Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 12:07:16 Player: jimmyl Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (922) 922 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-2523) -2523 TOTAL SCORE: 2954 Bonus ------- Follower Combat Kills 307 Registered with UFD 300 Met Data Miner 300 Friendly Fire -3430 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 106/300 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Compact Battery Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Neutron Cannon Flak Gun Junk Cannon (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Hardened Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Plasma Rifle Makeshift Sword > --- INVENTORY -------- Light Angular Momentum Engine Ion Cannon High-powered Shotgun Junk Cannon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Spectral Analyzer Protection Light Armor Plating Weapon Battle Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Junk Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . . 8 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . . . 5 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 69 | . 3 2 21 1 14 1 9 12 . 6 Power 8 | . . 1 2 . 3 . 1 1 . . Engine 8 | . . 1 2 . 3 . 1 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | . 2 . 1 1 1 . 1 . . . Treads 6 | . 2 . 1 1 1 . 1 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | . . . 6 . 4 1 4 2 . 2 Device 10 | . . . 3 . 3 . 1 1 . 2 Storage 1 | . . . . . . . . 1 . . Processor 4 | . . . . . 1 1 2 . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . 3 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 36 | . 1 1 12 . 6 . 3 9 . 4 Energy Gun 3 | . . . 1 . . . 2 . . . Energy Cannon 6 | . 1 . 1 . 1 . . 1 . 2 Ballistic Gun 6 | . . . 3 . . . . 2 . 1 Ballistic Cannon 5 | . . . 3 . 2 . . . . . Launcher 4 | . . 1 3 . . . . . . . Special Weapon 9 | . . . . . 2 . . 6 . 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 21 | . . . 6 . . . . 15 . . Power 3 | . . . 1 . . . . 2 . . Propulsion 5 | . . . 2 . . . . 3 . . Utility 7 | . . . 2 . . . . 5 . . Weapon 6 | . . . 1 . . . . 5 . . Highest Loss Streak 14 | . . . 2 . . . . 14 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 85 73 79 97 53 79 26 20 24 Engine 10 | . 14 14 10 14 13 6 6 . . . Treads 22 | . 13 28 22 24 28 13 19 1 . . Device 9 | . . . 4 . 13 6 12 1 . 3 Storage 1 | . 14 14 . . . . . 2 6 6 Processor 4 | . . . . . . 13 18 14 13 13 Protection 8 | . . . 7 14 13 . 2 . . . Energy Gun 2 | . 8 . . 12 . . 11 1 . . Energy Cannon 2 | . 6 13 4 . . 6 . . . . Ballistic Gun 4 | . 14 14 13 . . . . . . . Ballistic Cannon 6 | . . . 7 . 11 . . . . . Impact Weapon 5 | . . . . 14 12 . . . . . Slashing Weapon 1 | . . . . . 1 6 6 1 . . Peak Build Rating 68 | . 9 10 15 12 28 36 68 68 18 36 Average Rating 21 | . 7 9 11 11 18 35 57 24 18 22 On Entrance 20 | 6 6 9 10 10 11 28 35 68 22 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 12 13 15 30 13 23 14 30 30 1 3 Greatest Support 74 | 20 46 46 46 46 46 46 74 74 3 3 Greatest Overweight (x) 5 | . 3 . 1 . . . . 5 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 3 5 5 5 5 4 5 Average Carried 4 | . 7 7 4 2 4 3 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 3 3 5 2 5 3 4 5 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Matter Collected 1481 | 177 . 39 499 131 238 85 107 90 . 115 Remotely . | . . . . . . . . . . . Salvage Created 1174 | . . . 454 131 94 101 156 178 . 60 Parts 41 | . . 1 29 1 3 2 4 . . 1 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . 5 . 1 . 12 6 . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 23 | . . . 13 . . . 4 3 . 3 Guns 7 | . . . 5 . . . 1 . . 1 Cannons 9 | . . . 4 . . . 3 1 . 1 AOE 4 | . . . 4 . . . . . . . Classes Destroyed 10 | . . 1 4 . 1 1 1 2 . . Tunneler 1 | . . 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . . Swarmer 9 | . . . 3 . . . 3 . . 3 Grunt 3 | . . . . . . . 1 2 . . Sentry 1 | . . . 1 . . . . . . . Hunter 1 | . . . . . . . . 1 . . Subdweller 9 | . . . 9 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . Mutant 2 | . . . . . 1 . . 1 . . Best Kill Streak 3 | . . 1 3 . . 1 3 1 . 2 Combat Bots Only 3 | . . . 3 . . . 3 1 . 2 Max Kills in Single Turn 3 | . . 1 3 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 294 | . . . 143 . . . 29 110 . 12 Missed 100 | . . . 53 . . . 11 32 . 4 Damage Taken 3755 | . . 33 1492 . . . 277 1813 . 140 Core 1082 | . . . 219 . . . 54 685 . 124 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . . 12 . . . . . Volleys Fired 176 | . 1 3 85 . 2 7 21 53 . 4 Largest 2 | . 2 1 2 . 1 1 2 2 . 2 Hottest 144 | . 80 30 90 . . 75 144 144 . 90 Shots Fired 250 | . 2 3 143 . 2 7 24 62 . 7 Gun 117 | . 1 . 67 . . . 5 41 . 3 Cannon 101 | . 1 . 58 . . 7 19 15 . 1 Launcher 21 | . . 3 18 . . . . . . . Special 11 | . . . . . 2 . . 6 . 3 Kinetic 113 | . 1 . 91 . . . . 18 . 3 Thermal 110 | . 1 . 39 . . 7 24 38 . 1 Explosive 16 | . . 3 13 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 9 | . . . . . . . . 6 . 3 Robot Hit Streak 16 | . . . 16 . 8 3 10 8 . 5 Robot Miss Streak 6 | . . . 2 . . 1 1 4 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 174 | . . . 73 3 18 5 19 50 . 6 Core Hits 68 | . . 1 32 . 3 2 7 16 . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 6 | . . . 4 1 . . . 1 . . Burn 3 | . . . 2 . . . . 1 . . Destroy 2 | . . . 2 . . . . . . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 20 | . . . . 3 16 . . 1 . . Impact 6 | . . . . 3 3 . . . . . Slashing 14 | . . . . . 13 . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 13 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5925 | . . 95 2053 268 1056 125 466 1560 . 302 Guns 1472 | . . . 735 . . . 41 651 . 45 Cannons 1479 | . . . 609 . . 125 425 280 . 40 Explosions 804 | . . 95 709 . . . . . . . Melee 1362 | . . . . 268 1056 . . 38 . . Ramming . | . . . . . . . . . . . Kinetic 1665 | . . . 1281 . . . . 339 . 45 Thermal 1710 | . . . 487 . . 125 466 592 . 40 Explosive 380 | . . 95 285 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1342 | . . . . 268 266 . . 591 . 217 Slashing 828 | . . . . . 790 . . 38 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . 6 16 . . . 10 1 1 . Message Errors 9 | . . . 5 . . . 3 1 . . Matter Fused 8 | . . 3 3 . . . 2 . . . Heat Flow Errors 6 | . . 1 4 . . . 1 . . . Energy Discharges 6 | . . . 2 . . . 3 . 1 . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 2 | . . 1 1 . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 544 | . . 20 21 133 184 . 10 99 . 77 Projectiles 186 | . . . . . . . 10 99 . 77 Explosions 41 | . . 20 21 . . . . . . . Melee 317 | . . . . 133 184 . . . . . Knockbacks 6 | . . . 2 . . . . 4 . . Impact 4 | . . . . . . . . 4 . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 69 | . . 33 36 . . . . . . . Shots 3 | . . 1 2 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 204 | . 18 182 204 . . . 180 51 . . Average Temperature 60 | . 12 98 88 . . . 118 9 . . Received Heat Transfer 798 | . . . 300 . . . 54 435 . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . 2 1 . . 2 . 1 Combat Hostiles 3 | . . . . . . . . 2 . 1 Parts Fried 10 | . . . . 2 1 . . 5 . 2 Impact Corruptions 15 | . . . . 5 3 . . 4 . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 2 . . 1 1 . . . Heat Transferred 3338 | . . . 1258 . . 185 716 1179 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Peak Influence 115 | . 15 17 . 115 . 7 . . . . Initial 105 | . . 5 . 105 . . . . . . Average 25 | . 3 4 . 112 . 5 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 . 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 1 . 1 . . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 51 | . 1 . 20 . . . 8 15 . 7 Peak Tracking Total 9 | . 1 . 6 . . 1 3 9 . 5 Tactical Retreats 7 | . . . 2 . . . . 4 . 1 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Traps Triggered 4 | . 1 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Machines Disabled 5 | . 1 . 4 . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Machines Accessed 9 | . 1 . 3 1 . . . . 4 . Terminals 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 2 . 8 2 . . . . 26 . Successful 35 | . . . 8 1 . . . . 26 . Failed 3 | . 2 . . 1 . . . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . Terminals 4 | . 2 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . . . 8 1 . . . . 26 . Record 13 | . . . 6 . . . . . 7 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Total Allies 4 | . . . . . 1 1 . 1 . 1 Largest Group 1 | . . . . . 1 1 1 1 . 1 Highest-Rated Group 96 | . . . . . 43 38 38 38 . 96 Highest-Rated Ally 96 | . . . . . 43 38 38 38 . 96 Total Orders 1 | . . . . . 1 . . . . . STAY 1 | . . . . . 1 . . . . . Ally Attacks 46 | . . . . . . . 28 10 . 8 Total Damage 591 | . . . . . . . 130 319 . 142 Kills 9 | . . . . . . . 5 2 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . . 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Turns Passed 9739 | . 148 474 2362 213 4238 281 1287 518 41 177 Spaces Moved 6064 | 1 99 277 1257 129 2575 159 764 514 80 209 Core 795 | . 1 . . . . . . 505 80 209 Treads 5209 | . 39 277 1257 129 2575 159 764 9 . . Legs 60 | 1 59 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 50 50 50 Average Speed 146 | 120 136 160 160 160 160 160 160 61 50 50 Slowest Speed 300 | 120 200 160 240 160 160 160 160 300 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 2 20 53 68 25 86 5 90 66 74 38 Regions Visited 10 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . 1 . 1 . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 28 | . . 1 13 . 8 . 4 1 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 143 | . . 18 125 . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 143 | . . 18 125 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Total 6678 | . 110 304 1461 133 2676 182 803 654 80 275 Wait 241 | . . 14 80 . 30 6 4 57 . 50 Move 6054 | . 98 276 1256 128 2574 158 763 513 79 209 Hop . | . . . . . . . . . . . Pick Up 35 | . 4 1 1 . 18 4 3 3 . 1 Fast Attach 29 | . 2 . 8 . 6 . 9 1 . 3 Attach 24 | . . . 2 1 6 1 . 11 . 3 Detach 13 | . . . . 1 1 . . 6 1 4 Swap 16 | . 1 2 11 . 2 . . . . . Drop 48 | . 4 1 12 . 21 6 3 . . 1 Fire 176 | . 1 3 85 . 2 7 21 53 . 4 Melee 20 | . . . . 3 16 . . 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . 2 . . . . . . . . Rewire 9 | . . . . . . . . 9 . . Trap 5 | . . 5 . . . . . . . . Miscellaneous 6 | . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 7 exits: Fac x4 / [*Low] / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Entered Mines 167 | -10/Mines | Met a Derelict bent on vengeance 218 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 301 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned Materials emergency access door positions 335 | -10/Mines | Learned location of Storage (-8) 343 | -10/Mines | Found a hidden stash of uninstalled traps 559 | -10/Mines | Discovered new exit (range 12) 606 | -10/Mines | Discovered new exit (range 10) 623 | -10/Mines | Entered Subcaves 758 | -10/Subcaves | Learned Materials trap positions 997 | -10/Subcaves | Released subatomizers from SUBCON Basin 1058 | -10/Subcaves | Discovered new exit (range 8) 1076 | -10/Subcaves | Visited Clippyterm 1081 | -10/Subcaves | Learned Factory trap positions 1081 | -10/Subcaves | Learned 40 Factory zone layouts 1127 | -10/Subcaves | Discovered new exit (range 5) 1581 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1728 | -10/Subcaves | Ambushed by Subdweller buried in earth 2355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2360 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2495 | -10/Subcaves | Learned location of Zion (-7) 2495 | -10/Subcaves | Met a Zionite searching for "candidates" 2762 | -10/Subcaves | Core integrity fell below 50% 2898 | -10/Subcaves | Core integrity fell below 20% 2921 | -10/Subcaves | Discovered new exit (range 13) 2985 | -10/Subcaves | Entered Recycling 3159 | -8/Recycling | Scanned before Scraplab entrance 3182 | -8/Recycling | Entered Scraplab 3195 | -8/Recycling | Discovered new exit (range 2) 3198 | -8/Recycling | Entered Scraptown 3198 | -8/Scraptown | System corruption cleaned by C-Scrubber 3432 | -8/Scraptown | Visited UFD Registry 3432 | -8/Scraptown | Registered with UFD as "Flakstep" 3456 | -8/Scraptown | Visited Assassins FH 3504 | -8/Scraptown | Visited Bundlers 3625 | -8/Scraptown | Visited The Evicted 3680 | -8/Scraptown | Visited Symbiants 3723 | -8/Scraptown | Visited Shadow of the Wyrm 3779 | -8/Scraptown | Visited Cyclists 3798 | -8/Scraptown | Entered Cyclist Reading Room 3837 | -8/Scraptown | Visited Red Mages 3944 | -8/Scraptown | Visited Curators Association 3995 | -8/Scraptown | Visited Botcube Research 4102 | -8/Scraptown | Visited Junk Cannon Lab 4134 | -8/Scraptown | Visited LU-1G1's Boring Crew 4203 | -8/Scraptown | Visited A0-MCA Data Center 4213 | -8/Scraptown | Given an A+ rating by A0-MCA 4349 | -8/Scraptown | Visited Infowarlord's Domain 4379 | -8/Scraptown | Visited Supply Room 4424 | -8/Scraptown | Visited Chapter 10 4456 | -8/Scraptown | Found Botcube 5398 | -8/Scraptown | Discovered new exit (range 11) 6187 | -8/Scraptown | Found A0-MCA's Component Scanner 6228 | -8/Scraptown | Found Spectral Analyzer 6349 | -8/Scraptown | Discovered new exit (range 5) 6730 | -8/Scraptown | Botcube activated 6744 | -8/Scraptown | Botcube completed mutation into wheeled form (unarmed). 6758 | -8/Scraptown | Found Prototype Special Weapon 6869 | -8/Scraptown | Identified Junk Cannon 7324 | -8/Scraptown | Murdered Mutated Botcube 7335 | -8/Scraptown | Found Botcube 7436 | -8/Scraptown | Entered Factory 7436 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 7437 | -6/Factory | Identified exit to Factory 7437 | -6/Factory | Identified exit to Extension 7438 | -6/Factory | Loaded intel: 78 trap records 7605 | -6/Factory | Discovered new exit (range 23) 7666 | -6/Factory | Botcube activated 7672 | -6/Factory | Botcube completed mutation into wheeled form, armed with 1 gun. 7717 | -6/Factory | Entered Lower Caves 7717 | -6/Lower Caves | Accompanied by 1 ally 7821 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7842 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8260 | -6/Lower Caves | Encountered a Warlord checkpoint 8296 | -6/Lower Caves | Learned location of 1 exit from Factory 8836 | -6/Lower Caves | Discovered new exit (range 9) 8848 | -6/Lower Caves | Identified exit to Lower Caves 9004 | -6/Lower Caves | Entered another Lower Caves area 9004 | -6/Lower Caves | Accompanied by 1 ally 9019 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9117 | -6/Lower Caves | Core integrity fell below 50% 9153 | -6/Lower Caves | Lost 14 parts (2p3n5u4w) 9212 | -6/Lower Caves | Core integrity fell below 20% 9442 | -6/Lower Caves | Encountered a Warlord checkpoint 9474 | -6/Lower Caves | Discovered new exit (range 12) 9483 | -6/Lower Caves | Identified exit to Data Miner 9522 | -6/Lower Caves | Entered Data Miner 9523 | -6/Data Miner | Discovered new exit (range 6) 9528 | -6/Data Miner | Met Data Miner 9542 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9542 | -6/Data Miner | Learned location of Section 7 (-2) 9551 | -6/Data Miner | Received God Mode back door access code from Data Miner 9561 | -6/Data Miner | Identified exit to Proximity Caves 9563 | -6/Data Miner | Entered Proximity Caves 9623 | -5/Proximity Caves | Escorted by Enhanced Grunt 9740 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09678_ Destroyed VTOL Module. 09678_ S-27 Virus system corrupted by crushing effect. 09679_ S-27 Virus system terminally corrupted. 09679_ Lgt. Nuclear Core fried. 09683_ Destroyed Autogun. 09683_ Destroyed VTOL Module. 09683_ S-27 Virus system corrupted by crushing effect. 09683_ VTOL Module fried. 09683_ S-27 Virus destroyed. 09688_ Acquired 22 matter. 09691_ Acquired Prototype Energy Cannon. 09691_ Identified Neutron Cannon. 09692_ Dropped Dirty Bomb Trap. 09693_ Acquired 27 matter. 09694_ Acquired Adv. Heat Sink. 09718_ 3K-XO1(k) breaks down the debris. 09724_ S-27 Virus destroyed. 09734_ 3K-XO1(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###???##????????????? | | ????????????????????????????# ##? ###??????????? | | ???????????????????????????# ## ???????????? | | ??????????????????????????# ????????????? | | ?????????????????????????? #????#???????? | | ?????????????????????????? #???%#???????? | | ?????????????????????????? ### *????????? | | ?????????????????????????? % ?????????? | | ?????????????????????????? % ??????????? | | ?????????????????????????? #???????????? | | ?????????????????????????? #???????????? | | ?????????????????????????? #???????????? | | ???????????????????????### Y #???????????? | | ??????????????# ??????## ?????????????? | | ???????????????# ????# ???????????????? | | ???????????????# #### ?????????????????? | | ???????????????# ???????????????????? | | ????????????????? ?????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????# ####????????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????## #??????????????????? | | ??????????????????????## #??????????????????? | | ?????????????????????###### ##??????????????????? | | ?????????????????????# ### #???????????????????? | | ????????????###??????# #???????????????????? | | ????????????# ??????## ##??????????????????? | | ????????????? ??????## #??????????????????? | | ?????????????? ??##### #??????????????????? | | ??##??????????# ??# #??????????????????? | | ## #?????????# ?# #??????????????????? | | #??????### ### ##?????????????????? | | ?????## ?#### #?????????????????? | | ?????# ???## ##????????????????? | | ?????? #???# #????????????????? | | ?????????# #### #????????????????? | | ##?????????# #????????????????? | | ##????????# % %##????????????????? | | ##???????## ##%# ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronJunkLeg Manual? 0 Play Time 00:45:33 Cumulative 132.4 hours Start 2024.09.15 @ 11:22:17 End 2024.09.15 @ 12:07:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 213 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bdcfb1f6-a592-4bde-9b9d-f641f9ad050a