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . 32 . . Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . 32 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1163 | 46 135 589 165 228 Wait 233 | . 16 155 . 62 Move 734 | 40 106 350 128 110 Hop . | . . . . . Pick Up 8 | . . 2 2 4 Fast Attach 46 | 6 2 18 6 14 Attach 4 | . . 1 1 2 Detach 3 | . . 1 1 1 Swap 4 | . . . 1 3 Drop 26 | . 1 11 . 14 Fire 104 | . 10 50 26 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 303 | -9/Materials | Build established: Mutant 691 | -9/Materials | Build established: Gunner 692 | -9/Materials | Discovered new exit (range 15) 784 | -9/Materials | Repaired Beam Cannon 810 | -9/Materials | Repaired Beam Cannon 842 | -9/Materials | Repaired Beam Cannon 875 | -9/Materials | Repaired Cooling System 1109 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1465 | -8/Materials | Discovered new exit (range 16) 1482 | -8/Materials | Identified exit to Storage 1509 | -8/Materials | Entered Storage 1776 | -8/Storage | Met a pair of Derelict thieves 1837 | -8/Storage | Self-destructed Last Messages --------------- 01815_ FC-ANX(g) critical meltdown. 01817_ Identified Imp. Medium Laser. 01818_ G-47 Trooper suffers critical hit. 01818_ Destroyed Aluminum Leg. 01818_ G-47 Trooper destroyed. 01822_ G-47 Trooper suffers critical hit. 01822_ Destroyed Lgt. Nuclear Core. 01822_ B-36 Bruiser destroyed. 01825_ G-47 Trooper destroyed. 01826_ Cooling System destroyed. 01829_ Acquired 50 matter. 01830_ Overheating: System interference. 01830_ Adv. Beam Cannon temporarily disabled. 01830_ Aluminum Leg destroyed. 01832_ Hvy. Ion Engine destroyed. 01833_ Overheating: Sml. Storage Unit damaged (-41). 01833_ Imp. EM Shotgun destroyed. 01834_ Adv. Beam Cannon destroyed. 01836_ Imp. Medium Laser destroyed. 01837_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | " # !T#?#### """ ""#?????????????????????????? | | " #==%"#?#""" ! 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