Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 15:00:33 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (154) 770 Value Destroyed (3880) 3880 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-475) -475 TOTAL SCORE: 10095 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 363 Met Data Miner 300 Friendly Fire -1484 Cogmind --------- Core Integrity 778/850 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (32) Movement Flying (104) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Improved Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Mini Smartbomb Launcher Power Sword > --- INVENTORY (8) ---- Light Fission Core Improved Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Sensor Array Layered Light Armor Plating EM Dispersion Field System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Biomechanical Wings Experimental Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Mini Smartbomb Launcher Power Sword > --- INVENTORY -------- Light Fission Core Improved Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Sensor Array EM Dispersion Field System Shield [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . 2 1 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 153 | 7 9 8 17 39 20 . 12 1 . 2 1 16 4 16 1 . . Power 21 | 1 . . 2 5 3 . 5 . . . 1 1 1 2 . . . Engine 11 | 1 . . 2 1 1 . 4 . . . 1 1 . . . . . Core 10 | . . . . 4 2 . 1 . . . . . 1 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 1 4 5 11 5 . . . . 2 . 1 . 4 . . . Treads 4 | 2 1 1 . . . . . . . . . . . . . . . Leg 17 | . . 2 4 11 . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . 5 . . . . 2 . 1 . 4 . . . Utility 54 | 1 2 . 5 7 8 . 6 1 . . . 12 3 9 . . . Device 21 | . . . 1 2 2 . 2 1 . . . 6 2 5 . . . Storage 7 | 1 1 . 2 2 1 . . . . . . . . . . . . Processor 5 | . . . . 2 1 . . . . . . 1 . 1 . . . Hackware 17 | . . . . . 4 . 4 . . . . 5 1 3 . . . Protection 4 | . 1 . 2 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 3 6 4 5 16 4 . 1 . . . . 2 . 1 1 . . Energy Gun 4 | 2 . 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 3 1 4 10 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . 3 2 . 1 1 . . . . . . . . . 1 . . Special Weapon 4 | . . . . 4 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 2 . 1 . . . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . . . . . . 4 1 2 . . . Parts Lost 28 | . 2 1 4 9 1 . 1 . . 3 1 2 . 1 1 . 2 Power 4 | . . . . 2 . . 1 . . . 1 . . . . . . Propulsion 10 | . 1 . 1 5 . . . . . 2 . . . . . . 1 Utility 10 | . 1 . 1 2 . . . . . 1 . 2 . 1 1 . 1 Weapon 4 | . . 1 2 . 1 . . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 1 2 1 . 1 . . 3 4 2 . 1 1 . 2 Average Slot Usage (%) 93 | . 93 99 98 95 93 92 91 92 92 90 84 92 93 92 94 93 93 Engine 5 | . 14 14 11 3 . 7 5 7 7 7 7 6 6 . . . . Core 2 | . . . . 5 6 . 1 . . . . . . 6 6 6 6 Treads 2 | . 25 10 . . . . . . . . . . . . . . . Leg 6 | . . 8 19 24 . . . . . . . . . . . . . Flight 13 | . . . . . 22 23 23 23 23 23 23 20 20 20 20 20 20 Device 5 | . . . 11 6 6 7 6 7 7 7 7 5 6 5 6 6 6 Storage 11 | . 19 28 21 18 7 7 7 7 7 7 7 6 6 6 6 6 6 Processor 7 | . . . . 15 8 7 7 7 7 7 7 6 6 6 6 6 6 Hackware 22 | . . . . . 28 30 30 30 30 28 23 39 40 40 39 33 33 Protection 1 | . 4 . 10 2 . . . . . . . . . . . . . Energy Gun 1 | . 6 8 8 . . . . . . . . . . . . . . Ballistic Gun 6 | . 20 17 12 17 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 7 7 7 7 7 6 6 5 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 43 45 64 56 22 21 22 22 22 22 22 22 21 19 23 23 23 Greatest Support 45 | 40 40 40 30 45 22 22 22 22 22 24 24 24 24 24 23 23 23 Greatest Overweight (x) 5 | 2 1 2 3 1 5 . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 14 18 16 20 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 5 8 14 15 16 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 16 | 2 10 14 16 16 16 8 8 8 8 8 6 8 8 8 7 6 7 Average Carried 9 | 1 6 13 13 15 6 8 7 8 8 7 5 7 7 7 6 6 6 Final Capacity 16 | 6 14 14 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 16 | 2 10 14 16 16 8 8 8 8 8 6 5 8 8 7 6 6 7 Class Distribution -------------------- 40% | Wizard-Sprinter 20% | Hacker-Sprinter 18% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Matter Collected 3344 | 228 287 116 374 1518 205 16 120 . 10 . 15 140 24 194 63 34 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6125 | . 773 331 1111 2697 170 53 424 34 . 21 . 214 . 232 65 . . Parts 335 | . 36 14 67 146 19 . 26 3 . 3 . 8 . 13 . . . Haulers Intercepted 14 | . 2 . 4 6 . . . . . . . 1 . 1 . . . Recyclers Shooed 3 | . . 1 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Combat Hostiles Destroyed 93 | . 20 8 17 40 4 . 3 1 . . . . . . . . . Melee 5 | . . . . . 1 . 3 1 . . . . . . . . . Guns 72 | . 14 4 17 37 . . . . . . . . . . . . . AOE 16 | . 6 4 . 3 3 . . . . . . . . . . . . Classes Destroyed 13 | . 6 1 2 3 1 . . . . . . . . . . . . Worker 6 | . 1 . . 4 . . . . . . . . . 1 . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . Hauler 14 | . 2 . 4 6 . . . . . . . 1 . 1 . . . Recycler 10 | . 1 2 3 3 . . 1 . . . . . . . . . . Operator 11 | . 2 . . 2 2 . 1 . . . . 3 . 1 . . . Watcher 14 | . . . 2 5 1 . 2 . . . . 1 . 3 . . . Swarmer 23 | . 9 . 4 7 3 . . . . . . . . . . . . Grunt 44 | . 11 4 6 22 . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 18 | . . . 7 10 . . 1 . . . . . . . . . . Programmer 3 | . . . . . 1 . 1 1 . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 7 | . 4 4 6 7 3 . 1 1 . 1 . 1 . 1 . . . Combat Bots Only 6 | . 3 4 3 6 3 . 1 1 . . . . . . . . . Max Kills in Single Turn 3 | . 3 2 2 3 2 . 1 1 . 1 . 1 . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 3 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Damage Taken 5110 | . 732 206 885 2270 194 . 230 43 . 188 69 100 22 55 54 . 62 Core 839 | . 32 54 84 401 55 . 84 14 . 43 . . 22 20 30 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 65 79 27 . . . . . . 72 . . . . . . Volleys Fired 399 | . 80 14 85 192 26 . . . . . . . . . 1 . 1 Largest 2 | . 2 2 2 2 1 . . . . . . . . . 1 . 1 Hottest 130 | . 70 85 130 59 36 . . . . . . . . . 80 . 80 Shots Fired 739 | . 150 23 159 379 26 . . . . . . . . . 1 . 1 Gun 693 | . 145 18 159 371 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 16 | . 5 5 . 2 2 . . . . . . . . . 1 . 1 Special 30 | . . . . 6 24 . . . . . . . . . . . . Kinetic 586 | . 110 9 96 371 . . . . . . . . . . . . . Thermal 137 | . 35 9 63 6 24 . . . . . . . . . . . . Explosive 16 | . 5 5 . 2 2 . . . . . . . . . 1 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 36 13 16 17 4 . . . . . . . . . . . . Robot Miss Streak 7 | . 3 3 4 7 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 3 8 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 567 | . 113 11 100 277 22 1 13 2 . 1 . 15 . 10 2 . . Core Hits 250 | . 46 16 41 115 9 1 8 1 . 1 . 5 . 6 1 . . Critical Hits 11 | . . 1 . 3 4 . 2 . . . . . . 1 . . . Critical Kills 4 | . . 1 . 1 1 . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 3 . 1 . . . . . . 1 . . . Melee Attacks 400 | . . . . 1 66 1 66 13 1 1 15 86 1 137 12 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 399 | . . . . 1 65 1 66 13 1 1 15 86 1 137 12 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 4 . 7 . . 1 . 5 . 4 . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11883 | . 1404 556 1348 4465 709 96 972 85 . 110 . 997 . 857 284 . . Guns 6616 | . 1045 129 1348 4094 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1295 | . 359 427 . 288 185 . . . . . . . . . 36 . . Melee 3714 | . . . . . 349 96 972 85 . 110 . 997 . 857 248 . . Ramming 19 | . . . . 19 . . . . . . . . . . . . . Kinetic 5508 | . 693 35 686 4094 . . . . . . . . . . . . . Thermal 1347 | . 352 94 662 64 175 . . . . . . . . . . . . Explosive 1295 | . 359 427 . 288 185 . . . . . . . . . 36 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3714 | . . . . . 349 96 972 85 . 110 . 997 . 857 248 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 3 . . . 2 2 2 2 2 . . 4 4 4 . Average Corruption 2 | . 1 1 2 . . . 2 2 2 2 2 . . 3 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 88 | . 6 3 22 . . . 12 1 2 1 5 . . 32 4 . . Message Errors 28 | . 1 1 3 . . . 1 . . 1 4 . . 14 3 . . Matter Fused 12 | . . . 2 . . . . . . . . . . 9 1 . . Heat Flow Errors 6 | . . . 2 . . . 3 . 1 . . . . . . . . Energy Discharges 13 | . 2 . 1 . . . 5 1 . . 1 . . 3 . . . Data Loss (minor) 17 | . 1 2 8 . . . 2 . 1 . . . . 3 . . . Targeting Errors 11 | . 2 . 5 . . . 1 . . . . . . 3 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 880 | . 24 21 . 11 83 . 203 . . . . 371 . 18 97 . 52 Projectiles 2 | . . . . 1 1 . . . . . . . . . . . . Explosions 107 | . 24 21 . 10 . . . . . . . . . . . . 52 Melee 771 | . . . . . 82 . 203 . . . . 371 . 18 97 . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . 92 19 . 27 13 . . . . . . . . . . . 62 Shots 7 | . 3 1 . 1 1 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 243 | . 215 163 150 9 4 . 243 . 168 . . . . . 30 . 32 Average Temperature 61 | . 73 54 42 6 3 . 101 . 69 . . . . . 16 . 24 Received Heat Transfer 1725 | . 276 66 276 1026 36 . 9 . . 24 . . . . 12 . . Effects 2 | . 2 . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . . . . . . . . . . . Heat Transferred 3663 | . 1036 222 1591 222 592 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Peak Influence 990 | . 212 149 261 990 810 283 531 . . . . 95 33 415 . . . Average Influence 218 | . 113 90 104 585 476 283 214 . . . . 22 16 37 . . . Maximum Alert Level 3 | . 1 . 1 3 3 1 2 . . . . . . 2 . . . Low Security (%) 65 | 100 85 100 85 12 . . 57 . . . . 100 100 99 . . . Level 1 14 | . 14 . 14 23 42 100 32 . . . . . . . . . . Level 2 9 | . . . . 22 39 . 10 . . . . . . . . . . Level 3 10 | . . . . 41 17 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 1 6 7 . 2 . . . . 3 . 3 . . . Investigation 8 | . 2 . . 1 5 . . . . . . . . . . . . Extermination 5 | . . . . . 1 . 1 . . . . 2 . 1 . . . Reinforcement 9 | . 2 . 1 2 . . 1 . . . . 1 . 2 . . . Assault 1 | . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Distress Signals 13 | . 3 . 1 3 1 . 3 . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 35 13 25 67 16 . 23 1 . 4 5 19 6 18 1 . . Peak Tracking Total 6 | . 5 6 5 6 4 . 4 1 . 4 4 3 2 5 1 . . Tactical Retreats 20 | . 1 . . 5 4 . 2 . . . 1 2 . 5 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Traps Triggered 19 | . 2 1 2 1 2 . 4 . . . . 2 . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Machines Disabled 12 | . . . . 7 3 . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . 1 . . . . . Garrison Access 12 | . . . . . 3 . 2 . . . . 4 . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . 1 . 1 . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Machines Accessed 108 | . 4 1 3 8 24 . 15 2 . 3 . 23 . 25 . . . Terminals 58 | . 3 . 2 6 15 . 6 . . . . 12 . 14 . . . Fabricators 15 | . . . . . 3 . 4 . . . . 4 . 4 . . . Repair Stations 8 | . . . . . 2 . 3 . . . . 1 . 2 . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 1 . 1 . . . Scanalyzers 4 | . . . . 1 1 . . . . . . 1 . 1 . . . Garrison Access 13 | . . . . 1 3 . 2 . . . . 4 . 3 . . . Total Hacks 289 | . 8 1 7 15 69 . 34 2 . 16 . 59 . 78 . . . Successful 226 | . 2 1 5 5 43 . 32 2 . 16 . 46 . 74 . . . Failed 62 | . 6 . 2 10 25 . 2 . . . . 13 . 4 . . . Catastrophic 6 | . 1 . . 1 2 . . . . . . 1 . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 157 | . 7 . 4 10 46 . 15 . . . . 31 . 44 . . . Terminals 158 | . 7 . 5 10 50 . 16 . . . . 30 . 40 . . . Fabricators 56 | . . . . . 10 . 8 . . . . 16 . 22 . . . Repair Stations 25 | . . . . . 4 . 8 . . . . 4 . 9 . . . Recycling Units 5 | . 1 . 2 . . . . . . . . 1 . 1 . . . Scanalyzers 9 | . . . . 2 2 . . . . . . 2 . 3 . . . Garrison Access 17 | . . . . 3 3 . 2 . . . . 6 . 3 . . . Terminal Hacks 79 | . . 1 3 3 17 . 9 2 . 16 . 9 . 19 . . . Record 8 | . . . 1 . . . . 1 . 6 . . . . . . . Part Schematic 20 | . . . . 1 3 . 1 . . 6 . 3 . 6 . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . 3 . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . 1 . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . 1 . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . 1 . . . . . . . . . . Alert Level 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . . . . . . . 1 . . . . 1 . 2 . . . Dispatch Records 2 | . . . . . 1 . . . . . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . 3 . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . 2 . 1 . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . . . 1 . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . . . . . . . 1 . 3 . . . Fabricator Hacks 42 | . . . . . 9 . 7 . . . . 12 . 14 . . . Network Status 3 | . . . . . . . 1 . . . . 1 . 1 . . . Load Schematic 16 | . . . . . 4 . 3 . . . . 3 . 6 . . . Build 23 | . . . . . 5 . 3 . . . . 8 . 7 . . . Repair Station Hacks 23 | . . . . . 2 . 8 . . . . 4 . 9 . . . Scan Component 12 | . . . . . 1 . 4 . . . . 2 . 5 . . . Repair 11 | . . . . . 1 . 4 . . . . 2 . 4 . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . . . 1 . 1 . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . . 1 . 1 . . . Scanalyzer 8 | . . . . 1 2 . . . . . . 2 . 3 . . . Insert Component 4 | . . . . 1 1 . . . . . . 1 . 1 . . . Analyze 4 | . . . . . 1 . . . . . . 1 . 2 . . . Garrison Access Hacks 12 | . . . . . 3 . 2 . . . . 4 . 3 . . . Seal Access 12 | . . . . . 3 . 2 . . . . 4 . 3 . . . Unauthorized Hacks 58 | . 1 . 1 1 10 . 6 . . . . 14 . 25 . . . Terminals 45 | . 1 . 1 1 9 . 5 . . . . 11 . 17 . . . Track 7 | . . . . . . . . . . . . 4 . 3 . . . Assimilate 14 | . . . . . 5 . . . . . . 3 . 6 . . . Botnet 19 | . . . . . 3 . 4 . . . . 4 . 8 . . . Operators 5 | . 1 . 1 1 1 . 1 . . . . . . . . . . Fabricators 13 | . . . . . 1 . 1 . . . . 3 . 8 . . . Report 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . Prioritize 4 | . . . . . . . . . . . . 1 . 3 . . . Siphon 5 | . . . . . . . . . . . . 1 . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . 1 7 17 . 11 . . . . 12 . 11 . . . Full Trace Events 8 | . 2 . . 2 4 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 4 . 1 . . 6 . 4 . 7 . . . Parts Built 18 | . . . . . 5 . 3 . . . . 5 . 5 . . . Matter 4053 | . . . . . 1092 . 636 . . . . 1160 . 1165 . . . Time 1687 | . . . . . 436 . 265 . . . . 405 . 581 . . . Total Part Build Rating 92 | . . . . . 20 . 18 . . . . 24 . 30 . . . Parts Repaired 10 | . . . . . 1 . 4 . . . . 1 . 4 . . . Time 489 | . . . . . 30 . 110 . . . . 88 . 261 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . . . . . 3 . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . 1 . 1 . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . 1 . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Total Allies 61 | . . 2 . . 6 20 9 . . . . 3 18 3 . . . Largest Group 20 | . . 2 . . 3 20 6 . . . . 1 18 2 . . . Highest-Rated Group 650 | . . 41 . . 75 501 178 . . . . 26 650 52 . . . Highest-Rated Ally 50 | . . 31 . . 34 35 31 . . . . 26 50 26 . . . Total Orders 8 | . . . . . 3 . . . . . . 2 . 3 . . . STAY 8 | . . . . . 3 . . . . . . 2 . 3 . . . Ally Attacks 165 | . . 5 . . 5 . 75 . . . . . 80 . . . . Total Damage 5066 | . . 62 . . 137 . 1164 . . . . . 3703 . . . . Kills 21 | . . 1 . . 1 . 7 . . . . . 12 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Turns Passed 15468 | 78 1349 407 1033 2909 1441 51 1216 185 104 37 420 3084 82 2708 139 191 34 Spaces Moved 18399 | 46 644 249 487 1611 2774 168 2457 477 334 99 856 3067 213 3784 312 708 113 Core 11 | 10 . . . . 1 . . . . . . . . . . . . Treads 759 | 36 644 79 . . . . . . . . . . . . . . . Legs 1981 | . . 5 365 1611 . . . . . . . . . . . . . Wheels 287 | . . 165 122 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15361 | . . . . . 2773 168 2457 477 334 99 856 3067 213 3784 312 708 113 Fastest Speed 27 | 50 160 120 130 120 29 29 29 29 29 29 29 29 29 27 27 27 27 Average Speed 48 | 144 166 140 153 139 29 29 29 29 29 29 29 29 29 29 27 27 27 Slowest Speed 300 | 160 180 180 180 150 300 29 29 29 29 29 29 29 29 30 27 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 12 . 3 . . . . 8 . 10 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 69 45 49 92 64 89 49 68 60 77 79 51 90 66 32 80 20 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 . . . . . 2 . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . 1 3 . 3 . . . 1 4 1 Spaces Dug 399 | . 28 11 . . 62 . 49 10 1 . 15 65 1 125 10 . 22 Terrain Destroyed 499 | . 46 57 . 13 66 . 49 10 1 . 15 65 1 125 29 . 22 Melee 335 | . . . . . 59 . 49 10 1 . 15 65 1 125 10 . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 164 | . 46 57 . 13 7 . . . . . . . . . 19 . 22 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Total 23589 | 54 788 286 623 1945 3258 168 2850 499 338 105 1000 5116 230 5161 346 707 115 Wait 4022 | . 42 1 7 67 338 . 308 9 4 . 129 1910 8 1178 21 . . Move 18323 | 45 643 248 486 1610 2755 167 2450 476 333 98 855 3051 212 3763 311 707 113 Hop 28 | . . . . . 7 . 3 . . . . 8 . 10 . . . Pick Up 93 | 2 11 8 16 14 10 . 5 . . 2 . 12 2 10 . . 1 Fast Attach 44 | 6 3 2 2 8 3 . 5 . . . . 7 2 6 . . . Attach 39 | . . 2 6 8 11 . 1 . . 2 1 5 . 2 1 . . Detach 16 | . . 1 . . 8 . 2 . . . . 4 . 1 . . . Swap 70 | 1 6 4 9 23 6 . 6 1 . . . 4 2 8 . . . Drop 90 | . 3 6 12 21 18 . 4 . . 2 . 11 3 10 . . . Fire 399 | . 80 14 85 192 26 . . . . . . . . . 1 . 1 Melee 400 | . . . . 1 66 1 66 13 1 1 15 86 1 137 12 . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . 18 . 36 . . . Rewire 10 | . . . . . 10 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 15) 1428 | -10/Materials | Entered Mines 1433 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1504 | -10/Mines | Learned location of Storage (-7) 1671 | -10/Mines | Discovered new exit (range 6) 1756 | -10/Mines | Assembled infested the area 1835 | -10/Mines | Entered Materials 1835 | -9/Materials | Evolved 2 slots: Utility x2 2025 | -9/Materials | Discovered new exit (range 16) 2245 | -9/Materials | Discovered new exit (range 4) 2836 | -9/Materials | Discovered new exit (range 9) 2868 | -9/Materials | Entered another Materials area 2868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3380 | -8/Materials | Build established: Scavenger-Mutant 3640 | -8/Materials | Discovered new exit (range 15) 3665 | -8/Materials | Garrison activated, responded to threat 4113 | -8/Materials | Core integrity fell below 50% 5777 | -8/Materials | Entered Factory 5777 | -7/Factory | Evolved 2 slots: Utility x2 6056 | -7/Factory | Discovered new exit (range 6) 6057 | -7/Factory | Identified exit to Factory 6296 | -7/Factory | Build established: Hacker-Sprinter 6346 | -7/Factory | Fabricated Lrn. Sensor Array? 6542 | -7/Factory | Central database locked down 6578 | -7/Factory | Discovered new exit (range 15) 6834 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6849 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 6876 | -7/Factory | Local fabrication network quarantined 6905 | -7/Factory | Discovered exit to Factory (range 15) 6919 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 6977 | -7/Factory | First assault squad dispatched 6988 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 7003 | -7/Factory | Repaired Broken System Backup Module? 7087 | -7/Factory | Discovered new exit (range 8) 7218 | -7/Factory | Manually triggered Chute Trap 7218 | -7/Factory | Sucked down chute 7218 | -7/Factory | Entered Waste 7219 | -7/Waste | Joined by Warlord forces that had cleared the area 7259 | -7/Waste | Discovered new exit (range 14) 7269 | -7/Waste | Identified exit to Factory 7269 | -7/Waste | Entered Factory 7269 | -7/Factory | Accompanied by 2 allies 7412 | -7/Factory | Discovered new exit (range 6) 7415 | -7/Factory | Identified exit to Storage 7522 | -7/Factory | Discovered exit to Factory (range 14) 7552 | -7/Factory | Repaired Lrn. Sensor Array? 7711 | -7/Factory | Allied Derelicts emerged from ambush trap array 7943 | -7/Factory | Allied Derelicts emerged from ambush trap array 8000 | -7/Factory | Identified exit to Lower Caves 8045 | -7/Factory | Allied Derelicts emerged from ambush trap array 8208 | -7/Factory | Repaired Lgt. Angular Momentum Engine 8263 | -7/Factory | Repaired Lgt. Angular Momentum Engine 8289 | -7/Factory | Repaired Lgt. Angular Momentum Engine 8362 | -7/Factory | Local fabrication network quarantined 8364 | -7/Factory | Fabricated Adv. Hacking Suite? 8410 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8437 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8485 | -7/Factory | Entered Lower Caves 8497 | -7/Lower Caves | Identified exit to Lower Caves 8503 | -7/Lower Caves | Encountered a Warlord checkpoint 8670 | -7/Lower Caves | Entered another Lower Caves area 8671 | -7/Lower Caves | Discovered exit to Factory (range 12) 8698 | -7/Lower Caves | Learned Factory security intel 8703 | -7/Lower Caves | Encountered a Warlord checkpoint 8766 | -7/Lower Caves | Discovered new exit (range 14) 8769 | -7/Lower Caves | Identified exit to Data Miner 8774 | -7/Lower Caves | Entered Data Miner 8774 | -7/Data Miner | Discovered new exit (range 6) 8780 | -7/Data Miner | Met Data Miner 8788 | -7/Data Miner | Learned location of Section 7 (-3) 8788 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8790 | -7/Data Miner | Received God Mode back door access code from Data Miner 8795 | -7/Data Miner | Destroyed Data Miner 8798 | -7/Data Miner | Found Prototype Hackware 8800 | -7/Data Miner | Found Prototype Hackware 8804 | -7/Data Miner | Data Conduit disabled 8810 | -7/Data Miner | Identified exit to Proximity Caves 8811 | -7/Data Miner | Entered Proximity Caves 8812 | -6/Proximity Caves | Spotted B-75 Beast 8860 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8895 | -6/Proximity Caves | Learned 12 Factory zone layouts 9230 | -6/Proximity Caves | Discovered exit to Factory (range 3) 9231 | -6/Proximity Caves | Entered Factory 9231 | -6/Factory | Evolved 2 slots: Utility x2 9231 | -6/Factory | Identified Deep Network Scanner 9232 | -6/Factory | Identified exit to Factory 9232 | -6/Factory | Identified Quantum Router 9370 | -6/Factory | Repaired Lrn. Sensor Array 9387 | -6/Factory | Discovered new exit (range 9) 9450 | -6/Factory | Discovered exit to Factory (range 6) 9805 | -6/Factory | Build established: Wizard-Sprinter 9867 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10859 | -6/Factory | Fabricated Exp. Sensor Array? 11744 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11772 | -6/Factory | Discovered new exit (range 15) 12259 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 12293 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 12315 | -6/Factory | Sucked down chute 12315 | -6/Factory | Entered Waste 12321 | -6/Waste | Found Prototype Device 12321 | -6/Waste | Identified EM Dispersion Field 12323 | -6/Waste | Spotted C-40 Crusher 12328 | -6/Waste | Spotted C-40 Crusher 12339 | -6/Waste | Warlord forces began an assault 12346 | -6/Waste | Allies destroyed C-40 Crusher 12354 | -6/Waste | Allies destroyed C-40 Crusher 12357 | -6/Waste | Spotted C-40 Crusher 12358 | -6/Waste | Spotted C-40 Crusher 12366 | -6/Waste | Spotted C-40 Crusher 12367 | -6/Waste | Allies destroyed C-40 Crusher 12369 | -6/Waste | Allies destroyed C-40 Crusher 12370 | -6/Waste | Spotted C-40 Crusher 12381 | -6/Waste | Discovered new exit (range 14) 12397 | -6/Waste | Identified exit to Factory 12397 | -6/Waste | Entered Factory 12502 | -6/Factory | Found Prototype Processor 12502 | -6/Factory | Identified Exp. Terrain Scan Processor 12608 | -6/Factory | Identified exit to Lower Caves 12661 | -6/Factory | Repaired Broken EM Dispersion Field? 12741 | -6/Factory | Repaired Broken Adv. Transmission Jammer? 12765 | -6/Factory | Discovered exit to Factory (range 14) 13043 | -6/Factory | Discovered exit to Factory (range 5) 13539 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 13613 | -6/Factory | Discovered exit to Factory (range 15) 13865 | -6/Factory | Repaired Imp. Cesium-ion Thruster 13946 | -6/Factory | Repaired Exp. Sensor Array? 13980 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14463 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 14953 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14984 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 15102 | -6/Factory | Local fabrication network quarantined 15105 | -6/Factory | Entered Lower Caves 15208 | -6/Lower Caves | Spotted B-75 Beast 15240 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15243 | -6/Lower Caves | Identified exit to Zion 15244 | -6/Lower Caves | Entered Zion 15264 | -6/Zion | Discovered new exit (range 9) 15272 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15275 | -6/Zion | System corruption cleaned by Quarantine Array 15313 | -6/Zion | Learned location of Warlord (-4) 15336 | -6/Zion | Learned Factory security intel 15435 | -6/Zion | Identified exit to Proximity Caves 15435 | -6/Zion | Entered Proximity Caves 15469 | -5/Proximity Caves | Self-destructed Last Messages --------------- 15396_ Found Imp. Actuator Array. D2-5VN(z): Ever since MAIN.C pushed into the cave system to build Complex 0b10, none of us have been able to get through the network of tunnels leading back to Complex 0b1. I miss wandering the halls housing the grand Cetus Mainframe. 15405_ G0-7WA(z) searches inside the Twisted Machinery. 15435_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 15435_ Searching scrap... 15435_ Found 34 Matter. 15435_ Found Mass Driver. 15435_ Found Adv. Melee Analysis Suite. 15435_ Found Lyr. Light Armor Plating. 15435_ Found Adv. Shield Generator. 15436_ Acquired Lyr. Light Armor Plating. 15467_ Adv. Hacking Suite destroyed. 15467_ Destroyed Adv. Hacking Suite. 15467_ Biomechanical Wings destroyed. 15467_ Destroyed Biomechanical Wings. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????g??g?????????????????????????? | | ?????####???????????b????????????????????????????? | | ?????# ????????????g???????????????????????????? | | ?????# ????????????????????????????????????????? | | ????## #????????????????????????????????????????? | | #???# #????????????????????????????????????????? | | ###?? #????????????????????????????????????????? | | #??? ###????????#####?????????????????????????? | | ##??# ##??????## ##????????????????????????? | | #### #????### ##???????????????????????? | | # ##???# #???????????????????????? | | ## ##???# ####????????????????????? | | ?## #????# #????????????????????? | | ??# ### ##??## #????????????????????? | | ??####?# #### @ #????????????????????? | | ???????# ## #????????????????????? | | ??????## #????????????????????? | | ??????# # # #????????????????????? | | ??????# ### # ## ##???????????????????? | | ??????# #?#### #### #???????????????????? | | ?????# ????# ### #???????????????????? | | ???? #????# # # #???????????????????? | | ?? ##????## # # ##???????????????????? | | ?##### #???????########## #????????????????????? | | ?????###??????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 73 Defensive Hacking 25 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Scanalyzed Mni. Smartbomb Launcher | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Hacked Exp. Terrain Scanner | -6/Factory | Hacked EM Dispersion Field | -6/Factory | Scanalyzed Exp. Cesium-ion Thruster | -6/Factory | Hacked Force Lance | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportFlyingTreads Manual? 0 Play Time 03:05:32 Cumulative 270.9 hours Start 2020.07.13 @ 15:15:07 End 2020.07.14 @ 15:00:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 85 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2fa7757-55d5-41c5-9710-22f9afb16e12