Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 08:48:21 Player: laeb2 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (1857) 1857 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (4100) 4100 TOTAL SCORE: 14197 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1108/1600 Matter 287/300 Energy 2/100 System Corruption 18% Temperature Cool (1) Movement Flying (105) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Jamming Amplifier Advanced ECM Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Advanced Recalibrator Transdimensional Reconstructor Advanced Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Electron Diverter > --- UTILITY ---------- Experimental Power Amplifier Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor Advanced Transmission Jammer Jamming Amplifier Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Ionic Axe Molecular Scythe > --- INVENTORY -------- Advanced ECM Suite Advanced System Shield Advanced Recalibrator Transdimensional Reconstructor Advanced Datajack [Rating: 176] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Battle Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . 10 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . . . . 4 . . . . . 2 . 2 Utility 9 | . . . . 6 1 . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 6 12 3 5 29 10 1 . 7 1 14 6 26 Power 19 | 1 3 . 2 4 1 . . 2 . . 1 5 Engine 10 | 1 2 . 2 3 1 . . . . . . 1 Core 3 | . 1 . . 1 . . . 1 . . . . Reactor 6 | . . . . . . . . 1 . . 1 4 Propulsion 35 | 2 4 . 1 11 1 . . 3 . 3 1 9 Treads 6 | 2 . . . 4 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 6 | . 4 . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 23 | . . . . 6 1 . . 3 . 3 1 9 Utility 51 | 1 3 . 1 12 8 . . 2 1 8 3 12 Device 27 | . 1 . . 6 7 . . . . 5 2 6 Storage 2 | 1 1 . . . . . . . . . . . Processor 10 | . . . . 4 1 . . . 1 2 1 1 Hackware 8 | . . . . 1 . . . 1 . 1 . 5 Protection 4 | . 1 . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 2 3 1 2 . 1 . . . 3 1 . Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . 1 . . . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . 1 . . . 2 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 2 2 . . 3 . 5 3 2 Parts Lost 50 | . 7 4 . 11 2 1 1 . . 3 . 21 Power 12 | . 3 1 . 2 . . . . . . . 6 Propulsion 17 | . 2 1 . 3 . 1 . . . . . 10 Utility 15 | . . . . 6 2 . 1 . . 1 . 5 Weapon 6 | . 2 2 . . . . . . . 2 . . Highest Loss Streak 7 | . 2 2 . 4 1 1 1 . . 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 5 16 20 22 15 4 4 4 4 5 4 5 4 Power 2 | . 5 5 3 2 . . 1 . . . . . Propulsion 2 | 3 4 5 4 3 . . . . 1 . 1 . Utility 5 | . 4 6 9 7 2 1 1 1 1 1 1 2 Weapon 1 | . 1 3 3 2 1 1 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 3 . 4 11 1 1 . . . 1 . 4 Power 5 | . 2 . . 3 . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . 1 Utility 10 | . 1 . 1 5 . 1 . . . 1 . 1 Weapon 3 | . . . 1 1 1 . . . . . . . Tool/Special 3 | . . . . 1 . . . . . . . 2 Average Slot Usage (%) 82 | . 97 83 93 53 83 85 78 83 89 90 93 86 Engine 7 | . 12 . 14 2 8 10 10 10 10 9 5 2 Treads 5 | . . 8 10 11 . . . . . . . . Wheel 7 | . 26 16 14 . . . . . . . . . Flight 12 | . . . . 2 26 24 21 24 26 32 30 32 Device 12 | . 7 . . 13 21 26 26 26 26 23 29 19 Storage 6 | . 14 14 14 3 . . . . . . . . Processor 6 | . . . . 8 16 15 10 10 10 8 11 12 Hackware 2 | . . . . . 5 5 5 6 10 8 4 8 Protection 4 | . 5 14 14 2 . . . . . . . . Ballistic Gun 3 | . 27 2 . . . . . . . . . . Ballistic Cannon 4 | . . 2 21 . . . . . . . . . Slashing Weapon 3 | . . . 3 3 3 3 5 5 5 4 7 6 Peak Build Rating 176 | 6 12 13 26 76 93 99 90 99 103 135 153 176 Average Rating 65 | 4 8 9 19 49 84 93 82 90 99 122 147 154 On Entrance 67 | . 6 12 10 26 76 93 90 82 99 99 133 150 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 13 93 92 99 106 30 34 32 32 32 45 51 52 Greatest Support 180 | 40 40 32 28 180 39 42 35 38 37 51 51 74 Greatest Overweight (x) 6 | . 5 5 6 3 . . . . . . 1 1 Average Overweight (x) . | . 2 4 5 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 24 25 25 17 5 5 5 5 5 5 5 5 Most Carried 25 | 8 25 22 25 25 5 5 4 5 5 5 5 5 Average Carried 13 | 5 16 20 22 16 4 4 4 4 5 4 5 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 21 | 7 20 20 21 4 5 4 4 5 5 5 5 3 Class Distribution -------------------- 55% | Mutant 20% | Hacker-Ninja 11% | Infiltrator-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Infiltrator-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2547 | 234 597 42 119 463 212 121 . . 120 148 39 452 Remotely . | . . . . . . . . . . . . . Salvage Created 2439 | 87 644 59 . 426 310 . . . 158 164 89 502 Parts 134 | 5 42 2 . 20 16 . . . 2 12 6 29 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 33 | . 16 4 . 12 . . . . . . . 1 Melee 11 | . . . . 10 . . . . . . . 1 Guns 16 | . 16 . . . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . AOE 4 | . . 4 . . . . . . . . . . Classes Destroyed 13 | 2 6 2 . 2 . . . . . . . 1 Worker 8 | . 1 . . . 1 . . . . 2 . 4 Builder 7 | . 1 . . . 3 . . . . 2 . 1 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 13 | . 2 . . . . . . . . 2 2 7 Swarmer 16 | . 9 1 . 6 . . . . . . . . Grunt 7 | . 7 . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . Programmer 5 | . . . . 4 . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . . . Best Kill Streak 4 | 2 4 2 . 4 2 . . . . 2 1 4 Combat Bots Only 4 | . 4 2 . 4 . . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 500 | . 76 10 33 193 14 13 8 . . 2 3 148 Missed 181 | . 22 . 17 54 7 7 2 . . 2 2 68 Hits 319 | . 54 10 16 139 7 6 6 . . . 1 80 Projectile 319 | . 54 10 16 139 7 6 6 . . . 1 80 AOE 2 | . . . . 1 . . . . . . . 1 Critical Strikes 14 | . 1 . . 10 . . . . . . 1 2 Actively Blocked 1 | . . 1 . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 6716 | . 628 354 93 2722 114 120 104 . . 385 25 2171 Core 1345 | . 120 89 19 506 25 18 . . . 76 . 492 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 34 | . 19 15 . . . . . . . . . . Core Remaining (%) 73 | 100 . . 8 49 . . . . 96 94 100 69 Volleys Fired 90 | 5 67 9 . 9 . . . . . . . . Largest 2 | 2 2 2 . 2 . . . . . . . . Hottest 85 | 40 85 50 . 77 . . . . . . . . Shots Fired 171 | 10 132 11 . 18 . . . . . . . . Gun 144 | 10 132 2 . . . . . . . . . . Cannon 18 | . . . . 18 . . . . . . . . Launcher 9 | . . 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 158 | 10 128 2 . 18 . . . . . . . . Thermal 4 | . 4 . . . . . . . . . . . Explosive 9 | . . 9 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | 4 6 7 . 9 . . . . . . . . Robot Miss Streak 4 | 1 4 1 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 223 | 7 81 9 3 56 16 . . . 4 12 3 32 Core Hits 86 | 3 34 9 . 17 4 . . . 2 4 2 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 14 | . 1 . 2 3 2 . . . . 1 . 5 Destroy 1 | . 1 . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . Sever 6 | . . . . . . . . . . 1 . 5 Melee Attacks 280 | . . . 28 70 24 3 4 . 6 42 12 91 Impact . | . . . . . . . . . . . . . Slashing 275 | . . . 28 70 24 3 4 . 6 37 12 91 Piercing 5 | . . . . . . . . . . 5 . . Sneak Attacks 24 | . . . . . 6 . . . . 4 3 11 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 . . . . . . . 2 Damage Inflicted 8506 | 69 898 537 131 1969 959 . . . 252 745 321 2625 Guns 957 | 69 888 . . . . . . . . . . . Cannons 460 | . . . . 460 . . . . . . . . Explosions 537 | . . 537 . . . . . . . . . . Melee 6542 | . . . 131 1509 959 . . . 252 745 321 2625 Ramming 10 | . 10 . . . . . . . . . . . Kinetic 1369 | 69 840 . . 460 . . . . . . . . Thermal 48 | . 48 . . . . . . . . . . . Explosive 537 | . . 537 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 6542 | . . . 131 1509 959 . . . 252 745 321 2625 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . 12 . . . . . 6 . 18 Average Corruption 8 | . . . . 9 . . . . . 6 . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 88 | . . . . 47 . . . . . 8 . 33 Message Errors 24 | . . . . 11 . . . . . 3 . 10 Matter Fused 15 | . . . . 9 . . . . . 2 . 4 Heat Flow Errors 10 | . . . . 7 . . . . . . . 3 Energy Discharges 12 | . . . . 6 . . . . . 1 . 5 Parts Rejected 2 | . . . . 1 . . . . . 1 . . Data Loss (minor) 16 | . . . . 8 . . . . . 1 . 7 Data Loss (major) 3 | . . . . 2 . . . . . . . 1 Alerts 2 | . . . . 2 . . . . . . . . Misdirections 4 | . . . . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1116 | . . 13 . 98 155 . . . 74 186 20 570 Projectiles 13 | . . . . 13 . . . . . . . . Explosions 13 | . . 13 . . . . . . . . . . Melee 1090 | . . . . 85 155 . . . 74 186 20 570 Knockbacks 4 | . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . 5 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 240 | . 192 . 4 240 6 4 . . . . . 209 Average Temperature 67 | . 50 . 4 100 6 4 . . . . . 51 Received Heat Transfer 597 | . 213 39 78 219 . . . . . . . 48 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 111 | . 111 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . 1 . . 1 1 . . . . . . 1 Low Security (%) 90 | 100 75 . . 96 95 . . . . 100 100 89 Level 1 9 | . 24 . . 3 4 . . . . . . 10 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 344 | 5 231 . . 344 206 . . . . 37 36 317 Initial 166 | . . . . . 166 . . . . . 15 20 Average 77 | . 121 . . 51 166 . . . . 5 12 93 Influence Increases 2990 | 10 646 40 . 795 220 45 30 . 5 176 107 916 Destroy 0b10 Robot/C 620 | . 320 40 . 240 . . . . . . . 20 Destroy 0b10 Robot/NC 180 | 10 30 . . . 30 . . . 5 30 10 65 Destroy Leader 130 | . 66 . . 40 2 . . . . 4 4 14 Successful Hack 170 | . 35 . . 41 . . . . . . 24 70 Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 135 | . . . . 15 15 . . . . 60 15 30 Destroy Structure 150 | . . . . 24 8 . . . . 22 9 87 Partial Spotted 435 | . 15 . . . 60 . . . . 45 45 270 Lose Combat Pursuer 1140 | . 150 . . 435 105 45 30 . . 15 . 360 Influence Decreases 2755 | 10 460 226 . 455 400 205 30 . 5 147 101 716 Entered New Map 353 | . . 90 . . 174 60 . . . . 14 15 Time Decay 2022 | 10 400 116 . 403 206 135 30 . 5 147 79 491 Lost Part 372 | . 60 20 . 52 20 10 . . . . . 210 Lost Ally 8 | . . . . . . . . . . . 8 . Squads Dispatched 38 | . 4 . . 8 3 . . . . 4 4 15 Investigation 7 | . 3 . . 2 1 . . . . . . 1 Extermination 21 | . . . . 5 1 . . . . 3 2 10 Reinforcement 10 | . 1 . . 1 1 . . . . 1 2 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 4 | . 1 . . 1 . . . . . . 1 1 Communications Jammed 14 | . . . . . 3 . . . . . 3 8 Distress Signals 14 | . . . . . 3 . . . . . 3 8 Times Spotted 205 | . 38 3 3 45 13 3 2 . 2 5 16 75 Peak Tracking Total 13 | . 8 2 4 10 5 2 2 . 2 2 11 13 Tactical Retreats 47 | . 5 . 1 7 4 3 1 . . 2 4 20 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 18 | . 4 4 . 1 2 . . . . . . 7 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 10 | . . . 1 1 1 . . . . 4 1 2 Max in Single Turn 1 | . . . 1 1 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 56 | . 8 . 4 8 3 1 . 6 . 5 4 17 Terminals 31 | . 7 . . 4 1 1 . . . 2 4 12 Fabricators 4 | . . . . 3 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 2 . 4 Total Hacks 144 | . 27 . 7 21 9 4 . 19 . 14 11 32 Successful 81 | . 16 . 7 10 3 4 . 19 . 5 4 13 Failed 63 | . 11 . . 11 6 . . . . 9 7 19 Catastrophic 14 | . . . . 2 2 . . . . 2 1 7 Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 22 . . 7 1 . . . . 5 7 14 Terminals 79 | . 26 . . 9 1 4 . . . 4 11 24 Fabricators 12 | . . . . 10 . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 5 . . . . 3 . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 16 | . . . . . 3 . . . . 7 . 6 Terminal Hacks 40 | . 4 . 7 . . 4 . 19 . . 1 5 Record 20 | . 1 . 5 . . 4 . 7 . . 1 2 Part Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . 4 . . . . Open Door 2 | . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 4 . . . . . . . 2 Load Schematic 4 | . . . . 3 . . . . . . . 1 Build 2 | . . . . 1 . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 25 | . 12 . . 4 . . . . . 1 3 5 Terminals 24 | . 11 . . 4 . . . . . 1 3 5 Assimilate 3 | . . . . 1 . . . . . . 2 . Botnet 17 | . 7 . . 3 . . . . . 1 1 5 Skim 4 | . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 37 | . 5 . . 7 3 1 . . . 3 3 15 Full Trace Events 4 | . . . . 2 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . 4 . . . . Parts Built 2 | . . . . 1 . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 262 | . . . . 169 . . . . . . . 93 Total Part Build Rating 13 | . . . . 6 . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . . . 1 . . . . . . 1 . Largest Group 1 | . . . . 1 . . . . . . 1 . Highest-Rated Group 10 | . . . . 10 . . . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . . . . . . 10 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 6586 | . 795 . . 1872 425 321 144 114 168 602 271 1874 Optics 2593 | . . . . . . . . . . 494 271 1828 Sensors 4047 | . . . . 255 425 321 144 114 168 600 271 1749 Terrain 1759 | . . . . 596 308 321 144 114 168 108 . . Structural 4340 | . 795 . . 710 227 321 144 114 165 542 271 1051 Seismic 1870 | . . . . 1787 35 . . . . . . 48 Jamming 2951 | . . . . . 344 321 144 114 168 549 181 1130 ECM 1457 | . . . . . . . . . . 56 271 1130 Robot Analysis Total 4 | . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 10517 | 115 1409 480 2243 2282 425 321 144 114 168 602 271 1943 Spaces Moved 13057 | 48 739 233 1103 1671 965 672 351 156 384 1422 941 4372 Core 8 | 8 . . . . . . . . . . . . Treads 670 | 40 12 . . 618 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2129 | . 727 233 1103 66 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10250 | . . . . 987 965 672 351 156 384 1422 941 4372 Fastest Speed 5 | 50 130 130 145 27 28 25 27 24 24 17 17 5 Average Speed 51 | 141 134 168 180 84 28 29 30 28 24 18 17 18 Slowest Speed 190 | 160 175 175 190 160 31 31 31 31 24 25 90 120 Overloaded Moves 90 | . . . . 53 . 12 19 . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 48 | . . . . 6 4 . . . . 2 1 35 Potential Cave-ins 33 | . . . 16 . . . 2 . . 6 . 9 Cave-ins Triggered 2 | . . . . . . . . . . 1 . 1 Exploration Rate (%) 50 | 4 97 21 62 25 25 82 56 61 72 41 32 77 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 7 | . 1 . . . . 3 . 3 . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . . 3 . . 2 3 . 3 . . . Spaces Dug 103 | . . . 22 11 4 3 4 . 2 20 3 34 Terrain Destroyed 135 | . . 31 22 12 4 3 4 . 2 20 3 34 Melee 103 | . . . 22 11 4 3 4 . 2 20 3 34 Projectile 1 | . . . . 1 . . . . . . . . AOE 31 | . . 31 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Res Res Acc Total 16167 | 86 1032 305 1320 2423 1077 788 380 223 450 1700 1035 5348 Wait 2409 | 15 176 57 162 584 52 109 26 49 57 201 74 847 Move 12954 | 47 738 232 1102 1658 957 671 350 155 383 1417 938 4306 Hop 41 | . . . . 6 3 . . . . 2 1 29 Pick Up 94 | 13 28 3 10 18 4 1 . 4 . 5 . 8 Fast Attach 79 | . . . . 8 14 . . 5 2 13 8 29 Attach 71 | 6 10 3 4 32 1 2 . 2 . 3 . 8 Detach 22 | . . . 2 13 1 1 . . . 4 . 1 Swap 29 | . 7 1 2 4 2 . . 3 . 3 . 7 Drop 81 | . 5 . 10 14 11 1 . 5 2 10 6 17 Fire 90 | 5 67 9 . 9 . . . . . . . . Melee 268 | . . . 28 69 24 3 4 . 6 42 8 84 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . 8 8 . . . . . . 12 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Discovered new exit (range 16) 1407 | -10/Materials | Discovered new exit (range 8) 1477 | -10/Materials | Build established: Scavenger-Mutant 1525 | -10/Materials | Entered Subcaves 1525 | -10/Subcaves | Discovered new exit (range 7) 1526 | -10/Subcaves | Approached by a straggling Scientist 1548 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1556 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1733 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1853 | -10/Subcaves | Core integrity fell below 50% 1890 | -10/Subcaves | Build established: Mutant 1978 | -10/Subcaves | Core integrity fell below 20% 1999 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2005 | -10/Subcaves | Entered Scraptown 2291 | -7/Scraptown | Visited UFD Registry 2291 | -7/Scraptown | Registered with UFD as "Macestep" 2318 | -7/Scraptown | Visited SPCMW 2343 | -7/Scraptown | Visited Junk Repository 2377 | -7/Scraptown | Visited Cyclists 2392 | -7/Scraptown | Entered Cyclist Reading Room 2453 | -7/Scraptown | Visited CR-KLE's Repair Center 2491 | -7/Scraptown | Visited Comm Corps 2559 | -7/Scraptown | Visited CPS Storage 2588 | -7/Scraptown | Visited Assassins FH 2662 | -7/Scraptown | Visited Science Guys 2723 | -7/Scraptown | Visited Infowarlord's Domain 2732 | -7/Scraptown | Found Exp. Terrain Scan Processor 2788 | -7/Scraptown | Visited Abandonware Association 2811 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2990 | -7/Scraptown | Visited Science Testing Area 3033 | -7/Scraptown | Visited Junk Repository 3064 | -7/Scraptown | Visited Scrapoid Pod Storage 3098 | -7/Scraptown | Visited Curators Association 3155 | -7/Scraptown | Visited Sword Containment 3490 | -7/Scraptown | Discovered new exit (range 3) 3759 | -7/Scraptown | Met Optimus 3759 | -7/Scraptown | Accepted into 0bPrime 4107 | -7/Scraptown | Civil war broke out across Scraptown 4117 | -7/Scraptown | Found Surveybot 24 Chip 4205 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4219 | -7/Scraptown | Lost 4 allies 4248 | -7/Scraptown | Entered Factory 4248 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 4267 | -5/Factory | Lost 3 allies 5074 | -5/Factory | Lost 3 parts (1p2u) 5410 | -5/Factory | Lost 4 parts (1p1n2u) 5622 | -5/Factory | System corruption reached 10% 5916 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 6436 | -5/Factory | Core integrity fell below 50% 6518 | -5/Factory | Discovered new exit (range 14) 6521 | -5/Factory | Identified exit to Factory 6530 | -5/Factory | Entered another Factory area 6530 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6562 | -4/Factory | Spotted B-86 Titan 6837 | -4/Factory | Discovered new exit (range 14) 6841 | -4/Factory | Identified exit to Upper Caves 6883 | -4/Factory | Discovered new exit (range 9) 6955 | -4/Factory | Entered Upper Caves 6958 | -4/Upper Caves | Encountered a Warlord checkpoint 6968 | -4/Upper Caves | Learned location of Quarantine (-2) 7035 | -4/Upper Caves | Learned location of Testing (-3) 7078 | -4/Upper Caves | Learned Factory garrison access intel 7148 | -4/Upper Caves | Attracted the attention of an 0b10 base 7159 | -4/Upper Caves | Discovered new exit (range 15) 7163 | -4/Upper Caves | Identified exit to Upper Caves 7276 | -4/Upper Caves | Entered another Upper Caves area 7277 | -4/Upper Caves | Discovered new exit (range 7) 7278 | -4/Upper Caves | Identified exit to Research 7419 | -4/Upper Caves | Discovered new exit (range 5) 7420 | -4/Upper Caves | Identified exit to Zhirov 7420 | -4/Upper Caves | Entered Zhirov 7420 | -4/Zhirov | Discovered new exit (range 3) 7421 | -4/Zhirov | Identified exit to Proximity Caves 7426 | -4/Zhirov | Met Zhirov 7433 | -4/Zhirov | Learned location of Command (-1) 7438 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7443 | -4/Zhirov | Found Alien Artifact 7445 | -4/Zhirov | Identified Integrated Dissipator 7445 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7515 | -4/Zhirov | Found Alien Artifact 7534 | -4/Zhirov | Entered Proximity Caves 7694 | -3/Proximity Caves | Discovered exit to Research (range 13) 7702 | -3/Proximity Caves | Entered Research 7702 | -3/Research | Evolved 2 slots: Propulsion x2 7804 | -3/Research | Build established: Hacker-Ninja 7841 | -3/Research | Found Prototype Hackware 7841 | -3/Research | Identified Exp. System Shield 7980 | -3/Research | Crushed by falling debris 8011 | -3/Research | Lost 3 parts (1u2w) 8229 | -3/Research | Spotted B-86 Titan 8289 | -3/Research | Discovered new exit (range 5) 8289 | -3/Research | Identified exit to Research 8304 | -3/Research | Entered another Research area 8304 | -2/Research | Evolved 2 slots: Utility x2 8404 | -2/Research | Spotted B-90 Cyclops 8527 | -2/Research | Build established: Infiltrator-Ninja 8573 | -2/Research | Spotted B-90 Cyclops 8574 | -2/Research | Discovered new exit (range 8) 8575 | -2/Research | Identified exit to Access 8575 | -2/Research | Entered Access 8575 | -1/Access | Evolved 2 slots: Propulsion x2 8686 | -1/Access | Found Prototype Device 8686 | -1/Access | Identified Exp. Focal Shield 8780 | -1/Access | Spotted B-99 Colossus 9229 | -1/Access | Fabricated Exp. Optical Array (x1) 9345 | -1/Access | Spotted B-99 Colossus 9347 | -1/Access | Spotted B-99 Colossus 9347 | -1/Access | Spotted B-99 Colossus 9355 | -1/Access | Found Unknown Device 9355 | -1/Access | Identified Quantum Capacitor 9380 | -1/Access | Build established: Hacker-Ninja 9448 | -1/Access | Identified exit to Surface 9527 | -1/Access | Spotted B-99 Colossus 9527 | -1/Access | Spotted B-99 Colossus 9577 | -1/Access | Spotted B-99 Colossus 9807 | -1/Access | System corruption reached 10% 9825 | -1/Access | Lost 4 parts (1p1n2u) 10270 | -1/Access | Lost 3 parts (1p1n1u) 10492 | -1/Access | Crushed by falling debris 10502 | -1/Access | Energy Cycler disabled 10518 | *** | Escaped! Last Messages --------------- 10492_ System corrupted by crushing effect (+5). 10494_ Slug penetrates Wall. 10494_ Penetrated by Slug. 10494_ Slug penetrates Wall. 10498_ System corrupted: Matter fused (-5). 10499_ Electron Diverter destroyed. 10499_ Cld. Nuclear Pulse Thruster destroyed. 10499_ Field Propulsion Array destroyed. 10502_ Slug penetrates Energy Cycler. 10502_ ALERT: Power surge detected, dispatching additional patrols. 10502_ Energy Cycler explodes. 10502_ Penetrated by Slug. 10502_ Q-thruster destroyed. 10503_ K-01 Serf collects debris. 10508_ U-05 Engineer lays Concrete. 10509_ Mic. Antimatter Reactor destroyed. 10509_ Knocked back. 10509_ Acquired 1 matter. 10515_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ##??## ## ## # """""" ## ### "" | | #####???# ## ##!! # """""" ## ### " | | ##???# ##??##! # """""" ## + | | ##??## ##??## #! """""" ###### | | ##??## ##??## # ###### | | ##??## ##??## + ##?### | | ##??## ##??## # / ##?####### | | # ###### ##??#" # /= ##?## | | # ###### #####" # ##### | | # #####""###### ############+##### ### | | # # ### ##### + # | | ######## " "## ##?## # # | | ! + " "## ##?## " # # | | # " B"## ##?## """ # # | | # " " # BB BB ##?## """ # # | | # " " # BB BB ##?## " # # | | + " " # ##?## ] # # | | # " k " #""""""""""##?## # # | | # " "##"????????"##?############ ##+ | | # " "#??????????????############ ## | | # # ###""""""""""#????????????## ##? | | ######## # k### #???????????? ##? | | ######## # k" # #???????????? ##? | | #?????## # % ### #????????????+#####? | | ??????## ####"##### "" #??????t????? ? | | ??????## ########## "@ #??????????????????? | | ######## ##???????# #??????????????????? | | # ##???????# #??????????????????? | | # ##???????# #??????????????????? | | # ##??????## ##?????????????????? | | + ##??????# #?????????????????? | | # ##??????##"" ##?????????????????? | | # ##???????#"" #??????????????????? | | # ##???????#"" #??????????????????? | | # ##???????#T #??????????????????? | | ? # ##???????#"" #????????????####### | | #####?## ##???????#"" #????????????####### | | ####### #########""s ####?????????## | | H s ss #???## | | #???## " | | ####### ########################+#+##???##""" | | ??????##/###???????????????????????????????## """ | | ?????? ??????????????????????????????????## " | | ???? ??????????????????????????????????## | | ?? " ??????????????????????????????????## | | ? """ ??????????????????????????????????####### | | # """ ??????????????????????????????????####### | | # " ????????????????????????????????????????? | | # ????????????????????????????????????????? | | # ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 62 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 3010 ECM Strength 2 Jamming Range 16 Power Amplification 70 Base Temperature (-) 200 Armor Coverage 325 Core Shielding 20 Evasion (%) 67 Launcher Accuracy 40 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Exp. Optical Array | x1 | -1/Access Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed MetaChainChronowheel Manual? 0 Play Time 02:10:19 Cumulative 94.7 hours Start 2025.05.14 @ 06:34:18 End 2025.05.14 @ 08:48:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 676cbcb4-b80e-4021-a3d5-5dbfcb8d5e4a