Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 16:38:35 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1391) 1391 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 3495 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 245 Friendly Fire -130 Cogmind --------- Core Integrity 275/400 Matter 148/300 Energy 278/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Kinecellerator > --- WEAPON (2) ------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Humpback Humpback High-capacity Matter Pod (200) Improved Trap Extractor (0/6) Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Salvage Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Kinecellerator Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 42 | 6 14 . 10 12 . Power 4 | 1 2 . 1 . . Engine 4 | 1 2 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 3 . 2 . . Treads 5 | 2 1 . 2 . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 3 6 . Device 5 | . . . 1 4 . Storage 3 | 1 1 . . 1 . Processor 4 | . 2 . 1 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 18 | 2 6 . 4 6 . Energy Gun 12 | 2 5 . 3 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 9 | . 3 . 6 . . Power 1 | . . . 1 . . Propulsion 4 | . 2 . 2 . . Utility 1 | . . . 1 . . Weapon 3 | . 1 . 2 . . Highest Loss Streak 2 | . 2 . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 86 100 91 99 100 Engine 12 | . 14 14 10 11 11 Treads 16 | . 20 . 12 22 22 Leg 7 | . 4 28 8 . . Device 4 | . . . 3 10 11 Storage 12 | . 14 14 11 11 11 Processor 15 | . 5 14 21 22 22 Energy Gun 17 | . 24 28 21 6 . Ballistic Gun 2 | . . . . 5 11 Ballistic Cannon 2 | . . . . 5 11 Launcher 1 | . 2 . . 2 . Naked Turns . | . . . . . . Heaviest Build 62 | 14 36 33 37 62 62 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 10 | . 10 1 1 1 1 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 16 20 Most Carried 20 | 1 7 10 14 16 20 Average Carried 11 | . 5 9 12 14 18 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 1 7 10 14 16 20 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 919 | 162 158 259 191 149 . Remotely . | . . . . . . Salvage Created 1990 | . 684 163 950 193 . Parts 110 | . 38 13 49 10 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 47 | . 18 8 11 10 . Guns 36 | . 12 8 11 5 . Cannons 1 | . . . . 1 . AOE 9 | . 5 . . 4 . Classes Destroyed 10 | . 6 . 4 . . Worker 1 | . . . 1 . . Builder 3 | . . . 3 . . Tunneler 1 | . 1 . . . . Hauler 6 | . 2 . 4 . . Recycler 2 | . 1 . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 21 | . 6 7 1 7 . Grunt 22 | . 12 1 6 3 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Best Kill Streak 7 | . 7 3 7 4 . Combat Bots Only 5 | . 5 3 3 4 . Max Kills in Single Turn 2 | . 2 1 2 2 . Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1441 | . 539 192 460 250 . Core 245 | . 83 37 60 65 . Absorbed by Shields 55 | . . . 55 . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 132 | . 52 14 49 17 . Largest 2 | . 2 2 2 2 . Hottest 112 | . 112 112 112 112 . Shots Fired 251 | . 97 28 95 30 1 Gun 234 | . 90 28 94 21 1 Cannon 4 | . . . . 4 . Launcher 13 | . 7 . 1 5 . Special . | . . . . . . Kinetic 9 | . . . . 8 1 Thermal 229 | . 90 28 94 17 . Explosive 13 | . 7 . 1 5 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 6 13 6 5 Robot Miss Streak 4 | . 4 3 4 1 . Penetration Max . | . . . . . . Secondary Targets 12 | . 6 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 151 | . 58 15 58 19 1 Core Hits 85 | . 32 8 31 14 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 1 6 1 . Burn 10 | . 2 1 6 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3181 | . 1293 250 960 656 22 Guns 2280 | . 793 250 949 266 22 Cannons 65 | . . . . 65 . Explosions 836 | . 500 . 11 325 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 160 | . . . . 138 22 Thermal 2185 | . 793 250 949 193 . Explosive 836 | . 500 . 11 325 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 13 5 Message Errors 2 | . . . . 1 1 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 3 | . . . . 3 . Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 29 | . 4 . . 25 . Projectiles . | . . . . . . Explosions 29 | . 4 . . 25 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 183 | . 111 . 72 . . Shots 7 | . 5 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | . 432 324 308 440 . Average Temperature 132 | . 152 145 95 160 . Received Heat Transfer 324 | . 159 18 69 78 . Effects 6 | . . 1 2 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . 1 2 . . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 17 | . 3 1 12 1 . Heat Transferred 6179 | . 2146 666 2812 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 546 | . 535 298 546 368 . Initial 158 | . . 158 42 97 . Average 196 | . 269 181 302 101 . Maximum Alert Level 2 | . 2 1 2 1 . Low Security (%) 60 | 100 46 59 18 89 . Level 1 24 | . 14 40 56 10 . Level 2 15 | . 39 . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 2 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 28 11 23 10 1 Peak Tracking Total 11 | . 5 3 9 4 11 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 14 | . 6 . 3 5 . Max in Single Turn 3 | . 1 . 2 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 6 1 3 2 . Terminals 11 | . 6 1 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 22 4 8 3 . Successful 19 | . 9 2 6 2 . Failed 18 | . 13 2 2 1 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 37 | . 22 4 8 3 . Terminals 36 | . 22 4 8 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 1 4 2 . Robot Analysis 5 | . 4 . . 1 . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 1 2 . . Terminals 7 | . 4 1 2 . . Botnet 4 | . 3 . 1 . . Operators 2 | . 1 . 1 . . Search 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 1 3 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 6 | . . 5 . 1 . Largest Group 5 | . . 5 5 1 . Highest-Rated Group 91 | . . 91 91 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 50 | . . 10 40 . . Total Damage 699 | . . 117 582 . . Kills 15 | . . 4 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 5 | . 4 . . 1 . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5522 | 72 1522 965 800 1767 396 Spaces Moved 2648 | 42 713 485 366 878 164 Core 18 | 4 14 . . . . Treads 1889 | 38 577 . 232 878 164 Legs 741 | . 122 485 134 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 190 160 160 240 Average Speed 187 | 149 179 190 170 191 240 Slowest Speed 550 | 160 550 190 190 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 95 93 46 100 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 9 | . 9 . . . . Terrain Destroyed 133 | . 84 . 8 41 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 131 | . 84 . 8 39 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2952 | 48 858 501 443 936 166 Wait 83 | . 66 . 9 8 . Move 2643 | 41 712 484 365 877 164 Hop . | . . . . . . Pick Up 30 | 1 8 3 8 8 2 Fast Attach 26 | 6 10 . 4 6 . Attach 8 | . 1 . 5 2 . Detach 4 | . 1 . . 3 . Swap 9 | . 3 . 2 4 . Drop 17 | . 5 . 1 11 . Fire 132 | . 52 14 49 17 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Discovered new exit (range 11) 1183 | -10/Materials | Discovered new exit (range 14) 1595 | -10/Materials | Entered Mines 1689 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2350 | -10/Mines | Discovered new exit (range 14) 2403 | -10/Mines | Discovered new exit (range 13) 2475 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2560 | -10/Mines | Entered Materials 2560 | -9/Materials | Accompanied by 5 allies 2560 | -9/Materials | Evolved 2 slots: Utility x2 2565 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2672 | -9/Materials | Discovered new exit (range 15) 2825 | -9/Materials | Identified exit to Mines 3212 | -9/Materials | Discovered new exit (range 5) 3360 | -9/Materials | Entered Mines 3633 | -9/Mines | Build established: Scavenger-Mutant 3662 | -9/Mines | Discovered new exit (range 2) 3794 | -9/Mines | Received a Mining Laser from a helpful Derelict 3907 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3910 | -9/Mines | Found Prototype Device 3972 | -9/Mines | Learned Materials garrison access intel 3976 | -9/Mines | Discovered new exit (range 6) 3987 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4018 | -9/Mines | Identified Exp. Sensor Array 4298 | -9/Mines | Build established: Mutant 4638 | -9/Mines | Discovered new exit (range 7) 5089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5127 | -9/Mines | Entered Exiles 5187 | -9/Exiles | Met 8R-AWN 5226 | -9/Exiles | Met EX-HEX 5353 | -9/Exiles | Met EX-DEC 5523 | -9/Exiles | Attacked by the Exiles 5523 | -9/Exiles | Self-destructed Last Messages --------------- I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 05231_ System corrupted: Component data lost. 05269_ System corrupted: Energy discharge (-70). 05310_ Acquired Humpback. 05317_ System corrupted: Matter fused (-10). EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 05355_ EX-DEC: "Oops, I hope HEX didn't hear that..." 05523_ System corrupted: FCS attempts to trigger Gauss Rifle. 05523_ System corrupted: Gauss Rifle misfires. 05523_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | !!! 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"""##???#" #?????????? | | ??????????????"" #?????#" "#?????????? | | ???????????????""" #??????#!!""!"#?????????? | | ????????????????? ???????########?????????? | | ???????????????????# ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationColdShredder Manual? 0 Play Time 00:18:02 Cumulative 246.8 hours Start 2022.07.18 @ 03:00:24 End 2022.07.18 @ 16:38:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 335 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec24345-d437-4fc2-a954-6f7579a92ebf