Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 11:26:44 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (192) 960 Value Destroyed (5261) 5261 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 9969 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 21 Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite System Backup Module > --- WEAPON (4) ------- Minigun Gauss Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (18) --- Heavy Ion Engine Armored Treads Armored Treads Improved Cooling System Medium Matter Pod (100) Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Flak Gun Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Layered Light Armor Plating Hacking Suite System Backup Module > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Cooling System Medium Matter Pod Long-range Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Improved Weapon Shielding Layered Light Armor Plating Hacking Suite Flak Gun Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Heavy Missile Launcher Axe [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . 1 . 1 1 2 Weapon 2 | . . . 1 . . 1 . Parts Attached 177 | 7 17 9 36 11 36 61 . Power 11 | 1 1 1 5 . . 3 . Engine 11 | 1 1 1 5 . . 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 40 | 2 4 1 9 6 13 5 . Treads 40 | 2 4 1 9 6 13 5 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | 2 4 1 5 . 11 31 . Device 12 | . . . . . . 12 . Storage 7 | 2 1 . 1 . 2 1 . Processor 3 | . . . . . . 3 . Hackware 1 | . . . . . . 1 . Protection 31 | . 3 1 4 . 9 14 . Artifact . | . . . . . . . . Weapon 72 | 2 8 6 17 5 12 22 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 58 | 2 7 4 15 4 9 17 . Ballistic Cannon . | . . . . . . . . Launcher 9 | . 1 2 1 1 2 2 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 1 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 1 . Parts Lost 6 | . . 1 1 . 3 1 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 4 | . . 1 . . 3 . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . . 1 1 . 2 1 . Average Slot Usage (%) 99 | . 99 99 99 99 99 99 . Engine 9 | . 14 14 11 11 9 6 . Treads 24 | . 27 27 21 21 27 22 . Device 1 | . . . . . . 5 . Storage 17 | . 14 14 21 22 18 15 . Hackware 1 | . . . . . . 6 . Protection 11 | . 13 14 10 11 17 6 . Ballistic Gun 28 | . 28 16 32 32 26 29 . Naked Turns . | . . . . . . . . Heaviest Build 82 | 16 33 37 57 58 73 82 . Greatest Support 70 | 40 40 40 43 43 66 70 . Greatest Overweight (x) 1 | . . 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 18 | 8 10 10 16 16 18 18 . Average Capacity 15 | 5 9 10 15 16 16 18 . Most Carried 18 | 2 10 10 16 16 18 18 . Average Carried 15 | 1 8 9 15 16 16 17 . Final Capacity 18 | 8 10 10 16 16 18 18 18 Final Carried 18 | 2 10 9 16 16 18 18 18 Class Distribution -------------------- 56% | Tank 23% | Mutant 10% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Matter Collected 5963 | 228 531 176 1183 690 1267 1888 . Remotely . | . . . . . . . . Salvage Created 7599 | 96 748 145 1665 1283 1935 1727 . Parts 464 | 7 46 12 112 80 122 85 . Haulers Intercepted 19 | . 2 . 5 6 6 . . Recyclers Shooed 6 | . 3 . 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 130 | . 14 8 29 19 32 28 . Guns 118 | . 14 3 27 19 30 25 . AOE 12 | . . 5 2 . 2 3 . Classes Destroyed 15 | 2 4 2 4 . 1 2 . Worker 9 | 1 1 . 1 2 2 2 . Builder 3 | . . . 1 1 1 . . Tunneler 1 | . . . 1 . . . . Hauler 19 | . 2 . 5 6 6 . . Recycler 11 | 1 2 . 3 . . 5 . Operator 4 | . . . 1 1 2 . . Watcher 16 | . 1 . 5 2 5 3 . Swarmer 35 | . 6 5 9 3 6 6 . Grunt 46 | . 8 . 9 5 16 8 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 39 | . . 2 10 11 9 7 . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . . 5 . Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | 1 4 3 5 6 6 6 . Combat Bots Only 6 | . 3 3 5 4 4 6 . Max Kills in Single Turn 3 | 1 2 3 2 2 2 2 . Gunslinging 1 | . 1 . 1 1 1 1 . Exploded 3 | . . 3 1 . 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Damage Taken 6904 | . 611 264 1108 781 1962 2178 . Core 655 | . 43 . 159 74 211 168 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 82 . 41 61 76 . Volleys Fired 416 | 4 75 15 93 59 91 79 . Largest 4 | 2 2 2 3 3 3 4 . Hottest 112 | 40 40 43 80 69 86 112 . Shots Fired 1179 | 8 150 19 263 175 270 294 . Gun 1159 | 8 150 16 256 174 268 287 . Cannon . | . . . . . . . . Launcher 19 | . . 3 6 1 2 7 . Special 1 | . . . 1 . . . . Kinetic 1159 | 8 150 16 256 174 268 287 . Thermal 1 | . . . 1 . . . . Explosive 18 | . . 3 6 1 1 7 . Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 32 | 4 15 12 16 16 28 32 . Robot Miss Streak 7 | 1 2 3 4 4 7 3 . Penetration Max . | . . . . . . . . Secondary Targets 18 | . 2 1 5 3 2 5 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . Shots Hit Robots 856 | 6 114 12 175 115 203 231 . Core Hits 376 | 4 39 12 75 48 114 84 . Critical Hits 9 | . 2 . 1 . 2 4 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 7 | . 2 . 1 . 1 3 . Melee Attacks 18 | . . . . . 6 12 . Impact . | . . . . . . . . Slashing 18 | . . . . . 6 12 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 3 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14779 | 68 1204 509 2809 1735 3356 5098 . Guns 12485 | 58 1204 141 2385 1716 2882 4099 . Cannons . | . . . . . . . . Explosions 1266 | . . 368 323 . 92 483 . Melee 854 | . . . . . 377 477 . Ramming 174 | 10 . . 101 19 5 39 . Kinetic 12485 | 58 1204 141 2385 1716 2882 4099 . Thermal . | . . . . . . . . Explosive 1244 | . . 368 323 . 70 483 . Electromagnetic 22 | . . . . . 22 . . Impact . | . . . . . . . . Slashing 854 | . . . . . 377 477 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 2 2 2 3 . Average Corruption 1 | . . . 2 2 2 1 . Corruption Purged 7 | . . . . . . 7 . Effects 83 | . . . 24 15 21 23 . Message Errors 25 | . . . 8 5 7 5 . Matter Fused 5 | . . . . . . 5 . Heat Flow Errors 13 | . . . 5 2 4 2 . Energy Discharges 9 | . . . . 2 3 4 . Data Loss (minor) 13 | . . . 4 2 2 5 . Targeting Errors 16 | . . . 6 4 4 2 . Weapon Failures 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 234 | . . . 34 . 78 122 . Projectiles . | . . . . . . . . Explosions 31 | . . . 31 . . . . Melee 203 | . . . 3 . 78 122 . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . . . . 27 . . Shots 1 | . . . . . 1 . . Rammed 33 | 1 1 . 17 4 3 7 . Targets Rammed 37 | 1 1 . 18 5 4 8 . Kicked . | . . . . . . . . Crushed 4 | . . . 1 1 1 1 . Highest Temperature 391 | . 24 5 391 244 258 285 . Average Temperature 51 | . 7 2 71 34 50 57 . Received Heat Transfer 2259 | . 186 36 345 234 837 621 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Peak Influence 838 | 5 284 227 370 311 446 838 . Initial 410 | . 6 18 . 25 45 53 410 Average 182 | 1 79 64 148 152 218 260 . Maximum Alert Level 3 | . 1 1 1 1 2 3 . Low Security (%) 64 | 100 89 82 68 70 53 52 . Level 1 31 | . 10 17 31 29 37 39 . Level 2 2 | . . . . . 9 . . Level 3 2 | . . . . . . 7 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 . 2 1 3 9 . Investigation 4 | . 2 . . . 2 . . Extermination 5 | . . . . . . 5 . Reinforcement 6 | . 1 . 2 . 1 2 . Assault . | . . . . . . . . Garrison 3 | . . . . 1 . 2 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Distress Signals 8 | . . . 6 2 . . . Communications Jammed 20 | . . . . . . 20 . Distress Signals 18 | . . . . . . 18 . Times Spotted 192 | . 25 9 46 25 46 41 . Peak Tracking Total 7 | . 4 3 6 3 7 5 . Tactical Retreats 10 | . 3 . 5 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Traps Triggered 14 | . 3 . 1 1 3 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Disabled 4 | . . 1 . 3 . . . Max in Single Turn 1 | . . 1 . 1 . . . Garrison Access 3 | . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Accessed 58 | . 7 . 10 9 14 18 . Terminals 44 | . 6 . 9 8 10 11 . Fabricators 1 | . . . . . . 1 . Repair Stations 7 | . 1 . 1 1 1 3 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . Garrison Access 3 | . . . . . 1 2 . Total Hacks 174 | . 22 . 40 26 41 45 . Successful 91 | . 8 . 23 12 17 31 . Failed 79 | . 13 . 16 13 23 14 . Catastrophic 12 | . 2 . 3 1 5 1 . Database Lockouts 4 | . 1 . 1 1 1 . . Manual 95 | . 13 . 25 16 28 13 . Terminals 131 | . 19 . 34 24 30 24 . Fabricators 5 | . . . . . . 5 . Repair Stations 23 | . 3 . 6 2 2 10 . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . . . 6 3 . Garrison Access 6 | . . . . . 3 3 . Terminal Hacks 40 | . 4 . 13 7 7 9 . Part Schematic 4 | . . . 1 . 1 2 . Robot Analysis 5 | . 1 . 2 1 1 . . Prototype ID Bank 3 | . . . 1 1 . 1 . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 5 | . 1 . 1 1 1 1 . Fabricator Index 1 | . . . . . . 1 . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 3 | . . . 1 . 1 1 . Unreport Threat 11 | . 2 . 4 2 3 . . Locate Traps 3 | . . . 2 . . 1 . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . Load Schematic 2 | . . . . . . 2 . Build 3 | . . . . . . 3 . Repair Station Hacks 20 | . 2 . 6 2 2 8 . Scan Component 10 | . 1 . 3 1 1 4 . Repair 10 | . 1 . 3 1 1 4 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . Insert Component 3 | . . . . . 2 1 . Analyze 3 | . . . . . 2 1 . Garrison Access Hacks 3 | . . . . . 1 2 . Seal Access 3 | . . . . . 1 2 . Unauthorized Hacks 17 | . 2 . 4 3 3 5 . Terminals 17 | . 2 . 4 3 3 5 . Assimilate 1 | . . . . . 1 . . Botnet 16 | . 2 . 4 3 2 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used 1 | . . . . . 1 . . Hacking Detections 54 | . 7 . 10 7 13 17 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 3 2 . Parts Built 6 | . . . . . . 6 . Matter 438 | . . . . . . 438 . Time 219 | . . . . . . 219 . Total Part Build Rating 18 | . . . . . . 18 . Parts Repaired 10 | . 1 . 3 1 1 4 . Time 337 | . 26 . 102 32 38 139 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . 10 10 . . . . Total Damage 173 | . . 43 130 . . . . Kills 4 | . . 2 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 5 | . 1 . 2 1 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Turns Passed 13815 | 104 1548 967 2775 1411 2853 4157 . Spaces Moved 6541 | 52 784 571 1245 603 1466 1820 . Core 3 | 3 . . . . . . . Treads 6538 | 49 784 571 1245 603 1466 1820 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 155 158 . Average Speed 171 | 153 160 160 179 180 163 179 . Slowest Speed 190 | 160 160 180 180 180 178 190 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 71 | 4 95 98 83 93 91 38 . Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 48 | . . . 29 13 2 4 . Terrain Destroyed 142 | . . 33 51 13 9 36 . Melee 6 | . . . . . 2 4 . Projectile . | . . . . . . . . AOE 136 | . . 33 51 13 7 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total 8281 | 65 946 605 1612 806 1736 2511 . Wait 886 | . 40 4 161 119 89 473 . Move 6535 | 52 783 570 1244 602 1465 1819 . Hop . | . . . . . . . . Pick Up 70 | 2 11 2 22 . 15 18 . Fast Attach 36 | 7 4 1 5 1 3 15 . Attach 14 | . 1 1 3 . 4 5 . Detach 5 | . 2 . 1 . . 2 . Swap 127 | . 12 7 28 10 29 41 . Drop 129 | . 16 5 37 8 30 33 . Fire 416 | 4 75 15 93 59 91 79 . Melee 18 | . . . . . 6 12 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 36 | . 1 . 18 5 4 8 . Escape Stasis 8 | . . . . 2 . 6 . Rewire 1 | . 1 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Repaired Lgt. Treads 927 | -10/Materials | Central database locked down 978 | -10/Materials | Discovered new exit (range 3) 1219 | -10/Materials | Discovered new exit (range 12) 1653 | -10/Materials | Entered Mines 2091 | -10/Mines | Assembled infested the area 2331 | -10/Mines | Discovered new exit (range 6) 2480 | -10/Mines | Learned 8 Materials zone layouts 2481 | -10/Mines | Met a Derelict testing a Signal Generator 2484 | -10/Mines | Learned location of Mines (-9) 2499 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2571 | -10/Mines | Discovered new exit (range 5) 2620 | -10/Mines | Entered Materials 2620 | -9/Materials | Accompanied by 1 ally 2620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2621 | -9/Materials | Identified exit to Mines 2621 | -9/Materials | Identified exit to Materials 2621 | -9/Materials | Identified exit to Storage 3541 | -9/Materials | Build established: Scavenger-Tank 3895 | -9/Materials | Discovered exit to Materials (range 6) 3919 | -9/Materials | Central database locked down 4263 | -9/Materials | Discovered exit to Materials (range 16) 4844 | -9/Materials | Repaired Imp. Treads 4884 | -9/Materials | Repaired Hrd. Medium Armor Plating 4917 | -9/Materials | Repaired Autogun 5185 | -9/Materials | Build established: Tank 5395 | -9/Materials | Entered Storage 5679 | -9/Storage | Core integrity fell below 50% 6293 | -9/Storage | Central database locked down 6644 | -9/Storage | Repaired Imp. Treads 6695 | -9/Storage | Discovered exit to Materials (range 12) 6755 | -9/Storage | Garrison activated, responded to threat 6806 | -9/Storage | Entered Materials 6806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7595 | -8/Materials | Discovered new exit (range 15) 8244 | -8/Materials | Discovered new exit (range 16) 8545 | -8/Materials | Discovered new exit (range 11) 8599 | -8/Materials | Repaired Adv. Treads 9102 | -8/Materials | Central database locked down 9659 | -8/Materials | Entered Factory 9659 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9775 | -7/Factory | Discovered new exit (range 15) 9954 | -7/Factory | Repaired Med. Treads 9994 | -7/Factory | Repaired Arm. Treads 10033 | -7/Factory | Repaired Imp. Weapon Shielding 10160 | -7/Factory | Garrison activated, responded to threat 10365 | -7/Factory | Identified exit to Lower Caves 10468 | -7/Factory | Discovered new exit (range 9) 11227 | -7/Factory | Build established: Gunner 11670 | -7/Factory | Build established: Tank 11703 | -7/Factory | Discovered new exit (range 14) 12103 | -7/Factory | Discovered new exit (range 12) 12386 | -7/Factory | Identified exit to Factory 12801 | -7/Factory | Repaired Arm. Treads 13030 | -7/Factory | Fabricated Arm. Treads (x2) 13112 | -7/Factory | Fabricated Arm. Treads (x2) 13191 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 13501 | -7/Factory | Local fabrication network quarantined 13816 | -7/Factory | Entered another Factory area 13816 | -6/Factory | Evolved 2 slots: Utility x2 13816 | -6/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Treads. Dropped Prc. Assault Rifle. Acquired Minigun. Acquired 10 matter. R-06 Scavenger inserts Gravmag System into recycling unit. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. R-06 Scavenger collects Imp. Heat Sink. Recycling unit begins recycling process. R-06 Scavenger collects Tractor Beam. R-06 Scavenger collects Lgt. Ion Engine. Recycling unit begins recycling process. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Prc. Assault Rifle. Q=KGLK<=OPYOD1C|ZWYT :%XUV9KG4TTVH PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????##########+####???????????????????? | | ???????????? #???????????????????? | | ???????????? #???????????????????? | | ????????????? #???????????????????? | | ??????????????? #???????????????????? | | ????????????????? #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #######?????????????? | | ???????????????????# @ #???????? | | ???????????????????# #???????? | | ???????????????????# +???????? | | ???????????????????# #???????? | | ?????????????????? #???????? | | ?????????????????#####+############### ????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataRecyclingRecalibrator Manual? 0 Play Time 01:35:19 Cumulative 113.9 hours Start 2021.04.03 @ 15:31:27 End 2021.04.04 @ 11:26:44 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67e49543-33bf-46f7-a205-346a181e6f79