Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 08:01:14 Player: shapeshifter Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (2131) 2131 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 7002 Bonus ------- Follower Combat Kills 246 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Axe > --- INVENTORY (5) ---- Antimatter Reactor Advanced Heat Sink Hardened Light Armor Plating Layered Medium Armor Plating EM Disruption Field Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Launcher Guidance Computer ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Cooled VTOL Module Enhanced Autogun Assault Cannon Mini Assault Cannon [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 66 | 7 1 4 . 3 19 7 16 4 . . 5 Power 8 | 1 . 1 . 1 3 . 1 . . . 1 Engine 7 | 1 . 1 . 1 3 . . . . . 1 Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 2 . . 6 4 6 2 . . 2 Treads 4 | 2 . 2 . . . . . . . . . Leg 8 | . . . . . 4 4 . . . . . Wheel 2 | . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . . . . 6 2 . . 2 Utility 16 | 2 1 . . 2 6 1 4 . . . . Device 3 | 1 . . . . 1 . 1 . . . . Storage 3 | 1 1 . . 1 . . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 2 | . . . . . 2 . . . . . . Protection 7 | . . . . 1 3 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 . 1 . . 4 2 5 2 . . 2 Energy Gun 1 | . . . . . . . 1 . . . . Energy Cannon 2 | . . 1 . . . . . 1 . . . Ballistic Gun 10 | 2 . . . . 1 2 3 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 3 . . . . Parts Lost 32 | . . 2 . 2 10 1 11 . . . 6 Power 3 | . . 1 . 1 1 . . . . . . Propulsion 12 | . . . . . 3 1 5 . . . 3 Utility 8 | . . . . 1 4 . 3 . . . . Weapon 9 | . . 1 . . 2 . 3 . . . 3 Highest Loss Streak 9 | . . 2 . 1 9 1 7 . . . 4 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 10 | 3 8 11 13 14 11 10 6 4 4 5 3 Power . | . 1 . . . 1 1 . . . . . Propulsion 1 | 1 2 2 2 2 . . . 2 2 2 . Utility 4 | . 1 2 6 8 7 4 1 1 1 2 2 Weapon 3 | . 3 5 5 4 2 4 2 . 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . . . . 3 3 . 14 . . . 5 Power 4 | . . . . . 1 . 2 . . . 1 Propulsion 1 | . . . . . . . 1 . . . . Utility 9 | . . . . 1 . . 4 . . . 4 Weapon 10 | . . . . 2 2 . 6 . . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 100 99 100 91 83 89 78 21 30 30 35 Engine 7 | . 14 13 14 6 8 8 1 . . . 4 Treads 15 | . 28 28 28 28 10 . . . . . . Leg 4 | . . . . . 8 30 6 . . . . Flight 5 | . . . . . . . 17 13 15 15 14 Device 9 | . 14 14 14 13 . 9 10 . . . . Storage 8 | . 14 14 14 14 9 9 1 . . . . Hackware 2 | . . . . . 4 9 5 . . . . Protection 2 | . . . . . 15 6 5 . . . . Energy Cannon 7 | . . 7 14 14 6 . . 5 7 7 2 Ballistic Gun 13 | . 28 20 14 14 5 10 19 . . . 4 Slashing Weapon 1 | . . . . . 4 6 . . 7 7 7 Peak Build Rating 48 | 7 8 12 12 15 28 29 48 17 15 15 27 Average Rating 17 | 5 7 8 12 11 21 24 36 11 15 15 17 On Entrance 12 | . 7 8 12 12 15 27 23 6 15 15 15 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 14 29 29 29 40 47 42 45 9 9 9 16 Greatest Support 50 | 40 40 42 42 42 50 50 50 12 12 12 18 Greatest Overweight (x) 15 | . . . . . 15 1 3 . . . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 12 15 15 15 15 15 7 5 5 5 5 Most Carried 15 | 5 12 14 14 15 15 15 15 5 5 5 5 Average Carried 10 | 3 8 11 13 14 11 10 6 4 4 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 12 13 14 14 7 15 5 4 5 5 5 Class Distribution -------------------- 81% | Mutant 8% | Sprinter 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 2056 | 297 . 138 43 77 230 116 689 219 99 . 148 Remotely . | . . . . . . . . . . . . Salvage Created 2266 | 129 65 257 . 84 407 251 778 . . . 295 Parts 121 | 7 4 21 . 11 21 13 37 . . . 7 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 6 . . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 52 | . . 10 . 5 10 5 17 . . . 5 Melee 10 | . . . . . 6 4 . . . . . Guns 31 | . . 8 . 2 . 1 16 . . . 4 Cannons 7 | . . 2 . 3 . . 1 . . . 1 AOE 4 | . . . . . 4 . . . . . . Classes Destroyed 11 | 2 . 2 . . 3 1 2 . . . 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 2 | 1 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . . . . . 1 . 2 . . . . Swarmer 15 | . . 6 . 5 . . 4 . . . . Grunt 27 | . . 4 . . 9 1 10 . . . 3 Brawler 2 | . . . . . . . . . . . 2 Sentry 5 | . . . . . . 3 2 . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 2 1 3 . 4 9 3 4 . . . 3 Combat Bots Only 7 | . . 3 . 4 7 3 3 . . . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 . . . 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . . . Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 645 | . . 72 . 43 170 12 305 4 . . 39 Missed 212 | . . 19 . 10 42 2 126 . . . 13 Hits 433 | . . 53 . 33 128 10 179 4 . . 26 Melee 2 | . . . . . . . . . . . 2 Projectile 431 | . . 53 . 33 128 10 179 4 . . 24 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 8 | . . . . 1 1 . 1 . . . 5 Damage Taken 5690 | . . 621 . 289 2133 183 1874 55 . . 535 Core 1362 | . . 79 . 43 511 21 482 . . . 226 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 51 . 3 . . . . . Volleys Fired 177 | 9 4 36 2 10 16 4 69 2 . . 25 Largest 4 | 2 2 2 2 2 2 1 4 1 . . 2 Hottest 150 | 40 40 88 88 88 88 25 150 63 . . 87 Shots Fired 389 | 18 8 68 4 20 31 4 203 2 . . 31 Gun 331 | 18 8 62 2 10 15 4 188 . . . 24 Cannon 51 | . . 6 2 10 9 . 15 2 . . 7 Launcher 7 | . . . . . 7 . . . . . . Special . | . . . . . . . . . . . . Kinetic 320 | 18 8 62 2 10 15 4 177 . . . 24 Thermal 53 | . . 6 2 10 9 . 26 . . . . Explosive 7 | . . . . . 7 . . . . . . Electromagnetic 9 | . . . . . . . . 2 . . 7 Robot Hit Streak 9 | 7 1 9 . 5 2 2 7 . . . 9 Robot Miss Streak 9 | 2 4 6 . 2 6 2 9 3 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . Shots Hit Robots 252 | 12 1 45 . 11 34 9 122 . . . 18 Core Hits 137 | 6 2 19 . 7 24 5 61 . . . 13 Critical Kills 2 | . . . . . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . . . . . 7 2 1 . . . 1 Destroy 2 | . . . . . . . 1 . . . 1 Sever 9 | . . . . . 7 2 . . . . . Melee Attacks 40 | . . . . . 28 12 . . . . . Impact . | . . . . . . . . . . . . Slashing 40 | . . . . . 28 12 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . Damage Inflicted 5374 | 120 25 539 . 198 1638 287 2194 . . . 373 Guns 2959 | 120 25 437 . 50 49 25 1957 . . . 296 Cannons 640 | . . 102 . 143 81 . 237 . . . 77 Explosions 641 | . . . . . 641 . . . . . . Melee 1129 | . . . . . 867 262 . . . . . Ramming 5 | . . . . 5 . . . . . . . Kinetic 2758 | 120 25 437 . 50 49 25 1756 . . . 296 Thermal 764 | . . 102 . 143 81 . 438 . . . . Explosive 641 | . . . . . 641 . . . . . . Electromagnetic 77 | . . . . . . . . . . . 77 Impact . | . . . . . . . . . . . . Slashing 1129 | . . . . . 867 262 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 1 1 10 Average Corruption 2 | . . . . . . . 1 1 1 1 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . . . 4 5 2 . 11 Message Errors 3 | . . . . . . . 1 1 . . 1 Matter Fused 8 | . . . . . . . . 2 1 . 5 Heat Flow Errors 2 | . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 1 1 . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . . . . 2 72 . . . . . . Projectiles 2 | . . . . 2 . . . . . . . Explosions 13 | . . . . . 13 . . . . . . Melee 59 | . . . . . 59 . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . 46 . . . . . . Shots 3 | . . . . . 3 . . . . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 449 | . . 208 76 143 377 . 449 6 . . 273 Average Temperature 116 | . . 51 42 80 153 . 134 4 . . 91 Received Heat Transfer 2070 | . . 255 . 9 999 63 528 . . . 216 Effects 9 | . . . . . 3 . 5 . . . 1 Shutdowns 2 | . . . . . 1 . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 2 | . . . . . 1 . . . . . 1 Short Circuit 3 | . . . . . 1 . 2 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 952 | . . 185 . 259 148 . 360 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . 1 1 . . . . Low Security (%) 91 | 100 100 100 . 100 100 47 92 . . . . Level 1 8 | . . . . . . 52 7 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 312 | 10 8 105 . 92 152 312 225 . . . . Initial 107 | . . . . . 33 56 107 . . . . Average 64 | 1 . 37 . 7 62 158 122 . . . . Influence Increases 2372 | 15 13 255 . 186 365 589 659 60 . . 230 Destroy 0b10 Robot/C 1280 | . . 200 . 140 200 300 340 . . . 100 Destroy 0b10 Robot/NC 45 | 15 5 . . . 10 . 15 . . . . Destroy Leader 308 | . . 40 . 20 52 90 86 . . . 20 Allied During Kill 178 | . . . . 11 . 162 . . . . 5 Successful Hack 58 | . 8 . . . 12 6 32 . . . . Disable Machine 45 | . . . . . 15 30 . . . . . Destroy Structure 38 | . . . . . 31 1 6 . . . . Partial Spotted 45 | . . . . . . . 45 . . . . Lose Combat Pursuer 375 | . . 15 . 15 45 . 135 60 . . 105 Influence Decreases 2317 | 15 13 249 6 98 319 487 683 239 33 . 175 Entered New Map 354 | . . . 6 . 55 78 129 79 7 . . Time Decay 1503 | 15 13 249 . 88 164 259 404 160 26 . 125 Lost Part 260 | . . . . 10 100 10 110 . . . 30 Lost Ally 200 | . . . . . . 140 40 . . . 20 Squads Dispatched 18 | . 2 . . . 6 2 8 . . . . Investigation 7 | . . . . . 1 1 5 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 2 . . . 2 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 5 | . . . . . 1 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 4 10 . 8 24 16 38 5 . . 19 Peak Tracking Total 7 | . 2 3 . 4 6 5 7 3 . . 7 Tactical Retreats 20 | . . 1 . 1 3 2 7 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 8 | . . . . . . 6 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 1 2 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 22 | . 1 1 4 . 2 3 7 . . 4 . Terminals 9 | . 1 . . . 2 3 3 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 72 | . 3 1 4 . 7 8 17 . . 32 . Successful 56 | . 1 1 4 . 3 5 10 . . 32 . Failed 16 | . 2 . . . 4 3 7 . . . . Catastrophic 6 | . . . . . 3 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 3 . . . 6 6 7 . . . . Terminals 26 | . 3 . . . 7 8 8 . . . . Fabricators 5 | . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 45 | . 1 1 4 . 2 3 2 . . 32 . Record 16 | . . . 4 . . 1 . . . 11 . Part Schematic 14 | . . . . . . . 1 . . 13 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . 1 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Build 2 | . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 1 2 1 . . . . Terminals 4 | . . . . . 1 2 1 . . . . Botnet 4 | . . . . . 1 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 2 7 . . . . Full Trace Events 7 | . . . . . 1 2 4 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . . 13 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 120 | . . . . . . . 120 . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 15 | . . . . 4 . 10 . . . . 1 Largest Group 10 | . . . . 3 3 10 2 . . . 1 Highest-Rated Group 173 | . . . . 40 40 173 29 . . . 96 Highest-Rated Ally 96 | . . . . 31 16 29 16 . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 112 | . . . . 6 9 90 1 . . . 6 Total Damage 1355 | . . . . 68 120 917 17 . . . 233 Kills 12 | . . . . 2 . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 4500 | 67 213 621 1024 1233 16 588 738 . . . . Seismic 3158 | 67 213 621 1024 1233 . . . . . . . ECM 1342 | . . . . . 16 588 738 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 6305 | 168 213 621 1024 1272 493 605 970 325 244 36 334 Spaces Moved 5181 | 87 121 323 670 380 222 268 1173 520 619 96 702 Core 89 | 12 . . . . 5 . 50 . . . 22 Treads 1588 | 75 121 323 670 380 19 . . . . . . Legs 469 | . . . . . 58 268 143 . . . . Wheels 140 | . . . . . 140 . . . . . . Hover . | . . . . . . . . . . . . Flight 2895 | . . . . . . . 980 520 619 96 680 Fastest Speed 29 | 50 160 152 152 152 115 120 29 37 37 37 34 Average Speed 85 | 144 160 159 152 152 141 151 47 37 37 37 37 Slowest Speed 800 | 160 160 160 152 152 800 190 277 40 37 37 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 6 34 63 92 68 23 44 29 61 75 71 63 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . 2 . . . 3 2 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 45 | . . . . . 44 . 1 . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . AOE 44 | . . . . . 44 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 6763 | 113 134 369 672 1057 334 446 1520 646 633 95 744 Wait 1144 | . . . . 654 31 122 199 116 14 . 8 Move 5164 | 86 120 322 669 379 221 267 1166 519 618 95 702 Hop 3 | . . . . . . . 3 . . . . Pick Up 89 | 11 8 5 1 6 13 18 20 3 1 . 3 Fast Attach 10 | . . . . . . . 8 . . . 2 Attach 54 | 7 . 2 . 2 15 7 14 4 . . 3 Detach 4 | . . . . . . . 4 . . . . Swap 16 | . 1 2 . 1 6 3 3 . . . . Drop 52 | . 1 2 . 4 6 3 34 1 . . 1 Fire 177 | 9 4 36 2 10 16 4 69 2 . . 25 Melee 38 | . . . . . 26 12 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered Mines 397 | -10/Mines | Learned location of Zion (-6) 930 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 997 | -10/Mines | Discovered new exit (range 5) 1003 | -10/Mines | Entered Exiles 1003 | -10/Exiles | Found Exiles lab abandoned 1004 | -10/Exiles | Identified exit to Mines 2027 | -10/Exiles | Entered Mines 2124 | -9/Mines | Received a Mining Laser from a helpful Derelict 2774 | -9/Mines | Discovered new exit (range 5) 2793 | -9/Mines | Found DCF Scrap (15 items) 3210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3299 | -9/Mines | Entered Materials 3299 | -8/Materials | Accompanied by 3 allies 3299 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3507 | -8/Materials | Garrison activated, responded to threat 3562 | -8/Materials | Lost 3 allies 3593 | -8/Materials | Core integrity fell below 50% 3613 | -8/Materials | Destroyed 7 combat bots 3618 | -8/Materials | Lost 9 parts (1p3n3u2w) 3691 | -8/Materials | Core integrity fell below 20% 3768 | -8/Materials | Discovered new exit (range 13) 3792 | -8/Materials | Entered Storage 3954 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4171 | -8/Storage | Identified exit to Recycling 4333 | -8/Storage | Discovered new exit (range 5) 4397 | -8/Storage | Entered Factory 4397 | -7/Factory | Accompanied by 2 allies 4397 | -7/Factory | Evolved 2 slots: Weapon x2 4718 | -7/Factory | Discovered new exit (range 14) 4730 | -7/Factory | Discovered new exit (range 11) 4891 | -7/Factory | Build established: Sprinter 5194 | -7/Factory | Lost 7 parts (3n2u2w) 5235 | -7/Factory | Fabricated Nuclear Pulse Array? 5265 | -7/Factory | Core integrity fell below 50% 5300 | -7/Factory | Identified exit to Lower Caves 5345 | -7/Factory | Fabricated Cld. VTOL Module? 5367 | -7/Factory | Entered Lower Caves 5407 | -7/Lower Caves | Build established: Mutant 5434 | -7/Lower Caves | Learned Factory emergency access door positions 5513 | -7/Lower Caves | Activated DRS Beacon 5671 | -7/Lower Caves | Discovered new exit (range 12) 5682 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5692 | -7/Lower Caves | Entered another Lower Caves area 5733 | -7/Lower Caves | Encountered a Warlord checkpoint 5781 | -7/Lower Caves | Discovered new exit (range 13) 5805 | -7/Lower Caves | Learned 4 Factory zone layouts 5936 | -7/Lower Caves | Entered Data Miner 5936 | -7/Data Miner | Discovered new exit (range 6) 5944 | -7/Data Miner | Met Data Miner 5953 | -7/Data Miner | Learned location of Section 7 (-2) 5953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5962 | -7/Data Miner | Received God Mode back door access code from Data Miner 5972 | -7/Data Miner | Entered Proximity Caves 6000 | -6/Proximity Caves | Learned 8 Factory zone layouts 6036 | -6/Proximity Caves | Escorted by Enhanced Grunt 6075 | -6/Proximity Caves | System corruption reached 10% 6095 | -6/Proximity Caves | Learned location of Extension (-4) 6105 | -6/Proximity Caves | Lost 4 parts (2n2w) 6139 | -6/Proximity Caves | Spotted B-75 Beast 6263 | -6/Proximity Caves | Core integrity fell below 20% 6306 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06157_ Lgt. Treads fries itself beyond repair. 06164_ System corrupted: Matter fused (-8). 06172_ B-48 Gladiator suffers critical hit (Destroy). 06172_ B-48 Gladiator destroyed. 06184_ Acquired 32 matter. 06211_ System corrupted: Matter fused (-5). 06215_ Acquired 5 matter. 06218_ Acquired Lyr. Medium Armor Plating. 06219_ Acquired Adv. Heat Sink. 06221_ Acquired Antimatter Reactor. 06234_ System corrupted: Matter fused (-6). 06258_ Xenon Bombardment Thruster destroyed. 06260_ Minigun destroyed. 06261_ Dropped Mak. Power Source. 06262_ System corrupted: Energy discharge (-30). 06288_ Penetrated by Slug. 06296_ System corrupted: Xenon Bombardment Thruster rejected. 06306_ Knocked back. Map ----- +----------------------------------------------------+ | ### ##?# ######## ##??????????????????? | | ##?# # #? "# ## #???????????????????? | | ### # "# ### ###?????????????????? | | ## / ?# ### #?????????????????? | | ## ##?# /???# = #?????????????????? | | ### #???# ?#???# ##????????????????? | | #?# #????# #??# ??# #????????????????? | | #?# #????## ####/### #????????????????? | | ??# #??#### ## ## ##????????????????? | | ??# #### ##### ##### #####?????????????????? | | ### #??# ##?## #????????????????????? | | # ### #??## ##??# #????????????????????? | | ### ##???## #???# l #????????????????????? | | ## #########???# ##???????????????????? | | % ## ##?????# #???????????????????? | | ### ##???## ##??????????????????? | | #?### ##??# ##?????????????????? | | ##???# ##?# ##????????????????? | | #####????# ### #????????????????? | | ????????## ## #????????????????? | | ?????#### #????????????????? | | ?????# ## #????????????????? | | ?????# ### #????????????????? | | ?????## ##?####### ##????????????????? | | ??????## ##????????# ##?????????????????? | | ???????# ##?????##"##@ #??????????????????? | | ???????# #??????# % #??????????????????? | | ???????# #?????# ##??????????????????? | | ???????## ##????# #???????????????????? | | ????????####???? #???????????????????? | | ???????????????# ##???????????????????? | | ???????????????# BB #????????????????????? | | ???????????????# BB #????????????????????? | | ????? #??????# ####????????????????????? | | ?? #????? ##???????????????????????? | | ??? ##?????????????????????????? | | ??? #### #???????????????????????????? | | ??? ##???##????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ### ###?????????????????????????????????????????? | | #???##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: EM 15 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingDrainedTether Manual? 0 Play Time 01:02:31 Cumulative 62.2 hours Start 2025.07.27 @ 15:17:46 End 2025.07.28 @ 08:01:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e2ff5c-0430-4eea-8732-3085c0532fc9