Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 00:15:45 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (141) 705 Value Destroyed (4115) 4115 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 8148 Bonus ------- High Alert Combat Kills 828 Cogmind --------- Core Integrity 607/700 Matter 0/300 Energy 149/150 System Corruption 6% Temperature Cool (-100) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Cryofiber Web Improved Cooling System Medium Storage Unit Launcher Guidance Computer Improved Light Armor Plating > --- WEAPON (2) ------- Plasma Cannon Heavy Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Advanced Treads Advanced Treads Coolant Injector Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System Medium Storage Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Improved VTOL Module Launcher Guidance Computer Plasma Cannon Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 99 | 6 6 22 30 35 Power 7 | 1 . 1 2 3 Engine 3 | 1 . 1 1 . Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 24 | 2 1 5 11 5 Treads 18 | 2 1 4 7 4 Leg . | . . . . . Wheel . | . . . . . Hover 6 | . . 1 4 1 Flight . | . . . . . Utility 26 | 1 2 6 5 12 Device 10 | . . . 3 7 Storage 2 | 1 1 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 11 | . 1 5 2 3 Artifact . | . . . . . Weapon 42 | 2 3 10 12 15 Energy Gun 15 | . 3 5 7 . Energy Cannon 9 | . . . . 9 Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon . | . . . . . Launcher 11 | . . 1 4 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 5 | . 1 2 1 1 Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 9 | . . 2 2 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 6 | . . 2 2 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 99 90 93 Engine 9 | . 14 11 8 6 Core 1 | . . . . 5 Treads 27 | . 28 25 31 26 Hover 4 | . . 7 3 3 Device 6 | . . . 9 15 Storage 10 | . 14 11 9 7 Processor 4 | . . 8 . 2 Protection 10 | . 10 13 10 8 Energy Gun 10 | . 14 14 10 1 Energy Cannon 3 | . . . . 11 Ballistic Gun 5 | . 13 6 5 . Naked Turns . | . . . . . Heaviest Build 52 | 11 22 30 50 52 Greatest Support 104 | 40 40 60 88 104 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | . 5 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 10 9 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1933 | 242 202 433 488 568 Remotely . | . . . . . Salvage Created 5037 | . 566 1830 1004 1637 Parts 283 | . 46 108 43 86 Haulers Intercepted 13 | . 2 5 2 4 Recyclers Shooed 5 | . 1 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 91 | . 10 32 16 33 Guns 50 | . 10 26 14 . Cannons 18 | . . . . 18 AOE 21 | . . 5 1 15 Classes Destroyed 15 | . 8 4 1 2 Worker 8 | . 2 1 2 3 Builder 6 | . 1 . . 5 Tunneler 1 | . . 1 . . Hauler 13 | . 2 5 2 4 Recycler 7 | . 2 2 1 2 Mechanic 3 | . . 2 . 1 Operator 4 | . 2 1 1 . Watcher 8 | . 1 5 1 1 Swarmer 19 | . 9 10 . . Grunt 44 | . 1 12 12 19 Brawler 6 | . . 1 1 4 Duelist 3 | . . . 2 1 Sentry 14 | . . 9 1 4 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 22 | . 6 5 7 22 Combat Bots Only 13 | . 3 4 5 13 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging . | . . . . . Exploded 3 | . . 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 540 | . 31 123 105 281 Missed 175 | . 11 30 29 105 Damage Taken 4398 | . 180 1236 1346 1636 Core 418 | . 8 214 103 93 Absorbed by Shields 320 | . . . . 320 Redirected to Shielding 144 | . . 55 17 72 Regen/Repaired (Parts) 46 | . 46 . . . Core Remaining (%) 80 | 100 96 46 81 . Volleys Fired 309 | . 42 98 74 95 Largest 2 | . 2 2 2 2 Hottest 160 | . 90 90 122 160 Shots Fired 588 | . 84 194 144 166 Gun 410 | . 84 188 137 1 Cannon 138 | . . . . 138 Launcher 40 | . . 6 7 27 Special . | . . . . . Kinetic 193 | . 62 77 54 . Thermal 222 | . . . 83 139 Explosive 40 | . . 6 7 27 Electromagnetic 133 | . 22 111 . . Robot Hit Streak 25 | . 6 25 14 17 Robot Miss Streak 5 | . 5 5 3 5 Penetration Max . | . . . . . Secondary Targets 8 | . . 4 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 389 | . 51 135 100 103 Core Hits 252 | . 31 84 46 91 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 1 4 . Burn 4 | . . . 4 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11274 | . 664 2813 2059 5738 Guns 4564 | . 631 2123 1790 20 Cannons 2356 | . . . . 2356 Explosions 4345 | . 33 687 269 3356 Melee . | . . . . . Ramming 9 | . . 3 . 6 Kinetic 1828 | . 412 746 670 . Thermal 3842 | . 33 313 1120 2376 Explosive 3905 | . . 374 269 3262 Electromagnetic 1690 | . 219 1377 . 94 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 4 2 6 Average Corruption 2 | . . 2 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . 14 4 17 Message Errors 8 | . . 2 2 4 Matter Fused 3 | . . 3 . . Heat Flow Errors 6 | . . 2 1 3 Energy Discharges 5 | . . 4 . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 3 | . . 1 1 1 Data Loss (major) 5 | . . 1 . 4 Misfires 2 | . . 1 . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 74 | . 3 4 . 67 Projectiles 22 | . . . . 22 Explosions 52 | . 3 4 . 45 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 318 | . . 217 34 67 Shots 11 | . . 6 2 3 Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | . 117 227 448 280 Average Temperature 77 | . 31 42 112 112 Received Heat Transfer 1485 | . 12 285 612 576 Effects 4 | . . . 1 3 Shutdowns 1 | . . . 1 . Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 9 | . 1 8 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | . . . 4 5 Heat Transferred 7455 | . 50 450 2368 4587 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 8 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1244 | . 204 747 662 1244 Initial 315 | . . 5 315 301 Average 349 | . 77 340 465 479 Maximum Alert Level 4 | . 1 3 2 4 Low Security (%) 27 | 100 92 27 . . Level 1 32 | . 7 39 21 48 Level 2 34 | . . 27 78 41 Level 3 3 | . . 5 . 6 Level 4 1 | . . . . 4 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 1 3 3 14 Investigation 4 | . 1 1 . 2 Extermination 3 | . . . . 3 Reinforcement 10 | . . 1 2 7 Assault 3 | . . 1 1 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 3 | . . . . 3 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 18 48 31 51 Peak Tracking Total 9 | . 5 4 5 9 Tactical Retreats 11 | . . 4 4 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 24 | . 2 7 2 13 Max in Single Turn 5 | . 1 2 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 6 10 3 4 Terminals 14 | . 5 7 1 1 Fabricators 2 | . . . . 2 Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 5 | . . 2 2 1 Garrison Access . | . . . . . Total Hacks 63 | . 12 26 11 14 Successful 41 | . 7 13 10 11 Failed 22 | . 5 13 1 3 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 10 18 3 1 Fabricators 4 | . . . . 4 Repair Stations 5 | . 2 3 . . Recycling Units . | . . . . . Scanalyzers 22 | . . 5 8 9 Garrison Access . | . . . . . Terminal Hacks 15 | . 5 7 2 1 Record 1 | . . . . 1 Prototype ID Bank 3 | . 1 2 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 3 | . 1 2 . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . 1 . . Registered Components 2 | . . 1 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . 2 1 . . Scan Component 2 | . 1 1 . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 21 | . . 5 8 8 Insert Component 10 | . . 3 4 3 Analyze 11 | . . 2 4 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 19 | . 4 10 2 3 Full Trace Events 3 | . . 1 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 2 4 3 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 2 4 3 Part Schematics Acquired 9 | . . 2 4 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5942 | 60 1037 2225 1026 1594 Spaces Moved 3067 | 40 538 1112 582 795 Core 17 | 17 . . . . Treads 2646 | 23 538 1112 389 584 Legs . | . . . . . Wheels . | . . . . . Hover 404 | . . . 193 211 Flight . | . . . . . Fastest Speed 38 | 50 160 160 62 38 Average Speed 147 | 113 160 160 119 144 Slowest Speed 240 | 160 240 160 160 162 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 5 94 87 51 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 29 | . . 17 12 . Terrain Destroyed 288 | . . 89 51 148 Melee . | . . . . . Projectile . | . . . . . AOE 288 | . . 89 51 148 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3891 | 54 636 1366 770 1065 Wait 271 | 4 31 97 44 95 Move 3063 | 39 537 1111 581 795 Hop . | . . . . . Pick Up 79 | 5 16 19 16 23 Fast Attach 12 | 1 . 1 6 4 Attach 27 | 5 3 5 4 10 Detach 4 | . . . 4 . Swap 60 | . 3 16 20 21 Drop 63 | . 4 18 21 20 Fire 309 | . 42 98 74 95 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 271 | -10/Materials | Discovered new exit (range 21) 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 3) 835 | -10/Materials | Repaired Lgt. Treads 893 | -10/Materials | Discovered new exit (range 12) 1056 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Entered another Materials area 1098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -9/Materials | Discovered new exit (range 13) 2134 | -9/Materials | Discovered new exit (range 16) 2208 | -9/Materials | Discovered new exit (range 16) 3000 | -9/Materials | Core integrity fell below 50% 3098 | -9/Materials | First assault squad dispatched 3323 | -9/Materials | Entered another Materials area 3323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3757 | -8/Materials | Discovered new exit (range 12) 4123 | -8/Materials | First assault squad dispatched 4335 | -8/Materials | Discovered new exit (range 16) 4349 | -8/Materials | Entered Factory 4349 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4539 | -7/Factory | Discovered new exit (range 15) 5355 | -7/Factory | Fabricated Adv. Treads (x2) 5402 | -7/Factory | Discovered new exit (range 14) 5549 | -7/Factory | First assault squad dispatched 5855 | -7/Factory | Garrison activated, responded to threat 5916 | -7/Factory | Destroyed 13 combat bots 5922 | -7/Factory | Lost 3 parts (1p1n1w) 5926 | -7/Factory | Discovered new exit (range 12) 5943 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. System corrupted: Med. Treads rejected. U-05 Engineer builds a Wall. EXIT=FOUND W-25 Informer sends out distress signal. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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