Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.09 @ 22:01:18 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (5592) 5592 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 12377 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 548 Friendly Fire -89 Cogmind --------- Core Integrity 809/1000 Matter 205/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (360) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Weapon Cycler > --- WEAPON (4) ------- Heavy EM Shotgun Precision Beam Rifle Tri-rail Accelerator > --- INVENTORY (20) --- Improved Deuterium Engine Large Storage Unit High-capacity Matter Pod (200) Particle Charger Advanced ECM Suite Focal Shield Hacking Suite Precision Beam Rifle Precision Beam Rifle Plasma Rifle Force Rifle Gauss Rifle Gauss Rifle Gauss Rifle Antimatter Cannon Improved Proton Missile Launcher Mini Grenade Launcher Chainsword Segregator Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Weapon Cycler Improved Weapon Shielding > --- WEAPON ----------- Heavy EM Shotgun Precision Beam Rifle Tri-rail Accelerator > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Large Storage Unit High-capacity Matter Pod Particle Charger Advanced ECM Suite Focal Shield Hacking Suite Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Plasma Rifle Force Rifle Gauss Rifle Gauss Rifle Antimatter Cannon Improved Proton Missile Launcher Mini Grenade Launcher Chainsword Segregator [Rating: 83] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . 1 Utility 4 | . . 1 . 1 . 1 1 . . . Weapon 2 | . . . . . . 1 1 . . . Parts Attached 190 | 9 9 29 . 17 21 35 47 13 . 10 Power 13 | 2 1 1 . 1 2 4 2 . . . Engine 11 | 2 1 1 . 1 2 3 1 . . . Core 1 | . . . . . . 1 . . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 48 | 4 1 13 . 4 5 4 14 1 . 2 Treads 42 | 1 1 11 . 4 5 3 14 1 . 2 Leg 2 | 2 . . . . . . . . . . Wheel 4 | 1 . 2 . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 54 | 1 4 8 . 5 5 11 16 2 . 2 Device 31 | . 2 4 . 1 1 5 15 1 . 2 Storage 6 | 1 1 2 . 1 . . 1 . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . Protection 16 | . 1 2 . 3 4 5 . 1 . . Artifact . | . . . . . . . . . . . Weapon 75 | 2 3 7 . 7 9 16 15 10 . 6 Energy Gun 39 | . . 3 . 7 7 10 10 . . 2 Energy Cannon 2 | . . 1 . . 1 . . . . . Ballistic Gun 13 | 2 3 2 . . . 3 1 2 . . Ballistic Cannon 6 | . . . . . . . 1 4 . 1 Launcher 6 | . . 1 . . 1 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 3 2 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . 3 4 2 3 . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 5 | . . . . . 5 . . . . . Parts Lost 31 | . 1 1 . . 2 12 7 1 . 7 Power 3 | . . 1 . . 1 1 . . . . Propulsion 13 | . 1 . . . 1 5 1 . . 5 Utility 10 | . . . . . . 4 3 1 . 2 Weapon 5 | . . . . . . 2 3 . . . Highest Loss Streak 7 | . 1 1 . . 1 3 2 1 . 7 Average Slot Usage (%) 97 | . 99 98 100 98 99 93 96 97 100 83 Engine 7 | . 14 10 11 9 9 6 4 . . . Reactor 1 | . . . . . . . 1 6 6 5 Treads 29 | . 25 32 33 36 36 23 23 26 26 25 Device 13 | . 8 8 11 9 9 8 24 29 26 22 Storage 9 | . 14 11 11 9 9 7 6 6 6 5 Hackware 1 | . . . . . . 5 5 . . . Protection 10 | . 5 12 11 16 17 14 1 1 6 4 Energy Gun 12 | . . 10 . 17 17 18 19 13 13 9 Ballistic Gun 7 | . 27 11 11 . . 2 2 5 6 . Ballistic Cannon 1 | . . . . . . . 2 4 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 10 41 46 37 68 73 82 80 81 77 81 Greatest Support 140 | 20 40 60 60 80 82 82 132 110 110 140 Greatest Overweight (x) 4 | . 2 4 . . . 2 3 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 19 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 20 20 20 20 20 20 20 Average Carried 17 | 3 10 14 14 18 19 18 19 19 20 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 20 19 20 20 20 20 19 Class Distribution -------------------- 38% | Scavenger-Mutant 29% | Mutant 13% | Skirmisher 6% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Matter Collected 3725 | 214 558 657 10 390 250 582 406 408 . 250 Remotely . | . . . . . . . . . . . Salvage Created 6885 | . 633 1177 7 1193 1385 1094 822 151 . 423 Parts 361 | . 31 90 1 66 67 58 23 12 . 13 Haulers Intercepted 15 | . 1 5 . 2 6 . 1 . . . Recyclers Shooed 6 | . 1 2 . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 127 | . 15 22 2 19 16 28 11 4 . 10 Guns 103 | . 15 22 . 16 11 23 8 3 . 5 Cannons 7 | . . . . . . . 2 . . 5 AOE 14 | . . . 2 3 4 4 . 1 . . Classes Destroyed 14 | . 4 5 . 1 1 2 . . . 1 Worker 4 | . 1 . . 1 2 . . . . . Builder 6 | . . 2 . 1 1 1 1 . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 15 | . 1 5 . 2 6 . 1 . . . Recycler 2 | . . 1 . 1 . . . . . . Operator 6 | . 1 2 . 1 2 . . . . . Swarmer 26 | . . 6 2 3 . 9 1 3 . 2 Grunt 56 | . 15 9 . 11 10 6 2 . . 3 Brawler 3 | . . . . 1 . . 2 . . . Duelist 7 | . . 1 . . 1 2 3 . . . Sentry 18 | . . 6 . 4 4 . 2 1 . 1 Specialist 2 | . . . . . . 2 . . . . Hunter 12 | . . . . . 1 6 1 . . 4 Programmer 3 | . . . . . . 3 . . . . Best Kill Streak 8 | . 6 5 2 8 6 4 4 3 . 7 Combat Bots Only 7 | . 5 3 2 6 6 4 4 3 . 7 Max Kills in Single Turn 3 | . 2 2 1 2 3 2 1 1 . 1 Gunslinging 1 | . . 1 . . . 1 . . . . Exploded 2 | . . . 1 1 2 2 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Damage Taken 10850 | . 593 1053 8 796 1171 4122 1172 388 . 1547 Core 1225 | . 99 63 . 61 115 613 83 . . 191 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 60 . 84 . 68 12 . . 90 . Volleys Fired 414 | . 49 83 2 40 66 100 35 8 7 24 Largest 4 | . 2 2 1 2 2 3 4 4 4 3 Hottest 251 | . 46 112 30 111 111 165 251 209 209 171 Shots Fired 904 | . 98 161 2 80 130 214 112 23 27 57 Gun 859 | . 98 161 . 80 130 211 105 21 20 33 Cannon 37 | . . . . . . . 7 1 7 22 Launcher 8 | . . . 2 . . 3 . 1 . 2 Special . | . . . . . . . . . . . Kinetic 263 | . 98 53 . . . 53 16 7 14 22 Thermal 438 | . . 108 . 1 45 148 94 15 13 14 Explosive 5 | . . . 2 . . 3 . . . . Electromagnetic 198 | . . . . 79 85 10 2 1 . 21 Robot Hit Streak 62 | . 13 11 . 7 9 17 62 4 . 14 Robot Miss Streak 9 | . 4 9 . 3 5 5 4 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 19 | . . 4 . 2 4 7 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . . Shots Hit Robots 632 | . 82 102 . 68 91 138 93 10 . 48 Core Hits 321 | . 38 47 2 52 49 62 37 8 . 26 Critical Kills 3 | . 1 . . . . 1 1 . . . Critical Parts Destroyed 4 | . 1 1 . . . . 2 . . . Critical Strikes 29 | . 2 7 . . 3 8 8 1 . . Burn 21 | . . 6 . . 3 6 5 1 . . Destroy 7 | . 2 1 . . . 1 3 . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 31 | . . . . . . 13 4 9 . 5 Impact . | . . . . . . . . . . . Slashing 31 | . . . . . . 13 4 9 . 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14126 | . 1066 1684 171 1588 2234 3581 1981 251 . 1570 Guns 10822 | . 1064 1683 . 1190 1882 2635 1730 193 . 445 Cannons 1229 | . . . . . . . 244 . . 985 Explosions 1868 | . . . 171 398 343 769 . 58 . 129 Melee 177 | . . . . . . 177 . . . . Ramming 30 | . 2 1 . . 9 . 7 . . 11 Kinetic 3825 | . 1064 715 . . . 645 353 63 . 985 Thermal 6534 | . . 968 . 398 884 2312 1621 130 . 221 Explosive 471 | . . . 171 . . 300 . . . . Electromagnetic 3089 | . . . . 1190 1341 147 . 58 . 353 Impact . | . . . . . . . . . . . Slashing 177 | . . . . . . 177 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 5 13 8 10 10 . Average Corruption 5 | . . . . . 5 8 3 7 10 . Corruption Purged 7 | . . . . . . . 7 . . . Effects 120 | . . . . . 35 32 21 21 11 . Message Errors 31 | . . . . . 9 11 6 3 2 . Matter Fused 24 | . . . . . 6 4 3 7 4 . Heat Flow Errors 17 | . . . . . 4 2 6 3 2 . Energy Discharges 14 | . . . . . 6 2 2 3 1 . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . 5 4 3 1 1 . Data Loss (major) 8 | . . . . . 3 2 . 3 . . Misfires 4 | . . . . . . 3 . 1 . . Weapon Failures 7 | . . . . . 2 3 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . . . 3 23 13 105 23 . . 12 Projectiles 35 | . . . . . . . 23 . . 12 Explosions 123 | . . . 3 23 13 84 . . . . Melee 21 | . . . . . . 21 . . . . Knockbacks 13 | . . . . . . . . . . 13 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 488 | . . . . 61 114 300 . 13 . . Shots 12 | . . . . 2 4 5 . 1 . . Rammed 5 | . 1 1 . . 1 . 1 . . 1 Targets Rammed 6 | . 1 1 . . 1 . 1 . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 461 | . 24 408 . 308 401 461 407 227 204 77 Average Temperature 111 | . 10 98 . 66 100 239 160 55 58 29 Received Heat Transfer 2491 | . 294 354 . 360 621 600 93 . . 169 Effects 17 | . . 4 . . 1 11 1 . . . Shutdowns 4 | . . 1 . . . 2 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 5 | . . 2 . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . 1 . . . . . . . . Damage (major) 5 | . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 22 | . . . . 7 15 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 28 | . . 7 . . 2 8 11 . . . Heat Transferred 12425 | . . 2553 . 450 1608 3522 3478 333 . 481 Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . . 4 6 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Peak Influence 991 | . 315 369 92 389 616 991 550 . . 226 Initial 485 | . . 5 92 33 146 275 485 . . 42 Average 262 | . 86 161 64 244 386 464 417 . . 99 Maximum Alert Level 3 | . 1 1 . 1 2 3 2 . . 1 Low Security (%) 39 | 100 95 51 100 26 9 . . . . 87 Level 1 40 | . 4 48 . 73 50 54 51 . . 12 Level 2 16 | . . . . . 39 28 48 . . . Level 3 2 | . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 4 2 . 4 8 5 4 . . 3 Investigation 12 | . 3 1 . 2 3 2 . . . 1 Extermination 4 | . . . . . . 2 2 . . . Reinforcement 10 | . 1 1 . 1 3 1 1 . . 2 Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . 1 2 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Distress Signals 11 | . 1 5 . 1 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 228 | . 28 45 3 25 47 41 16 4 . 19 Peak Tracking Total 10 | . 4 8 2 5 9 9 5 3 . 10 Tactical Retreats 17 | . . 4 2 . 2 7 1 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Traps Triggered 12 | . 3 2 . 1 2 1 2 . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Machines Disabled 12 | . . 1 . . 7 4 . . . . Max in Single Turn 3 | . . 1 . . 2 3 . . . . Garrison Access 2 | . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Machines Accessed 47 | . 10 8 1 8 7 6 4 . . 3 Terminals 28 | . 7 4 1 5 3 3 3 . . 2 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . 1 1 . . 1 . 1 . . . Recycling Units 8 | . 2 2 . 1 2 1 . . . . Scanalyzers 3 | . . 1 . 1 . . . . . 1 Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 109 | . 21 20 2 19 18 12 7 . . 10 Successful 64 | . 13 16 2 9 10 4 3 . . 7 Failed 45 | . 8 4 . 10 8 8 4 . . 3 Catastrophic 7 | . 2 . . 1 2 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 11 4 1 8 10 1 3 . . 1 Terminals 65 | . 16 10 2 12 8 6 5 . . 6 Fabricators 4 | . . . . . . 4 . . . . Repair Stations 9 | . 2 2 . . 3 . 2 . . . Recycling Units 16 | . 3 3 . 2 6 2 . . . . Scanalyzers 11 | . . 5 . 2 . . . . . 4 Garrison Access 4 | . . . . 3 1 . . . . . Terminal Hacks 23 | . 6 4 2 3 2 2 2 . . 2 Prototype ID Bank 6 | . 2 2 . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 3 | . . 1 . . . . 1 . . 1 Unreport Threat 6 | . 2 1 1 . 2 . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 2 2 . . 2 . 1 . . . Scan Component 4 | . 1 1 . . 1 . 1 . . . Repair 3 | . 1 1 . . 1 . . . . . Recycling Unit Hacks 10 | . 2 3 . 1 3 1 . . . . Report Inventory 8 | . 2 2 . 1 2 1 . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . Scanalyzer 10 | . . 5 . 1 . . . . . 4 Insert Component 5 | . . 3 . 1 . . . . . 1 Analyze 5 | . . 2 . . . . . . . 3 Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 12 | . 3 2 . 3 2 1 . . . 1 Terminals 8 | . 2 2 . 2 . 1 . . . 1 Botnet 8 | . 2 2 . 2 . 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 2 . . . . . Tunnel 4 | . 1 . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 36 | . 9 4 . 7 3 6 4 . . 3 Full Trace Events 5 | . 1 . . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 1 . . 1 . . . . . Time 200 | . 32 32 . . 136 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . 3 . . 10 . . . . . Parts Scanalyzed 4 | . . 2 . 1 . . . . . 1 Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Total Allies 4 | . . . . . 4 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 131 | . . . . . 131 . . . . . Highest-Rated Ally 100 | . . . . . 100 . . . . . Total Orders 2 | . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 60 | . . . . . 60 . . . . . Total Damage 1846 | . . . . . 1846 . . . . . Kills 18 | . . . . . 18 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Turns Passed 11369 | 79 1769 1878 243 1063 1871 1377 1308 775 264 742 Spaces Moved 5247 | 75 713 865 149 521 898 528 555 432 151 360 Core 10 | 10 . . . . . . . . . . Treads 4841 | . 599 864 149 521 898 411 456 432 151 360 Legs 7 | 7 . . . . . . . . . . Wheels 389 | 58 114 1 . . . 117 99 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 160 160 156 130 130 162 162 162 Average Speed 168 | 79 207 163 160 160 156 178 157 162 162 175 Slowest Speed 460 | 120 260 260 160 160 160 270 460 162 162 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . 1 . . Exploration Rate (%) 41 | 4 92 64 43 51 90 11 21 63 12 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 . . 1 2 . . 1 . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . . . 4 . . Spaces Dug 53 | . . . 14 . . 4 4 9 16 6 Terrain Destroyed 177 | . . . 25 17 40 42 6 11 16 20 Melee 22 | . . . . . . 4 4 9 . 5 Projectile 35 | . . . . . . . 2 2 16 15 AOE 119 | . . . 25 17 40 37 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Total 7005 | 90 915 1185 152 674 1251 769 913 478 157 421 Wait 867 | . 110 152 . 73 222 59 236 1 . 14 Move 5237 | 74 712 864 148 520 897 527 554 431 150 360 Hop . | . . . . . . . . . . . Pick Up 94 | 5 19 19 1 8 13 11 12 5 . 1 Fast Attach 68 | 7 2 7 . 7 9 14 17 4 . 1 Attach 38 | 1 2 3 . 2 3 13 8 4 . 2 Detach 28 | 2 1 2 . 3 2 11 4 2 . 1 Swap 84 | 1 5 19 . 8 9 8 22 5 . 7 Drop 138 | . 14 35 1 13 29 13 20 9 . 4 Fire 414 | . 49 83 2 40 66 100 35 8 7 24 Melee 31 | . . . . . . 13 4 9 . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . 1 1 . . 1 . 1 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 807 | -10/Materials | Discovered new exit (range 3) 890 | -10/Materials | Repaired Shotgun 1322 | -10/Materials | Discovered new exit (range 15) 1365 | -10/Materials | Discovered new exit (range 14) 1849 | -10/Materials | Entered another Materials area 1849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -9/Materials | Discovered new exit (range 16) 2772 | -9/Materials | Repaired Mni. Grenade Launcher 2974 | -9/Materials | Discovered new exit (range 7) 3152 | -9/Materials | Build established: Scavenger-Mutant 3727 | -9/Materials | Entered Mines 3761 | -9/Mines | Discovered new exit (range 9) 3880 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3884 | -9/Mines | Found Prototype Device 3970 | -9/Mines | Entered Materials 3970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4065 | -8/Materials | Garrison activated, responded to threat 4252 | -8/Materials | Discovered new exit (range 12) 4374 | -8/Materials | Identified exit to Storage 4432 | -8/Materials | Discovered new exit (range 8) 4903 | -8/Materials | Identified Exp. Sensor Array 5033 | -8/Materials | Entered Storage 5307 | -8/Storage | Garrison activated, responded to threat 5357 | -8/Storage | Met 01-MTF 5479 | -8/Storage | Garrison activated, responded to threat 5773 | -8/Storage | Repaired Broken Exp. Sensor Array 5790 | -8/Storage | Discovered new exit (range 16) 6904 | -8/Storage | Entered Factory 6904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7384 | -7/Factory | Discovered new exit (range 16) 7418 | -7/Factory | Build established: Scavenger-Tank 7492 | -7/Factory | Crushed by falling debris 7842 | -7/Factory | Core integrity fell below 50% 7884 | -7/Factory | Lost 3 parts (1n1u1w) 8038 | -7/Factory | Cargo convoy interrupted 8042 | -7/Factory | System corruption reached 10% 8100 | -7/Factory | Core integrity fell below 20% 8119 | -7/Factory | Lost 3 parts (2u1w) 8281 | -7/Factory | Entered another Factory area 8281 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8631 | -6/Factory | First assault squad dispatched 8730 | -6/Factory | Build established: Scavenger-Skirmisher 8747 | -6/Factory | Discovered new exit (range 138) 9570 | -6/Factory | Identified exit to Factory 9589 | -6/Factory | Entered Lower Caves 9851 | -6/Lower Caves | Encountered a Warlord checkpoint 9870 | -6/Lower Caves | Learned Factory security intel 9962 | -6/Lower Caves | Build established: Skirmisher 9993 | -6/Lower Caves | Crushed by falling debris 10219 | -6/Lower Caves | Learned Factory emergency access door positions 10282 | -6/Lower Caves | System corruption reached 10% 10350 | -6/Lower Caves | Discovered new exit (range 11) 10364 | -6/Lower Caves | Entered another Lower Caves area 10364 | -6/Lower Caves | Discovered exit to Factory (range 10) 10628 | -6/Lower Caves | Entered Factory 10628 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10657 | -5/Factory | Identified exit to Upper Caves 11295 | -5/Factory | Destroyed 7 combat bots 11300 | -5/Factory | Lost 7 parts (5n2u) 11370 | -5/Factory | Self-destructed Last Messages --------------- 11313_ U-05 Engineer lays Concrete. 11314_ K-01 Serf collects debris. 11314_ U-05 Engineer lays Concrete. 11315_ K-01 Serf collects debris. 11315_ U-05 Engineer lays Concrete. 11316_ K-01 Serf collects debris. 11317_ U-05 Engineer lays Concrete. 11318_ K-01 Serf collects debris. 11319_ U-05 Engineer lays Concrete. 11319_ Slammed into U-05 Engineer. 11319_ K-01 Serf collects debris. 11320_ U-05 Engineer lays Concrete. 11320_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11321_ K-01 Serf collects debris. 11321_ U-05 Engineer lays Concrete. 11323_ K-01 Serf collects debris. 11324_ U-05 Engineer builds a Wall. 11333_ U-05 Engineer lays Concrete. 11337_ R-10 Processor collects Unknown Wheel. Map ----- +----------------------------------------------------+ | ??? ??? #???????????????????????????????? | | ?? ??? #???????????????????????????????? | | ??? ??# #???????????????????????????????? | | ??? ??# ###?????????????????????????????? | | ???? ??# # #?????????????????????????????? | | ????? ??# #??????????????????????????????? | | ?????? ??# #???????????????????????????????? | | +?##### #??# #???????????????????????????????? | | #### # #### #???????????????????????????????? | | % [ #????" "????????????????????????? | | % !%% #??? " "????????????????????????? | | % %%% % #??? " "????????????????????????? | | % %% % #??* " " ???????????????????????? | | %% % ### " " " ?????????????????????? | | ###### /### = # ????????????????????? | | ## # ! # ##########+???????????????????? | | ## ## ??????????????????? | | ## ## ??????????????????? | | ## ## ??????????????????? | | ## ## ??????????????????? | | ## ## ??????????????????? | | # ##### #############+##?????????????????? | | ## # #??# ??????????????????? | | ## # #??# """" "?????????????????? | | ########### """"""" #### """" "?????????????????? | | #????????# """"""" + + @"""" "?????????????????? | | ##????????# """"""" #### """" "?????????????????? | | #?????????# """"""" #??# ????????????????? | | #?????????#?? #??# """" ""????????????????? | | ????????????? !#??# """" ""????????????????? | | ????????????#########??# """" ""????????????????? | | ???????????????????????#! """" ""????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Heat Shielding 75 Armor Coverage 675 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 45 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed MiningCoilBoregun Manual? 0 Play Time 01:40:46 Cumulative 65.0 hours Start 2021.06.07 @ 18:47:09 End 2021.06.09 @ 22:01:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a02bcaf-c5b8-455e-aee1-03d99fd0bb6e