Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 02:33:03 Player: Gabe+Kate4EVR Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2196) 2196 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6751 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 46/300 Energy 99/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Large Matter Pod (0) Tesla Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Improved Salvage Targeting Computer Improved Particle Charger Point Defense System > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon > --- INVENTORY -------- Large Matter Pod Arc Projector Disruptor Cannon Grenade Launcher Plasma Cutter [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Slots Evolved 12 | . . . . 10 2 . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 4 . . Utility 7 | . . . . 5 2 . Weapon . | . . . . . . . Parts Attached 117 | 6 13 5 9 60 23 1 Power 20 | 1 3 1 1 9 5 . Engine 7 | 1 3 1 1 1 . . Core 11 | . . . . 7 4 . Reactor 2 | . . . . 1 1 . Propulsion 29 | 2 4 1 4 15 3 . Treads 3 | . . . 2 1 . . Leg 17 | 2 4 1 2 8 . . Wheel 4 | . . . . 2 2 . Hover 1 | . . . . . 1 . Flight 4 | . . . . 4 . . Utility 26 | 1 2 1 . 19 3 . Device 17 | . 1 1 . 12 3 . Storage 1 | 1 . . . . . . Processor 7 | . 1 . . 6 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 42 | 2 4 2 4 17 12 1 Energy Gun 11 | 1 3 . 3 4 . . Energy Cannon 7 | . 1 . 1 4 1 . Ballistic Gun 15 | 1 . . . 7 7 . Ballistic Cannon 3 | . . 1 . . 2 . Launcher 5 | . . 1 . 1 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 54 | . . 3 1 30 18 2 Power 10 | . . 2 . 4 4 . Propulsion 16 | . . 1 1 11 3 . Utility 18 | . . . . 8 9 1 Weapon 10 | . . . . 7 2 1 Highest Loss Streak 15 | . . 1 1 14 15 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 99 91 94 72 31 1 Engine 7 | . 14 6 10 3 . . Core 1 | . . . . 3 3 . Leg 18 | . 28 27 22 12 2 . Flight 1 | . . . . 4 1 . Device 9 | . 3 14 14 14 5 1 Storage 7 | . 14 14 14 1 . . Processor 8 | . 10 . . 12 8 . Energy Gun 9 | . 15 9 17 5 . . Energy Cannon 3 | . 3 14 4 2 . . Ballistic Gun 3 | . 9 . . . 3 . Ballistic Cannon 1 | . . 4 6 . 1 . Peak Build Rating 82 | 6 7 9 25 82 76 7 Average Rating 26 | 4 6 7 19 52 30 2 On Entrance 17 | . 6 7 7 25 70 6 Naked Turns 54 | . . . . . 1 53 Heaviest Build 44 | 14 16 16 24 44 29 1 Greatest Support 90 | 20 20 20 40 90 40 3 Greatest Overweight (x) 4 | . . 1 3 4 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 5 5 5 Most Carried 8 | . 8 8 8 8 5 5 Average Carried 6 | . 6 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | . 8 8 8 5 5 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Matter Collected 1691 | 40 313 190 285 484 379 . Remotely . | . . . . . . . Salvage Created 2160 | . 400 142 61 1230 327 . Parts 141 | . 36 9 3 68 25 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Combat Hostiles Destroyed 54 | . 15 6 1 19 13 . Melee 3 | . . . . 3 . . Guns 27 | . 15 2 . 5 5 . Cannons 11 | . . . 1 8 2 . AOE 13 | . . 4 . 3 6 . Classes Destroyed 13 | . 3 2 1 7 . . Worker 1 | . . . . 1 . . Builder 2 | . . . . 1 1 . Tunneler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 27 | . 9 4 . 4 10 . Grunt 13 | . 6 1 . 6 . . Sentry 2 | . . . 1 . 1 . Hunter 5 | . . . . 5 . . Programmer 6 | . . . . 4 2 . Subdweller 1 | . . 1 . . . . Best Kill Streak 5 | . 4 4 1 5 5 . Combat Bots Only 5 | . 4 4 1 4 5 . Max Kills in Single Turn 4 | . 1 2 1 3 4 . Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 2 . 2 3 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Hostile Shots Fired 622 | . 69 82 27 297 131 16 Missed 197 | . 20 44 10 80 39 4 Damage Taken 7270 | . 443 432 134 3500 2492 269 Core 2304 | . 121 72 17 941 911 242 Absorbed by Shields 115 | . . . . 115 . . Core Remaining (%) 40 | 100 . . 16 5 . . Volleys Fired 185 | . 39 23 3 71 48 1 Largest 2 | . 2 2 2 2 2 1 Hottest 159 | . 100 110 95 159 155 30 Shots Fired 327 | . 78 46 6 125 71 1 Gun 205 | . 78 11 . 70 46 . Cannon 114 | . . 33 6 53 22 . Launcher 8 | . . 2 . 2 3 1 Special . | . . . . . . . Kinetic 126 | . 32 10 3 21 60 . Thermal 162 | . 46 34 3 71 8 . Explosive 8 | . . 2 . 2 3 1 Electromagnetic 31 | . . . . 31 . . Robot Hit Streak 10 | . 9 6 6 10 9 2 Robot Miss Streak 5 | . 3 3 1 5 5 . Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 205 | . 44 26 4 84 46 1 Core Hits 112 | . 22 12 3 44 30 1 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . 1 . . 2 1 . Destroy 2 | . 1 . . . 1 . Sever 2 | . . . . 2 . . Melee Attacks 13 | . . . . 13 . . Impact . | . . . . . . . Slashing 13 | . . . . 13 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5977 | . 591 681 69 2795 1817 24 Guns 2003 | . 591 101 . 862 449 . Cannons 2077 | . . 336 69 1161 511 . Explosions 1387 | . . 244 . 270 849 24 Melee 498 | . . . . 498 . . Ramming 12 | . . . . 4 8 . Kinetic 1522 | . 304 122 35 306 755 . Thermal 2867 | . 287 315 34 1451 780 . Explosive 770 | . . 244 . 228 274 24 Electromagnetic 308 | . . . . 308 . . Impact . | . . . . . . . Slashing 498 | . . . . 498 . . Piercing . | . . . . . . . Highest Corruption 42 | . . . . 2 39 42 Average Corruption 20 | . . . . 2 34 40 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . . . . 9 35 7 Message Errors 8 | . . . . 4 4 . Matter Fused 9 | . . . . 2 6 1 Heat Flow Errors 6 | . . . . . 5 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 3 | . . . . 1 2 . Data Loss (minor) 7 | . . . . 2 5 . Data Loss (major) 5 | . . . . . 4 1 Alerts 2 | . . . . . 2 . Misdirections 9 | . . . . . 6 3 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 161 | . . 9 . 9 136 7 Projectiles 13 | . . 4 . 9 . . Explosions 148 | . . 5 . . 136 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . 26 . 25 23 35 Shots 5 | . . 1 . 2 1 1 Rammed 2 | . . . . . 2 . Targets Rammed 4 | . . . . 2 2 . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 382 | . 282 . 10 382 292 124 Average Temperature 102 | . 73 . 6 124 130 81 Received Heat Transfer 906 | . 108 192 42 459 105 . Effects 4 | . 1 . . 3 . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 4 . . 4 . . Heat Transferred 3956 | . 851 740 74 1641 650 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Peak Influence 397 | . 200 . 34 203 397 . Initial 53 | . . . 24 50 53 . Average 108 | . 80 . 28 90 264 . Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 85 | 100 97 . 100 99 19 . Level 1 14 | . 2 . . . 80 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 . . 5 2 . Investigation 2 | . 2 . . . . . Extermination 5 | . . . . 3 2 . Reinforcement 4 | . 2 . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 21 11 1 34 30 1 Peak Tracking Total 7 | . 4 4 1 7 7 1 Tactical Retreats 10 | . . 3 . 4 3 . Traps | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Disabled 9 | . . 1 . 2 6 . Max in Single Turn 4 | . . 1 . 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Accessed 5 | . . 2 1 2 . . Terminals 2 | . . . 1 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . 3 2 2 . . Successful 4 | . . 3 . 1 . . Failed 3 | . . . 2 1 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 1 . . Terminals 3 | . . . 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 3 . . . . Record 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 40 | . . . . 40 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Turns Passed 5409 | 56 1657 582 467 1793 782 72 Spaces Moved 3328 | 41 881 394 321 930 624 137 Core 346 | 2 . . 2 6 199 137 Treads 45 | . . . 44 1 . . Legs 2602 | 39 881 394 275 882 131 . Wheels 116 | . . . . 41 75 . Hover 219 | . . . . . 219 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 Average Speed 118 | 116 120 124 127 138 91 50 Slowest Speed 400 | 120 120 190 200 400 250 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 94 22 66 22 12 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | . . 4 . 24 48 9 Melee . | . . . . . . . Projectile 25 | . . . . 16 9 . AOE 60 | . . 4 . 8 39 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Total 4456 | 46 1407 440 374 1278 772 139 Wait 714 | . 449 16 25 176 48 . Move 3322 | 40 880 393 320 929 623 137 Hop . | . . . . . . . Pick Up 31 | . 12 . 5 7 7 . Fast Attach 78 | 6 4 1 8 43 16 . Attach 13 | . . . . 7 5 1 Detach 7 | . 1 . 2 . 4 . Swap 26 | . 9 4 1 10 2 . Drop 62 | . 13 2 10 20 17 . Fire 185 | . 39 23 3 71 48 1 Melee 13 | . . . . 13 . . Ram 2 | . . . . . 2 . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves -7/Recycling -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 3) 997 | -10/Materials | Discovered new exit (range 9) 1131 | -10/Materials | Discovered new exit (range 11) 1691 | -10/Materials | Discovered new exit (range 5) 1714 | -10/Materials | Entered Subcaves 1794 | -10/Subcaves | Released subatomizers from SUBCON Basin 1969 | -10/Subcaves | Core integrity fell below 50% 2151 | -10/Subcaves | Discovered new exit (range 15) 2162 | -10/Subcaves | Learned location of Zion (-6) 2296 | -10/Subcaves | Entered Recycling 2316 | -7/Recycling | Core integrity fell below 20% 2744 | -7/Recycling | Discovered new exit (range 16) 2763 | -7/Recycling | Entered Factory 2763 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 2918 | -5/Factory | Fabricated A-02 Transporter (x1) 3350 | -5/Factory | Core integrity fell below 50% 3416 | -5/Factory | Lost 14 parts (2p6n4u2w) 3514 | -5/Factory | Found Launcher Loader 3735 | -5/Factory | Lost 3 parts (1p1n1u) 3937 | -5/Factory | Build established: Scavenger-Mutant 4345 | -5/Factory | Core integrity fell below 20% 4404 | -5/Factory | Lost 12 parts (1p3n3u5w) 4544 | -5/Factory | Discovered new exit (range 11) 4555 | -5/Factory | Identified exit to Factory 4556 | -5/Factory | Entered another Factory area 4556 | -4/Factory | Evolved 2 slots: Utility x2 4763 | -4/Factory | System corruption reached 10% 4782 | -4/Factory | System corruption reached 30% 4825 | -4/Factory | Lost 15 parts (2p3n8u2w) 5053 | -4/Factory | Build established: Mutant 5169 | -4/Factory | Core integrity fell below 50% 5215 | -4/Factory | Lost 3 parts (2p1u) 5333 | -4/Factory | Discovered new exit (range 10) 5338 | -4/Factory | Entered Upper Caves 5347 | -4/Upper Caves | P-70 Sage assimilated allied WG-DAA(k) 5354 | -4/Upper Caves | Core integrity fell below 20% 5410 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05299_ System corrupted: Heat flow error (+282). 05309_ W-44 Eye sends out distress signal. 05314_ System corrupted: Matter fused (-10). 05324_ Slammed into K-01 Serf. 05329_ System corrupted: Matter fused (-8). 05331_ Penetrated by Slug. 05333_ EXIT=FOUND 05334_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 05347_ P-70 Sage hacks WG-DAA(k), assimilated. 05352_ System corrupted: Energy discharge (-20). 05357_ Grenade Launcher destroyed. 05357_ Destroyed Grenade Launcher. 05357_ Adv. Heat Sink destroyed. 05357_ Destroyed Adv. Heat Sink. 05368_ System corrupted: Matter fused (-7). 05383_ System corrupted: Heat flow error (+167). 05398_ System corrupted: Substantial component data lost. 05401_ SF-KMS(k) breaks down the debris. 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T #????? | | ????????????????????????????# #"" "" ""# #????? | | ????????????????????????????# ### ##### #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 9 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumPointyTrident Manual? 0 Play Time 00:33:24 Cumulative 195.7 hours Start 2024.10.27 @ 01:59:55 End 2024.10.27 @ 02:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8365fc46-dff6-4873-bc35-f31a29036d9d