Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 22:06:13 Player: golanco Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (150) 750 Value Destroyed (4065) 4065 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 7432 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 53/100 System Corruption 10% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Light Treads Particle Charger Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Medium Treads Cooling System High-capacity Storage Unit High-capacity Battery Particle Charger Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite Hacking Suite System Shield Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Flak Cannon Flak Cannon Advanced Assault Cannon Rocket Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 98 | 6 11 26 30 25 Power 15 | 1 3 3 1 7 Engine 9 | 1 3 1 . 4 Core 6 | . . 2 1 3 Reactor . | . . . . . Propulsion 22 | 2 4 5 9 2 Treads 22 | 2 4 5 9 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | 1 3 13 11 8 Device 13 | . 2 3 4 4 Storage 4 | 1 1 2 . . Processor 1 | . . . 1 . Hackware 2 | . . 2 . . Protection 16 | . . 6 6 4 Artifact . | . . . . . Weapon 25 | 2 1 5 9 8 Energy Gun 8 | . . 2 4 2 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 7 | 2 . 1 3 1 Ballistic Cannon 7 | . . 2 2 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost 34 | . 3 6 7 18 Power 4 | . 2 . 1 1 Propulsion 6 | . . 1 1 4 Utility 16 | . . 3 5 8 Weapon 8 | . 1 2 . 5 Highest Loss Streak 8 | . 2 5 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 99 98 97 Engine 3 | . 10 . . 5 Core 7 | . . 10 9 8 Treads 19 | . 28 22 17 14 Device 16 | . 13 12 16 22 Storage 9 | . 14 11 9 6 Processor 3 | . . . 4 6 Hackware 3 | . . 7 4 . Protection 11 | . . 12 17 12 Energy Gun 4 | . . 7 4 2 Energy Cannon 3 | . 9 3 . 1 Ballistic Gun 7 | . 18 5 11 2 Ballistic Cannon 4 | . . 4 2 7 Peak Build Rating 51 | 6 10 23 38 51 Average Rating 28 | 4 9 21 32 46 On Entrance 15 | . 6 10 23 38 Naked Turns 13 | . . . . 13 Heaviest Build 123 | 13 20 105 115 123 Greatest Support 48 | 40 40 43 43 48 Greatest Overweight (x) 5 | . . 2 5 4 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 22 | 7 9 24 25 24 Most Carried 25 | 2 10 25 25 25 Average Carried 20 | . 8 23 24 22 Final Capacity 25 | 8 10 25 25 5 Final Carried 25 | 2 10 25 25 5 Class Distribution -------------------- 72% | Mutant 15% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3513 | 181 401 635 1230 1066 Remotely . | . . . . . Salvage Created 4906 | . 780 1461 1536 1129 Parts 298 | . 44 86 103 65 Haulers Intercepted 14 | . 2 5 4 3 Recyclers Shooed 7 | . 5 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 95 | . 11 23 30 31 Guns 48 | . 9 12 16 11 Cannons 43 | . 2 11 14 16 AOE 3 | . . . . 3 Classes Destroyed 14 | . 7 3 3 1 Worker 8 | . . 1 3 4 Builder 1 | . . . 1 . Tunneler 2 | . 1 . . 1 Hauler 14 | . 2 5 4 3 Recycler 12 | . 3 5 4 . Mechanic 1 | . . . 1 . Operator 7 | . 3 3 1 . Watcher 10 | . 2 4 3 1 Swarmer 28 | . 3 6 10 9 Grunt 36 | . 8 9 9 10 Brawler 1 | . . 1 . . Sentry 23 | . . 7 10 6 Hunter 1 | . . . 1 . Programmer 6 | . . . . 6 Best Kill Streak 9 | . 3 9 8 5 Combat Bots Only 8 | . 3 8 7 5 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1095 | . 71 184 219 621 Missed 396 | . 24 61 64 247 Damage Taken 7856 | . 552 1598 1579 4127 Core 1089 | . 70 151 168 700 Absorbed by Shields 941 | . . . 424 517 Ignored by Resistances 190 | . . . 144 46 Core Remaining (%) 75 | 100 72 62 69 . Volleys Fired 473 | . 86 106 137 144 Largest 2 | . 2 2 2 2 Hottest 121 | . 80 121 88 120 Shots Fired 924 | . 171 210 274 269 Gun 545 | . 137 86 204 118 Cannon 378 | . 34 124 70 150 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 642 | . 137 94 234 177 Thermal 273 | . 34 116 40 83 Explosive 1 | . . . . 1 Electromagnetic 8 | . . . . 8 Robot Hit Streak 23 | . 11 23 12 23 Robot Miss Streak 16 | . 6 3 13 16 Penetration Max . | . . . . . Secondary Targets 13 | . 2 3 4 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 607 | . 111 139 161 196 Core Hits 326 | . 40 51 119 116 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 11 | . 1 6 2 2 Burn 6 | . . 3 2 1 Meltdown 1 | . . 1 . . Destroy 1 | . 1 . . . Blast 3 | . . 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11483 | . 1334 2635 3184 4330 Guns 5273 | . 909 918 1838 1608 Cannons 5838 | . 404 1708 1171 2555 Explosions 324 | . . . 175 149 Melee . | . . . . . Ramming 48 | . 21 9 . 18 Kinetic 7437 | . 909 1249 2555 2724 Thermal 3555 | . 404 1377 454 1320 Explosive 324 | . . . 175 149 Electromagnetic 119 | . . . . 119 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 1 . 10 Average Corruption 3 | . . 1 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 96 | . . 22 . 74 Message Errors 27 | . . 6 . 21 Matter Fused 21 | . . 4 . 17 Heat Flow Errors 9 | . . 1 . 8 Energy Discharges 13 | . . 4 . 9 Parts Rejected 1 | . . 1 . . Data Loss (minor) 9 | . . . . 9 Data Loss (major) 5 | . . 2 . 3 Misfires 6 | . . 1 . 5 Alerts 3 | . . 3 . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 105 | . 8 28 . 69 Projectiles 105 | . 8 28 . 69 Explosions . | . . . . . Melee . | . . . . . Knockbacks 47 | . . 4 31 12 Impact . | . . . . . Kinetic 43 | . . 4 27 12 Secondary 4 | . . . 4 . Self-Inflicted Damage 183 | . . . 152 31 Shots 3 | . . . 2 1 Rammed 14 | . 8 2 . 4 Targets Rammed 16 | . 9 2 . 5 Kicked . | . . . . . Crushed 2 | . 1 . . 1 Highest Temperature 449 | . 33 199 449 356 Average Temperature 45 | . 5 19 35 80 Received Heat Transfer 2545 | . 288 612 608 1037 Effects 5 | . . . 3 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . 2 . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 2 1 1 5 Heat Transferred 7582 | . 851 3367 1110 2254 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 490 | . 217 286 467 490 Initial 129 | . . 9 . 129 Average 178 | . 45 138 221 271 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 59 | 100 94 66 40 43 Level 1 27 | . 5 33 54 13 Level 2 13 | . . . 4 42 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 30 | . 3 3 10 14 Investigation 5 | . 1 2 1 1 Extermination 5 | . . . . 5 Reinforcement 7 | . 2 1 1 3 Assault 1 | . . . . 1 Garrison 12 | . . . 8 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . . 5 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 27 44 53 43 Peak Tracking Total 8 | . 5 6 8 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 2 5 2 Max in Single Turn 3 | . . 1 3 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 6 9 5 5 Terminals 18 | . 6 6 4 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 1 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 2 | . . . 1 1 Total Hacks 78 | . 19 34 13 12 Successful 30 | . 4 18 4 4 Failed 47 | . 15 15 9 8 Catastrophic 7 | . 1 1 2 3 Database Lockouts 1 | . . 1 . . Manual 40 | . 14 19 4 3 Terminals 61 | . 19 27 11 4 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 4 | . . 2 . 2 Scanalyzers 5 | . . 2 . 3 Garrison Access 5 | . . . 2 3 Terminal Hacks 22 | . 4 14 3 1 Record 1 | . . . . 1 Robot Analysis 3 | . 2 1 . . Prototype ID Bank 4 | . . 3 1 . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 4 | . 1 2 1 . Recall Investigation 2 | . . 2 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 22 | . 6 7 4 5 Full Trace Events 6 | . 1 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 12914 | 80 1977 4532 2542 3783 Spaces Moved 4062 | 47 1051 1328 628 1008 Core 28 | 5 . . . 23 Treads 4034 | 42 1051 1328 628 985 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 320 50 Average Speed 273 | 148 160 308 322 320 Slowest Speed 560 | 160 160 320 560 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 93 80 36 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . 1 48 12 Melee . | . . . . . Projectile 13 | . . 1 . 12 AOE 48 | . . . 48 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5076 | 54 1186 1570 948 1318 Wait 232 | . 18 28 97 89 Move 4058 | 46 1050 1327 627 1008 Hop . | . . . . . Pick Up 105 | 2 8 46 24 25 Fast Attach 19 | 6 2 2 7 2 Attach 31 | . 2 8 8 13 Detach 6 | . . 1 4 1 Swap 48 | . 7 16 15 10 Drop 88 | . 4 34 29 21 Fire 473 | . 86 106 137 144 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . 9 2 . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 1506 | -10/Materials | Discovered new exit (range 14) 1580 | -10/Materials | Discovered new exit (range 7) 1683 | -10/Materials | Discovered new exit (range 13) 1989 | -10/Materials | Discovered new exit (range 14) 2058 | -10/Materials | Entered another Materials area 2058 | -9/Materials | Evolved 2 slots: Utility x2 2617 | -9/Materials | Discovered new exit (range 7) 2618 | -9/Materials | Build established: Scavenger-Mutant 2898 | -9/Materials | Central database locked down 3094 | -9/Materials | Discovered new exit (range 8) 3424 | -9/Materials | Build established: Mutant 3915 | -9/Materials | Lost 5 parts (1n3u1w) 3935 | -9/Materials | Destroyed 8 combat bots 4637 | -9/Materials | Discovered new exit (range 16) 6590 | -9/Materials | Entered another Materials area 6590 | -8/Materials | Evolved 2 slots: Utility x2 6751 | -8/Materials | Garrison activated, responded to threat 6912 | -8/Materials | Lost 3 parts (1n2u) 6921 | -8/Materials | Destroyed 7 combat bots 7380 | -8/Materials | Garrison activated, responded to threat 7660 | -8/Materials | Garrison activated, responded to threat 8040 | -8/Materials | Build established: Scavenger-Mutant 8392 | -8/Materials | Build established: Mutant 8912 | -8/Materials | Discovered new exit (range 16) 9034 | -8/Materials | Identified exit to Factory 9132 | -8/Materials | Entered Factory 9132 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9439 | -7/Factory | Build established: Skirmisher 9558 | -7/Factory | Discovered new exit (range 13) 9597 | -7/Factory | Identified exit to Factory 11221 | -7/Factory | Garrison activated, responded to threat 11490 | -7/Factory | Build established: Mutant 12254 | -7/Factory | System corruption reached 10% 12732 | -7/Factory | First assault squad dispatched 12880 | -7/Factory | Core integrity fell below 50% 12882 | -7/Factory | Garrison activated, responded to threat 12902 | -7/Factory | Released all parts (5) 12904 | -7/Factory | Core integrity fell below 20% 12915 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12891_ Overheating: Short circuit. 12893_ Enh. Nuclear Core destroyed. 12893_ Imp. Light Armor Plating destroyed. 12894_ Lgt. Treads destroyed. 12896_ Imp. Light Armor Plating destroyed. 12897_ Overheating: Energy bleed (-5). 12897_ Prc. Shock Rifle destroyed. 12898_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 12898_ System corrupted: Hvy. Ion Cannon misfires. 12900_ Hvy. Ion Cannon destroyed. 12902_ Released Imp. Cooling System. 12902_ Released Trap Scanner. 12902_ Released Huge Storage Unit. 12902_ Released Imp. Signal Interpreter. 12902_ Released Broken Hvy. Deuterium Engine. 12902_ Critical hit (Burn: +37). 12913_ Dropped Flak Cannon. 12913_ Acquired Prototype Energy Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????##############??????????? | | ????# ?????????? | | ????# ?????????? | | ????# ??????????? | | ????# ??????????? | | ????# ???????????? | | ????# """???????????? | | ????# """???????????? | | ????# """"??????????? | | ????# """" ?????????? | | ????# """" ???????? | | ????# """" #???????? | | ????# """" #???????? | | ????# #???????? | | ?####+## """" #???????? | | # # """" ????????? | | # " @] # """" ????????? | | # "" ]]# """" ???????? | | # G # """" ???? | | # "" # """" ????? | | # " Y# """" #???????# | | # l #???????# | | # # !! """" #???????# | | # "" # !! """" #???????# | | # "" # g!!! """" #???????# | | # """ # ]![!"""" #???????# | | # """ # !!!["""" #???????# | | # ?"" # ]!=!!"""" #???????# | | #!???? # *!*%="""" #???????# | | ##???? # !!![] #???????# | | ??????## "!! #???????# | | ?##########+### #???????# | | ?# ! % # ######### | | ?# # ## | | ?#] # ## | | ?# """ + ## | | ?# """ # ## | | ?# """ [ # ## | | ?# ######## ## | | ?# """ """ #??????# | | ?# """ """ #?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 48 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticSpikedScanner Manual? 0 Play Time 01:07:42 Cumulative 72.2 hours Start 2025.04.07 @ 20:58:13 End 2025.04.07 @ 22:06:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce68e23d-d550-423e-8610-68a6dc02ad1e