Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:07:21 Player: Harvey Danger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (165) 825 Value Destroyed (5306) 5306 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 12459 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 282 Friendly Fire -29 Cogmind --------- Core Integrity 0/1150 Matter 239/300 Energy 76/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Launcher Guidance Computer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Compact Matter Pod (0) Heavy Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Wheel Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Launcher Guidance Computer Improved Target Analyzer Core Analyzer Experimental Core Analyzer Improved Weapon Cycler Improved Cloaking Device > --- WEAPON ----------- Tesla Rifle Phase Gun Mass Driver > --- INVENTORY -------- Spiked Heavy Treads Advanced Coolant Injector Compact Matter Pod Improved Recalibrator High-powered Shock Rifle Plasma Rifle Heavy Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Long-range Missile Launcher Great Maul [Rating: 93] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Spiked Heavy Treads Wheel Wheel Hover Unit Antigrav System Utility Visual Processing Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Powered Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 8 | . . 2 1 1 1 . . 1 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 187 | 6 1 17 15 30 36 6 . 8 48 5 8 . 7 Power 21 | 1 . 2 1 3 5 2 . . 6 1 . . . Engine 9 | 1 . 1 . . 4 2 . . 1 . . . . Core 10 | . . 1 1 3 1 . . . 4 . . . . Reactor 2 | . . . . . . . . . 1 1 . . . Propulsion 44 | 2 . 2 4 10 11 1 . . 12 . 1 . 1 Treads 1 | . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 40 | 2 . 2 4 10 11 1 . . 10 . . . . Hover 3 | . . . . . . . . . 2 . 1 . . Flight . | . . . . . . . . . . . . . . Utility 67 | 1 1 7 6 10 12 2 . 3 16 1 6 . 2 Device 39 | . 1 2 2 4 8 2 . 2 10 . 6 . 2 Storage 4 | 1 . 1 . . 1 . . . 1 . . . . Processor 8 | . . 2 1 . 2 . . . 2 1 . . . Hackware 2 | . . . 2 . . . . . . . . . . Protection 14 | . . 2 1 6 1 . . 1 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 . 6 4 7 8 1 . 5 14 3 1 . 4 Energy Gun 26 | 1 . 2 4 6 3 . . 1 5 1 1 . 2 Energy Cannon 3 | . . . . . . . . 3 . . . . . Ballistic Gun 7 | 1 . 3 . . 1 . . 1 1 . . . . Ballistic Cannon 10 | . . 1 . 1 2 . . . 5 1 . . . Launcher 5 | . . . . . 2 1 . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 3 1 . . . 1 . . . Parts Lost 107 | . . 13 4 15 16 1 1 1 32 6 . . 18 Power 13 | . . 2 1 1 3 . . . 5 1 . . . Propulsion 40 | . . 2 3 8 8 1 . 1 11 1 . . 5 Utility 32 | . . 5 . 3 4 . . . 8 4 . . 8 Weapon 22 | . . 4 . 3 1 . 1 . 8 . . . 5 Highest Loss Streak 25 | . . 5 2 6 7 1 1 1 25 4 . . 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 90 97 95 92 94 93 99 79 86 81 94 67 Engine 4 | . 14 6 . . 6 13 13 11 4 . . . . Core 4 | . . 3 9 6 5 . . . 2 5 5 5 4 Wheel 19 | . 28 20 26 27 20 25 26 22 11 10 10 10 5 Hover 1 | . . . . . . . . . 1 9 9 10 4 Device 13 | . 8 10 13 14 15 8 6 10 14 14 13 26 18 Storage 6 | . 14 11 9 7 6 6 6 5 4 5 5 5 4 Processor 18 | . . 11 13 15 20 26 26 23 22 24 21 21 17 Protection 2 | . . 5 . 6 2 . . 5 4 . . . . Energy Gun 8 | . 14 12 16 14 5 8 6 . 7 5 7 10 5 Ballistic Gun 1 | . 14 6 1 . 1 . . . . . . . . Ballistic Cannon 2 | . . 2 . . 4 . . . 3 4 5 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 14 15 34 39 49 93 92 92 100 104 81 71 71 71 Greatest Support 75 | 20 20 26 42 48 64 64 58 58 52 20 20 20 75 Greatest Overweight (x) 23 | . . 2 2 1 3 1 1 2 23 4 3 3 3 Average Overweight (x) 1 | . . . . . . 1 1 1 1 2 3 3 1 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 14 15 15 19 20 20 20 18 20 20 20 17 Most Carried 20 | 5 6 9 15 15 20 20 18 20 20 6 8 12 12 Average Carried 13 | 2 4 5 12 13 18 18 18 19 12 4 6 10 8 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 6 8 15 14 20 18 18 19 5 4 7 12 5 Class Distribution -------------------- 48% | Scavenger-Mutant 15% | Mutant 14% | Scavenger-Gunner 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Matter Collected 4312 | 243 96 398 274 214 1376 361 . . 1155 . 24 121 50 Remotely . | . . . . . . . . . . . . . . Salvage Created 6435 | . 223 735 369 607 2244 242 24 3 1503 213 24 . 248 Parts 296 | . 12 48 26 28 100 11 . . 58 3 2 . 8 Haulers Intercepted 2 | . . . . . 1 . . . 1 . . . . Recyclers Shooed 8 | . 1 3 . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 9 . . . . . 5 6 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 102 | . 5 13 10 7 33 9 . . 19 1 . . 5 Melee 2 | . . . . . . . . . 2 . . . . Guns 45 | . 5 9 10 6 10 1 . . 2 1 . . 1 Cannons 22 | . . 4 . . 10 . . . 7 . . . 1 AOE 27 | . . . . . 13 8 . . 4 . . . 2 Classes Destroyed 19 | . 2 6 . 1 5 1 1 . 2 1 . . . Worker 23 | . . 4 2 5 5 . . . 7 . . . . Builder 16 | . . 1 2 2 6 . . . 5 . . . . Tunneler 2 | . . . . . . . . . 1 . 1 . . Hauler 2 | . . . . . 1 . . . 1 . . . . Recycler 13 | . . 3 . 1 7 . . . 2 . . . . Mechanic 3 | . . 2 . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . Swarmer 23 | . . 4 7 . 7 4 . . . . . . 1 Grunt 44 | . 5 8 . 4 16 3 . . 8 . . . . Brawler 5 | . . . . . 2 . . . . . . . 3 Duelist 3 | . . . . 1 . 1 . . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . Sentry 10 | . . 1 3 2 4 . . . . . . . . Hunter 6 | . . . . . . . . . 6 . . . . Programmer 8 | . . . . . 3 . . . 5 . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . . . . . Best Kill Streak 25 | . 4 7 6 3 25 4 . . 10 1 1 . 5 Combat Bots Only 16 | . 4 3 4 3 16 4 . . 5 1 . . 5 Max Kills in Single Turn 6 | . 1 2 1 2 6 4 1 . 6 1 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . . . . 3 4 . . 2 . . . 2 Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Hostile Shots Fired 1188 | . 31 165 47 233 220 10 5 26 316 . . 3 132 Missed 403 | . 12 43 13 92 92 5 1 5 91 . . 3 46 Damage Taken 11674 | . 209 1298 311 1587 1789 144 75 420 3519 576 . . 1746 Core 2162 | . 40 350 37 205 318 34 . 18 800 33 . . 327 Absorbed by Shields 98 | . . 98 . . . . . . . . . . . Redirected to Shielding 102 | . . . . . 102 . . . . . . . . Regen/Repaired (Parts) 56 | . . . 56 . . . . . . . . . . Core Remaining (%) 73 | 100 84 12 93 70 . . 58 98 . . . . . Volleys Fired 383 | . 23 91 27 56 106 6 2 5 56 6 2 . 3 Largest 3 | . 2 2 2 2 2 1 1 3 3 3 3 . 3 Hottest 243 | . 70 100 138 138 155 80 80 243 217 210 210 . 192 Shots Fired 793 | . 46 173 54 108 201 7 2 15 162 13 5 . 7 Gun 550 | . 46 137 54 108 99 2 1 . 89 7 3 . 4 Cannon 227 | . . 36 . . 95 . . 15 71 6 2 . 2 Launcher 16 | . . . . . 7 5 1 . 2 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 349 | . 23 100 . . 135 . . . 81 6 2 . 2 Thermal 397 | . 23 67 54 105 59 2 1 . 79 3 2 . 2 Explosive 16 | . . . . . 7 5 1 . 2 . . . 1 Electromagnetic 31 | . . 6 . 3 . . . 15 . 4 1 . 2 Robot Hit Streak 17 | . 6 12 7 9 7 3 1 2 17 5 5 . 9 Robot Miss Streak 12 | . 3 5 3 5 12 10 12 4 9 2 . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets 4 | . 1 . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Shots Hit Robots 471 | . 28 93 29 60 117 4 1 7 116 7 1 . 8 Core Hits 357 | . 11 40 17 28 136 30 13 3 66 2 1 . 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 5 . . . 2 Critical Strikes 46 | . 2 6 3 7 8 . . 1 16 1 . . 2 Burn 24 | . 2 4 3 7 1 . . . 6 1 . . . Destroy 1 | . . . . . . . . . 1 . . . . Blast 14 | . . 2 . . 7 . . . 5 . . . . Corrupt 1 | . . . . . . . . 1 . . . . . Smash 6 | . . . . . . . . . 4 . . . 2 Melee Attacks 39 | . . . . . . . . . 18 16 . . 5 Impact 39 | . . . . . . . . . 18 16 . . 5 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14990 | . 358 1483 569 1197 5470 824 360 23 3916 250 23 . 517 Guns 5982 | . 358 1115 569 1197 1269 33 . . 1255 80 23 . 83 Cannons 3414 | . . 368 . . 1558 . . 23 1217 170 . . 78 Explosions 4766 | . . . . . 2643 791 360 . 672 . . . 300 Melee 828 | . . . . . . . . . 772 . . . 56 Ramming . | . . . . . . . . . . . . . . Kinetic 4960 | . 231 962 . . 2157 . . . 1362 170 . . 78 Thermal 5357 | . 127 510 569 1194 1717 33 . . 1110 52 . . 45 Explosive 3719 | . . . . . 1596 791 360 . 672 . . . 300 Electromagnetic 126 | . . 11 . 3 . . . 23 . 28 23 . 38 Impact 828 | . . . . . . . . . 772 . . . 56 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 2 5 5 5 5 . 20 19 17 27 Average Corruption 7 | . . . . 2 3 5 5 2 . 7 17 17 22 Corruption Purged 5 | . . . . . . . . . . 3 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . . . . 3 23 11 . . . 2 12 9 10 Message Errors 21 | . . . . 1 10 4 . . . 1 . 5 . Matter Fused 21 | . . . . 1 5 3 . . . . 3 3 6 Heat Flow Errors 7 | . . . . . 3 1 . . . . 3 . . Energy Discharges 4 | . . . . . . . . . . . 2 . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 2 2 . . . . 1 1 1 Data Loss (major) 5 | . . . . 1 1 . . . . . 3 . . Misfires 2 | . . . . . 1 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 509 | . . . . . 215 5 . . 224 . . . 65 Projectiles 14 | . . . . . 8 . . . 6 . . . . Explosions 226 | . . . . . 207 5 . . 5 . . . 9 Melee 269 | . . . . . . . . . 213 . . . 56 Knockbacks 36 | . . 4 . . 9 . . . 23 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 33 | . . 4 . . 8 . . . 21 . . . . Secondary 3 | . . . . . 1 . . . 2 . . . . Self-Inflicted Damage 443 | . . . . . 247 31 . . 112 . . . 53 Shots 12 | . . . . . 8 1 . . 2 . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 463 | . 255 198 8 463 341 361 43 289 408 126 245 . 7 Average Temperature 107 | . 139 52 8 136 59 88 20 156 159 56 95 . 6 Received Heat Transfer 2032 | . 129 513 36 369 432 33 30 . 249 . . . 241 Effects 11 | . . . . 2 2 1 . 1 5 . . . . Shutdowns 4 | . . . . 1 1 . . . 2 . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . Interference 3 | . . . . . 1 . . . 2 . . . . Short Circuit 2 | . . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . Impact Corruptions 11 | . . . . . . . . . 9 . . . 2 Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 28 | . 1 . 5 6 7 . . . 9 . . . . Heat Transferred 12125 | . 518 1813 1332 2812 2103 75 . . 3224 148 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Peak Influence 1014 | . 132 306 441 248 1014 . . 310 371 79 28 . . Initial 295 | . . 55 111 132 55 . . 295 147 79 4 . . Average 211 | . 85 151 265 142 334 . . 295 184 51 20 . . Maximum Alert Level 3 | . . 1 2 1 3 . . 1 1 . . . . Low Security (%) 60 | 100 100 64 30 84 46 . . . 63 100 100 . . Level 1 29 | . . 35 56 15 19 . . 100 36 . . . . Level 2 4 | . . . 13 . 13 . . . . . . . . Level 3 5 | . . . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . 1 11 . . 1 3 . 1 . 1 Investigation 1 | . . . . . 1 . . . . . . . . Extermination 6 | . . . . 1 2 . . 1 1 . 1 . . Reinforcement 8 | . . 1 . . 5 . . . 2 . . . . Assault 4 | . . . . . 3 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Distress Signals 6 | . . 2 1 . 2 . . . 1 . . . . Communications Jammed 14 | . . . . . 8 . . . 6 . . . . Distress Signals 14 | . . . . . 8 . . . 6 . . . . Times Spotted 184 | . 9 28 14 14 48 9 3 3 26 8 1 1 20 Peak Tracking Total 12 | . 3 8 6 4 8 4 3 2 5 4 1 1 12 Tactical Retreats 16 | . . 6 1 1 1 . . . 1 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Traps Triggered 8 | . . . . 1 5 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Machines Disabled 18 | . . 1 3 . 10 . . 1 2 . 1 . . Max in Single Turn 3 | . . 1 2 . 3 . . 1 1 . 1 . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Machines Accessed 9 | . . . 2 1 2 . . 2 2 . . . . Terminals 3 | . . . 1 . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . Total Hacks 18 | . . . 6 1 6 . . 2 3 . . . . Successful 10 | . . . 4 . 4 . . 1 1 . . . . Failed 8 | . . . 2 1 2 . . 1 2 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 8 | . . . 2 . 5 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . 4 1 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . Terminal Hacks 5 | . . . 1 . 3 . . 1 . . . . . Alert Level 4 | . . . 1 . 2 . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . 2 1 1 . . 1 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Total Allies 4 | . . . . . 3 . . . . 1 . . . Largest Group 3 | . . . . . 3 . . . . 1 . . . Highest-Rated Group 93 | . . . . . 93 . . . . 46 . . . Highest-Rated Ally 46 | . . . . . 31 . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . 88 . . . . 12 . . . Total Damage 1640 | . . . . . 1323 . . . . 317 . . . Kills 10 | . . . . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Turns Passed 6237 | 51 218 529 496 746 1445 549 31 340 933 193 305 227 174 Spaces Moved 4306 | 49 172 240 393 515 1007 470 25 280 510 98 226 179 142 Core 102 | 6 . . . . . . . . 36 . . . 60 Treads 22 | . . . . . . . . . . . . . 22 Legs . | . . . . . . . . . . . . . . Wheels 4123 | 43 172 240 393 515 1007 470 25 280 415 98 226 179 60 Hover 59 | . . . . . . . . . 59 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 86 80 86 110 110 110 56 110 125 125 50 Average Speed 104 | 76 80 97 94 88 103 112 110 110 113 123 125 125 98 Slowest Speed 1200 | 80 80 115 130 105 145 115 110 123 1200 140 125 125 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . Exploration Rate (%) 29 | 4 42 26 42 18 41 68 5 10 14 67 8 44 30 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . Scrap Searched 7 | . . . . . . 2 . . . . . 3 2 Spaces Dug 43 | . . . . . 1 23 . . . 16 . . 3 Terrain Destroyed 360 | . . . . 1 136 101 44 . 41 16 2 . 19 Melee 19 | . . . . . . . . . . 16 . . 3 Projectile 40 | . . . . 1 15 . . . 21 . 2 . 1 AOE 301 | . . . . . 121 101 44 . 20 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Total 5245 | 62 206 373 463 696 1199 485 26 301 720 126 244 182 162 Wait 104 | . 6 6 2 57 . . . . 33 . . . . Move 4294 | 48 171 239 392 514 1006 469 24 279 510 97 225 178 142 Hop . | . . . . . . . . . . . . . . Pick Up 181 | 8 5 18 22 30 39 1 . 6 37 2 9 4 . Fast Attach . | . . . . . . . . . . . . . . Attach 137 | 6 1 14 8 22 24 2 . 5 39 3 6 . 7 Detach 7 | . . . . . 1 1 . 1 3 . . . 1 Swap 50 | . . 3 7 8 12 4 . 3 9 2 2 . . Drop 50 | . . 2 5 9 11 2 . 2 15 . . . 4 Fire 383 | . 23 91 27 56 106 6 2 5 56 6 2 . 3 Melee 39 | . . . . . . . . . 18 16 . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 247 | -10/Materials | Discovered new exit (range 15) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 329 | -9/Materials | Lost 3 parts (1p1u1w) 525 | -9/Materials | Lost 3 parts (1n1u1w) 530 | -9/Materials | Core integrity fell below 50% 649 | -9/Materials | Lost 5 parts (1p1n1u2w) 702 | -9/Materials | Core integrity fell below 20% 786 | -9/Materials | Discovered new exit (range 4) 799 | -9/Materials | Entered another Materials area 799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -8/Materials | Build established: Scavenger-Mutant 1043 | -8/Materials | Discovered new exit (range 17) 1223 | -8/Materials | Repaired Hvy. Laser? 1294 | -8/Materials | Identified exit to Factory 1295 | -8/Materials | Entered Factory 1295 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -7/Factory | Found Powered Armor 1492 | -7/Factory | Found Powered Armor 1612 | -7/Factory | Lost 3 parts (2n1u) 1728 | -7/Factory | Lost 3 parts (1p1n1w) 1924 | -7/Factory | Lost 3 parts (2n1u) 2019 | -7/Factory | Lost 6 parts (3n1u2w) 2023 | -7/Factory | Discovered new exit (range 5) 2031 | -7/Factory | Identified exit to Factory 2041 | -7/Factory | Entered another Factory area 2041 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2060 | -6/Factory | Found Prototype Launcher 2101 | -6/Factory | Identified Scatter Rocket Array 2216 | -6/Factory | Found Launcher Loader 2507 | -6/Factory | Allied Derelicts emerged from ambush trap array 2771 | -6/Factory | Spotted B-75 Beast 3091 | -6/Factory | First assault squad dispatched 3230 | -6/Factory | Destroyed 16 combat bots 3237 | -6/Factory | Lost 7 parts (1p3n2u1w) 3384 | -6/Factory | Discovered new exit (range 17) 3471 | -6/Factory | Identified exit to Lower Caves 3486 | -6/Factory | Entered Lower Caves 3554 | -6/Lower Caves | Spotted B-75 Beast 3710 | -6/Lower Caves | Destroyed B-75 Beast 3990 | -6/Lower Caves | Discovered new exit (range 16) 4034 | -6/Lower Caves | Identified exit to Lower Caves 4035 | -6/Lower Caves | Entered another Lower Caves area 4038 | -6/Lower Caves | Learned 12 Factory zone layouts 4059 | -6/Lower Caves | Discovered new exit (range 6) 4065 | -6/Lower Caves | Identified exit to Factory 4066 | -6/Lower Caves | Entered Factory 4066 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4067 | -5/Factory | Identified exit to Upper Caves 4067 | -5/Factory | Identified exit to Extension 4067 | -5/Factory | Identified exit to Factory 4271 | -5/Factory | Discovered exit to Factory (range 10) 4364 | -5/Factory | Build established: Scavenger-Gunner 4406 | -5/Factory | Entered another Factory area 4406 | -4/Factory | Evolved 2 slots: Utility x2 4758 | -4/Factory | Lost 4 parts (1p2n1u) 5042 | -4/Factory | Core integrity fell below 50% 5075 | -4/Factory | Lost 25 parts (4p7n6u8w) 5339 | -4/Factory | Sucked down chute 5339 | -4/Factory | Entered Waste 5340 | -4/Waste | Met a frightened Derelict 5342 | -4/Waste | Found Prototype Processor 5343 | -4/Waste | Identified Exp. Core Analyzer 5357 | -4/Waste | Spotted C-40 Crusher 5376 | -4/Waste | Spotted C-40 Crusher 5384 | -4/Waste | Spotted C-40 Crusher 5391 | -4/Waste | Destroyed C-40 Crusher 5391 | -4/Waste | Spotted C-40 Crusher 5417 | -4/Waste | Crushed by falling debris 5469 | -4/Waste | Spotted C-40 Crusher 5470 | -4/Waste | Spotted C-40 Crusher 5510 | -4/Waste | Crushed by falling debris 5510 | -4/Waste | System corruption reached 10% 5521 | -4/Waste | Discovered new exit (range 10) 5532 | -4/Waste | Entered Factory 5541 | -4/Factory | Lost 4 parts (1p1n2u) 5789 | -4/Factory | Discovered new exit (range 7) 5837 | -4/Factory | Entered Upper Caves 5913 | -4/Upper Caves | Learned location of Quarantine (-3) 6053 | -4/Upper Caves | Discovered new exit (range 8) 6064 | -4/Upper Caves | Entered another Upper Caves area 6111 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6215 | -4/Upper Caves | Core integrity fell below 20% 6238 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06186_ Hpw. Shock Rifle destroyed. 06201_ System corrupted: Matter fused (-6). 06205_ Spk. Heavy Treads destroyed. 06205_ Dropped Hcp. Storage Unit. 06206_ Dropped Mass Driver. 06207_ Dropped Plasma Rifle. 06207_ Dropped Adv. Cooling System. 06208_ Adv. Coolant Injector destroyed. 06214_ Seismic Detector destroyed. 06214_ Searching scrap... 06214_ Found Wave Gun. 06214_ Found Antigrav System. 06214_ Found Energy Well. 06214_ Found 21 Matter. 06215_ Acquired 21 matter. 06217_ Imp. Recalibrator destroyed. 06219_ System corrupted: Component data lost. 06225_ Imp. Target Analyzer destroyed. 06234_ System corrupted: Energy discharge (-36). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #???#####??????????? | | ?????????????????????????? ##?# ?????????? | | ?????????????????????????? ## ??????#??? | | ?????????????????????????? ??????? ??? | | ??????????????????????????? #???????? ?? | | ???????????????????????????? ###??????# ?? | | ????????????????????????????# ##?????# ?? | | ?????????????????????###????# #?????# ?? | | ?????????????????????# ###?## ## #?????# ?? | | ?????????????????????# ### ## ##???## ?? | | ????????????????????## @ ##??# ## | | ????????????????????# #??# | | ????????????????????## #???# | | ?????????????????????###### s ###### | | ??????????????????????????## sss | | ???????????????????????????## | | ????????????????????????????## ####### | | ?????????????????????????????## #?????## | | ??????????????????????????????## ##??????## | | ???????????????????????????????# ##????????# | | ???????????????????????????????# #?????????? | | ???????????????????????????????## ##?????????? | | ????????????????????????????????## ##??????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 41 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 550 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 53 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 6 Core Analysis 11 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just Browsing Significant Disruption Challenges ------------ None Game ------ Seed ArmorMeleeReactor Manual? 0 Play Time 01:38:13 Cumulative 13.0 hours Start 2024.04.05 @ 19:26:24 End 2024.04.05 @ 21:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8af244a-0340-4a01-9c0b-7deeaac3a19c