Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 07:16:28 Player: Sudoku Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (862) 862 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3627 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 56/400 Matter 290/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Advanced Terrain Scanner > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (12) --- Light Ion Engine Nuclear Core Light Fission Core Small Storage Unit Medium Storage Unit Medium Matter Pod (100) Large Matter Pod (150) AWS/Gauss Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Terrain Scanner Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Fission Core Small Storage Unit Medium Storage Unit Medium Matter Pod Large Matter Pod Heavy EM Pulse Gun Heavy EM Pulse Gun AWS/Gauss Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 44 | 7 . 5 17 6 2 7 Power 4 | 1 . 1 1 1 . . Engine 4 | 1 . 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 6 1 . 2 Treads 1 | . . . 1 . . . Leg 8 | 2 . 1 3 . . 2 Wheel 3 | . . . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . 1 4 1 2 1 Device 6 | 1 . 1 3 . . 1 Storage 4 | 1 . . . 1 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 17 | 2 . 2 6 3 . 4 Energy Gun 4 | . . 1 . . . 3 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 2 . 1 4 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 2 9 4 . 8 Power 3 | . . . 1 1 . 1 Propulsion 6 | . . . 3 1 . 2 Utility 4 | . . 1 1 1 . 1 Weapon 10 | . . 1 4 1 . 4 Highest Loss Streak 7 | . . 2 7 3 . 7 Average Slot Usage (%) 95 | . 100 99 87 99 100 95 Engine 11 | . 14 14 10 10 11 10 Leg 10 | . 28 28 10 . . 10 Wheel 12 | . . . 10 22 22 10 Device 15 | . 14 13 22 16 11 11 Storage 15 | . 14 14 11 15 22 22 Protection 5 | . . . . 11 11 9 Energy Gun 3 | . . 9 . . . 11 Ballistic Gun 14 | . 28 18 18 8 11 9 Launcher 4 | . . . . 13 11 . Naked Turns . | . . . . . . . Heaviest Build 34 | 12 12 19 20 24 32 34 Greatest Support 26 | 20 20 25 25 26 26 16 Greatest Overweight (x) 5 | 1 . . 1 1 1 5 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 12 | 6 6 6 6 8 12 12 Average Capacity 7 | 5 6 6 6 6 9 12 Most Carried 12 | 6 6 6 6 8 12 12 Average Carried 6 | 1 5 5 5 6 8 11 Final Capacity 12 | 6 6 6 6 8 12 12 Final Carried 12 | 6 6 6 6 5 12 9 Class Distribution -------------------- 63% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1192 | 276 . 143 347 282 40 104 Remotely 22 | 10 . 12 . . . . Salvage Created 1092 | 83 . 189 453 37 . 330 Parts 81 | 1 . 12 51 . . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 44 | . . 9 18 10 . 7 Guns 28 | . . 9 12 1 . 6 AOE 15 | . . . 5 9 . 1 Classes Destroyed 9 | 1 . 2 3 1 . 2 Worker 1 | . . . . . . 1 Builder 3 | . . . 3 . . . Recycler 2 | 1 . . . . . 1 Watcher 3 | . . . 3 . . . Swarmer 22 | . . 7 12 . . 3 Grunt 6 | . . 2 2 . . 2 Sentry 4 | . . . 4 . . . Hunter 2 | . . . . . . 2 Assembled 10 | . . . . 10 . . Best Kill Streak 14 | 1 . 6 14 3 . 5 Combat Bots Only 9 | . . 6 9 3 . 3 Max Kills in Single Turn 3 | 1 . 1 3 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . 2 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2319 | . . 404 938 183 . 794 Core 378 | . . 34 124 28 . 192 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 130 | 3 1 33 52 14 . 27 Largest 2 | 2 2 2 2 2 . 2 Hottest 110 | 40 40 76 79 60 . 110 Shots Fired 223 | 6 2 66 78 24 . 47 Gun 186 | 6 2 66 64 2 . 46 Cannon 6 | . . . 6 . . . Launcher 31 | . . . 8 22 . 1 Special . | . . . . . . . Kinetic 140 | 6 2 48 64 2 . 18 Thermal 34 | . . 18 . . . 16 Explosive 31 | . . . 8 22 . 1 Electromagnetic 18 | . . . 6 . . 12 Robot Hit Streak 12 | 2 1 8 12 2 . 9 Robot Miss Streak 6 | 2 1 6 3 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 . . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 134 | 4 1 37 58 3 . 31 Core Hits 82 | 2 . 14 37 12 . 17 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2827 | 41 . 353 1328 532 . 573 Guns 1485 | 41 . 353 601 13 . 477 Cannons 98 | . . . 98 . . . Explosions 1244 | . . . 629 519 . 96 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1060 | 41 . 236 601 13 . 169 Thermal 339 | . . 117 . . . 222 Explosive 1203 | . . . 629 519 . 55 Electromagnetic 225 | . . . 98 . . 127 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . 2 15 . . Projectiles . | . . . . . . . Explosions 17 | . . . 2 15 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 188 | . . . 58 130 . . Shots 6 | . . . 2 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 313 | . . 31 . 9 . 313 Average Temperature 94 | . . 15 . 4 . 128 Received Heat Transfer 369 | . . 126 99 . . 144 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 3 . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 790 | . . 296 . . . 494 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 261 | 5 25 214 261 24 . 148 Average Influence 71 | 1 19 84 131 15 . 91 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 94 | 100 100 91 84 100 . 100 Level 1 5 | . . 8 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 1 13 25 11 . 8 Peak Tracking Total 8 | . 1 6 8 3 . 4 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 12 | . 2 1 8 . 1 . Terminals 10 | . 2 1 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 6 3 45 . 1 . Successful 32 | . 2 . 29 . 1 . Failed 23 | . 4 3 16 . . . Catastrophic 3 | . 1 1 1 . . . Database Lockouts . | . . . . . . . Manual 24 | . 3 3 17 . 1 . Terminals 41 | . 6 3 32 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . . 13 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 . 11 . 1 . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 3 | . 1 . 2 . . . Recall Investigation 2 | . . . 2 . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . . 13 . . . Insert Component 6 | . . . 6 . . . Analyze 7 | . . . 7 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . Terminals 6 | . 1 . 5 . . . Track 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 7 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2414 | 136 136 327 609 560 255 391 Spaces Moved 1882 | 94 107 186 396 607 264 228 Core 14 | 8 . . . . . 6 Treads 7 | . . . 7 . . . Legs 523 | 86 107 186 144 . . . Wheels 1338 | . . . 245 607 264 222 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 80 90 120 Average Speed 99 | 115 120 120 96 84 92 124 Slowest Speed 300 | 120 120 120 160 90 100 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 27 50 47 92 62 54 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 Spaces Dug 46 | . . . . 46 . . Terrain Destroyed 226 | . . . 22 196 . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 226 | . . . 22 196 . 8 Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2206 | 117 115 230 552 630 276 286 Wait 88 | 1 . . 63 2 . 22 Move 1876 | 93 106 185 395 606 263 228 Hop . | . . . . . . . Pick Up 46 | 13 4 3 15 2 8 1 Fast Attach 8 | . . 1 4 1 . 2 Attach 24 | 7 . 2 8 3 . 4 Detach . | . . . . . . . Swap 12 | . . 2 5 2 2 1 Drop 22 | . 4 4 10 . 3 1 Fire 130 | 3 1 33 52 14 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Entered Mines 330 | -10/Mines | Build established: Mutant 341 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 369 | -10/Mines | Identified exit to Materials 580 | -10/Mines | Discovered exit to Materials (range 10) 600 | -10/Mines | Entered Materials 600 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Lost 7 parts (1p3n3w) 927 | -9/Materials | Destroyed 9 combat bots 1036 | -9/Materials | Discovered new exit (range 13) 1198 | -9/Materials | Discovered new exit (range 12) 1209 | -9/Materials | Entered Mines 1210 | -9/Mines | Learned location of Storage (-8) 1214 | -9/Mines | Build established: Scavenger-Mutant 1224 | -9/Mines | Learned Materials emergency access door positions 1325 | -9/Mines | Assembled infested the area 1328 | -9/Mines | Learned location of Zion (-7) 1698 | -9/Mines | Lost 3 parts (1p1n1w) 1719 | -9/Mines | Discovered new exit (range 14) 1766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -9/Mines | Discovered new exit (range 5) 1769 | -9/Mines | Entered Exiles 1795 | -9/Exiles | Met 8R-AWN 1809 | -9/Exiles | Met EX-HEX 1836 | -9/Exiles | Met EX-BIN 1848 | -9/Exiles | Aligned with FarCom system 1849 | -9/Exiles | Given EX-Vault access code 1873 | -9/Exiles | Opened EX-Vault 1881 | -9/Exiles | Found AWS/Gauss 1900 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1924 | -9/Exiles | Met EX-DEC 2016 | -9/Exiles | Discovered new exit (range 10) 2024 | -9/Exiles | Left Exiles lab with AWS/Gauss 2024 | -9/Exiles | Entered Mines 2110 | -8/Mines | Core integrity fell below 50% 2322 | -8/Mines | Build established: Scavenger-Skirmisher 2396 | -8/Mines | Core integrity fell below 20% 2415 | -8/Mines | Self-destructed Last Messages --------------- 02382_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02385_ Penetrated by Slug. 02385_ Hvy. EM Pulse Gun destroyed. 02387_ Hvy. Ion Engine destroyed. 02388_ G-47 Trooper destroyed. 02391_ Penetrated by Slug. 02391_ Hvy. EM Pulse Gun destroyed. 02391_ R-06 Scavenger collects Aluminum Leg. 02395_ Penetrated by Slug. 02395_ U-05 Engineer lays Concrete. 02396_ Targeting Computer fried. 02396_ H-55 Commando destroyed. 02396_ R-06 Scavenger destroyed. 02396_ U-05 Engineer lays Concrete. 02398_ Acquired 26 matter. 02399_ U-05 Engineer lays Concrete. 02407_ The unstable cave ceiling collapses. 02407_ U-05 Engineer lays Concrete. 02413_ U-05 Engineer builds a Wall. 02413_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????? ????????????????????????????? | | ????????????????????? ??#????????????????????????? | | ???????????????? ????????????????????#??????????? | | ??????????????# #??????????????????????????????? | | ??????????????? #?????????????????????????????? | | ???????????????# #????????????????????????????? | | ???#???????????# ##???#????????????#??#??????? | | ???????????????# #####?????????????????????? | | ???????????????# t # ##????????? ??????????? | | ???????????????# #??????????????#??????? | | ???#???????????? [ ##????????????????????? | | ????????????#??#?? %%* ##???????????????#???? | | ???????????#??????? %% ##???????#??#???#???? | | #???????????????????# #== #??????????????????? | | ???????????????#?#???###%@ #?????????????##???? | | ???#??????#???????#???#!u #????????????#?????? | | ?????????###????#????##[ ##?????????????????? | | ?????????????#####??## %= ##??#?????????????? | | ?????#??????## ###?# #????????????????? | | ??????#?????# ### t #????????????????? | | ????###????## ### ##????#??????#???? | | ??### ##??## ####### ##??#?????????????? | | ?### #???# ###### ##??????????#???#??? | | ## #???# u #??????????????????? | | # ##???## #### ## #?????##???????????? | | #??#?## ###### ## ##????????#????###?? | | ##???## #### #?###?????????????? | | #????# ##### #????????????????? | | # #?###### #???# #### #?????#???????#??? | | ## #?????## ##### #?### ##????#????#??#???? | | ## ##?????# ##########?#??#??#??#??????? | | # ##??#?####### ###?????##?#?##??????#### | | # ##??######## #?#??#?#?????###???# | | # """ #### ## ##??????????? ???# ## | | # """ ## #####???#??????? ???#%#? | | ## """ ########?#??????#? ???? #??# #? | | ?# ####?#??#?#?#?###???? ??? ??## #? | | ?# #####??#????????????#?????? ??## #? | | ?## #??????######???#?? ??? ?## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed DirtyTrapAutocannon Manual? 0 Play Time 01:03:12 Cumulative 70.0 hours Start 2020.08.19 @ 22:24:03 End 2020.08.20 @ 07:16:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d2468bf-049c-4ec5-961f-2c927148ca5b