Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.01 @ 17:02:04 // AFD2021/Volatile Player: Boris Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (31) 155 Value Destroyed (825) 825 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (784) 784 TOTAL SCORE: 10444 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 60 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1700 Matter 60/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Advanced Coolant Injector AEGIS Remote Shield Integrity Redistributor Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Experimental Coolant Injector Triangulator Enhanced Optical Array Improved Signal Interpreter Improved Armor Integrity Analyzer Transmission Jammer Improved System Shield > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Compact Battery Advanced Weapon Cycler [Rating: 99] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Structural Scanner Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Powered Armor Artifact Microwarp Drive Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Slots Evolved 16 | . . 2 . . 4 . . . 2 . . 2 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . 2 . . 1 . . . 1 . . 1 1 1 1 . . . Utility 7 | . . . . . 3 . . . . . . 1 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 71 | 4 . . 7 4 18 . 1 3 7 . . 3 3 9 3 2 3 4 Power 12 | . . . 1 2 1 . . . 2 . . . . 2 2 1 . 1 Engine 9 | . . . 1 1 1 . . . 2 . . . . 2 2 . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 Propulsion 20 | 2 . . 4 . 6 . . . 2 . . 1 1 1 1 1 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 4 . 6 . . . 2 . . 1 1 1 1 1 1 . Utility 28 | . . . 2 1 7 . 1 3 2 . . 2 2 5 . . 1 2 Device 13 | . . . 2 . 4 . . 1 2 . . 1 1 2 . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . 1 . . . 1 . 2 . . . . Hackware 4 | . . . . . 1 . 1 . . . . . . 1 . . 1 . Protection 4 | . . . . . 2 . . 1 . . . . 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . 2 Weapon 11 | 2 . . . 1 4 . . . 1 . . . . 1 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 . . . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 2 . . 1 . . . . 1 2 . . 3 4 Corrupted Parts 3 | . . . . 1 2 . . . . . . . . . . . . . System Corruption 15 | . . . . 2 13 . . . . . . . . . . . . . Parts Lost 42 | . . . 2 . 4 . . 3 . . . . 3 5 4 4 5 12 Power 8 | . . . 1 . 1 . . 1 . . . . . . 3 1 1 . Propulsion 12 | . . . . . 1 . . . . . . . . 2 1 2 1 5 Utility 16 | . . . . . 1 . . 1 . . . . 3 2 . 1 2 6 Weapon 6 | . . . 1 . 1 . . 1 . . . . . 1 . . 1 1 Highest Loss Streak 9 | . . . 2 . 4 . . 3 . . . . 3 3 2 6 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 57 44 72 94 88 100 100 92 82 86 86 86 80 80 68 69 55 17 Engine 4 | . . . 5 5 6 7 7 4 3 6 6 5 5 7 6 2 . . Treads 2 | . 28 22 2 . . . . . . . . . . . . . . . Flight 30 | . . . 36 44 36 38 38 38 39 40 40 41 36 38 26 27 24 7 Device 10 | . . . 9 16 7 15 11 8 13 20 20 16 16 13 13 13 7 . Processor 7 | . . . . 6 7 7 7 7 9 6 6 10 10 11 13 13 11 1 Hackware 1 | . . . . . . . 3 4 . . . . . . 4 4 4 2 Protection 5 | . . . . . 13 15 15 13 9 6 6 5 5 3 . . . . Ballistic Gun 5 | . 28 22 18 11 6 7 7 7 4 . . . . . . . 2 . Slashing Weapon 3 | . . . . 10 6 7 7 5 1 6 6 5 5 3 4 4 1 . Naked Turns 20 | . . . . . . . . . . . . . . . . . . 20 Heaviest Build 40 | 3 3 3 18 20 24 20 20 20 29 29 29 29 30 40 28 21 25 29 Greatest Support 56 | 3 3 3 20 20 25 25 25 25 30 30 30 30 46 56 51 41 35 30 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 3 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | . 1 2 4 4 4 5 4 4 4 5 5 3 4 3 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 5 5 5 5 5 4 5 5 5 4 4 3 5 3 4 4 Class Distribution -------------------- 35% | Sprinter 26% | Infiltrator-Sprinter 23% | Mutant 7% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -7/Factory Infiltrator-Sprinter | -7/Waste Infiltrator-Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Ninja | -5/Factory Ninja | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/Garrison Sprinter | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ----------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Matter Collected 608 | 98 45 . 180 68 16 . . . 46 33 19 . . . 26 . 26 51 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 854 | . 342 . . . 137 . . . 50 . . . . . 104 . 150 71 Parts 67 | . 30 . . . 12 . . . 3 . . . . . 8 . 11 3 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Combat Hostiles Destroyed 16 | . 12 . . . . . . . . . . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Guns 6 | . 4 . . . . . . . . . . . . . . . 2 . AOE 9 | . 8 . . . . . . . . . . . . . . . 1 . Classes Destroyed 9 | . 4 . . . 3 . . . 1 . . . . . . . . 1 Worker 7 | . . . . . 4 . . . . . . . . . 3 . . . Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . . . Swarmer 10 | . 6 . . . . . . . . . . . . . . . 4 . Grunt 6 | . 6 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 9 . . . 4 . . . 1 . . . . . 2 . 5 1 Combat Bots Only 9 | . 9 . . . . . . . . . . . . . . . 4 . Max Kills in Single Turn 5 | . 5 . . . 4 . . . 1 . . . . . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Damage Taken 6557 | . 202 211 380 9 202 30 . 594 221 . 27 64 508 705 356 292 616 2140 Core 2427 | . 59 45 56 . 21 . . 266 27 . . . 96 39 102 132 162 1422 Absorbed by Shields 13 | . . . . . . . . 13 . . . . . . . . . . Regen/Repaired (Parts) 132 | . . . . . 10 47 . . 38 . . . . . 37 . . . Core Remaining (%) 86 | 100 76 . . 74 . . . 59 . . 96 100 91 97 . . . . Volleys Fired 31 | 2 11 . 1 . 2 . . . 9 . . . . . . . 5 1 Largest 2 | 1 2 . 1 . 1 . . . 1 . . . . . . . 1 1 Hottest 50 | 20 40 . 20 . 20 . . . 20 . . . . . . . 50 50 Shots Fired 43 | 2 22 . 1 . 2 . . 1 9 . . . . . . . 5 1 Gun 43 | 2 22 . 1 . 2 . . 1 9 . . . . . . . 5 1 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 43 | 2 22 . 1 . 2 . . 1 9 . . . . . . . 5 1 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 1 7 . . . 1 . . 2 6 . . . . . . . 3 4 Robot Miss Streak 5 | 1 5 . . . 1 . . . 2 . . . . . . . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 37 | 1 12 . . . 4 . . 1 6 . . . . . 4 . 8 1 Core Hits 53 | . 18 . . . 6 . . . 9 . . . . . 3 . 7 10 Critical Kills 4 | . . . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . . . . . . . . . . . 4 1 Destroy 5 | . . . . . . . . . . . . . . . . . 4 1 Melee Attacks 41 | . . . . . 3 . 1 6 2 . . . 4 5 12 . 8 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . 2 . 1 6 2 . . . 4 5 12 . 8 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2125 | 15 555 . . . 294 . . 8 90 . . . . . 551 . 373 239 Guns 224 | 15 95 . . . 10 . . 8 45 . . . . . . . 44 7 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 884 | . 460 . . . 200 . . . 45 . . . . . 14 . 150 15 Melee 800 | . . . . . 84 . . . . . . . . . 537 . 179 . Ramming 217 | . . . . . . . . . . . . . . . . . . 217 Kinetic 224 | 15 95 . . . 10 . . 8 45 . . . . . . . 44 7 Thermal 306 | . 177 . . . . . . . . . . . . . 14 . 100 15 Explosive 446 | . 246 . . . 200 . . . . . . . . . . . . . Electromagnetic 132 | . 37 . . . . . . . 45 . . . . . . . 50 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 800 | . . . . . 84 . . . . . . . . . 537 . 179 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 13 13 13 13 . . . . 3 1 . 1 1 21 Average Corruption 8 | . . . . 2 10 13 13 13 . . . . 2 1 . 1 1 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . 1 8 6 1 2 . . . . 1 . . . . 14 Message Errors 5 | . . . . . 2 1 . 1 . . . . . . . . . 1 Matter Fused 7 | . . . . . 1 1 . . . . . . 1 . . . . 4 Heat Flow Errors 4 | . . . . . . 1 . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . 1 1 . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (major) 5 | . . . . . 4 . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 6 | . . . . . . 1 . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . . 64 . . . . . . . . . 83 . 9 12 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 98 | . . . . . 64 . . . . . . . . . 13 . 9 12 Melee 70 | . . . . . . . . . . . . . . . 70 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 950 | . 53 . . . 155 . . . 128 . . . . . 156 . 210 248 Shots 19 | . 3 . . . 3 . . . 5 . . . . . 4 . 3 1 Rammed 11 | . . . . . . . . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | . 25 . 18 1 27 273 10 . 13 2 9 4 92 239 11 19 17 203 Average Temperature 48 | . 9 . 6 1 6 88 5 . 3 2 3 3 19 89 5 7 17 78 Received Heat Transfer 609 | . 24 93 83 . 27 . . 33 9 . . . 30 130 . 45 18 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 490 | . 360 . . . . . . . . . . . . . 80 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Peak Influence 1199 | . 529 260 144 296 1199 460 289 207 438 . . 193 467 685 609 491 510 659 Initial 1023 | . . 222 109 55 1023 419 288 205 58 . . 158 94 239 379 456 276 278 Average 417 | . 215 240 119 124 1144 436 288 163 216 . . 163 275 389 466 463 416 449 Maximum Alert Level 4 | . 2 1 . 1 4 2 1 1 2 . . . 2 2 2 2 2 2 Low Security (%) 28 | 100 46 . 100 96 . . . 40 56 . . 100 30 . . . . . Level 1 27 | . 43 100 . 3 . . 100 59 35 . . . 52 57 24 . 48 27 Level 2 31 | . 10 . . . . 100 . . 8 . . . 16 42 75 100 51 72 Level 3 1 | . . . . . 11 . . . . . . . . . . . . . Level 4 11 | . . . . . 88 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 . 1 . . 2 3 . . . 2 6 1 . 1 3 Investigation 17 | . 2 . 2 . 1 . . . 2 . . . 1 6 1 . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . . 2 1 . . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Distress Signals 10 | . 1 . 2 . . . . . 1 . . . . 2 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 14 10 19 5 5 6 . 4 25 . 4 5 19 40 16 13 7 41 Peak Tracking Total 19 | . 4 12 14 4 4 6 . 2 11 . 4 5 15 19 9 18 5 19 Tactical Retreats 22 | . . 1 1 . . . . 1 5 . 1 . 1 4 2 1 . 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Traps Triggered 10 | . . . 2 . 1 . . 1 . . . 1 2 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ---------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Machines Disabled 16 | . . . . . 4 . . . 4 . . . . . . . 5 3 Max in Single Turn 4 | . . . . . 2 . . . 4 . . . . . . . 2 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Machines Accessed 51 | . 2 1 4 10 8 . 1 . 4 2 . 1 3 7 3 . . 5 Terminals 35 | . . 1 4 5 6 . 1 . 3 . . 1 1 7 1 . . 5 Fabricators 2 | . . . . . 1 . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . . . 1 . . . . . 1 . . . Recycling Units 7 | . 2 . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 125 | . 2 1 8 22 25 . 1 . 9 10 . 1 8 18 10 . . 10 Successful 68 | . 2 1 4 15 16 . 1 . 3 10 . 1 6 4 4 . . 1 Failed 57 | . . . 4 7 9 . . . 6 . . . 2 14 6 . . 9 Catastrophic 13 | . . . 1 2 . . . . 2 . . . . 5 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 72 | . 2 1 5 26 16 . . . . . . . 6 13 . . . 3 Terminals 88 | . . 1 8 15 21 . 1 . 5 . . 1 5 18 3 . . 10 Fabricators 3 | . . . . . 2 . . . . . . . 1 . . . . . Repair Stations 12 | . . . . . 2 . . . 4 . . . . . 6 . . . Recycling Units 9 | . 2 . . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . 1 . . . Terminal Hacks 34 | . . 1 4 4 6 . 1 . 1 10 . 1 3 2 . . . 1 Record 9 | . . . . . . . . . . 9 . . . . . . . . Part Schematic 2 | . . . . 1 1 . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . . . . Open Door 5 | . . . 3 . . . . . . 1 . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 5 | . . 1 1 . 1 . . . 1 . . . 1 . . . . . Terminal Index 3 | . . . . 1 1 . . . . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . . . 2 . . . . . 3 . . . Scan Component 4 | . . . . . 1 . . . 1 . . . . . 2 . . . Repair 3 | . . . . . 1 . . . 1 . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 22 | . 2 . . 10 6 . . . . . . . 2 2 . . . . Terminals 14 | . . . . 5 6 . . . . . . . 1 2 . . . . Assimilate 2 | . . . . . 1 . . . . . . . . 1 . . . . Botnet 9 | . . . . 3 4 . . . . . . . 1 1 . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 5 . . . . . . . . . . . . . . Tunnel 7 | . 2 . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . 4 3 5 . . . 4 . . . 2 7 2 . . 5 Full Trace Events 14 | . . . 1 1 1 . . . 2 . . . . 6 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . 1 . . . . . 1 . . . Time 82 | . . . . . 25 . . . 25 . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------------ Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Total Allies 21 | . . . . . 1 19 . . . . . . . 1 . . . . Largest Group 19 | . . . . . 1 19 . . . . . . . 1 . . . . Highest-Rated Group 475 | . . . . . 10 475 . . . . . . . 26 . . . . Highest-Rated Ally 35 | . . . . . 10 35 . . . . . . . 26 . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . 50 . . . . . . . . . . . . Total Damage 4248 | . . . . . . 4248 . . . . . . . . . . . . Kills 14 | . . . . . . 14 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . . . . . . . . Drone Launches 24 | . . . 16 . . . . 8 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 ------------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Turns Passed 1978 | 25 106 38 105 110 246 107 16 54 207 90 12 66 117 146 170 29 130 204 Spaces Moved 5185 | 28 149 74 224 318 446 305 37 69 482 374 32 233 386 519 408 88 316 697 Core 316 | 28 149 74 30 . . . . . . . . . . . . . . 35 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4547 | . . . 194 318 446 305 37 69 482 374 32 233 386 519 408 88 316 340 Fastest Speed 14 | 50 50 50 31 31 27 27 27 27 24 24 24 24 14 14 18 21 22 23 Average Speed 27 | 50 50 50 33 31 27 27 27 27 25 24 24 24 22 17 23 23 28 39 Slowest Speed 110 | 50 50 50 110 31 31 27 27 27 107 24 24 24 24 24 40 29 37 92 Overloaded Moves 234 | . . . . . . . . . . . . . 19 127 9 . . 79 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hopped 58 | . . . 4 9 5 . . . 7 . . . 8 16 3 . 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Microwarps 20 | . . . . . . . . . . . . . . . . . . 20 Exploration Rate (%) 33 | 4 29 12 49 96 14 93 2 76 22 60 8 6 17 23 15 27 46 34 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 8 | . 2 . . 5 . . . . . 1 . . . . . . . . Known Exits Taken 9 | . . 1 1 . . . 1 . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . . . 2 1 . . . . . . . Spaces Dug 24 | . . . . . . . 1 2 2 . . . 4 5 8 . 2 . Terrain Destroyed 200 | . 58 . . . 64 . 1 2 2 . . . 4 5 22 . 38 4 Melee 24 | . . . . . . . 1 2 2 . . . 4 5 8 . 2 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 176 | . 58 . . . 64 . . . . . . . . . 14 . 36 4 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . . 2 Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Tes Sec Total 5304 | 34 160 74 247 319 554 328 41 94 545 373 35 241 397 550 457 95 334 426 Wait 234 | . . . 1 2 71 24 . . 44 . 4 5 12 27 36 . 4 4 Move 4754 | 27 148 73 215 301 437 304 36 68 467 373 31 232 369 487 401 87 309 389 Hop 54 | . . . 4 7 4 . . . 7 . . . 8 15 3 . 3 3 Pick Up 40 | 1 1 1 6 2 10 . 1 . 4 . . 1 1 5 2 . 2 3 Fast Attach 44 | 4 . . 6 3 9 . 1 2 5 . . . 1 3 3 . 2 5 Attach 24 | . . . 1 1 4 . . 1 2 . . 2 2 6 . 2 1 2 Detach 6 | . . . 2 . . . . . 1 . . . . 2 . . . 1 Swap 6 | . . . . . 5 . . . . . . 1 . . . . . . Drop 28 | . . . 5 3 9 . 2 1 4 . . . . . . . . 4 Fire 31 | 2 11 . 1 . 2 . . . 9 . . . . . . . 5 1 Melee 41 | . . . . . 3 . 1 6 2 . . . 4 5 12 . 8 . Ram 13 | . . . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 9 . . . . . . . 6 . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 Trap 4 | . . . . . . . . 4 . . . . . . . . . . Miscellaneous 9 | . . . 6 . . . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison -2/Testing -2/Section 7 History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 13) 113 | -10/Materials | Destroyed 9 combat bots 127 | -10/Materials | Discovered new exit (range 11) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Propulsion x2 135 | -9/Materials | Identified exit to Mines 135 | -9/Materials | Identified exit to Storage 170 | -9/Materials | Entered Storage 260 | -9/Storage | Identified exit to Recycling 273 | -9/Storage | Used back door to open Recycling access 275 | -9/Storage | Entered Recycling 276 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 279 | -9/Recycling | Spotter reported a threat 288 | -9/Recycling | Spotter reported a threat 288 | -9/Recycling | Spotter reported a threat 305 | -9/Recycling | Spotter reported a threat 306 | -9/Recycling | Spotter reported a threat 308 | -9/Recycling | Spotter reported a threat 335 | -9/Recycling | Spotter reported a threat 346 | -9/Recycling | Spotter reported a threat 377 | -9/Recycling | Discovered new exit (range 6) 385 | -9/Recycling | Entered Factory 385 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 396 | -7/Factory | Found Scrap Engine 416 | -7/Factory | System corruption reached 10% 439 | -7/Factory | Lost 4 parts (1p1n1u1w) 445 | -7/Factory | 8 allies followed out of Recycling 474 | -7/Factory | Repaired Imp. Flight Unit 504 | -7/Factory | Discovered new exit (range 12) 533 | -7/Factory | Identified exit to Lower Caves 611 | -7/Factory | Fabricated Powered Armor? 631 | -7/Factory | Manually triggered Chute Trap 631 | -7/Factory | Sucked down chute 631 | -7/Factory | Entered Waste 634 | -7/Waste | Spotted C-40 Crusher 636 | -7/Waste | Spotted C-40 Crusher 643 | -7/Waste | Spotted C-40 Crusher 643 | -7/Waste | Spotted C-40 Crusher 647 | -7/Waste | Spotted C-40 Crusher 660 | -7/Waste | 1 allies followed down the chute 675 | -7/Waste | Spotted C-40 Crusher 687 | -7/Waste | Warlord forces began an assault 695 | -7/Waste | Discovered new exit (range 11) 726 | -7/Waste | Allies destroyed C-40 Crusher 726 | -7/Waste | Allies destroyed C-40 Crusher 738 | -7/Waste | Entered Factory 754 | -7/Factory | Identified exit to DSF 754 | -7/Factory | Entered DSF 777 | -7/DSF | Additional patrols routed to DSF 790 | -7/DSF | Discovered new exit (range 14) 804 | -7/DSF | Found Prototype Processor 804 | -7/DSF | Identified Exp. Targeting Computer 808 | -7/DSF | Entered Factory 808 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 821 | -6/Factory | Lost 3 parts (1p1u1w) 842 | -6/Factory | Repaired Imp. Flight Unit 944 | -6/Factory | Identified exit to Lower Caves 1015 | -6/Factory | Entered Lower Caves 1056 | -6/Lower Caves | Learned 8 Factory zone layouts 1058 | -6/Lower Caves | Learned Factory emergency access door positions 1060 | -6/Lower Caves | Learned Armory emergency access door positions 1060 | -6/Lower Caves | Learned Research terminal intel 1060 | -6/Lower Caves | Learned Extension terminal intel 1060 | -6/Lower Caves | Learned Armory terminal intel 1060 | -6/Lower Caves | Learned Research garrison access intel 1093 | -6/Lower Caves | Learned Factory terminal intel 1096 | -6/Lower Caves | Discovered new exit (range 12) 1105 | -6/Lower Caves | Entered another Lower Caves area 1111 | -6/Lower Caves | Discovered new exit (range 14) 1117 | -6/Lower Caves | Entered Factory 1117 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -5/Factory | Identified exit to Upper Caves 1120 | -5/Factory | Loaded intel: 27 terminal locations 1151 | -5/Factory | Discovered new exit (range 14) 1152 | -5/Factory | Identified exit to DSF 1182 | -5/Factory | Identified exit to Factory 1183 | -5/Factory | Entered another Factory area 1183 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -4/Factory | Spotted B-86 Titan 1252 | -4/Factory | Identified exit to Upper Caves 1252 | -4/Factory | Identified exit to Research 1300 | -4/Factory | Entered Research 1300 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1301 | -3/Research | Loaded intel: 23 terminal locations 1302 | -3/Research | Loaded intel: 4 garrison access locations 1305 | -3/Research | Identified exit to Research 1308 | -3/Research | Spotted B-86 Titan 1327 | -3/Research | Lost 3 parts (3u) 1373 | -3/Research | Found Prototype Slashing Weapon 1407 | -3/Research | Identified Molecular Scythe 1446 | -3/Research | Entered another Research area 1446 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -2/Research | Lost 3 parts (2n1u) 1480 | -2/Research | Repaired Broken Imp. Flight Unit 1566 | -2/Research | Spotted B-90 Cyclops 1615 | -2/Research | Identified exit to Garrison 1616 | -2/Research | Entered Garrison 1632 | -2/Garrison | Spotted B-90 Cyclops 1634 | -2/Garrison | Triggered checkpoint 1639 | -2/Garrison | Build established: Infiltrator-Sprinter 1643 | -2/Garrison | Discovered new exit (range 10) 1645 | -2/Garrison | Identified exit to Testing 1645 | -2/Garrison | Entered Testing 1657 | -2/Testing | Found Prototype Hackware 1665 | -2/Testing | Found Prototype Device 1673 | -2/Testing | Lost 6 parts (2p3n1u) 1683 | -2/Testing | Found Prototype Ballistic Gun 1683 | -2/Testing | Identified Hyp. Multirail 1746 | -2/Testing | Spotted Fortress 1773 | -2/Testing | Discovered new exit (range 5) 1774 | -2/Testing | Identified exit to Section 7 1774 | -2/Testing | Identified Ghost Barrier 1775 | -2/Testing | Entered Section 7 1778 | -2/Section 7 | Lost 3 parts (1n2u) 1789 | -2/Section 7 | System corruption reached 10% 1790 | -2/Section 7 | Found Alien Artifact 1790 | -2/Section 7 | Identified Microwarp Drive 1817 | -2/Section 7 | Spotted Alpha 7 1817 | -2/Section 7 | Spotted Alpha 7 1819 | -2/Section 7 | Spotted B-99 Colossus 1820 | -2/Section 7 | Core integrity fell below 50% 1831 | -2/Section 7 | Found Alien Artifact 1831 | -2/Section 7 | Identified Integrity Redistributor 1831 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+29) 1860 | -2/Section 7 | Found Integrity Redistributor 1873 | -2/Section 7 | Found Alien Artifact 1873 | -2/Section 7 | Identified LRC Armor 1873 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 1901 | -2/Section 7 | Lost 9 parts (4n5u) 1923 | -2/Section 7 | Core integrity fell below 20% 1963 | -2/Section 7 | Found Alien Artifact 1963 | -2/Section 7 | Identified Integrated Reactor 1963 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 1979 | -2/Section 7 | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 01951_ Microwarp Drive destroyed. 01959_ HV Slug penetrates Suspension Chamber. 01959_ HV Slug penetrates C-65 Expert. 01959_ C-65 Expert suffers critical hit (Destroy). 01959_ C-65 Expert destroyed. 01959_ HV Slug penetrates Suspension Chamber. 01959_ Suspension Chamber breached. 01959_ Hyp. Multirail destroyed. 01959_ Destroyed Hyp. Multirail. 01959_ Imp. Cesium-ion Thruster destroyed. 01959_ Destroyed Imp. Cesium-ion Thruster. 01960_ G-73 Enforcer destroyed. 01960_ Suspension Chamber breached. 01961_ Acquired 51 matter. 01963_ Acquired Alien Artifact. 01963_ Identified Integrated Reactor. 01963_ Integrated Reactor installed, core energy generation increased (+10). 01974_ System corrupted: Heat flow error (+117). 01977_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????#???????????????????? | | #???????????????????????h#???????????????????? | | " #?????????????????????? #???????????????????? | | " #?????????????????????# ##?????+????????????? | | " ###################### #????? ????????????? | | ! / % H@ #????? #???????????? | | # u % #????# #???????????? | | ############### ##### #????# #???????????? | | #????????????# #????#####????# #???????????? | | #???####?????# #?????????????# #???????????? | | #???#T"#?????# #?????????????# #???????????? | | ##### "####### #?????"???????# #??????#?"" | | "" #? """ ??### ###### # | | "!" # #?? # / | | """ # ##########?????""" + / | | # #????????????????????# / | | # #????????????????????+ / | | #####+## ######???????????????# ##### # | | ????# # #???????????????# #?????#?"" | | ????# + #???????????????# #????????" | | ????# # #???????????????# #???????"" | | *! """ # # #???????????????# #???????" | | *! """ # + ##???##??????#### #??????" | | ! # # # ??? ?????? # #????????? | | """ # #! # ?"" """ ??? # #????????? | | """ # # # """ """ """ # #??????????? | | """ # # ! # """ """ """ # #??????????? | | ? ?# ###### # #??????????? | | #+#+#### #????# " "" """ # #??????????? | | # #???## """ # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 120 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 625 Evasion (%) 66 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Recycling | Hacked Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Powered Armor | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Microwarp Drive Integrity Redistributor LRC Armor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CommTransdimensionalRipper Manual? 0 Play Time 01:01:37 Cumulative 384.6 hours Start 2022.10.01 @ 16:01:44 End 2022.10.01 @ 17:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 137 Rogue 122 Adventurer 15 Explorer 0 Win Type - Total 24 Types 7/1/7/2/2/0/4/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7193f48-8fbb-4ea0-a42a-a9caf72a775b