Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 18:12:19 Player: APerTAS Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1862 Bonus ------- Pacifist 470 Friendly Fire -438 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 19/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Advanced EMP Blaster > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power None Propulsion None Utility None Weapon Advanced EMP Blaster Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . 2 2 . Parts Attached 1 | . . . . 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 1 | . . . . 4 Launcher 1 | . . . . 4 Peak Build Rating 4 | . . . . 4 Average Rating . | . . . . 2 On Entrance . | . . . . . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 155 | . 25 65 45 20 Heaviest Build . | . . . . . Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 5 | 5 5 5 5 5 Final Carried . | . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 128 | 75 . . . 53 Remotely . | . . . . . Salvage Created 140 | . . . . 140 Parts 6 | . . . . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . . . 1 Thug 2 | . . . . 2 Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 97 | . 5 48 27 17 Missed 45 | . . 29 10 6 Hits 52 | . 5 19 17 11 Melee 5 | . . . . 5 Projectile 47 | . 5 19 17 6 Critical Strikes 3 | . . 1 . 2 Damage Taken 872 | . 74 156 193 449 Core 782 | . 74 156 193 359 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 70 61 . . Volleys Fired 6 | . . . . 6 Largest 1 | . . . . 1 Hottest 36 | . . . . 36 Shots Fired 5 | . . . . 5 Gun . | . . . . . Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 2 | . . . . 2 Robot Miss Streak 1 | . . . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . . . 3 Core Hits 13 | . 1 1 . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 499 | . 37 7 26 429 Guns . | . . . . . Cannons . | . . . . . Explosions 376 | . . . . 376 Melee . | . . . . . Ramming 123 | . 37 7 26 53 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 376 | . . . . 376 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . 18 3 12 137 Shots 5 | . . . . 5 Rammed 31 | . 6 3 8 14 Targets Rammed 31 | . 6 3 8 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 129 | . 30 . 45 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | . . 65 27 2 Initial 27 | . . . 27 2 Average 8 | . . 12 19 . Influence Increases 75 | . . 75 . . Lose Combat Pursuer 75 | . . 75 . . Influence Decreases 75 | . . 10 58 7 Entered New Map 43 | . . . 38 5 Time Decay 32 | . . 10 20 2 Squads Dispatched 5 | . 1 1 1 2 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 4 8 8 12 Peak Tracking Total 10 | . 4 5 7 10 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . . 1 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 2 2 . Successful 2 | . . 1 1 . Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 2 2 . Terminals 4 | . . 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Sabotage 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 210 | 9 25 65 45 66 Spaces Moved 264 | 18 39 124 74 9 Core 264 | 18 39 124 74 9 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 3 12 24 16 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 332 | 17 44 126 81 64 Wait 34 | . . . . 34 Move 262 | 17 39 123 74 9 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 1 | . . . . 1 Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 6 | . . . . 6 Melee . | . . . . . Ram 29 | . 5 3 7 14 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 13) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Weapon x2 93 | -9/Materials | Discovered new exit (range 16) 100 | -9/Materials | Entered another Materials area 100 | -8/Materials | Evolved 2 slots: Weapon x2 139 | -8/Materials | Discovered new exit (range 11) 145 | -8/Materials | Entered Storage 149 | -8/Storage | Met a pair of Derelict thieves 165 | -8/Storage | Core integrity fell below 50% 209 | -8/Storage | Core integrity fell below 20% 211 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 00163_ Acquired Prototype Launcher. 00163_ Identified Adv. EMP Blaster. 00172_ System corrupted: Adv. EMP Blaster failed to launch. 00185_ Imp. Heat Sink fried. 00185_ X7-PVS(g) destroyed. 00196_ Door malfunctions. 00197_ XO-N99(g) system terminally corrupted. 00197_ Imp. Heat Sink fried. 00197_ Lgt. Angular Momentum Engine fried. 00201_ C-45 Heavy ARC bursts open, deploying its payload. 00201_ G-50 Soldier unfolds itself. 00201_ B-36 Bruiser unfolds itself. 00206_ C-45 Heavy ARC bursts open, deploying its payload. 00206_ G-50 Soldier unfolds itself. 00206_ G-47 Trooper unfolds itself. 00206_ L-31 Rogue unfolds itself. 00206_ I-25 Savior unfolds itself. 00206_ Knocked back. 00209_ Adv. EMP Blaster destroyed. 00210_ Slammed into B-36 Bruiser. 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" #???????????? | | ???????????????## #???????????? | | ????????????????# ###########???????????? | | ????????????????#####???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectXenonMaterializer Manual? 0 Play Time 00:03:44 Cumulative 31.2 hours Start 2026.03.21 @ 18:09:33 End 2026.03.21 @ 18:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 28 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74e66453-1442-4cda-8c69-85ba67e5b9a9