Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 14:07:42 Player: JuustuToug Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (133) 665 Value Destroyed (4598) 4598 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (3119) 3119 TOTAL SCORE: 18082 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 11 Follower Combat Kills 322 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -114 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 100/100 System Corruption 1% Temperature Cool (14) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Long-range Sensor Array ECM Suite Reaction Control System > --- WEAPON ----------- Quantum Rifle Longsword +1 > --- INVENTORY -------- Enhanced Biometal Leg Improved Gyrokinetic Inverter Long-range Sensor Array Heavy Machine Gun Improved Proton Missile Launcher [Rating: 100] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Makeshift Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . Utility 8 | . . . 1 . . . 1 2 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 151 | 7 4 . 25 1 . 1 19 14 5 8 6 . 10 2 2 1 4 5 12 7 12 6 Power 14 | 1 . . 3 1 . . 1 1 . 1 2 . . . . 1 1 . 1 . . 1 Engine 8 | 1 . . 3 1 . . 1 1 . 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 55 | 3 2 . 9 . . . 8 8 1 . 1 . 3 . . . 1 2 5 6 4 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 40 | 2 2 . 8 . . . 8 8 1 . 1 . 3 . . . 1 2 4 . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Flight 12 | . . . . . . . . . . . . . . . . . . . 1 6 3 2 Utility 46 | 1 1 . 8 . . . 5 3 3 2 1 . 5 2 1 . 1 1 4 1 7 . Device 24 | . . . 4 . . . 3 1 3 . 1 . 1 1 . . . 1 3 1 5 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Protection 15 | . . . 4 . . . 2 1 . 2 . . 3 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 . 5 . . 1 5 2 1 5 2 . 2 . 1 . 1 2 2 . 1 3 Energy Gun 16 | 1 . . 2 . . . 2 1 . 1 1 . 1 . 1 . 1 2 1 . 1 1 Energy Cannon 11 | . 1 . 3 . . 1 1 1 1 3 . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . . . 2 . . . 1 . 1 . . . 4 . 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 15 | . . . . . . . . . . . . . . . . . . 15 . . . . Parts Lost 48 | . . . 5 . . . 5 . . 1 1 . 1 . . 1 . 13 . 5 5 11 Power 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Propulsion 17 | . . . 2 . . . 2 . . . . . . . . . . 3 . 2 3 5 Utility 17 | . . . 2 . . . 1 . . . . . 1 . . . . 6 . 2 2 3 Weapon 11 | . . . 1 . . . 1 . . 1 1 . . . . . . 4 . 1 . 2 Highest Loss Streak 11 | . . . 2 . . . 5 . . 1 1 . 1 . . 1 . 11 . 5 4 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 9 | 1 6 10 9 10 10 9 9 9 9 9 9 9 9 8 9 9 9 9 3 4 4 4 Power 1 | . 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 Propulsion . | . 2 3 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . . Utility 2 | . 1 3 3 4 4 4 3 2 3 3 2 3 2 . . 1 1 2 . 1 1 . Weapon 3 | . 1 3 3 2 2 2 4 5 4 4 3 3 4 5 5 6 5 4 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . 6 . 1 1 5 2 2 . 2 . 1 . 2 . . . . 1 4 . Power 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . Utility 10 | . . . 2 . . . 3 1 1 . 1 . 1 . . . . . . . 1 . Weapon 11 | . 1 . 3 . . 1 2 1 1 . . . . . 1 . . . . . 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 85 98 100 100 100 97 99 96 99 90 86 95 99 100 100 100 95 49 62 54 54 Engine 4 | . 14 14 11 11 11 11 8 7 6 6 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 5 6 6 5 5 5 2 . 3 . 1 . Leg 26 | . 28 28 32 33 33 33 35 29 26 26 26 26 26 23 23 23 23 21 14 5 . . Device 17 | . . . 13 11 11 11 18 19 20 20 20 20 23 22 23 18 17 16 13 18 13 12 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 4 . . . . Processor 3 | . . . . . . . . 6 6 6 6 6 6 5 5 5 5 4 . . 4 3 Protection 8 | . . . 6 11 11 11 7 10 9 13 4 . 4 17 17 21 23 21 . . . . Energy Gun 6 | . 14 14 13 . . . 2 10 7 2 2 6 7 5 8 10 8 10 3 2 1 6 Energy Cannon 10 | . 6 14 8 22 22 22 14 3 11 13 15 13 11 11 7 5 5 4 . . . . Peak Build Rating 100 | 6 10 10 20 19 20 20 36 48 58 59 75 74 79 74 78 78 87 89 72 87 100 93 Average Rating 50 | 4 7 10 17 18 19 19 30 42 55 57 69 74 68 73 76 77 81 82 55 75 72 81 On Entrance 45 | . 6 10 10 18 19 20 20 32 48 58 57 74 74 68 74 78 78 87 5 72 64 69 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 68 | 13 21 21 31 31 31 33 37 45 56 59 58 51 51 56 57 61 68 65 30 31 39 35 Greatest Support 89 | 20 26 26 39 36 36 36 51 75 75 74 76 76 76 71 71 71 79 89 45 35 39 41 Greatest Overweight (x) 1 | . . . 1 . . . 1 . . . . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 10 10 5 5 5 5 Average Carried 9 | 2 6 10 9 10 9 9 9 9 9 9 9 9 9 8 9 9 9 9 2 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 9 9 10 8 10 9 10 5 5 5 5 1 Class Distribution -------------------- 28% | Mutant 17% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Gunner 12% | Tank 5% | Derelict-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Matter Collected 4251 | 254 20 35 233 22 . 10 205 120 . 226 1628 . 715 . 40 99 130 154 . 22 30 308 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6653 | . 111 . 1908 . . . 995 527 . 407 888 . 723 . 126 357 340 241 . . 30 . Parts 291 | . 7 . 105 . . . 48 22 . 20 29 . 28 . 1 15 5 11 . . . . Haulers Intercepted 9 | . . . 5 . . . 3 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . 13 30 . 34 . 1 11 2 10 . . . . Prevented 10 | . . . . . . . . . . 6 . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Combat Hostiles Destroyed 107 | . 3 . 32 . . . 16 5 . 10 14 . 9 . . 9 . 9 . . . . Guns 32 | . 1 . 22 . . . . 1 . 1 1 . 2 . . 2 . 2 . . . . Cannons 54 | . 2 . 9 . . . 16 4 . 5 9 . 6 . . 2 . 1 . . . . AOE 16 | . . . . . . . . . . 3 3 . . . . 5 . 5 . . . . Classes Destroyed 16 | . 2 . 8 . . . 1 1 . 2 . . 1 . . . . 1 . . . . Worker 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 9 | . . . 5 . . . 3 1 . . . . . . . . . . . . . . Recycler 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . Swarmer 27 | . 1 . 6 . . . 3 . . 4 4 . . . . 4 . 5 . . . . Grunt 45 | . 2 . 16 . . . 10 3 . 2 8 . 2 . . 2 . . . . . . Brawler 4 | . . . 1 . . . . . . 1 . . 2 . . . . . . . . . Duelist 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . Sentry 11 | . . . 8 . . . 2 . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . . . . . 2 1 . 2 . . . . 2 . . . . Programmer 4 | . . . . . . . . 1 . . . . 1 . . 2 . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 2 . 4 . . . 11 4 . 4 4 . 3 . . 4 . 4 . . 1 . Combat Bots Only 9 | . 2 . 3 . . . 9 2 . 4 4 . 3 . . 4 . 4 . . . . Max Kills in Single Turn 4 | . 1 . 2 . . . 2 1 . 3 3 . 2 . . 4 . 3 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 3 . . . . 4 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Hostile Shots Fired 930 | . 13 . 138 . . . 113 8 . 46 90 . 33 . . 51 . 108 . 13 1 316 Missed 315 | . 3 . 38 . . . 38 2 . 16 40 . 13 . . 28 . 32 . 5 . 100 Hits 615 | . 10 . 100 . . . 75 6 . 30 50 . 20 . . 23 . 76 . 8 1 216 Melee 43 | . . . 2 . . . 4 2 . 5 . . 1 . . . . 20 . 2 . 7 Projectile 572 | . 10 . 98 . . . 71 4 . 25 50 . 19 . . 23 . 56 . 6 1 209 AOE 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 Critical Strikes 34 | . . . 3 . . . 6 . . 2 2 . . . . . . 10 . . 1 10 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Damage Taken 9422 | . 99 . 1214 . . . 1096 143 . 529 952 . 349 . . 362 . 1928 . 391 174 2185 Core 2296 | . 52 . 157 . . . 155 . . 84 94 . 87 . . 41 . 246 . 80 . 1300 Absorbed by Shields 2110 | . . . . . . . . . . . . . . . . . . . . . . 2110 Redirected to Shielding 194 | . . . . . . . . . . . . . 33 . . . . 161 . . . . Ignored by Resistances 30 | . . . . . . . 6 . . 24 . . . . . . . . . . . . Regen/Repaired (Parts) 134 | . . . . . . . . 98 . . . . . 36 . . . . . . . . Core Remaining (%) 79 | 100 . 79 . . . 60 71 100 . . . . 68 . . . . 66 . 93 . . Volleys Fired 328 | 1 7 1 93 . . . 46 25 1 31 31 . 26 1 2 13 21 26 . . . 3 Largest 3 | 1 2 2 2 . . . 2 2 3 3 3 . 3 3 3 3 2 3 . . . 2 Hottest 320 | 20 108 108 136 . . . 144 149 215 225 320 . 251 251 251 236 171 246 . . . 188 Shots Fired 724 | 1 14 2 186 . . . 89 50 3 71 90 . 72 3 6 37 32 64 . . . 4 Gun 329 | 1 7 1 133 . . . 3 37 1 24 14 . 27 1 2 21 11 44 . . . 2 Cannon 363 | . 7 1 53 . . . 86 13 2 45 74 . 42 2 4 13 11 10 . . . . Launcher 13 | . . . . . . . . . . 2 1 . . . . 3 . 5 . . . 2 Special 19 | . . . . . . . . . . . 1 . 3 . . . 10 5 . . . . Kinetic 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Thermal 615 | . 7 1 179 . . . 89 38 2 45 88 . 69 3 6 26 22 38 . . . 2 Explosive 11 | . . . . . . . . . . 2 1 . . . . 3 . 5 . . . . Electromagnetic 78 | . 7 1 7 . . . . 12 1 24 . . . . . 8 . 16 . . . 2 Robot Hit Streak 16 | 1 5 1 16 . . . 15 7 2 12 8 . 13 1 4 9 15 5 . . . 2 Robot Miss Streak 6 | . 3 1 5 . . . 5 3 1 2 4 . 2 2 . 3 1 6 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 421 | 1 9 1 112 . . . 62 30 2 30 47 . 41 1 3 23 27 28 . . 3 1 Core Hits 213 | 1 3 . 53 . . . 33 11 . 17 23 . 17 . 2 15 7 18 . . 1 12 Critical Kills 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 11 . . . 1 . . 1 1 . 1 . . 1 . 2 . . 1 . Burn 13 | . . . 10 . . . . . . . 1 . . . . 1 . 1 . . . . Meltdown 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . Sever 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Melee Attacks 25 | . . . . . . . 7 . . . . . . . . . . 2 . 5 5 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . 7 . . . . . . . . . . 2 . 5 5 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11666 | 8 152 23 2163 . . . 1530 684 42 1007 1599 . 1118 31 69 889 491 1202 . . 181 477 Guns 3586 | 8 50 . 1447 . . . 19 386 18 218 232 . 335 . 45 298 193 337 . . . . Cannons 5753 | . 102 20 716 . . . 1376 255 24 551 1201 . 783 31 24 212 298 160 . . . . Explosions 1934 | . . . . . . . . 43 . 238 166 . . . . 379 . 631 . . . 477 Melee 390 | . . . . . . . 135 . . . . . . . . . . 74 . . 181 . Ramming 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Thermal 8834 | . 102 20 2151 . . . 1395 600 24 551 1433 . 1118 31 69 447 491 402 . . . . Explosive 1354 | . . . . . . . . . . 238 166 . . . . 379 . 571 . . . . Electromagnetic 1077 | . 50 . 12 . . . . 84 18 218 . . . . . 63 . 155 . . . 477 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 390 | . . . . . . . 135 . . . . . . . . . . 74 . . 181 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . . . . . . . . 30 . 2 . 1 Average Corruption 10 | . . . . . . . . . . . . . . . . . . 11 . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Message Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 13 | . . . . . . . . . . . 13 . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 341 | . . . . . . . 5 43 . 28 75 . 36 21 . 38 38 57 . . . . Projectiles 239 | . . . . . . . 5 43 . . 75 . 36 21 . . 38 21 . . . . Explosions 102 | . . . . . . . . . . 28 . . . . . 38 . 36 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . . . . . . . . . 40 . . . 46 Shots 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 210 48 277 . . . 149 . . 329 358 . 239 . . 220 . 64 . . . . Average Temperature 78 | . 82 27 68 . . . 79 . . 103 120 . 78 . . 80 . 43 . . . . Received Heat Transfer 1925 | . 36 . 480 . . . 468 . . 90 363 . 36 . . 57 . 129 . . . 266 Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . . 1 1 . 1 . . . . 1 . . . . Combat Hostiles 5 | . . . 1 . . . . . . 1 1 . 1 . . . . 1 . . . . Parts Melted 59 | . . . 16 . . . 3 5 . 4 7 . 11 . . 7 . 6 . . . . Heat Transferred 16537 | . 185 37 5143 . . . 2331 1105 50 900 2600 . 1867 50 124 707 729 709 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Maximum Alert Level 5 | . . . 2 . . . 1 . . . . . . . . . . . 2 1 . 5 Low Security (%) 81 | 100 100 100 64 100 . 100 87 100 100 . . . . 100 . . . . . . 100 . Level 1 13 | . . . 35 . . . 12 . . . . . . . . . . . 40 100 . . Level 2 1 | . . . . . . . . . . . . . . . . . . . 59 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1652 | . 41 12 408 111 . 6 245 70 . . . . . 32 . . . . 450 249 121 1652 Initial 450 | . . 12 . 111 . . . 22 . . . . . 32 . . . . 450 247 116 9 Average 133 | . 5 . 159 20 . . 113 11 . . . . . 13 . . . . 404 237 49 1607 Influence Increases 4027 | . 72 . 1066 . . 6 516 176 . 240 510 . 344 . 5 245 10 218 453 10 69 87 Destroy 0b10 Robot/C 2240 | . 60 . 640 . . . 320 100 . 180 280 . 300 . . 180 . 180 . . . . Destroy 0b10 Robot/NC 170 | . . . 75 . . . 30 20 . . 10 . 5 . 5 . 10 10 . . 5 . Destroy Leader 410 | . 10 . 190 . . . 66 22 . 30 40 . 10 . . 20 . 20 . . 2 . Allied During Kill 37 | . . . . . . . . . . . . . 29 . . . . 8 . . . . Successful Hack 61 | . . . 16 . . 6 7 29 . . . . . . . . . . 3 . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . 15 . . . . . . . . . . . . . . 45 Destroy Structure 59 | . 2 . 10 . . . 18 5 . . . . . . . . . . . 10 2 12 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . 45 30 Lose Combat Pursuer 405 | . . . 75 . . . 60 . . 30 180 . . . . 45 . . . . 15 . Influence Decreases 4041 | . 41 31 781 285 . 6 466 226 . 232 360 158 291 53 5 245 10 218 100 156 259 118 Entered New Map 607 | . . 19 . 174 . . . 28 . . 2 158 . 21 . . . . . 106 91 8 Time Decay 2783 | . 41 12 581 111 . 6 416 198 . 222 348 . 241 32 5 235 10 97 100 . 128 . Lost Part 441 | . . . 50 . . . 50 . . 10 10 . 10 . . 10 . 101 . 50 40 110 Lost Ally 60 | . . . . . . . . . . . . . 40 . . . . 20 . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 5 . . . . 4 1 . . . 1 2 . . . 1 . 2 1 12 Investigation 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . Extermination 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . 2 1 . Assault 14 | . . . . . . . . . . . . . 1 . . . . 1 . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Distress Signals 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 5 1 45 . . . 23 11 . 12 27 . 14 1 . 11 . 21 . 6 5 65 Peak Tracking Total 39 | . 3 1 4 . . . 7 3 . 4 4 . 4 1 . 4 . 9 . 5 5 39 Tactical Retreats 21 | . . . 3 . . . 3 . . 2 5 . . . . 2 . . . 1 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Traps Triggered 9 | . . . 3 . . . . 2 . . . . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Machines Disabled 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Machines Accessed 50 | . . . 12 . 1 1 6 8 1 1 3 4 . 1 1 . 7 . 1 . 3 . Terminals 23 | . . . 10 . . 1 4 3 1 1 . . . . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . Total Hacks 160 | . . . 44 . 1 3 21 19 4 1 6 32 . 2 2 . 20 . 1 . 4 . Successful 113 | . . . 28 . 1 2 9 9 . 1 6 32 . 1 2 . 20 . 1 . 1 . Failed 47 | . . . 16 . . 1 12 10 4 . . . . 1 . . . . . . 3 . Catastrophic 9 | . . . 1 . . 1 2 2 1 . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . 23 . 1 2 7 6 . . . . 1 2 . . . . . . . . Terminals 68 | . . . 31 . . 3 15 9 4 1 . . . . 2 . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 5 . . . . . 2 . . . . . . . . Recycling Units 9 | . . . 6 . . . . 2 . . . . . . . . . . . . 1 . Scanalyzers 9 | . . . 7 . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 3 . . . . . . . . . . . . 1 . Terminal Hacks 80 | . . . 8 . 1 2 5 1 . 1 6 32 . . 2 . 20 . 1 . 1 . Record 27 | . . . . . . . . . . 1 4 11 . . 2 . 8 . . . 1 . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . 1 . . . 1 . . . . 3 . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . . 3 . . 1 . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 17 | . . . 13 . . . 1 2 . . . . . 1 . . . . . . . . Terminals 12 | . . . 9 . . . 1 2 . . . . . . . . . . . . . . Botnet 12 | . . . 9 . . . 1 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 10 . . 1 6 6 1 . . . . . . . . . 1 . 3 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 11 . . . 1 . . . . 12 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . 7 . . . . . parse_system 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Total Allies 5 | . . . . 1 . . . . . . . . 2 . . . . 2 . . . . Largest Group 2 | . . . . 1 . . . . . . . . 2 . . . . 2 . . . . Highest-Rated Group 128 | . . . . 31 . . . . . . . . 128 . . . . 96 . . . . Highest-Rated Ally 99 | . . . . 31 . . . . . . . . 99 . . . . 48 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . 17 . . . . 7 . . . . Total Damage 1551 | . . . . . . . . . . . . . 1236 . . . . 315 . . . . Kills 8 | . . . . . . . . . . . . . 6 . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Active Infowar (turns) 1157 | . . . 811 . . . . . 2 . . . 108 . . . . . 55 29 67 85 Sensors 49 | . . . . . . . . . . . . . . . . . . . . 12 37 . Terrain 811 | . . . 811 . . . . . . . . . . . . . . . . . . . Cloaking 27 | . . . . . . . . . . . . . . . . . . . . . 27 . Jamming 110 | . . . . . . . . . 2 . . . 108 . . . . . . . . . ECM 160 | . . . . . . . . . . . . . . . . . . . 55 17 3 85 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 2 1 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Turns Passed 15320 | 99 253 301 2251 647 273 355 1105 1463 415 837 2703 127 1248 100 520 953 362 493 201 64 293 257 Spaces Moved 11083 | 43 150 237 1183 527 227 242 635 958 313 535 1815 98 796 54 438 769 266 377 147 106 721 446 Core 70 | 6 . . . . . . . . . . . . . . . . . 36 28 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 9733 | 28 150 237 1183 527 227 242 635 958 313 535 1815 98 796 54 438 769 266 341 113 8 . . Wheels 9 | 9 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1271 | . . . . . . . . . . . . . . . . . . . 6 98 721 446 Fastest Speed 23 | 50 120 120 120 120 120 120 120 120 125 125 125 130 115 115 115 115 110 50 50 28 23 24 Average Speed 109 | 101 120 120 120 120 120 120 120 122 126 125 125 130 125 115 115 115 113 105 84 35 26 25 Slowest Speed 190 | 120 120 120 190 120 120 120 190 127 127 125 130 130 130 115 115 115 115 190 150 137 29 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . 7 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 52 | 4 33 48 98 99 62 59 43 22 9 68 98 75 78 2 55 79 62 50 3 93 16 42 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 12 | . . 3 1 1 . . . . . 1 1 1 . . . 1 3 . . . . . Known Exits Taken 13 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . 1 . 1 . . . 3 5 . 4 . 1 1 . 1 . . . . Spaces Dug 33 | . . . . . . . 8 . . 8 5 . . . . . . . . 5 1 6 Terrain Destroyed 166 | . . . . . . . 14 5 . 29 22 . 9 . 2 33 . 40 . 5 1 6 Melee 17 | . . . . . . . 5 . . . . . . . . . . . . 5 1 6 Projectile 53 | . . . . . . . 9 1 . 11 11 . 9 . 2 6 . 4 . . . . AOE 96 | . . . . . . . . 4 . 18 11 . . . . 27 . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Total 13615 | 96 209 251 1827 542 228 308 883 1200 332 646 2165 97 1003 90 451 813 303 433 223 125 814 576 Wait 1690 | 39 33 13 482 14 . 61 133 179 1 62 293 . 142 34 . 24 1 6 47 . 40 86 Move 11043 | 42 149 236 1182 526 226 241 634 957 312 534 1814 97 795 53 437 768 265 376 146 105 706 442 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 7 2 Pick Up 138 | 7 12 . 23 . 1 2 21 9 5 5 5 . 11 . 6 1 5 3 8 4 7 3 Fast Attach 23 | 1 . . 2 . . . 2 2 2 . . . 1 . . . . . 4 2 7 . Attach 74 | 5 . . 7 . . . 9 2 2 2 2 . 8 2 . 1 2 6 12 2 5 7 Detach 11 | . . . . . . . . . . . . . 1 . . . . 1 4 1 4 . Swap 107 | 1 4 . 16 1 . 1 14 12 3 7 10 . 9 . 2 5 7 6 1 3 1 4 Drop 121 | . 4 . 22 1 1 3 17 14 6 5 8 . 10 . 4 1 2 7 1 3 9 3 Fire 328 | 1 7 1 93 . . . 46 25 1 31 31 . 26 1 2 13 21 26 . . . 3 Melee 25 | . . . . . . . 7 . . . . . . . . . . 2 . 5 5 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . . 23 20 Rewire 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 354 | -10/Mines | Assembled infested the area 354 | -10/Mines | Learned location of Storage (-7) 359 | -10/Mines | Assisted by a Guerilla fighting off Assembled 419 | -10/Mines | Learned location of Zion (-7) 621 | -10/Mines | Discovered new exit (range 6) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Discovered new exit (range 4) 1414 | -9/Materials | Discovered new exit (range 14) 2329 | -9/Materials | Discovered new exit (range 16) 2512 | -9/Materials | Build established: Scavenger-Mutant 2633 | -9/Materials | Discovered new exit (range 12) 2742 | -9/Materials | Identified exit to Mines 2905 | -9/Materials | Entered Mines 2917 | -9/Mines | Found DCF Scrap (12 items) 3162 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3165 | -9/Mines | Discovered new exit (range 8) 3226 | -9/Mines | Build established: Mutant 3260 | -9/Mines | Received a Mining Laser from a helpful Derelict 3391 | -9/Mines | Discovered new exit (range 9) 3547 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3547 | -9/Mines | Discovered new exit (range 5) 3552 | -9/Mines | Entered Exiles 3582 | -9/Exiles | Met 8R-AWN 3602 | -9/Exiles | Met EX-HEX 3638 | -9/Exiles | Met EX-BIN 3652 | -9/Exiles | Aligned with FarCom system 3653 | -9/Exiles | Given EX-Vault access code 3686 | -9/Exiles | Opened EX-Vault 3693 | -9/Exiles | Found Longsword +1 3716 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3736 | -9/Exiles | Exiles lab attacked by MAIN.C 3810 | -9/Exiles | Discovered new exit (range 12) 3825 | -9/Exiles | Left Exiles lab with Longsword +1 3825 | -9/Exiles | Entered Mines 3881 | -8/Mines | Found DCF Scrap (14 items) 4153 | -8/Mines | Discovered new exit (range 7) 4180 | -8/Mines | Entered Materials 4180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4462 | -8/Materials | Destroyed 9 combat bots 4482 | -8/Materials | Lost 5 parts (1p2n1u1w) 4754 | -8/Materials | Build established: Scavenger-Mutant 4812 | -8/Materials | Discovered new exit (range 12) 5213 | -8/Materials | Discovered new exit (range 11) 5285 | -8/Materials | Entered Factory 5285 | -7/Factory | Evolved 2 slots: Utility x2 5377 | -7/Factory | Discovered new exit (range 5) 5380 | -7/Factory | Identified exit to Lower Caves 5389 | -7/Factory | Discovered new exit (range 6) 5394 | -7/Factory | Identified exit to Storage 5474 | -7/Factory | Repaired Aluminum Leg 5526 | -7/Factory | Repaired Adv. Heat Sink 5803 | -7/Factory | Allied Derelicts emerged from ambush trap array 6197 | -7/Factory | Discovered new exit (range 9) 6207 | -7/Factory | Identified exit to Factory 6560 | -7/Factory | Build established: Mutant 6748 | -7/Factory | Entered another Factory area 6748 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6899 | -6/Factory | Discovered new exit (range 15) 6916 | -6/Factory | Identified exit to Lower Caves 7163 | -6/Factory | Entered Lower Caves 7236 | -6/Lower Caves | Build established: Tank 7328 | -6/Lower Caves | Learned location of Extension (-6) 7697 | -6/Lower Caves | Learned Factory terminal intel 7987 | -6/Lower Caves | Discovered new exit (range 9) 7996 | -6/Lower Caves | Identified exit to Lower Caves 8000 | -6/Lower Caves | Entered another Lower Caves area 8002 | -6/Lower Caves | Discovered new exit (range 6) 8008 | -6/Lower Caves | Identified exit to Factory 8058 | -6/Lower Caves | Entered an active Warlord outpost 8075 | -6/Lower Caves | Learned Factory trap positions 8075 | -6/Lower Caves | Learned Factory security intel 8788 | -6/Lower Caves | Encountered a Warlord checkpoint 8797 | -6/Lower Caves | Discovered new exit (range 5) 8802 | -6/Lower Caves | Identified exit to Data Miner 8892 | -6/Lower Caves | Found Prototype Device 8894 | -6/Lower Caves | Identified Heart of Steel 9162 | -6/Lower Caves | Build established: Gunner 10703 | -6/Lower Caves | Entered Data Miner 10703 | -6/Data Miner | Discovered new exit (range 6) 10710 | -6/Data Miner | Identified exit to Proximity Caves 10728 | -6/Data Miner | Met Data Miner 10768 | -6/Data Miner | Learned location of Section 7 (-3) 10768 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10800 | -6/Data Miner | Received God Mode back door access code from Data Miner 10830 | -6/Data Miner | Entered Proximity Caves 11024 | -5/Proximity Caves | Learned Factory stockpile data 11211 | -5/Proximity Caves | Heart of Steel transformed into Warbot 11319 | -5/Proximity Caves | Build established: Derelict-Gunner 11353 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11533 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11547 | -5/Proximity Caves | Found Prototype Special Weapon 11549 | -5/Proximity Caves | Identified Molecular Deconstructor 11762 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12057 | -5/Proximity Caves | Spotted B-75 Beast 12073 | -5/Proximity Caves | Discovered exit to Factory (range 4) 12078 | -5/Proximity Caves | Entered Factory 12078 | -5/Factory | Evolved 2 slots: Utility x2 12079 | -5/Factory | Loaded intel: 107 trap records 12082 | -5/Factory | Loaded intel: 25 terminal locations 12109 | -5/Factory | Discovered new exit (range 13) 12123 | -5/Factory | Identified exit to Upper Caves 12178 | -5/Factory | Entered Upper Caves 12252 | -5/Upper Caves | Build established: Scavenger-Tank 12622 | -5/Upper Caves | Discovered new exit (range 11) 12633 | -5/Upper Caves | Identified exit to Upper Caves 12698 | -5/Upper Caves | Entered another Upper Caves area 12710 | -5/Upper Caves | Spotted B-75 Beast 12746 | -5/Upper Caves | Discovered new exit (range 5) 12749 | -5/Upper Caves | Identified exit to Factory 12883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12941 | -5/Upper Caves | Learned location of Armory (-3) 12974 | -5/Upper Caves | Encountered a Warlord checkpoint 13121 | -5/Upper Caves | Learned location of 1 exit from Factory 13407 | -5/Upper Caves | Discovered new exit (range 8) 13414 | -5/Upper Caves | Identified exit to Zhirov 13651 | -5/Upper Caves | Entered Zhirov 13651 | -5/Zhirov | Discovered new exit (range 3) 13657 | -5/Zhirov | Identified exit to Proximity Caves 13674 | -5/Zhirov | Met Zhirov 13700 | -5/Zhirov | Learned location of Quarantine (-3) 13700 | -5/Zhirov | Learned location of Testing (-2) 13700 | -5/Zhirov | Learned location of Command (-1) 13722 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13742 | -5/Zhirov | Found Alien Artifact 13743 | -5/Zhirov | Identified Integrated Dissipator 13743 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13763 | -5/Zhirov | Found Alien Artifact 13764 | -5/Zhirov | Identified Transdimensional Reconstructor 13764 | -5/Zhirov | Warped through subspace 14013 | -5/Zhirov | Entered Proximity Caves 14125 | -4/Proximity Caves | Spotter reported a threat 14274 | -4/Proximity Caves | Spotter reported a threat 14447 | -4/Proximity Caves | Spotter reported a threat 14456 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14462 | -4/Proximity Caves | System corruption reached 10% 14487 | -4/Proximity Caves | Crushed by falling debris 14488 | -4/Proximity Caves | System corruption reached 30% 14498 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14506 | -4/Proximity Caves | Entered Factory 14506 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14507 | -4/Factory | Identified exit to Research 14518 | -4/Factory | Lost 11 parts (3n6u2w) 14523 | -4/Factory | Found Prototype Hackware 14523 | -4/Factory | Identified Exp. Hacking Suite 14707 | -4/Factory | Identified exit to DSF 14707 | -4/Factory | Entered DSF 14729 | -4/DSF | Additional patrols routed to DSF 14765 | -4/DSF | Discovered exit to Research (range 11) 14771 | -4/DSF | Entered Research 14771 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14800 | -3/Research | Lost 5 parts (2n2u1w) 14861 | -3/Research | Discovered new exit (range 12) 14908 | -3/Research | Lost 4 parts (3n1u) 15023 | -3/Research | Build established: Sprinter 15064 | -3/Research | Entered Quarantine 15065 | -3/Quarantine | Maximum security lockdown engaged 15289 | -3/Quarantine | Spotted Investigator 15290 | -3/Quarantine | Scanned by Researcher 15312 | -3/Quarantine | Core integrity fell below 50% 15319 | -3/Quarantine | Core integrity fell below 20% 15321 | -3/Quarantine | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 105. 15318_ Stasis bubble strength at 96. 15319_ P-80 Master resets G-67 Veteran, system corruption cleaned. 15319_ Penetrated by Slug. 15319_ G-67 Veteran stasis bubble strength at 86. 15319_ Stasis bubble strength at 90. 15320_ G-67 Veteran stasis bubble strength at 67. 15320_ Slug penetrates S-43 Plague. 15320_ S-43 Plague suffers critical hit (Destroy). 15320_ S-43 Plague destroyed. 15320_ H-77 Assassin suffers critical hit (Destroy). 15320_ Stasis bubble strength at 84. 15321_ M-36 Artificer repairs I-47 Archangel. 15321_ G-67 Veteran stasis bubble strength at 48. 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"?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 15 Power Shielding 90 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Matter Filtering 30 Particle Charging 15 Offensive Hacking 16 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 21% | -7/Factory Adv. Heat Sink | 46% | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Touch This The Oracle Challenges ------------ None Game ------ Seed SupersonicWeaponsRipteeth Manual? 0 Play Time 02:34:51 Cumulative 61.2 hours Start 2025.08.19 @ 21:09:24 End 2025.08.20 @ 14:07:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c85b58a0-f783-4f83-8726-3cbe93d78626