Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.26 @ 01:13:48 Player: Soraphim Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (885) 885 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2850 Bonus ------- None Cogmind --------- Core Integrity 243/550 Matter 234/300 Energy 240/240 System Corruption 5% Temperature Cool (0) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Heat Sink Huge Storage Unit Sensor Array Splice Drone Bay (4/6) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Splice Drone Bay > --- WEAPON ----------- EM Shotgun Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Sensor Array Flak Cannon Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Splice Drone Bay Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 47 | 6 1 1 11 28 Power 8 | 1 . . 2 5 Engine 7 | 1 . . 2 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 . . 3 13 Treads 2 | . . . . 2 Leg 15 | 2 . . 3 10 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 1 4 4 Device 5 | 1 . 1 2 1 Storage 3 | . . . 2 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 10 | 2 . . 2 6 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . . . . 2 System Corruption 5 | . . . . 5 Parts Lost 21 | . . . 2 19 Power 4 | . . . 1 3 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 9 | . . . 1 8 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 98 92 85 Engine 10 | . 14 14 9 7 Leg 26 | . 28 28 22 27 Device 13 | . 14 12 17 10 Storage 1 | . . . . 4 Processor 10 | . 11 14 11 9 Energy Gun 4 | . . . 3 7 Ballistic Gun 19 | . 28 28 22 11 Launcher 1 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 91 | 8 8 15 91 28 Greatest Support 64 | 20 20 20 20 64 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 5 5 25 10 Average Capacity 6 | 5 5 5 5 7 Most Carried 10 | 2 5 5 5 10 Average Carried 4 | 1 4 5 4 6 Final Capacity 10 | 5 5 5 5 10 Final Carried 6 | 2 5 5 4 6 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Skirmisher 13% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 946 | 268 69 . 207 402 Remotely . | . . . . . Salvage Created 834 | 41 85 . 228 480 Parts 61 | 3 6 . 12 40 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 24 | 1 3 . 7 13 Melee 1 | . . . . 1 Guns 17 | 1 3 . 5 8 Cannons 4 | . . . . 4 AOE 2 | . . . 2 . Classes Destroyed 7 | 1 2 . 1 3 Worker 2 | . . . . 2 Hauler 1 | . 1 . . . Watcher 2 | . . . . 2 Swarmer 8 | . 3 . 1 4 Grunt 9 | 1 . . 5 3 Sentry 3 | . . . 1 2 Specialist 4 | . . . . 4 Best Kill Streak 8 | 1 2 . 3 8 Combat Bots Only 7 | 1 2 . 3 7 Max Kills in Single Turn 2 | 1 1 . 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2585 | 45 92 . 378 2070 Core 380 | . 9 . 64 307 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 96 84 . Volleys Fired 92 | 3 12 . 12 65 Largest 3 | 2 2 . 2 3 Hottest 130 | 40 40 . 40 130 Shots Fired 171 | 6 24 . 23 118 Gun 140 | 6 24 . 22 88 Cannon 24 | . . . . 24 Launcher 1 | . . . 1 . Special 6 | . . . . 6 Kinetic 131 | 6 24 . 22 79 Thermal 19 | . . . . 19 Explosive 1 | . . . 1 . Electromagnetic 20 | . . . . 20 Robot Hit Streak 11 | 2 3 . 11 10 Robot Miss Streak 8 | 2 8 . 1 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 113 | 3 10 . 17 83 Core Hits 68 | 2 4 . 13 49 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1681 | 33 129 . 313 1206 Guns 1013 | 33 129 . 208 643 Cannons 388 | . . . . 388 Explosions 105 | . . . 105 . Melee . | . . . . . Ramming 79 | . . . . 79 Kinetic 1141 | 33 129 . 208 771 Thermal 158 | . . . . 158 Explosive 105 | . . . 105 . Electromagnetic 198 | . . . . 198 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 2 | . . . . 2 Matter Fused 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions . | . . . . . Melee 9 | . . . . 9 Knockbacks 11 | . . . . 11 Impact 1 | . . . . 1 Kinetic 10 | . . . . 10 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 17 | . . . . 17 Kicked 17 | . . . . 17 Crushed . | . . . . . Highest Temperature 470 | . . . 12 470 Average Temperature 150 | . . . 6 152 Received Heat Transfer 534 | 24 . . 222 288 Effects 6 | . . . . 6 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 348 | . . . . 348 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 185 | 20 150 . 185 135 Initial 13 | . 13 . . . Average 40 | 3 21 . 52 54 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | 1 6 . 12 19 Peak Tracking Total 8 | 1 4 . 3 8 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 4 | . 1 1 1 1 Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 1 4 1 Successful 7 | . 1 1 4 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Record 3 | . . . 3 . Open Door 1 | . . 1 . . Alert Level 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 175 | . . . . 175 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 14 | . . . 14 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . 6 . . Drone Recoveries 4 | . . . 4 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2058 | 106 519 79 519 835 Spaces Moved 1327 | 88 360 65 354 460 Core 61 | 28 . . 33 . Treads . | . . . . . Legs 1266 | 60 360 65 321 460 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 110 Average Speed 119 | 97 120 120 123 118 Slowest Speed 400 | 120 120 120 400 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 31 15 29 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 5 . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1628 | 99 424 66 414 625 Wait 107 | . 41 . 25 41 Move 1323 | 87 359 64 353 460 Hop . | . . . . . Pick Up 22 | 3 7 . 5 7 Fast Attach 22 | 5 1 1 3 12 Attach 14 | 1 . . 4 9 Detach 3 | . . . 1 2 Swap 11 | . . . 4 7 Drop 17 | . 4 1 7 5 Fire 92 | 3 12 . 12 65 Melee . | . . . . . Ram . | . . . . . Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 70 | -11/Junkyard | Discovered new exit (range 8) 107 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Entered Mines 668 | -10/Mines | Discovered new exit (range 11) 677 | -10/Mines | Found the Drone Emporium 691 | -10/Mines | Found Prototype Device 691 | -10/Mines | Identified Splice Drone Bay 704 | -10/Mines | Identified exit to Materials 705 | -10/Mines | Entered Materials 705 | -9/Materials | Accompanied by 6 allies 705 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1181 | -9/Materials | Discovered new exit (range 15) 1223 | -9/Materials | Identified exit to Materials 1224 | -9/Materials | Entered another Materials area 1224 | -8/Materials | Evolved 2 slots: Propulsion x2 1534 | -8/Materials | Build established: Scavenger-Skirmisher 1821 | -8/Materials | Destroyed 7 combat bots 1826 | -8/Materials | Lost 8 parts (1p3n1u3w) 1987 | -8/Materials | Core integrity fell below 50% 2017 | -8/Materials | Lost 10 parts (2p2n2u4w) 2059 | -8/Materials | Self-destructed Last Messages --------------- Analyzing inventory... Recycling at 100% efficiency: Flight Unit (2) Imp. Deuterium Engine (29) Armor Integrity Analyzer (12) Aluminum Leg (2) Hrd. Medium Armor Plating (56) Wheel (15) Imp. Heat Sink (8) Beam Rifle (24) Corrupted Hvy. Assault Rifle (27) Connecting with Recycling Unit... Recycling unit begins matter transfer process. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Slug penetrates Door. Critical hit (Burn: +37). U-05 Engineer builds a Door. K-01 Serf collects debris. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????? 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Risk Taker Challenges ------------ None Game ------ Seed GravityGyrokineticCleaver Manual? 0 Play Time 00:43:35 Cumulative 2.1 hours Start 2023.07.26 @ 00:00:43 End 2023.07.26 @ 01:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44b84b68-a483-4fee-968f-f173800d136d