Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 13:23:58 Player: Rock Tank Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (142) 710 Value Destroyed (3299) 3299 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 7232 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 196 Friendly Fire -18 Cogmind --------- Core Integrity 681/700 Matter 300/300 Energy 602/620 System Corruption 2% Temperature Cool (0) Movement Hovering (168) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium-Ion Engine > --- PROPULSION (4) --- Hovering Airjet-Carbon Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Huge Storage Unit Shield Generator (fused) > --- WEAPON (2) ------- EM Pulse Cannon EM Shock Construct/G > --- INVENTORY (25) --- F-cell Engine Light Treads Light Treads VSS Leg Heat Sink Makeshift Microdissipator Network High-capacity Storage Unit Large Matter Pod (150) Machine Analyzer Signal Interpreter Seismic Detector Seismic Detector Transport Network Coupler Core Analyzer Reaction Control System Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Authchip [Storage] EMP Blaster Rocket Launcher Remote Datajack Plasma Cutter Mace Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Hovering Airjet-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit Shield Generator > --- WEAPON ----------- EM Pulse Cannon EM Shock Construct/G > --- INVENTORY -------- F-cell Engine Light Treads Light Treads VSS Leg Heat Sink Makeshift Microdissipator Network High-capacity Storage Unit Large Matter Pod Machine Analyzer Signal Interpreter Seismic Detector Seismic Detector Transport Network Coupler Core Analyzer Reaction Control System Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Authchip [Storage] EMP Blaster Rocket Launcher Remote Datajack Plasma Cutter Mace [Rating: 57] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 93 | 8 15 45 12 5 8 Power 14 | 1 3 6 4 . . Engine 13 | 1 3 5 4 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 26 | 3 3 15 4 1 . Treads 16 | 1 2 9 4 . . Leg . | . . . . . . Wheel 8 | 2 1 4 . 1 . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 30 | 1 3 13 3 4 6 Device 6 | . . 2 . 2 2 Storage 5 | 1 1 2 1 . . Processor 3 | . 1 . . 1 1 Hackware 1 | . . 1 . . . Protection 15 | . 1 8 2 1 3 Artifact . | . . . . . . Weapon 23 | 3 6 11 1 . 2 Energy Gun 2 | . . 2 . . . Energy Cannon 4 | . . 2 . . 2 Ballistic Gun 14 | 3 6 5 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . 7 3 1 . Corrupted Parts 1 | . . . 1 . . System Corruption 12 | . . . 12 . . Parts Lost 7 | . 2 2 1 2 . Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . 2 1 1 2 . To Critical Strikes . | . . . . . . Average Backups 20 | 5 14 16 22 23 24 Power 1 | . 1 1 2 2 1 Propulsion 4 | 1 2 4 5 5 3 Utility 7 | 1 9 5 5 7 12 Weapon 5 | 1 2 5 8 7 4 Tool/Special . | . . . . . . Unused Backups 63 | 2 8 14 6 9 24 Power 2 | . . 2 . . . Propulsion 12 | 2 1 2 2 3 2 Utility 24 | . 6 2 . 2 14 Weapon 23 | . 1 8 4 4 6 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 88 | . 99 99 99 81 53 Engine 10 | . 13 10 9 10 4 Treads 13 | . 27 12 16 9 2 Wheel 5 | . . 9 5 5 . Device 11 | . . 7 11 17 16 Storage 11 | . 14 11 11 11 7 Hackware 1 | . . 5 . . . Protection 12 | . 8 19 21 8 4 Energy Gun 4 | . . . 8 6 3 Energy Cannon 1 | . . 1 . 3 1 Ballistic Gun 9 | . 27 19 6 . 2 Impact Weapon 2 | . . . 3 5 . Peak Build Rating 57 | 7 8 22 24 40 57 Average Rating 23 | 5 7 16 21 31 43 On Entrance 16 | . 7 8 21 24 40 Naked Turns . | . . . . . . Heaviest Build 106 | 14 32 65 106 106 103 Greatest Support 85 | 16 40 40 40 32 85 Greatest Overweight (x) 8 | 1 1 3 8 8 3 Average Overweight (x) 2 | . . 1 4 5 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 Average Capacity 20 | 7 14 16 22 25 25 Most Carried 25 | 8 15 20 25 25 25 Average Carried 20 | 5 14 16 22 23 24 Final Capacity 25 | 8 15 20 25 25 25 Final Carried 25 | 8 15 20 25 25 25 Scrap Engine Consumption 78 | . . . . 38 40 Constructs Created 6 | . . . . 3 3 Constructs Modified 22 | . . . . 4 18 Class Distribution -------------------- 41% | Mutant 23% | Commander-Mutant 16% | Commander-Construct 10% | Scavenger-Mutant 8% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 4354 | 374 1010 1600 447 406 517 Remotely . | . . . . . . Salvage Created 5630 | 160 1080 1895 1272 817 406 Parts 300 | 10 75 126 47 19 23 Haulers Intercepted 12 | . 2 5 5 . . Recyclers Shooed 6 | 1 2 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 89 | . 27 35 18 4 5 Melee 9 | . . 4 5 . . Guns 62 | . 27 21 9 2 3 Cannons 5 | . . 2 1 2 . AOE 7 | . . 7 . . . Classes Destroyed 14 | 2 6 2 1 2 1 Worker 4 | . . . 3 . 1 Builder 4 | . . 2 . 2 . Tunneler 3 | 3 . . . . . Hauler 12 | . 2 5 5 . . Recycler 13 | 1 1 3 4 4 . Mechanic 3 | . 1 1 . . 1 Operator 4 | . 2 2 . . . Watcher 8 | . 1 5 2 . . Swarmer 26 | . 9 9 7 . 1 Grunt 39 | . 18 16 5 . . Sentry 22 | . . 10 7 2 3 Programmer 2 | . . . . . 2 Scientist 1 | . . . . 1 . Scrapper 2 | . . . . 2 . Best Kill Streak 7 | 2 7 6 5 2 1 Combat Bots Only 7 | . 7 6 4 1 1 Max Kills in Single Turn 4 | 1 2 4 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 4 | . . 4 . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 466 | . 137 113 98 22 96 Missed 145 | . 44 28 22 5 46 Hits 321 | . 93 85 76 17 50 Projectile 321 | . 93 85 76 17 50 Critical Strikes 7 | . . 3 3 1 . Damage Taken 3561 | . 971 1005 853 385 347 Core 425 | . 169 79 100 58 19 Absorbed by Shields 156 | . . . . 5 151 Regen/Repaired (Parts) 91 | . . . . 10 81 Core Remaining (%) 57 | 100 32 . . 40 . Volleys Fired 368 | 16 116 123 55 27 31 Largest 2 | 2 2 2 2 2 2 Hottest 124 | 40 40 91 96 124 112 Shots Fired 692 | 32 232 238 107 46 37 Gun 633 | 32 232 222 94 28 25 Cannon 55 | . . 12 13 18 12 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 550 | 32 232 222 55 4 5 Thermal 113 | . . 12 52 33 16 Explosive 4 | . . 4 . . . Electromagnetic 25 | . . . . 9 16 Robot Hit Streak 21 | 5 20 21 15 8 8 Robot Miss Streak 4 | 4 4 4 3 1 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 491 | 17 155 160 87 46 26 Core Hits 198 | 5 62 76 29 14 12 Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 9 | . . 3 6 . . Critical Strikes 18 | . . 4 11 3 . Burn 6 | . . . 3 3 . Destroy 3 | . . 3 . . . Smash 9 | . . 1 8 . . Melee Attacks 85 | . . 19 32 33 1 Impact 85 | . . 19 32 33 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 14 | . . 3 5 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9089 | 216 1816 2976 2066 1438 577 Guns 5557 | 216 1764 1961 971 315 330 Cannons 795 | . . 123 195 276 201 Explosions 478 | . 52 380 . . 46 Melee 2257 | . . 511 899 847 . Ramming 2 | . . 1 1 . . Kinetic 4807 | 216 1764 1961 685 113 68 Thermal 1290 | . 52 123 481 383 251 Explosive 380 | . . 380 . . . Electromagnetic 353 | . . . . 95 258 Impact 2257 | . . 511 899 847 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 2 . 12 12 2 Average Corruption 10 | . 2 . 12 12 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 180 | . 2 . 34 141 3 Message Errors 47 | . . . 6 40 1 Matter Fused 39 | . 1 . 7 31 . Heat Flow Errors 17 | . . . 3 14 . Energy Discharges 23 | . . . 6 17 . Parts Rejected 1 | . . . 1 . . Parts Fused 2 | . . . . 2 . Data Loss (minor) 27 | . 1 . 5 21 . Data Loss (major) 9 | . . . 2 6 1 Misfires 5 | . . . . 4 1 Alerts 6 | . . . 2 4 . Weapon Failures 4 | . . . 2 2 . Overload Shots . | . . . . . . Overflow Damage 705 | . 22 72 353 258 . Projectiles 26 | . . . 21 5 . Explosions 22 | . 22 . . . . Melee 657 | . . 72 332 253 . Knockbacks 7 | . . . 3 4 . Impact 5 | . . . 3 2 . Kinetic 1 | . . . . 1 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 12 | . . . . . 12 Shots 1 | . . . . . 1 Rammed 3 | . 1 1 1 . . Targets Rammed 3 | . 1 1 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | . 37 72 133 348 260 Average Temperature 60 | . 9 13 38 101 93 Received Heat Transfer 1427 | . 474 435 273 201 44 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 17 | . . 1 6 8 2 Combat Hostiles 10 | . . 1 3 4 2 Parts Fried 19 | . . 1 8 6 4 Impact Corruptions 32 | . . 3 15 14 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 7 1 Heat Transferred 2686 | . 50 222 1258 831 325 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 52 | 100 33 18 . 94 98 Level 1 18 | . 66 15 19 5 1 Level 2 29 | . . 66 80 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 667 | 5 388 667 624 244 202 Initial 274 | . . 150 274 216 202 Average 239 | 1 213 445 473 57 43 Influence Increases 3837 | 20 857 1176 910 392 482 Destroy 0b10 Robot/C 1840 | . 540 700 360 80 160 Destroy 0b10 Robot/NC 295 | 20 35 90 75 65 10 Destroy Leader 480 | . 106 210 114 . 50 Allied During Kill 80 | . . . 2 64 14 Successful Hack 114 | . 28 17 19 50 . Select Force Hacks 270 | . 60 30 60 120 . Disable Machine 195 | . 45 75 45 . 30 Anti-Garrison Action 200 | . . . 200 . . Destroy Structure 73 | . 13 39 5 13 3 Advance Influence 200 | . . . . . 200 Lose Combat Pursuer 90 | . 30 15 30 . 15 Influence Decreases 3833 | 20 501 882 1006 938 486 Entered New Map 926 | . . 206 376 338 6 Time Decay 2690 | 20 481 656 620 563 350 Lost Part 50 | . 20 20 10 . . Lost Ally 167 | . . . . 37 130 Squads Dispatched 17 | . 7 4 3 . 3 Investigation 9 | . 5 1 3 . . Extermination 3 | . . . . . 3 Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 9 | . 3 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 40 51 22 6 8 Peak Tracking Total 5 | . 5 5 5 4 2 Tactical Retreats 6 | . 2 1 2 . 1 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 13 | . 3 5 3 . 2 Max in Single Turn 2 | . 2 2 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 41 | . 8 11 11 10 1 Terminals 29 | . 6 9 8 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 2 2 2 4 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 109 | . 23 34 29 21 2 Successful 65 | . 12 21 15 16 1 Failed 43 | . 11 12 14 5 1 Catastrophic 5 | . 1 1 3 . . Database Lockouts 1 | . . 1 . . . Manual 99 | . 23 36 20 18 2 Terminals 95 | . 21 31 26 15 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 2 3 2 4 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 14 | . 4 2 5 3 . Part Schematic 2 | . 2 . . . . Robot Analysis 5 | . 2 1 1 1 . Open Door 3 | . . . 3 . . Terminal Index 1 | . . 1 . . . Disarm Traps 1 | . . . 1 . . Release Object 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 51 | . 8 19 10 13 1 Terminals 41 | . 6 18 7 9 1 Assimilate 1 | . . 1 . . . Botnet 15 | . 2 7 2 4 . Operators 1 | . . 1 . . . Skim 24 | . 4 9 5 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 1 2 4 . Tunnel 9 | . 2 1 2 4 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Jam 1 | . . . 1 . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 30 | . 6 10 7 6 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . . 9 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 19 | . . . 10 9 . Largest Group 18 | . . . 10 18 10 Highest-Rated Group 189 | . . . 88 189 117 Highest-Rated Ally 21 | . . . 16 21 21 Total Orders 15 | . . . 3 12 . STAY 6 | . . . 1 5 . ROAM 1 | . . . 1 . . FOLLOW 7 | . . . 1 6 . PICKUP 1 | . . . . 1 . Ally Attacks 56 | . . . . 37 19 Total Damage 728 | . . . . 355 373 Kills 8 | . . . . 4 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 450 | . . 427 . . 23 Seismic 450 | . . 427 . . 23 Robot Analysis Total 4 | . 2 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 11299 | 131 1677 2446 2085 3778 1182 Spaces Moved 4323 | 63 777 1237 726 1044 476 Core 1 | 1 . . . . . Treads 1839 | . 716 290 338 422 73 Legs 346 | . . . . 13 333 Wheels 2067 | 62 61 947 388 609 . Hover 8 | . . . . . 8 Flight 62 | . . . . . 62 Fastest Speed 50 | 50 100 105 210 195 158 Average Speed 192 | 94 156 146 223 245 219 Slowest Speed 340 | 100 160 240 240 303 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 97 97 92 98 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 14 | . 2 2 5 5 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 28 | . . 13 2 12 1 Terrain Destroyed 69 | . 13 36 5 12 3 Melee 16 | . . 3 . 12 1 Projectile 5 | . . . 5 . . AOE 48 | . 13 33 . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 6525 | 100 1035 1610 1022 2172 586 Wait 1276 | . 78 65 160 953 20 Move 4318 | 62 776 1236 725 1043 476 Hop . | . . . . . . Pick Up 112 | 11 21 38 12 15 15 Fast Attach 20 | 6 5 4 2 2 1 Attach 24 | 1 3 8 2 2 8 Detach 17 | . 1 3 1 1 11 Swap 107 | 1 12 62 17 11 4 Drop 126 | 3 22 51 15 21 14 Fire 368 | 16 116 123 55 27 31 Melee 85 | . . 19 32 33 1 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 1 1 . . Escape Stasis 5 | . . . . . 5 Rewire 64 | . . . . 64 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Destroyed 7 combat bots 843 | -10/Materials | Discovered new exit (range 15) 1045 | -10/Materials | Discovered new exit (range 7) 1289 | -10/Materials | Core integrity fell below 50% 1416 | -10/Materials | Discovered new exit (range 14) 1809 | -10/Materials | Entered another Materials area 1809 | -9/Materials | Evolved 2 slots: Utility x2 2162 | -9/Materials | Central database locked down 2431 | -9/Materials | Build established: Scavenger-Mutant 2438 | -9/Materials | Discovered new exit (range 15) 2907 | -9/Materials | Discovered new exit (range 8) 3167 | -9/Materials | Discovered new exit (range 11) 3333 | -9/Materials | Learned location of 1 exit from Storage 3387 | -9/Materials | Build established: Mutant 3405 | -9/Materials | Identified exit to Storage 3466 | -9/Materials | Identified exit to Mines 3466 | -9/Materials | Identified exit to Materials 3518 | -9/Materials | Learned location of Zion (-7) 3675 | -9/Materials | Learned location of 1 exit from Storage 4255 | -9/Materials | Entered Storage 4257 | -9/Storage | Identified exit to Recycling 4489 | -9/Storage | Used back door to open Recycling access 5631 | -9/Storage | System corruption reached 10% 5877 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6164 | -9/Storage | Build established: Commander-Mutant 6173 | -9/Storage | Learned location of 1 exit from Recycling 6340 | -9/Storage | Entered Recycling 6340 | -9/Recycling | Accompanied by 9 allies 6341 | -9/Recycling | Identified exit to Scraptown 6695 | -9/Recycling | Discovered new exit (range 16) 7076 | -9/Recycling | Learned Materials emergency access door positions 7132 | -9/Recycling | Learned Materials emergency access door positions 7177 | -9/Recycling | Learned 2 Storage zone layouts 7214 | -9/Recycling | Learned Materials trap positions 7256 | -9/Recycling | Learned Storage terminal intel 7262 | -9/Recycling | Learned Storage garrison access intel 7277 | -9/Recycling | Learned location of 1 exit from Recycling 7303 | -9/Recycling | Learned Materials non-interactive machine intel 7570 | -9/Recycling | Scanned before Scraplab entrance 7674 | -9/Recycling | Angered Scraplab inhabitants 7718 | -9/Recycling | Core integrity fell below 50% 7763 | -9/Recycling | Lost 6 allies 7808 | -9/Recycling | Found Prototype Device 7808 | -9/Recycling | Identified Scrap Engine 8642 | -9/Recycling | Build established: Commander-Construct 10118 | -9/Recycling | Entered Factory 10118 | -7/Factory | Accompanied by 10 allies 10118 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 10170 | -7/Factory | Lost 3 allies 10368 | -7/Factory | Lost 5 allies 10621 | -7/Factory | Build established: Construct 11144 | -7/Factory | Discovered new exit (range 16) 11300 | -7/Factory | Self-destructed Last Messages --------------- Engine. 11254_ K-01 Serf destroyed. 11262_ Scrap Engine modifies Deuterium-Ion Engine: Max Integrity -36, Supply -7. 11262_ U-05 Engineer lays Concrete. 11267_ U-05 Engineer builds a Wall. 11272_ U-05 Engineer lays Concrete. 11274_ U-05 Engineer builds a Wall. 11279_ U-05 Engineer lays Concrete. 11281_ Scrap Engine modifies EM Particle Construct/G: Salvage +1, Min Damage -5, Matter Cost -1 Renamed EM Shock Construct/G. 11281_ U-05 Engineer lays Concrete. 11287_ Scrap Engine modifies Carbon-Titanium Exoskeleton: Coverage -32, Move Heat -2, Max Integrity -121 Expanded to 4 slots (? T98 S85) Renamed Hovering Airjet-Carbon Exoskeleton. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????###????##??? | | ??????????????????????????????? ???? #?? | | ??????????????????????????????? ??? #?? | | ?????????????????????????????? ? #?? | | ???????????????????????????#?? ? #?? | | ???????????????????????????# """ """ #?? | | ???????????????????????????# """ """ #?? | | ???????????????????????????# """ """ #?? | | ???????????????????????????# #?? | | ???????????????????????????# """ """ #?? | | ???????????????????????????# "Y """ #?? | | ???????????????????????????# """ """ #?? | | ???????????????????????????# #?? | | ???????????????????????????#######+######?? | | ???????????????????????????#^ #?????? | | ???????????????????????????# #?????? | | ???????????????????????????# ^ #?????? | | ???????????????????????????# #?????? | | ####+#############+###???##^ #?????? | | ##### # #?????? | | r # #?????? | | @ % # #?????? | | % # #?????? | | p ##### # #?????? | | #### #################### #?????? | | #??# #???????# "" # #?????? | | #??# #???????# ""S # #???? # | | #??# #???????? """ "" # #"" # | | #??# #???????? """ # #"" # | | ####+######### """ + #""" # | | # # # #""" # | | # # """ """ # #""" # | | # "" # """ """ # # # | | # #?""" """ # # # | | # #? # + # | | # #??######### # / # | | + "" " #????????### %######? | | # """ " #????????# % #???? | | ### # "R #????????# #???? | | ??# # """ #????????# #???? | | ??# # """ #????????# < #???? | | ??# # #????????# #???? | | ??# ##############????????# #???? | | ??# #?????????????????????# #???? | | ??# #?????????????????????####+#####??? | | ??# #?????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridMatterCompanion Manual? 0 Play Time 01:11:46 Cumulative 44.6 hours Start 2025.09.04 @ 11:02:43 End 2025.09.04 @ 13:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 25x25 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56cc411f-ce12-4f48-941b-808341afd5d2