Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.13 @ 22:58:00 Player: Scott Result: Destroyed by QL-9KA(B) with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (2253) 2253 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 8634 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 149/150 System Corruption 0% Temperature Critical (761) Movement Core (150) Ox2 Location -5/Warlord Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Field Laser Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Active Sensor Suite Melee Analysis Suite > --- WEAPON ----------- Field Laser Plasma Cutter > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Gatling Laser Gauss Rifle [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Weapon Power Sword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . 1 . . . Utility 6 | . . . . 1 2 . . 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 74 | 6 6 6 3 6 9 12 2 3 1 . 15 1 4 . Power 15 | 1 1 . 1 1 4 2 . 2 . . 2 . 1 . Engine 5 | 1 1 . 1 . 1 . . 1 . . . . . . Core 10 | . . . . 1 3 2 . 1 . . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 2 4 2 1 3 6 1 . 1 . 3 . 1 . Treads . | . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 21 | . 2 4 2 1 3 6 1 . 1 . 1 . . . Utility 14 | 1 . . . 2 2 3 . 1 . . 3 1 1 . Device 8 | . . . . 2 1 3 . . . . . 1 1 . Storage 1 | 1 . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . 1 . . 3 . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 3 2 . 2 . 1 1 . . . 7 . 1 . Energy Gun 10 | 2 1 2 . 1 . . 1 . . . 3 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . 1 . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 1 . 1 . . . . . . Parts Lost 38 | . 1 . 3 . 2 11 . . 2 . 9 5 4 1 Power 5 | . . . 1 . 1 1 . . . . 1 1 . . Propulsion 17 | . . . 2 . 1 4 . . 2 . 4 3 . 1 Utility 8 | . . . . . . 3 . . . . 2 1 2 . Weapon 8 | . 1 . . . . 3 . . . . 2 . 2 . Highest Loss Streak 6 | . 1 . 3 . 2 6 . . 2 . 6 5 4 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 63 | . 83 88 88 88 91 64 61 64 65 60 49 39 30 29 Engine 2 | . 14 11 11 4 . . . . . . . . . . Core 3 | . . . . 4 6 5 7 6 6 6 5 . 3 5 Leg 3 | . 19 . . . . . . . . . 3 . . . Flight 19 | . 8 44 44 45 37 30 38 33 31 26 12 2 . . Device 6 | . . . . 7 18 10 15 13 13 13 6 4 2 . Storage 4 | . 14 11 11 9 7 1 . . . . . . . . Processor 6 | . . . . . 4 6 . 4 6 6 9 17 13 11 Energy Gun 5 | . 17 15 22 11 7 . . 6 6 6 2 . . . Ballistic Gun 1 | . 7 4 . . . . . . . . 1 . . . Slashing Weapon 5 | . . . . 6 7 6 . . . . 4 11 6 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 19 | 14 14 14 14 18 19 18 13 13 13 13 15 12 9 8 Greatest Support 23 | 20 20 16 17 21 23 21 21 21 15 15 15 20 11 11 Greatest Overweight (x) 3 | . 3 . 1 . 1 . . . . . 3 2 2 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 5 5 5 4 5 5 5 5 Average Carried 5 | 3 6 7 7 7 7 5 4 5 4 4 4 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 6 8 8 5 5 5 4 4 5 5 5 5 Class Distribution -------------------- 54% | Mutant 16% | Sprinter 15% | Scavenger-Scout 10% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -7/Garrison Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Matter Collected 994 | 241 113 . 70 70 80 70 . . 111 . 88 91 60 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2361 | . 575 . 30 268 250 525 . . . . 390 140 183 . Parts 120 | . 38 . . 15 11 30 . . . . 11 6 9 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 6 . . 2 6 . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 46 | . 13 . 1 4 4 13 . . . . 6 2 3 . Melee 25 | . . . . 3 4 13 . . . . . 2 3 . Guns 16 | . 10 . 1 1 . . . . . . 4 . . . AOE 3 | . 3 . . . . . . . . . . . . . Classes Destroyed 11 | . 6 . . 1 . 2 . . . . 1 1 . . Builder 2 | . 2 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . Watcher 3 | . 1 . . 2 . . . . . . . . . . Swarmer 15 | . 6 . . . 3 6 . . . . . . . . Grunt 18 | . 7 . 1 3 . 3 . . . . 3 . 1 . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 5 | . . . . 1 1 2 . . . . 1 . . . Hunter 2 | . . . . . . . . . . . 2 . . . Programmer 4 | . . . . . . 1 . . . . . 1 2 . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 5 . 1 2 3 11 . . . . 5 1 2 . Combat Bots Only 11 | . 5 . 1 1 2 11 . . . . 5 1 2 . Max Kills in Single Turn 3 | . 3 . 1 1 1 1 . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Damage Taken 4324 | . 342 . 244 93 170 1128 . . 107 . 934 503 625 178 Core 1778 | . 24 . 63 22 23 615 . . 17 . 187 234 481 112 Absorbed by Shields 12 | . . . . . . 12 . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . 23 . . . . . . . Core Remaining (%) 79 | 100 90 . 84 96 . . 8 . . 98 . . . . Volleys Fired 71 | . 27 . 4 4 . . . . 4 . 32 . . . Largest 2 | . 2 . 2 2 . . . . 1 . 2 . . . Hottest 143 | . 80 . 112 112 . . . . 63 . 143 . . . Shots Fired 111 | . 42 . 8 8 . . . . 4 . 49 . . . Gun 103 | . 42 . 8 8 . . . . 4 . 41 . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . 8 . . . Kinetic 33 | . 13 . . . . . . . . . 20 . . . Thermal 49 | . . . 8 8 . . . . 4 . 29 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 29 | . 29 . . . . . . . . . . . . . Robot Hit Streak 20 | . 12 . 7 7 . . . . 11 . 20 . . . Robot Miss Streak 3 | . 3 . 1 1 . . . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . Shots Hit Robots 183 | . 29 . 5 20 13 38 . . 4 . 42 14 18 . Core Hits 84 | . 23 . 2 6 6 16 . . 2 . 21 4 4 . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 12 | . 3 . 2 2 . 2 . . 1 . 1 1 . . Burn 4 | . . . 2 1 . . . . 1 . . . . . Destroy 2 | . 1 . . . . . . . . . 1 . . . Corrupt 2 | . 2 . . . . . . . . . . . . . Sever 4 | . . . . 1 . 2 . . . . . 1 . . Melee Attacks 145 | . . . . 13 13 85 . . . . 1 15 18 . Impact . | . . . . . . . . . . . . . . . Slashing 145 | . . . . 13 13 85 . . . . 1 15 18 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . Damage Inflicted 5561 | . 826 . 72 684 502 1257 . . 70 . 775 602 773 . Guns 1286 | . 376 . 72 113 . . . . 70 . 655 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 450 | . 450 . . . . . . . . . . . . . Melee 3768 | . . . . 571 502 1257 . . . . 63 602 773 . Ramming . | . . . . . . . . . . . . . . . Kinetic 420 | . 126 . . . . . . . . . 294 . . . Thermal 910 | . 237 . 72 113 . . . . 70 . 418 . . . Explosive 213 | . 213 . . . . . . . . . . . . . Electromagnetic 250 | . 250 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3768 | . . . . 571 502 1257 . . . . 63 602 773 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 1 5 5 5 . 5 8 5 Average Corruption 3 | . . . . . . 1 1 5 5 5 . 4 5 5 Corruption Purged 3 | . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . 2 . 1 2 . . 4 11 1 Message Errors 3 | . . . . . . . . . . . . . 3 . Matter Fused 7 | . . . . . . 1 . . 1 . . 1 4 . Heat Flow Errors 2 | . . . . . . 1 . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . . . 1 1 . . 2 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 143 | . 16 . . 32 20 . . . . . . 38 37 . Projectiles . | . . . . . . . . . . . . . . . Explosions 16 | . 16 . . . . . . . . . . . . . Melee 127 | . . . . 32 20 . . . . . . 38 37 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . 147 . . . . . . . . . . . . . Shots 4 | . 4 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 761 | . 102 248 234 196 . 182 . . 18 . 43 . 232 761 Average Temperature 80 | . 33 87 112 71 . 87 . . 18 . 32 . 126 479 Received Heat Transfer 996 | . 99 . 150 63 12 240 . . 36 . 333 . 63 . Effects 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Melted 8 | . . . 1 1 . . . . . . 6 . . . Heat Transferred 2131 | . 250 . 333 333 . . . . 222 . 993 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Peak Influence 575 | . 313 75 144 333 345 575 256 107 . . 134 . . . Initial 256 | . . 70 27 48 129 89 256 107 . . 14 . . . Average 184 | . 194 72 66 189 181 325 256 107 . . 83 . . . Maximum Alert Level 2 | . 1 . . 1 1 2 1 . . . . . . . Low Security (%) 60 | 100 50 100 100 45 78 14 . 100 . . 100 . . . Level 1 35 | . 49 . . 54 21 64 100 . . . . . . . Level 2 3 | . . . . . . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . 1 . . . . . 1 . . . Investigation 3 | . 1 . 1 . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Distress Signals 5 | . . . 1 2 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . 17 1 21 13 7 23 . . 9 . 12 3 8 1 Peak Tracking Total 18 | . 5 2 18 9 4 13 . . 6 . 4 2 4 . Tactical Retreats 10 | . . . 2 2 2 2 . . . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Traps Triggered 10 | . 1 . 1 . . 4 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Machines Disabled 12 | . 2 . . . . 9 . . . . . 1 . . Max in Single Turn 2 | . 2 . . . . 1 . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Machines Accessed 36 | . 7 2 5 2 8 2 2 . 1 . 5 1 1 . Terminals 21 | . 6 2 4 1 3 2 . . . . 2 . 1 . Fabricators 6 | . . . . . 3 . . . . . 3 . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 69 | . 12 6 10 4 18 2 6 . 1 . 8 1 1 . Successful 29 | . 4 2 6 3 6 . 2 . 1 . 3 1 1 . Failed 40 | . 8 4 4 1 12 2 4 . . . 5 . . . Catastrophic 5 | . 3 1 . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 9 3 1 1 8 1 . . . . 1 . . . Terminals 43 | . 10 6 9 2 10 2 . . . . 3 . 1 . Fabricators 11 | . . . . . 6 . . . . . 5 . . . Repair Stations 4 | . . . . . 1 . 3 . . . . . . . Recycling Units 6 | . 2 . 1 . . . 3 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 18 | . 3 2 6 1 3 . . . 1 . . 1 1 . Record 6 | . . 1 3 . . . . . 1 . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . Open Door 3 | . . . 2 . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 1 . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . . . . . 3 . . . Load Schematic 3 | . . . . . 1 . . . . . 2 . . . Build 2 | . . . . . 1 . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 2 3 1 6 2 1 . . . 5 . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . 99 . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Total Allies 1 | . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . Highest-Rated Group 15 | . . . . . 15 . . . . . . . . . Highest-Rated Ally 15 | . . . . . 15 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Turns Passed 3374 | 42 508 52 116 201 412 417 100 28 123 40 416 369 497 53 Spaces Moved 3939 | 30 337 138 242 317 453 426 214 91 378 124 296 238 567 88 Core 330 | 9 . . . . . 4 . . . . 17 187 112 1 Treads . | . . . . . . . . . . . . . . . Legs 306 | 21 232 . . . . . . . . . 2 51 . . Wheels . | . . . . . . . . . . . . . . . Hover 542 | . . . . . . . . . . . . . 455 87 Flight 2761 | . 105 138 242 317 453 422 214 91 378 124 277 . . . Fastest Speed 24 | 50 112 28 28 26 25 24 24 24 30 32 32 100 50 60 Average Speed 54 | 99 118 28 29 26 26 25 24 24 30 32 82 140 76 61 Slowest Speed 285 | 120 285 28 112 26 105 50 24 30 32 32 200 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . 6 2 . 2 1 2 1 . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 33 | 5 69 17 62 29 16 50 10 2 57 23 11 49 82 23 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 . . . 2 . Spaces Dug 24 | . . . . . . 24 . . . . . . . . Terrain Destroyed 64 | . 40 . . . . 24 . . . . . . . . Melee 24 | . . . . . . 24 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 40 | . 40 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Sto Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Total 4774 | 40 405 151 272 402 721 577 261 93 381 123 406 253 601 88 Wait 446 | . 24 . 29 55 237 9 44 . . . 35 2 11 . Move 3898 | 29 336 137 230 312 453 420 211 86 375 123 295 237 566 88 Hop 12 | . . . 5 2 . 1 1 2 1 . . . . . Pick Up 37 | 5 7 4 1 6 3 2 2 . . . 5 . 2 . Fast Attach 36 | 3 4 2 . 2 3 9 . 3 . . 7 1 2 . Attach 25 | 3 1 3 3 1 . 3 1 . 1 . 7 . 2 . Detach 3 | . . . . . . . . . . . 3 . . . Swap 14 | . 1 1 . 3 6 1 1 . . . 1 . . . Drop 28 | . 5 4 . 4 6 4 1 2 . . 2 . . . Fire 71 | . 27 . 4 4 . . . . 4 . 32 . . . Melee 143 | . . . . 13 13 85 . . . . 1 13 18 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . 43 . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 43 | -11/Junkyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Discovered new exit (range 14) 499 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x2 590 | -9/Materials | Discovered new exit (range 9) 603 | -9/Materials | Entered Storage 717 | -9/Storage | Discovered new exit (range 8) 719 | -9/Storage | Entered Materials 719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -8/Materials | Lost 3 parts (1p2n) 836 | -8/Materials | Build established: Sprinter 918 | -8/Materials | Discovered new exit (range 8) 920 | -8/Materials | Entered Factory 920 | -7/Factory | Evolved 2 slots: Utility x2 1174 | -7/Factory | Build established: Scavenger-Sprinter 1202 | -7/Factory | Fabricated M-14 Sweeper (x1) 1332 | -7/Factory | Identified exit to Garrison 1332 | -7/Factory | Entered Garrison 1355 | -7/Garrison | Triggered checkpoint 1374 | -7/Garrison | H-XX Assembler disabled 1411 | -7/Garrison | Lost 6 parts (1p2n2u1w) 1428 | -7/Garrison | Core integrity fell below 50% 1458 | -7/Garrison | Core integrity fell below 20% 1487 | -7/Garrison | Destroyed 11 combat bots 1488 | -7/Garrison | Lost 4 parts (2n1u1w) 1497 | -7/Garrison | Found Prototype Device 1497 | -7/Garrison | Identified Active Sensor Suite 1537 | -7/Garrison | Discovered new exit (range 11) 1540 | -7/Garrison | Identified exit to Factory 1578 | -7/Garrison | Crushed by falling debris 1648 | -7/Garrison | Discovered exit to Factory (range 5) 1690 | -7/Garrison | Triggered checkpoint 1706 | -7/Garrison | Triggered checkpoint 1709 | -7/Garrison | Garrison Relay disabled 1716 | -7/Garrison | Installed Relay Interface Framework 1749 | -7/Garrison | Entered Factory 1772 | -7/Factory | Build established: Scavenger-Scout 1828 | -7/Factory | Repaired Xenon Bombardment Thruster 1841 | -7/Factory | Discovered new exit (range 11) 1843 | -7/Factory | Identified exit to Factory 1849 | -7/Factory | Entered another Factory area 1849 | -6/Factory | Evolved 2 slots: Utility x2 1849 | -6/Factory | Discovered new exit (range 4) 1860 | -6/Factory | Identified exit to Lower Caves 1877 | -6/Factory | Entered Lower Caves 1878 | -6/Lower Caves | Encountered a Warlord checkpoint 1976 | -6/Lower Caves | Learned Factory terminal intel 1998 | -6/Lower Caves | Attacked by a faux Warlord 1999 | -6/Lower Caves | Discovered new exit (range 4) 2000 | -6/Lower Caves | Identified exit to Lower Caves 2000 | -6/Lower Caves | Entered another Lower Caves area 2001 | -6/Lower Caves | Encountered a Warlord checkpoint 2038 | -6/Lower Caves | Discovered new exit (range 5) 2040 | -6/Lower Caves | Identified exit to Factory 2040 | -6/Lower Caves | Entered Factory 2040 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2041 | -5/Factory | Loaded intel: 26 terminal locations 2081 | -5/Factory | Spotted B-75 Beast 2171 | -5/Factory | Lost 6 parts (1p3n1u1w) 2181 | -5/Factory | Fabricated Imp. Flight Unit? 2388 | -5/Factory | Discovered new exit (range 10) 2415 | -5/Factory | Build established: Mutant 2435 | -5/Factory | Discovered new exit (range 14) 2456 | -5/Factory | Entered Upper Caves 2517 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 2581 | -5/Upper Caves | Lost 5 parts (1p3n1u) 2747 | -5/Upper Caves | Discovered new exit (range 9) 2825 | -5/Upper Caves | Entered another Upper Caves area 2984 | -5/Upper Caves | Core integrity fell below 50% 3015 | -5/Upper Caves | Core integrity fell below 20% 3041 | -5/Upper Caves | Lost 4 parts (2u2w) 3055 | -5/Upper Caves | Spotted B-75 Beast 3085 | -5/Upper Caves | Encountered a Warlord checkpoint 3304 | -5/Upper Caves | Discovered new exit (range 13) 3322 | -5/Upper Caves | Entered Warlord 3365 | -5/Warlord | System corruption cleaned by Quarantine Array 3368 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 3368 | -5/Warlord | Attacked by Warlord forces 3374 | -5/Warlord | Spotted QL-9KA(B) 3374 | -5/Warlord | Spotted 9Y-0O9(B) 3375 | -5/Warlord | Destroyed by QL-9KA(B) with Slug Cannon Last Messages --------------- 03275_ Acquired 17 matter. 03279_ Lgt. Angular Momentum Engine fries itself beyond repair. 03282_ Carbon-fiber Leg fries itself beyond repair. 03304_ EXIT=FOUND 03313_ System corrupted: Energy discharge (-51). LOCATION=UNKNOWN GOAL=ESCAPE 03337_ System corrupted: Substantial component data lost. 03365_ System quarantine in progress... 03365_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 03368_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 03372_ Triggered Fire Trap. 03372_ Burning plasma bursts from the floor. 03373_ Triggered Fire Trap. 03373_ Burning plasma bursts from the floor. 03374_ Triggered Fire Trap. 03374_ Burning plasma bursts from the floor. 03374_ Antigrav System destroyed. 03375_ Overheating: Mic. Fission Core damaged (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ?????? | | ???????????????????????????????????????????? ????? | | ????????????????????????????????????????????? ???? | | ???????????????##????????????????????????????# ??? | | ???????????????? ???????????????????????????# ?? | | ????????????????? ???????????????????????????? ? | | ????????????????? ???????????????????????????? # | | ?????????????????? ?????????""????????????????? | | ??????????????????# ????????#""#?????????????????# | | ??????????????????# ???????#""#?????????????????# | | ??????????????????# ???????#""#?????????????????? | | ??????????????????# ??????#""#?????????????????? | | ???????????????#### #######""#####?????????????? | | ???????????????# # "" "############??? | | ???????????????#BB # "" """"""""""""#??? | | ??????##########BB # "" """"""""""""#?## | | ???? / ### | | ???? / + | | ???? @ + | | ???? /% #### | | ????????########BB # "" """"""""""""#??# | | ???????????????#BB # "" """"""""""""#??? | | ???????????????# # "" "############??? | | ???????????????#### #######""#####?????????????? | | ??????????????????# ??????#""#????????????????## | | ??????????????????# ???????#""#????????????????# | | ??????????????????# ????????#""#???????????????## | | ??????????????????# ????????#""#???????????????# | | ??????????????????#?????????#""#???????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????##^ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????##### ## | | ????????????????????????????????????????## # ### | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# ## # | | ????????????????????????????????????????###### # | | ????????????????????????????????????????????? ## | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed TiamatWarpModule Manual? 0 Play Time 01:11:12 Cumulative 64.8 hours Start 2023.11.13 @ 21:21:07 End 2023.11.13 @ 22:58:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 13 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e401809-4bf7-405a-9795-263cdf9754f2