Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 22:13:12 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4527) 4527 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 10598 Bonus ------- High Alert Combat Kills 586 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 61/700 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Charger Hardened Heavy Armor Plating Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Cryofiber Web Cryofiber Web Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery Compact Matter Pod Machine Analyzer Improved Terrain Scanner Improved Light Armor Plating Heavy Particle Cannon Ion Cannon Ion Cannon Minigun Axe [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . Utility 3 | . . . . . 3 . . . . Weapon . | . . . . . . . . . . Parts Attached 75 | 7 6 . 1 2 31 5 12 11 . Power 11 | 1 1 . . . 3 1 2 3 . Engine 7 | 1 . . . . 1 1 2 2 . Core 4 | . 1 . . . 2 . . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 3 . . . 10 2 6 1 . Treads 7 | . . . . . . . 6 1 . Leg 17 | 2 3 . . . 10 2 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 1 . 1 . 8 2 2 3 . Device 11 | 2 . . . . 4 2 1 2 . Storage 2 | . . . 1 . 1 . . . . Processor 4 | . 1 . . . 2 . . 1 . Hackware 1 | . . . . . 1 . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 1 . . 2 10 . 2 4 . Energy Gun 4 | 1 . . . . 2 . . 1 . Energy Cannon 4 | . . . . 1 1 . 2 . . Ballistic Gun 4 | 1 1 . . . 2 . . . . Ballistic Cannon 5 | . . . . . 2 . . 3 . Launcher 2 | . . . . 1 1 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 27 | . 1 . . . 12 2 4 2 6 Power 5 | . . . . . 3 . 1 . 1 Propulsion 8 | . . . . . 5 2 . . 1 Utility 4 | . . . . . 1 . 1 . 2 Weapon 10 | . 1 . . . 3 . 2 2 2 Highest Loss Streak 6 | . 1 . . . 3 2 3 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 1 4 5 6 7 14 18 18 18 16 Power . | . . . . . 1 1 1 1 . Propulsion 1 | . . 1 1 1 . 1 2 3 2 Utility 8 | . 1 2 2 4 8 11 11 10 9 Weapon 3 | 1 2 2 2 2 3 4 3 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 1 . . . 4 3 5 2 13 Power 2 | . . . . . . . 2 . . Propulsion 2 | . . . . . . 1 1 . . Utility 16 | . 1 . . . . 2 2 2 9 Weapon 8 | . . . . . 4 . . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 93 86 90 96 98 80 Engine 4 | . 7 . . . 2 2 8 7 5 Core 5 | . 6 14 14 14 5 6 . 5 5 Treads 8 | . . . . . . . 24 30 24 Leg 18 | . 28 28 28 28 25 25 2 . . Device 16 | . 18 14 3 . 10 25 22 14 11 Storage 8 | . . . 10 14 9 9 9 7 5 Processor 12 | . 9 14 14 14 14 10 9 14 12 Hackware 1 | . . . . . 5 . . . . Energy Cannon 6 | . . . . . 3 8 15 3 . Ballistic Gun 6 | . 20 28 28 15 2 . 2 4 . Ballistic Cannon 2 | . . . . . 5 . . 6 11 Peak Build Rating 54 | 9 12 12 12 28 49 54 54 45 45 Average Rating 34 | 4 10 12 11 12 31 46 40 43 37 On Entrance 21 | . 9 12 12 12 12 37 41 39 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 13 | . . . . . . . . . 13 Heaviest Build 79 | 11 11 9 48 48 71 74 79 79 70 Greatest Support 82 | 20 20 20 20 20 44 44 60 82 82 Greatest Overweight (x) 4 | 2 . . 2 2 4 2 2 . 1 Average Overweight (x) . | . . . 1 2 1 1 . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 16 20 20 20 20 20 17 Most Carried 20 | 3 5 5 9 9 20 20 20 20 19 Average Carried 15 | 1 4 5 6 8 15 18 19 19 16 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 5 Final Carried 20 | 3 5 5 9 9 19 19 20 19 5 Class Distribution -------------------- 52% | Mutant 41% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 1928 | 279 105 19 92 40 740 119 195 339 . Remotely . | . . . . . . . . . . Salvage Created 5302 | 135 213 54 . 120 1347 1675 1213 545 . Parts 234 | 7 15 6 . 7 73 45 54 27 . Haulers Intercepted 5 | . . . . . 2 . 2 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 103 | . 4 3 . 3 29 34 18 12 . Melee 1 | . . . . . . . 1 . . Guns 24 | . 4 3 . . 6 . 5 6 . Cannons 36 | . . . . . 11 8 11 6 . AOE 33 | . . . . 3 11 19 . . . Classes Destroyed 17 | 2 3 1 . 1 7 1 1 1 . Worker 5 | . . . . 2 2 . 1 . . Builder 5 | . 1 . . . 3 . 1 . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 5 | . . . . . 2 . 2 1 . Recycler 2 | 1 . . . . 1 . . . . Carrier 2 | . . . . . . 2 . . . Mechanic 1 | . . . . . 1 . . . . Watcher 7 | . 1 . . . 2 . 4 . . Swarmer 24 | . . 3 . . 7 11 . 3 . Grunt 44 | . 4 . . 3 7 13 11 6 . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . 1 1 . . . Sentry 19 | . . . . . 8 7 3 1 . Specialist 4 | . . . . . 2 . 2 . . Hunter 6 | . . . . . 3 2 . 1 . Programmer 1 | . . . . . . . . 1 . Heavy 2 | . . . . . 1 . 1 . . Best Kill Streak 8 | 3 2 3 . 5 8 7 5 5 . Combat Bots Only 7 | . 2 3 . 3 6 7 4 5 . Max Kills in Single Turn 4 | 1 1 1 . 3 4 4 2 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 3 2 4 . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Hostile Shots Fired 441 | . 21 20 . 5 131 35 95 122 12 Missed 140 | . 4 7 . 1 47 17 28 36 . Hits 301 | . 17 13 . 4 84 18 67 86 12 Melee 14 | . . . . . 2 . . . 12 Projectile 287 | . 17 13 . 4 82 18 67 86 . AOE 1 | . . . . . 1 . . . . Critical Strikes 17 | . . . . . 3 1 5 2 6 Damage Taken 5869 | . 275 116 . 67 1548 658 1454 1202 549 Core 1247 | . 66 28 . 8 249 76 181 200 439 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 247 | . . . . . . . 247 . . Core Remaining (%) 55 | 100 . . . 59 . . 8 . . Volleys Fired 266 | 3 19 8 . 4 82 34 69 40 7 Largest 2 | 2 2 2 . 1 2 2 2 2 2 Hottest 250 | 60 60 40 . 250 250 250 150 100 80 Shots Fired 461 | 6 33 16 . 4 142 35 138 73 14 Gun 172 | 6 33 16 . . 47 1 20 49 . Cannon 282 | . . . . 2 90 34 118 24 14 Launcher 6 | . . . . 2 4 . . . . Special 1 | . . . . . 1 . . . . Kinetic 211 | 3 22 16 . . 90 1 20 45 14 Thermal 203 | . . . . 2 31 34 118 18 . Explosive 6 | . . . . 2 4 . . . . Electromagnetic 41 | 3 11 . . . 17 . . 10 . Robot Hit Streak 22 | 5 5 2 . 4 16 15 20 13 22 Robot Miss Streak 4 | . 4 3 . 3 2 3 4 3 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 2 | . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 320 | 5 17 6 . 1 97 29 98 55 12 Core Hits 208 | 3 10 3 . 6 68 54 37 25 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . 1 . . Critical Strikes 6 | . . . . . 4 . 1 1 . Burn 1 | . . . . . 1 . . . . Destroy 3 | . . . . . 2 . 1 . . Blast 2 | . . . . . 1 . . 1 . Melee Attacks 18 | . . . . . 1 14 3 . . Impact . | . . . . . . . . . . Slashing 18 | . . . . . 1 14 3 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9885 | 95 231 66 . 284 2988 2345 2431 1103 342 Guns 1779 | 52 231 66 . . 557 . 272 601 . Cannons 4823 | . . . . 19 1247 626 2094 502 335 Explosions 3211 | 43 . . . 265 1184 1719 . . . Melee 65 | . . . . . . . 65 . . Ramming 7 | . . . . . . . . . 7 Kinetic 2711 | 10 156 66 . . 1251 . 272 621 335 Thermal 6348 | 43 . . . 90 1420 2345 2094 356 . Explosive 352 | . . . . 194 158 . . . . Electromagnetic 402 | 42 75 . . . 159 . . 126 . Impact . | . . . . . . . . . . Slashing 65 | . . . . . . . 65 . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . Average Corruption 1 | . 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . 1 . 4 3 . . . . . Message Errors 1 | . 1 . . . . . . . . Matter Fused 2 | . . . 2 . . . . . . Energy Discharges 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . . 1 3 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 152 | . . . . . 53 49 50 . . Projectiles 75 | . . . . . 15 10 50 . . Explosions 77 | . . . . . 38 39 . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . . Impact . | . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 712 | . . . . 8 260 441 . . 3 Shots 48 | . . . . 1 10 37 . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 466 | . 45 8 . 466 399 406 433 . . Average Temperature 125 | . 18 3 . 253 84 134 187 . . Received Heat Transfer 1458 | . 126 . . 33 354 81 468 396 . Effects 10 | . . . . 1 . 6 3 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 1 1 . . Interference 7 | . . . . . . 5 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 12 | . . . . . 1 10 1 . . Combat Hostiles 9 | . . . . . 1 7 1 . . Parts Melted 84 | . . . . 2 17 58 6 1 . Heat Transferred 21288 | 50 . . . 480 5218 11840 3182 518 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Maximum Alert Level 4 | . . . . . 2 4 2 1 . Low Security (%) 43 | 100 100 100 . 100 82 7 . 47 100 Level 1 15 | . . . . . 2 3 39 52 . Level 2 24 | . . . . . 14 25 60 . . Level 3 6 | . . . . . . 24 . . . Level 4 10 | . . . . . . 38 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1377 | 10 50 60 . 95 485 1377 671 307 67 Initial 670 | . . . . . 17 117 670 214 67 Average 396 | 1 14 8 . 29 165 880 442 198 40 Influence Increases 3685 | 15 143 70 . 95 1163 1280 563 354 2 Destroy 0b10 Robot/C 2100 | . 80 60 . 60 580 720 360 240 . Destroy 0b10 Robot/NC 145 | 15 10 . . 10 60 5 40 5 . Destroy Leader 444 | . 32 10 . 10 188 30 122 52 . Successful Hack 60 | . 6 . . . 11 28 3 12 . Disable Machine 180 | . 15 . . . 135 30 . . . Anti-Garrison Action 250 | . . . . . . 250 . . . Destroy Structure 221 | . . . . 15 144 37 23 . 2 Partial Spotted 30 | . . . . . 30 . . . . Lose Combat Pursuer 255 | . . . . . 15 180 15 45 . Influence Decreases 3685 | 15 143 70 . 50 1027 84 1468 634 194 Entered New Map 1182 | . . . . . 28 64 707 258 125 Time Decay 1814 | 15 133 70 . 50 579 . 571 356 40 Lost Part 239 | . 10 . . . 120 20 40 20 29 Purge Threat 450 | . . . . . 300 . 150 . . Squads Dispatched 13 | . 2 . . . 6 . 3 2 . Investigation 5 | . 2 . . . 2 . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . . . . . 3 . 2 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 5 | . 1 . . . 2 . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 8 3 . 3 40 41 25 16 5 Peak Tracking Total 7 | . 3 3 . 3 7 7 3 7 5 Tactical Retreats 14 | . . . . . 1 10 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 7 | . 2 . . . . 4 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 12 | . 1 . . . 9 2 . . . Max in Single Turn 3 | . 1 . . . 3 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 25 | . 3 . 1 . 9 4 7 1 . Terminals 19 | . 3 . . . 6 4 6 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 65 | . 7 . 1 . 24 9 21 3 . Successful 20 | . 1 . 1 . 8 2 6 2 . Failed 45 | . 6 . . . 16 7 15 1 . Catastrophic 10 | . 2 . . . 5 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 7 . 1 . 7 . 7 . . Terminals 48 | . 7 . . . 17 9 15 . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . 6 . . 3 . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 13 | . 1 . 1 . 6 2 3 . . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . . 2 . 1 . . Zone Layout 3 | . . . . . 2 . 1 . . Garrison Registry 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . 2 . Retrieve Study 3 | . . . . . 1 . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . . . 7 2 7 1 . Full Trace Events 7 | . 2 . . . 2 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . 2 . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Active Infowar (turns) 2412 | 8 358 448 137 . 603 . . 769 89 Terrain 1554 | 8 358 448 137 . 603 . . . . Seismic 111 | 5 106 . . . . . . . . Machine Analysis 858 | . . . . . . . . 769 89 Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 8202 | 72 358 448 524 252 1878 2032 1723 811 104 Spaces Moved 3270 | 43 221 234 262 83 679 916 404 382 46 Core 15 | 10 . . . . . . . . 5 Treads 760 | . . . . . . . 337 382 41 Legs 2495 | 33 221 234 262 83 679 916 67 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 180 189 170 163 50 Average Speed 185 | 116 120 120 199 260 193 199 222 163 153 Slowest Speed 400 | 150 120 120 260 260 400 265 265 163 217 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 48 47 61 28 64 82 53 10 25 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 12 | . . . . . 5 2 3 . 2 Terrain Destroyed 214 | 2 . . . 19 170 2 19 . 2 Melee 4 | . . . . . 1 2 1 . . Projectile 37 | . . . . . 17 . 18 . 2 AOE 173 | 2 . . . 19 152 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total 4945 | 55 282 387 265 118 1101 1065 1097 510 65 Wait 1138 | . 30 146 . 26 245 51 574 56 10 Move 3263 | 42 220 233 261 82 679 915 403 382 46 Hop . | . . . . . . . . . . Pick Up 72 | 3 2 . 3 1 30 8 16 9 . Fast Attach 22 | 7 1 . . . 9 . 4 1 . Attach 40 | . 1 . . 2 19 6 5 7 . Detach 13 | . 1 . . 1 8 1 . 2 . Swap 35 | . 4 . 1 . 12 6 8 4 . Drop 56 | . 4 . . 2 16 10 15 9 . Fire 266 | 3 19 8 . 4 82 34 69 40 7 Melee 18 | . . . . . 1 14 3 . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Entered Mines 438 | -10/Mines | Met a Derelict bent on vengeance 463 | -10/Mines | Discovered new exit (range 14) 539 | -10/Mines | Discovered new exit (range 12) 540 | -10/Mines | Learned location of Storage (-8) 572 | -10/Mines | Build established: Scavenger-Mutant 761 | -10/Mines | Found a hidden stash of uninstalled traps 767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Entered Exiles 907 | -10/Exiles | Met 8R-AWN 930 | -10/Exiles | Met EX-HEX 968 | -10/Exiles | Met EX-BIN 981 | -10/Exiles | Aligned with FarCom system 983 | -10/Exiles | Given EX-Vault access code 1011 | -10/Exiles | Opened EX-Vault 1023 | -10/Exiles | Found Firepult 1073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1141 | -10/Exiles | Met EX-DEC 1322 | -10/Exiles | Build established: Mutant 1372 | -10/Exiles | Discovered new exit (range 14) 1403 | -10/Exiles | Left Exiles lab with Firepult 1403 | -10/Exiles | Entered Mines 1620 | -9/Mines | Discovered new exit (range 9) 1655 | -9/Mines | Entered Materials 1655 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1757 | -8/Materials | Lost 3 parts (1p1n1w) 1864 | -8/Materials | Garrison activated, responded to threat 2272 | -8/Materials | Build established: Scavenger-Mutant 2742 | -8/Materials | Discovered new exit (range 13) 2826 | -8/Materials | Lost 3 parts (1n2w) 3039 | -8/Materials | Discovered new exit (range 5) 3268 | -8/Materials | Discovered new exit (range 14) 3533 | -8/Materials | Identified exit to Garrison 3533 | -8/Materials | Entered Garrison 3726 | -8/Garrison | Triggered checkpoint 3805 | -8/Garrison | Triggered checkpoint 3811 | -8/Garrison | Build established: Mutant 3832 | -8/Garrison | Destroyed 7 combat bots 3919 | -8/Garrison | Triggered checkpoint 3936 | -8/Garrison | Core integrity fell below 50% 3982 | -8/Garrison | Discovered new exit (range 8) 4277 | -8/Garrison | Triggered checkpoint 4377 | -8/Garrison | Triggered checkpoint 4588 | -8/Garrison | Discovered new exit (range 8) 4598 | -8/Garrison | Build established: Scavenger-Mutant 4819 | -8/Garrison | Discovered new exit (range 8) 4840 | -8/Garrison | Discovered new exit (range 90) 4840 | -8/Garrison | Discovered new exit (range 6) 4840 | -8/Garrison | Discovered new exit (range 50) 4889 | -8/Garrison | Triggered checkpoint 5536 | -8/Garrison | Installed Relay Interface Framework 5565 | -8/Garrison | Entered Materials 6017 | -8/Materials | Build established: Mutant 6837 | -8/Materials | Core integrity fell below 20% 6848 | -8/Materials | Lost 3 parts (1u2w) 7063 | -8/Materials | Repaired Arm. Treads 7216 | -8/Materials | Discovered new exit (range 15) 7288 | -8/Materials | Entered Factory 7288 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7828 | -7/Factory | Discovered new exit (range 15) 8099 | -7/Factory | Sucked down chute 8099 | -7/Factory | Entered Waste 8124 | -7/Waste | Spotted C-40 Crusher 8128 | -7/Waste | Spotted C-40 Crusher 8134 | -7/Waste | Spotted C-40 Crusher 8157 | -7/Waste | Spotted C-40 Crusher 8168 | -7/Waste | Spotted C-40 Crusher 8179 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8182 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8188 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8190 | -7/Waste | Crushed by Compactor (1 part destroyed) 8193 | -7/Waste | Core integrity fell below 50% 8203 | -7/Waste | Core integrity fell below 20% 8203 | -7/Waste | Self-destructed Last Messages --------------- 08189_ Adv. Targeting Computer temporarily disabled. 08189_ Imp. Shield Generator crushed. 08189_ Cryofiber Web crushed. 08190_ Hacking Suite crushed. 08190_ Adv. Assault Cannon+ crushed. 08190_ Adv. Treads crushed. 08190_ Cryofiber Web crushed. 08190_ Adv. Targeting Computer crushed. 08191_ Com. Battery crushed. 08191_ Cryofiber Web crushed. 08191_ Com. Matter Pod crushed. 08191_ Arm. Treads+ crushed. 08192_ Broken Imp. Component Analysis Suite crushed. 08197_ Arm. Treads+ crushed. 08197_ Adv. Assault Cannon+ crushed. 08197_ Cld. Particle Cannon crushed. 08199_ Imp. Heat Sink crushed. 08199_ Arm. Treads+ crushed. Map ----- +----------------------------------------------------+ | ??????# #### !######## ###?????????? | | ??????# ???????? | | ??????# ???????? | | ??????# % %%???????? | | ??????# ???????? | | ??????# #### ######## ####????????? | | ??????# #??# #????????? #???????????? | | ??????# #??# #???????????????????????? | | ??????############??# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????### % #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# CCC #???????????????????????? | | ??????????????????###CCCC#???????????????????????? | | ????????????????????# CC##??????????????????????? | | ????????????????????#CCCC@#??????????????????????? | | ????????????????????#CCCC=#??????????????????????? | | ????????????????????#! CC##??????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 17% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed DirectedReinforcedStrikerail Manual? 0 Play Time 00:53:44 Cumulative 196.8 hours Start 2026.05.27 @ 09:28:31 End 2026.05.27 @ 22:13:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04913d17-568e-4573-a8f3-64aaa9ef7cb3