Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 23:36:21 Player: rCartos Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (528) 528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2563 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Power Shielding > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Experimental Sensor Array Heavy Particle Gun EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Visual Processing Unit Power Shielding Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Great Axe > --- INVENTORY -------- Experimental Sensor Array Heavy Particle Gun EMP Trap EMP Trap [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Protection Power Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 37 | 5 10 13 2 7 Power 8 | 1 2 4 . 1 Engine 8 | 1 2 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 4 . 1 Treads 1 | . . . . 1 Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 6 | . 3 . 1 2 Device 3 | . 2 . . 1 Storage . | . . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 5 5 1 3 Energy Gun 4 | . . 3 . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 3 2 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 3 1 . 11 Power 3 | . . 1 . 2 Propulsion 4 | . 2 . . 2 Utility 2 | . . . . 2 Weapon 6 | . 1 . . 5 Highest Loss Streak 10 | . 2 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 63 77 100 78 Engine 17 | . 13 21 22 13 Leg 13 | . 13 5 22 14 Device 6 | . 8 11 . 2 Processor 7 | . 2 11 11 8 Protection 4 | . . . 10 9 Energy Gun 10 | . . 2 27 18 Ballistic Gun 12 | . 18 26 . 2 Special Weapon 2 | . 6 . . . Slashing Weapon 3 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 25 | 7 8 19 19 25 Greatest Support 24 | 20 20 24 24 24 Greatest Overweight (x) 5 | 1 2 4 . 5 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 3 4 5 5 Average Carried 2 | 1 1 1 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 2 . 5 3 Class Distribution -------------------- 46% | Mutant 24% | Tank 12% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 655 | 197 162 168 80 48 Remotely 112 | . 112 . . . Salvage Created 607 | . 100 168 . 339 Parts 54 | . 19 16 . 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 6 10 . 7 Melee 5 | . . . . 5 Guns 15 | . 3 10 . 2 Cannons 3 | . 3 . . . Classes Destroyed 7 | . 4 1 . 2 Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 16 | . 6 8 . 2 Grunt 3 | . . 2 . 1 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 4 . 4 Combat Bots Only 4 | . 3 4 . 4 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 339 | . 74 73 . 192 Missed 101 | . 20 22 . 59 Damage Taken 2327 | . 425 442 . 1460 Core 744 | . 89 95 . 560 Absorbed by Shields 117 | . . . . 117 Redirected to Shielding 28 | . . . . 28 Regen/Repaired (Parts) 41 | . 41 . . . Core Remaining (%) 80 | 100 64 . 76 . Volleys Fired 94 | . 40 39 . 15 Largest 3 | . 2 3 . 3 Hottest 200 | . 200 60 . 150 Shots Fired 172 | . 49 99 . 24 Gun 161 | . 38 99 . 24 Cannon . | . . . . . Launcher . | . . . . . Special 11 | . 11 . . . Kinetic 149 | . 38 99 . 12 Thermal 11 | . 11 . . . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 6 | . 4 6 . 6 Robot Miss Streak 8 | . 5 5 . 8 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 93 | . 22 50 . 21 Core Hits 38 | . 12 15 . 11 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1188 | . 266 281 . 641 Guns 705 | . 143 275 . 287 Cannons . | . . . . . Explosions 40 | . . . . 40 Melee 314 | . . . . 314 Ramming 9 | . 3 6 . . Kinetic 541 | . 143 275 . 123 Thermal 160 | . 120 . . 40 Explosive . | . . . . . Electromagnetic 164 | . . . . 164 Impact . | . . . . . Slashing 314 | . . . . 314 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . 4 . . 29 Projectiles 4 | . 4 . . . Explosions . | . . . . . Melee 29 | . . . . 29 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . 1 . 11 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 3 | . 1 2 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 150 | . 136 138 . 150 Average Temperature 46 | . 60 34 . 59 Received Heat Transfer 195 | . . 66 . 129 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 300 | . 250 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 224 | . 157 157 18 224 Initial 18 | . . 2 18 . Average 55 | . 42 80 16 103 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 99 | 100 100 99 100 96 Level 1 . | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 13 16 . 18 Peak Tracking Total 10 | . 4 6 . 10 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . . 2 Traps Extracted . | . . . . . Installed 3 | . . . 1 2 Triggered 2 | . . . . 2 Most Traps Carried 3 | . . . 3 3 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 4 2 1 4 Terminals 8 | . 3 1 . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 27 | . 8 7 1 11 Successful 14 | . 5 2 1 6 Failed 13 | . 3 5 . 5 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 22 | . 6 5 . 11 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 2 1 6 Record 3 | . 1 1 . 1 Prototype ID Bank 3 | . 1 1 . 1 Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . 4 2 . 3 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1923 | 52 608 456 440 367 Spaces Moved 1342 | 39 335 208 475 285 Core 337 | 10 182 110 . 35 Treads 6 | . . . . 6 Legs 999 | 29 153 98 475 244 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 90 90 90 Average Speed 113 | 105 134 153 90 99 Slowest Speed 300 | 120 150 250 90 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 37 12 51 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . 1 . . 4 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1584 | 49 433 282 488 332 Wait 27 | . 25 . . 2 Move 1338 | 38 334 207 474 285 Hop . | . . . . . Pick Up 47 | 6 14 12 8 7 Fast Attach . | . . . . . Attach 31 | 5 9 10 1 6 Detach . | . . . . . Swap 6 | . 1 3 1 1 Drop 25 | . 9 9 3 4 Fire 94 | . 40 39 . 15 Melee 10 | . . . . 10 Ram 1 | . . 1 . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 1 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Ion Engine 639 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 940 | -9/Materials | Discovered new exit (range 11) 1117 | -9/Materials | Entered Mines 1152 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1154 | -9/Mines | Found Prototype Device 1188 | -9/Mines | Met a Derelict bent on vengeance 1257 | -9/Mines | Found a hidden stash of uninstalled traps 1302 | -9/Mines | Learned location of 2 exits from Materials 1314 | -9/Mines | Met a Derelict shopkeep closing up shop 1548 | -9/Mines | Discovered new exit (range 6) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1558 | -8/Materials | Identified exit to Factory 1873 | -8/Materials | Core integrity fell below 50% 1909 | -8/Materials | Core integrity fell below 20% 1916 | -8/Materials | Lost 10 parts (2p2n2u4w) 1924 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Visual Processing Unit destroyed. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Burn: +37). Y-45 Defender destroyed. Acquired Lgt. Treads. Penetrated by Slug. 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