Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 16:40:26 Player: Legion Result: Destroyed by ZS-0CT(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 975 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 113/125 System Corruption 0% Temperature Cool (12) Movement Rolling (100) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (5) ---- Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Subdweller Optics Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Seismic Detector Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Authchip [Weapon] [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Subdweller Optics Storage Small Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 2 4 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | . . 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 3 | . 4 5 3 Power . | . 1 . . Propulsion . | . . . . Utility 2 | . 1 2 2 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 13 | . . . 13 Power 1 | . . . 1 Propulsion . | . . . . Utility 8 | . . . 8 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 97 90 Engine 13 | . 14 14 13 Leg 11 | . 28 26 . Wheel 15 | . . . 26 Device 6 | . 2 . 9 Storage 5 | . 14 14 . Protection 13 | . 9 12 15 Energy Gun 11 | . 28 23 . Ballistic Gun 14 | . . 4 24 Peak Build Rating 11 | 6 7 7 11 Average Rating 8 | 4 6 6 8 On Entrance 3 | . 6 7 . Avg Prop Armor Cover (%) . | . . . . Naked Turns 8 | . . 4 4 Heaviest Build 16 | 13 16 16 15 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 4 | 2 . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 7 5 Most Carried 7 | 2 7 6 5 Average Carried 3 | . 4 5 3 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 2 6 4 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 486 | 200 49 59 178 Remotely . | . . . . Salvage Created 494 | . 29 143 322 Parts 42 | . 7 10 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 9 | . 2 3 4 Guns 9 | . 2 3 4 Classes Destroyed 4 | . 1 2 1 Turret 2 | . . 2 . Swarmer 4 | . 2 2 . Sentry 4 | . . . 4 Subdweller 1 | . . 1 . Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 113 | . 8 96 9 Missed 47 | . 3 43 1 Hits 66 | . 5 53 8 Projectile 66 | . 5 53 8 AOE 4 | . . 4 . Critical Strikes 2 | . . 1 1 Damage Taken 1025 | . 42 855 128 Core 251 | . 10 218 23 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 47 | . 4 25 18 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 46 Shots Fired 86 | . 8 50 28 Gun 86 | . 8 50 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 30 | . . 2 28 Thermal 29 | . 4 25 . Explosive . | . . . . Electromagnetic 27 | . 4 23 . Robot Hit Streak 11 | . 1 11 11 Robot Miss Streak 8 | . 2 8 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 56 | . 3 36 17 Core Hits 26 | . 2 11 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 661 | . 32 410 219 Guns 652 | . 32 401 219 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 244 | . . 25 219 Thermal 239 | . 11 228 . Explosive . | . . . . Electromagnetic 169 | . 21 148 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 108 | . 108 7 27 Average Temperature 29 | . 54 3 11 Received Heat Transfer 252 | . . 186 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . 25 525 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 . 92 Level 1 4 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 271 | . 50 . 271 Initial 271 | . . . 271 Average 20 | . 4 . 29 Influence Increases 879 | . 63 725 91 Destroy 0b10 Robot/C 200 | . 40 80 80 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 10 | . 10 . . Successful Hack 13 | . 13 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 645 | . . 645 . Influence Decreases 879 | . 63 160 656 Entered New Map 294 | . . . 294 Time Decay 375 | . 63 100 212 Lost Part 60 | . . 60 . Purge Threat 150 | . . . 150 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 3 36 4 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 6 . 7 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 9 . 33 Successful 36 | . 6 . 30 Failed 6 | . 3 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 31 | . 4 . 27 Record 24 | . . . 24 Unreport Threat 1 | . . . 1 Locate Traps 2 | . 2 . . Zone Layout 2 | . 2 . . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 2 . 3 Report Inventory 5 | . 2 . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 910 | . 110 8 792 Optics 792 | . . . 792 Seismic 118 | . 110 8 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2060 | 46 643 205 1166 Spaces Moved 1573 | 28 431 100 1014 Core 29 | 5 . 9 15 Treads . | . . . . Legs 545 | 23 431 91 . Wheels 999 | . . . 999 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 106 | 127 120 117 99 Slowest Speed 250 | 190 120 250 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 58 5 94 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1873 | 35 549 137 1152 Wait 190 | . 108 6 76 Move 1570 | 27 430 99 1014 Hop . | . . . . Pick Up 21 | 2 4 1 14 Fast Attach 13 | 6 1 . 6 Attach 8 | . 1 4 3 Detach 4 | . 1 1 2 Swap . | . . . . Drop 14 | . . . 14 Fire 47 | . 4 25 18 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Entered Subcaves 691 | -10/Subcaves | Approached by a straggling Scientist 806 | -10/Subcaves | Discovered new exit (range 12) 891 | -10/Subcaves | Core integrity fell below 50% 891 | -10/Subcaves | Released all parts (4) 893 | -10/Subcaves | Core integrity fell below 20% 895 | -10/Subcaves | Entered Recycling 896 | -9/Recycling | Met a Zionite searching for Scraptown 919 | -9/Recycling | Lost 4 parts (1p2n1w) 1179 | -9/Recycling | Build established: Scavenger-Mutant 1322 | -9/Recycling | Scanned before Scraplab entrance 1336 | -9/Recycling | Entered Scraplab 1378 | -9/Recycling | Discovered new exit (range 4) 1743 | -9/Recycling | Discovered new exit (range 16) 2060 | -9/Recycling | Angered Scraplab inhabitants 2061 | -9/Recycling | Destroyed by ZS-0CT(j) with Overtuned Pulse Rifle Last Messages --------------- 01770_ Y-45 Defender destroyed. 01773_ Acquired 24 matter. 01775_ Acquired Beam Rifle. 01918_ Y-45 Defender springs to life. 01920_ Y-45 Defender destroyed. 01925_ Acquired Hvy. Assault Rifle. 01928_ Acquired Lgt. Armor Plating. 01931_ R-06 Scavenger collects Heat Sink. 01931_ Acquired 26 matter. 01937_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 01940_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02043_ The wall retracts into the floor. 02045_ The floor rises up to form a wall. 02060_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 02060_ Dropped Lgt. Armor Plating. 02061_ 72-DKP(j): "Defend the Scraplab!" 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