Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 11:50:36 Player: ILikeVoltron Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1108) 1108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 3116 Bonus ------- Met Imprinter 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 106/265 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (15) --- Titanium Leg Medium Matter Pod (100) Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Improved Light Armor Plating Hacking Suite Tractor Beam Field Recycling Unit (0) Bomb Drone Bay Heavy Riot Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Beamcaster Phasing Sabre > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Improved Terrain Scanner Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam Field Recycling Unit Bomb Drone Bay Heavy Riot Gun Heavy Battle Rifle Bore Cannon Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 48 | 1 12 21 1 3 10 Power 4 | . 1 2 . . 1 Engine 4 | . 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . 2 4 . 1 1 Treads 6 | . . 4 . 1 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 21 | 1 5 10 . . 5 Device 10 | 1 1 6 . . 2 Storage 4 | . 3 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . 1 2 . . 3 Artifact . | . . . . . . Weapon 15 | . 4 5 1 2 3 Energy Gun 3 | . . 1 1 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | . 3 3 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 3 1 1 . 8 Power 1 | . . 1 . . . Propulsion 5 | . 1 . 1 . 3 Utility 3 | . 1 . . . 2 Weapon 4 | . 1 . . . 3 Highest Loss Streak 4 | . 3 1 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 96 98 91 90 Engine 11 | . 14 11 11 11 9 Treads 23 | . . 23 31 25 26 Leg 2 | . 18 . . . . Flight 2 | . 8 7 . . . Device 10 | . 8 9 11 11 7 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 9 11 11 9 Protection 1 | . 5 1 . . 3 Energy Gun 6 | . . 2 1 10 10 Energy Cannon 3 | . . 4 11 . . Ballistic Gun 8 | . 27 11 9 . 9 Slashing Weapon 3 | . . . . 10 . Peak Build Rating 27 | 9 10 19 20 27 27 Average Rating 19 | 7 8 14 19 25 24 On Entrance 14 | 6 9 8 19 19 27 Naked Turns . | . . . . . . Heaviest Build 39 | 11 21 37 37 37 39 Greatest Support 63 | 20 20 63 63 63 63 Greatest Overweight (x) 12 | . 4 2 . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 9 13 15 15 15 Most Carried 15 | 7 10 15 15 15 15 Average Carried 13 | 6 8 12 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 7 10 15 15 15 13 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 948 | 248 140 435 59 . 66 Remotely 197 | . 90 107 . . . Salvage Created 1616 | 119 191 647 331 . 328 Parts 109 | 12 14 54 16 . 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 38 | . 5 15 12 . 6 Melee 1 | . . . . . 1 Guns 21 | . 5 9 2 . 5 Cannons 14 | . . 6 8 . . AOE 2 | . . . 2 . . Classes Destroyed 12 | 2 5 3 1 . 1 Worker 2 | . 1 . 1 . . Builder 2 | . 1 . 1 . . Tunneler 4 | 3 . . 1 . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 11 | . 3 4 3 . 1 Grunt 14 | . 2 6 3 . 3 Duelist 2 | . . . . . 2 Sentry 5 | . . 5 . . . Assembled 6 | . . . 6 . . Best Kill Streak 6 | 2 6 6 6 . 5 Combat Bots Only 6 | . 3 6 6 . 5 Max Kills in Single Turn 2 | 1 2 2 2 . 2 Gunslinging 1 | . . 1 . . 1 Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 199 | . 39 69 26 . 65 Missed 53 | . 13 17 12 . 11 Damage Taken 2483 | . 468 639 168 . 1208 Core 477 | . 58 86 10 . 323 Absorbed by Shields . | . . . . . . Redirected to Shielding 58 | . 58 . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 118 | 19 25 38 23 . 13 Largest 2 | 2 2 2 2 . 2 Hottest 132 | 40 40 86 108 . 132 Shots Fired 233 | 38 49 75 46 . 25 Gun 184 | 38 49 51 23 . 23 Cannon 46 | . . 21 23 . 2 Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 154 | 38 49 37 18 . 12 Thermal 13 | . . . . . 13 Explosive 3 | . . 3 . . . Electromagnetic 63 | . . 35 28 . . Robot Hit Streak 13 | 5 13 11 5 . 8 Robot Miss Streak 5 | 5 3 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 154 | 23 34 50 30 . 17 Core Hits 80 | 8 14 29 20 . 9 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 5 | . . 2 1 . 2 Burn 1 | . . . . . 1 Destroy 3 | . . 1 1 . 1 Corrupt 1 | . . 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2652 | 188 299 1036 725 . 404 Guns 1544 | 188 299 504 211 . 342 Cannons 837 | . . 412 393 . 32 Explosions 241 | . . 120 121 . . Melee 30 | . . . . . 30 Ramming . | . . . . . . Kinetic 1206 | 188 299 394 145 . 180 Thermal 407 | . . 92 121 . 194 Explosive 28 | . . 28 . . . Electromagnetic 981 | . . 522 459 . . Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . 14 . . . Projectiles 14 | . . 14 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . 40 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 24 130 154 . 294 Average Temperature 61 | . 11 35 56 . 134 Received Heat Transfer 681 | . 96 225 18 . 342 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 4 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . . 3 Heat Transferred 707 | . . 150 150 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 1 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 317 | 20 125 317 185 . . Initial 123 | . 13 . 123 . . Average 103 | 9 64 117 126 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 80 100 . . Level 1 7 | . . 20 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 8 24 18 . 8 Peak Tracking Total 9 | . 3 8 9 . 7 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 3 1 . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 8 1 . . Successful 6 | . 1 4 1 . . Failed 6 | . 2 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 11 | . 3 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 1 . . Open Door 1 | . . . 1 . . Scanalyzer Index 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 41 | . . . 41 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3634 | 95 436 755 673 1258 417 Spaces Moved 1801 | 27 234 322 365 739 114 Core 7 | . . . . . 7 Treads 1430 | . . 219 365 739 107 Legs 203 | 27 176 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 161 | . 58 103 . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 161 | 120 145 174 160 160 187 Slowest Speed 650 | 120 360 240 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 46 41 69 66 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . 24 4 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 28 | . . 24 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2309 | 59 290 441 409 816 294 Wait 289 | 10 9 37 16 67 150 Move 1796 | 26 233 321 364 738 114 Hop . | . . . . . . Pick Up 25 | 2 5 11 2 3 2 Fast Attach 14 | 1 3 4 . 3 3 Attach 6 | . 2 2 . . 2 Detach 2 | . 1 . . . 1 Swap 28 | . 7 15 1 . 5 Drop 30 | 1 5 13 3 5 3 Fire 118 | 19 25 38 23 . 13 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 383 | -10/Materials | Lost 3 parts (1n1u1w) 524 | -10/Materials | Discovered new exit (range 4) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Build established: Scavenger-Mutant 926 | -9/Materials | Discovered new exit (range 16) 1226 | -9/Materials | Discovered new exit (range 15) 1287 | -9/Materials | Entered Mines 1290 | -9/Mines | Received a Mining Laser from a helpful Derelict 1322 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1382 | -9/Mines | Met a Derelict bent on vengeance 1423 | -9/Mines | Learned Materials emergency access door positions 1441 | -9/Mines | Discovered new exit (range 16) 1492 | -9/Mines | Discovered new exit (range 12) 1586 | -9/Mines | Found the Drone Emporium 1594 | -9/Mines | Found Prototype Device 1832 | -9/Mines | Assembled infested the area 1960 | -9/Mines | Entered Zion 2076 | -7/Zion | Learned 8 Factory zone layouts 2089 | -7/Zion | Discovered new exit (range 16) 2171 | -7/Zion | Build established: Mutant 2220 | -7/Zion | Learned location of Warlord (-4) 2462 | -7/Zion | Learned location of 1 exit from Lower Caves 2494 | -7/Zion | Received a hallucinogenic algorithm 2610 | -7/Zion | Learned location of Quarantine (-3) 3005 | -7/Zion | Met Imprinter 3218 | -7/Zion | Entered Proximity Caves 3219 | -6/Proximity Caves | Identified exit to Factory 3552 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3577 | -6/Proximity Caves | Core integrity fell below 50% 3611 | -6/Proximity Caves | Lost 4 parts (3n1w) 3613 | -6/Proximity Caves | Core integrity fell below 20% 3635 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03587_ Discarded Terrain Scan Processor. 03588_ Penetrated by Slug. 03593_ Acquired Lgt. Armor Plating. 03598_ Penetrated by Slug. 03602_ HV Slug penetrates Y-64 Sentinel. 03602_ HV Slug penetrates Wall. 03604_ Penetrated by Slug. 03605_ HV Slug penetrates Wall. 03605_ Machine disabled. 03607_ Slug penetrates Wall. 03609_ Penetrated by Slug. 03621_ Lgt. Armor Plating destroyed. 03621_ Penetrated by Slug. 03626_ Bore Cannon destroyed. 03626_ Penetrated by Slug. 03627_ Acquired Imp. Ion Engine. 03629_ Beamcaster destroyed. 03632_ G-50 Soldier destroyed. 03632_ Penetrated by Slug. 03632_ Imp. Heat Sink destroyed. 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