Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 14:36:05 Player: Jimzor Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (2742) 2742 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 8672 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 713/1300 Matter 278/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array (fused) > --- UTILITY (12) ----- Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) Improved Signal Interpreter Advanced Terrain Scanner Phase Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Force Field Hacking Suite Experimental System Shield Advanced Drone Bay > --- WEAPON ----------- Dispersion Rifle > --- INVENTORY -------- Improved Signal Interpreter Phase Gun Matter Neutralizer [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . . . 1 1 . 1 . Utility 10 | . . 2 2 . 1 2 1 2 Weapon . | . . . . . . . . . Parts Attached 163 | 8 23 29 37 14 1 8 24 19 Power 19 | 1 3 2 3 2 . 3 3 2 Engine 12 | 1 3 2 3 . . 1 1 1 Core 5 | . . . . 2 . 2 1 . Reactor 2 | . . . . . . . 1 1 Propulsion 45 | 3 9 9 8 5 . 2 4 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 28 | 3 9 8 8 . . . . . Hover 3 | . . . . . . . 2 1 Flight 14 | . . 1 . 5 . 2 2 4 Utility 57 | 2 4 8 17 3 1 3 16 3 Device 32 | 1 3 3 7 . 1 3 11 3 Storage 6 | 1 1 2 . 1 . . 1 . Processor 7 | . . 2 5 . . . . . Hackware 5 | . . . . 2 . . 3 . Protection 7 | . . 1 5 . . . 1 . Artifact . | . . . . . . . . . Weapon 42 | 2 7 10 9 4 . . 1 9 Energy Gun 12 | . 3 2 4 . . . 1 2 Energy Cannon 6 | . . 3 . . . . . 3 Ballistic Gun 14 | 2 4 3 3 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 2 2 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 2 . Parts Lost 50 | . 6 4 8 1 . 2 18 11 Power 8 | . 1 1 1 . . 1 2 2 Propulsion 16 | . 1 1 2 1 . 1 5 5 Utility 15 | . 1 . 3 . . . 9 2 Weapon 11 | . 3 2 2 . . . 2 2 Highest Loss Streak 8 | . 2 2 2 1 . 2 8 5 To Critical Strikes 1 | . 1 . . . . . . . Average Slot Usage (%) 83 | . 96 96 97 88 86 83 67 41 Engine 7 | . 13 10 9 . . . 2 . Wheel 12 | . 27 20 17 . . . . . Flight 6 | . . . . 23 20 19 14 11 Device 9 | . 5 8 11 7 13 22 12 3 Storage 8 | . 19 11 9 . . . 2 . Processor 15 | . . 21 26 23 20 17 15 14 Hackware 4 | . . . . 12 13 11 13 6 Protection 1 | . . 1 4 . . . . . Energy Gun 5 | . 6 9 12 . . . . 1 Ballistic Gun 7 | . 21 11 4 4 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 22 34 41 15 16 16 23 26 Greatest Support 36 | 20 20 20 20 16 16 23 30 36 Greatest Overweight (x) 3 | 1 1 2 3 . . . 1 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 5 10 5 Average Capacity 9 | 7 8 11 15 5 5 5 7 5 Most Carried 15 | 8 10 15 15 13 3 5 10 5 Average Carried 8 | 5 8 10 14 4 3 4 6 3 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 Final Carried 15 | 8 10 15 14 4 3 5 3 4 Class Distribution -------------------- 30% | Scavenger-Skirmisher 20% | Scavenger-Mutant 16% | Hacker-Scout 14% | Hacker-Ninja 10% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2526 | 355 489 569 524 56 11 204 150 168 Remotely . | . . . . . . . . . Salvage Created 5053 | 147 1092 1167 1078 53 11 549 599 357 Parts 263 | 17 74 67 69 . 1 5 4 26 Haulers Intercepted 8 | . 2 2 1 . . 1 2 . Recyclers Shooed 10 | . 4 4 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 48 | . 14 15 13 1 . . 1 4 Melee 3 | . . . . . . . . 3 Guns 34 | . 14 9 10 . . . . 1 Cannons 3 | . . 3 . . . . . . AOE 8 | . . 3 3 1 . . 1 . Classes Destroyed 12 | 3 6 1 1 . . . . 1 Worker 18 | 2 4 6 4 . . . . 2 Builder 10 | . 3 3 2 1 . . . 1 Tunneler 11 | 4 . 2 1 1 1 1 1 . Hauler 8 | . 2 2 1 . . 1 2 . Recycler 18 | 1 3 5 4 . . 3 2 . Mechanic 1 | . . . 1 . . . . . Operator 6 | . 1 1 2 . . 1 1 . Watcher 13 | . 3 1 4 . . 1 3 1 Swarmer 10 | . 3 3 2 . . . 1 1 Grunt 30 | . 11 9 9 1 . . . . Sentry 6 | . . 3 2 . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 7 | 4 4 7 5 2 1 3 3 4 Combat Bots Only 5 | . 3 5 5 1 . . 1 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 1 . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 5910 | . 948 663 935 127 . 225 1484 1528 Core 1998 | . 184 92 306 32 . 57 740 587 Absorbed by Shields 12 | . . . . . . . . 12 Core Remaining (%) 71 | 100 26 77 44 95 100 94 35 . Volleys Fired 351 | 16 138 89 83 3 . . 1 21 Largest 2 | 2 2 2 2 1 . . 1 1 Hottest 130 | 40 105 112 130 36 . . 88 105 Shots Fired 631 | 32 259 160 155 3 . . 1 21 Gun 607 | 32 259 149 146 . . . 1 20 Cannon 8 | . . 7 . . . . . 1 Launcher 16 | . . 4 9 3 . . . . Special . | . . . . . . . . . Kinetic 354 | 32 203 77 32 . . . . 10 Thermal 228 | . 34 72 110 . . . 1 11 Explosive 16 | . . 4 9 3 . . . . Electromagnetic 33 | . 22 7 4 . . . . . Robot Hit Streak 14 | 4 14 10 14 . . . . 6 Robot Miss Streak 9 | 3 5 6 9 . . . 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 2 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 459 | 20 161 120 107 2 1 9 11 28 Core Hits 253 | 8 55 90 80 2 . 1 2 15 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 5 | . . . . 1 . 2 2 . Critical Strikes 14 | . . 3 2 1 . 3 2 3 Burn 4 | . . 2 2 . . . . . Destroy 1 | . . 1 . . . . . . Smash 6 | . . . . 1 . 3 2 . Impale 3 | . . . . . . . . 3 Melee Attacks 69 | . . . . 3 2 19 29 16 Impact 53 | . . . . 3 2 19 29 . Slashing . | . . . . . . . . . Piercing 16 | . . . . . . . . 16 Sneak Attacks 14 | . . . . 2 1 5 5 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8671 | 256 1786 1825 2044 298 82 639 721 1020 Guns 5460 | 256 1674 1545 1584 . . . . 401 Cannons 133 | . . 133 . . . . . . Explosions 866 | . 112 147 460 147 . . . . Melee 2193 | . . . . 151 82 639 702 619 Ramming 19 | . . . . . . . 19 . Kinetic 2502 | 256 1114 641 285 . . . . 206 Thermal 2831 | . 408 904 1324 . . . . 195 Explosive 683 | . . 147 389 147 . . . . Electromagnetic 443 | . 264 133 46 . . . . . Impact 1574 | . . . . 151 82 639 702 . Slashing . | . . . . . . . . . Piercing 619 | . . . . . . . . 619 Highest Corruption 5 | . . . . . . 1 4 5 Average Corruption 2 | . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . 2 . 5 Message Errors 2 | . . . . . . 1 . 1 Matter Fused 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 966 | . . . 29 111 42 369 367 48 Projectiles . | . . . . . . . . . Explosions 29 | . . . 29 . . . . . Melee 937 | . . . . 111 42 369 367 48 Knockbacks 14 | . . . . 2 . 5 7 . Impact 14 | . . . . 2 . 5 7 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 245 | . 28 31 178 . . . 8 . Shots 7 | . 1 1 5 . . . . . Rammed 6 | . . . . . . . 6 . Targets Rammed 6 | . . . . . . . 6 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | . 357 373 335 4 . . 8 38 Average Temperature 94 | . 73 110 101 4 . . 4 12 Received Heat Transfer 1311 | . 435 321 387 21 . 9 84 54 Effects 9 | . 1 4 4 . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 3 | . 1 1 1 . . . . . Interference 3 | . . . 3 . . . . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 26 | . . . . 2 1 11 12 . Impact Corruptions 31 | . . . . 5 2 12 12 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 . 2 . . . . 1 Heat Transferred 5274 | . 951 1469 2595 . . . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 598 | 35 271 503 598 351 180 205 471 287 Initial 205 | . 22 89 150 205 174 88 100 115 Average 252 | 15 156 334 400 276 177 131 313 133 Maximum Alert Level 2 | . 1 2 2 1 . 1 2 1 Low Security (%) 40 | 100 64 13 8 . 100 93 20 82 Level 1 39 | . 35 53 37 100 . 6 47 17 Level 2 20 | . . 33 54 . . . 31 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 4 2 4 2 . 2 4 1 Investigation 10 | . 3 . 1 1 . 2 3 . Extermination 2 | . . . . 1 . . 1 . Reinforcement 7 | . 1 2 3 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 1 3 3 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 167 | . 25 23 33 6 . 3 50 27 Peak Tracking Total 10 | . 4 4 5 3 . 1 10 7 Tactical Retreats 27 | . 2 . 2 3 . 1 15 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 10 | . 1 . 3 1 . 2 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 12 | . 2 5 5 . . . . . Max in Single Turn 2 | . 1 1 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 29 | . 8 1 5 3 1 3 8 . Terminals 19 | . 7 1 4 2 . 1 4 . Fabricators 3 | . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 2 . Total Hacks 78 | . 24 2 12 6 2 8 24 . Successful 44 | . 12 2 9 4 2 5 10 . Failed 33 | . 12 . 3 2 . 3 13 . Catastrophic 4 | . . . 1 1 . . 2 . Database Lockouts 1 | . . . . . . . 1 . Manual 23 | . 9 1 3 1 . . 9 . Terminals 54 | . 23 2 10 3 . 2 14 . Fabricators 9 | . . . . 3 . 6 . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . . 2 . 3 . Scanalyzers 5 | . . . 2 . . . 3 . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 30 | . 11 2 7 2 . 2 6 . Record 3 | . . . . . . 1 2 . Level Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Locate Traps 11 | . 5 1 2 1 . 1 1 . Assault Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 11 | . 4 1 3 1 . . 2 . Fabricator Hacks 5 | . . . . 2 . 3 . . Load Schematic 3 | . . . . 1 . 2 . . Build 2 | . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . 1 . Report Inventory 3 | . 1 . . . 1 . 1 . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 4 | . . . 2 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . Used 1 | . . . . . . . 1 . Hacking Detections 26 | . 7 . 5 3 1 3 7 . Full Trace Events 9 | . 2 . 1 1 . 2 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built 2 | . . . . 1 . 1 . . Authchips . | . . . . . . . . . Time 60 | . . . . 24 . 36 . . Total Part Build Rating 6 | . . . . 3 . 3 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5128 | 138 1130 860 881 287 50 347 822 613 Spaces Moved 5034 | 75 744 517 509 453 124 608 1450 554 Core 12 | 8 . . . . . . . 4 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1837 | 67 744 517 509 . . . . . Hover 253 | . . . . . . . 135 118 Flight 2932 | . . . . 453 124 608 1315 432 Fastest Speed 31 | 50 80 80 95 34 34 32 32 31 Average Speed 56 | 85 86 93 96 34 34 32 34 46 Slowest Speed 125 | 95 95 110 125 34 34 34 110 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . 1 . 1 8 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 95 43 43 16 4 17 28 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 35 | . . . 11 1 1 9 10 3 Terrain Destroyed 167 | . 6 20 107 11 1 9 10 3 Melee 23 | . . . . 1 1 9 10 2 Projectile 1 | . . . . . . . . 1 AOE 143 | . 6 20 107 10 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Total 6585 | 117 1012 735 745 577 127 716 1701 855 Wait 768 | . 77 56 81 89 1 70 168 226 Move 4996 | 74 743 516 508 450 123 605 1433 544 Hop 15 | . . . . 1 . 1 8 5 Pick Up 112 | 16 13 24 19 6 . 7 12 15 Fast Attach 28 | 1 4 2 7 2 . 3 9 . Attach 76 | 6 5 9 13 7 1 4 12 19 Detach 15 | . . 1 1 2 . 2 4 5 Swap 59 | 1 14 18 17 5 . 1 3 . Drop 84 | 3 18 20 16 9 . 4 10 4 Fire 351 | 16 138 89 83 3 . . 1 21 Melee 69 | . . . . 3 2 19 29 16 Ram 6 | . . . . . . . 6 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 53 | -11/Junkyard | Discovered new exit (range 15) 139 | -11/Junkyard | Entered Materials 361 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Build established: Scavenger-Mutant 748 | -10/Materials | Discovered new exit (range 4) 873 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered new exit (range 14) 1269 | -10/Materials | Entered another Materials area 1269 | -9/Materials | Evolved 2 slots: Utility x2 1556 | -9/Materials | Discovered new exit (range 9) 1568 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Build established: Scavenger-Skirmisher 1890 | -9/Materials | Discovered new exit (range 11) 2128 | -9/Materials | Identified exit to Materials 2129 | -9/Materials | Entered another Materials area 2129 | -8/Materials | Evolved 2 slots: Utility x2 2879 | -8/Materials | Core integrity fell below 50% 2994 | -8/Materials | Discovered new exit (range 17) 3009 | -8/Materials | Identified exit to Factory 3010 | -8/Materials | Entered Factory 3010 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3081 | -7/Factory | Fabricated Hacking Suite (x1) 3288 | -7/Factory | Discovered new exit (range 17) 3297 | -7/Factory | Identified exit to Factory 3297 | -7/Factory | Entered another Factory area 3297 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3307 | -6/Factory | Discovered new exit (range 18) 3313 | -6/Factory | Identified exit to Factory 3347 | -6/Factory | Entered another Factory area 3347 | -5/Factory | Evolved 2 slots: Utility x2 3495 | -5/Factory | Fabricated Hacking Suite (x1) 3573 | -5/Factory | Build established: Hacker-Ninja 3608 | -5/Factory | Discovered new exit (range 16) 3612 | -5/Factory | Identified exit to Factory 3694 | -5/Factory | Entered another Factory area 3694 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3727 | -4/Factory | Central database locked down 3951 | -4/Factory | Found Powered Armor 4050 | -4/Factory | Found Prototype Hackware 4050 | -4/Factory | Identified Exp. System Shield 4059 | -4/Factory | Identified exit to Research 4167 | -4/Factory | Lost 3 parts (1n1u1w) 4181 | -4/Factory | Spotted B-86 Titan 4245 | -4/Factory | Lost 8 parts (2p2n3u1w) 4444 | -4/Factory | Search patrols dispatched 4458 | -4/Factory | Core integrity fell below 50% 4516 | -4/Factory | Entered Research 4516 | -3/Research | Evolved 2 slots: Utility x2 4540 | -3/Research | Lost 4 parts (1n3u) 4804 | -3/Research | Spotted B-86 Titan 4913 | -3/Research | Found Enh. Force Lance 4932 | -3/Research | Lost 5 parts (1p2n1u1w) 5129 | -3/Research | Self-destructed Last Messages --------------- 05106_ W-44 Eye destroyed. 05106_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05111_ R-10 Processor collects Adv. Signal Interpreter. 05113_ Slug penetrates R-10 Processor. 05115_ K-01 Serf cleans the Antimatter Diverter. 05119_ Slug penetrates R-10 Processor. 05119_ Slug penetrates Antimatter Diverter. 05121_ Slug penetrates Fabricator. 05121_ Slug penetrates K-01 Serf. 05121_ K-01 Serf destroyed. 05124_ Acquired 33 matter. 05125_ C-35 Carver knocked back. 05125_ C-35 Carver destroyed. 05125_ Knocked back. 05126_ Slug penetrates Wall. 05126_ Imp. Antigrav System destroyed. 05128_ System corrupted: Railgun rejected. 05128_ Imp. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################????????????????????????????????? | | "" #! #????????????????????????????????? | | "" ! # #????????????????????????????????? | | "" # #????????????????????????????????? | | # #??#############?????????????????? | | #+##+######??# ?????????????????? | | " #???????# ??????????????????? | | # #???????# """ """ #????????????????? | | /###### ######### """ """ #????????????????? | | #???# / """ """ # #???????????? | | #???# ############H =% / #???????????? | | #???# #??????????# #????????????????? | | #???# #??????????# "" """ #????????????????? | | #???# #?????????## ""F""" #????????????????? | | #???# #?????????# """"" #????????????????? | | +?????????## #????????????????? | | ##??# ?????????## #????????????????? | | ##???? ?????????# #######????????????????? | | +#????? ?????????# #c[ #???????????????????? | | ??????? ?????????## # #???????????????????? | | ??????? ??????????# # #???????????????????? | | ??????? ????????? #@ #???????????????????? | | ???????#???????? !] c #???????????????????? | | ??????????????? *%/ # #???????????????????? | | ????????????? !% # #???????????????????? | | ???????????? = # #???????????????????? | | ??????????? ""T"" ######???????????????????? | | ??????????? """"" ?????????????????????????? | | ??????????? ?? ?????????????????????????? | | ??????????? ??? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????## ?????????????????????????? | | ????????????????# ?#### ?????????????????????????? | | ????????????????#?????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicCoilMagmablaster Manual? 0 Play Time 02:12:01 Cumulative 29.1 hours Start 2023.06.06 @ 00:01:23 End 2023.06.06 @ 14:36:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83db9a9d-7c38-4e35-bb01-eb7910625782