Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 22:49:14 Player: Pluto Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (3644) 3644 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1625) 1625 TOTAL SCORE: 9009 Bonus ------- High Alert Combat Kills 48 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Critical (649) Movement Rolling (130) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Zionite Laser-S Gauss Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Armored Huge Wheel High-capacity Storage Unit Zionite Biocell (600) Advanced Targeting Computer Kinecellerator Improved Reaction Control System Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace System Restoration Module Gauss Rifle Assault Cannon Bore Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Makeshift Terrain Scanner Advanced Targeting Computer Armor Integrity Analyzer Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Assault Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Armored Huge Wheel Zionite Glidesys I High-capacity Storage Unit Zionite Biocell Advanced Targeting Computer Kinecellerator Improved Reaction Control System Improved Utility Shielding Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace System Restoration Module Gauss Rifle Assault Cannon Gauss Cannon Bore Cannon Powered Hammer [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 3 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 123 | 8 6 12 30 42 . 5 20 Power 10 | 1 1 2 1 2 . . 3 Engine 6 | 1 1 2 1 1 . . . Core 3 | . . . . 1 . . 2 Reactor 1 | . . . . . . . 1 Propulsion 31 | 2 2 2 7 12 . . 6 Treads 12 | 2 . . 4 6 . . . Leg 7 | . . . 1 6 . . . Wheel 9 | . 2 2 2 . . . 3 Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 42 | 2 2 3 11 15 . 5 4 Device 16 | 1 . 1 4 7 . 3 . Storage 5 | 1 1 1 1 . . . 1 Processor 4 | . 1 . 1 1 . . 1 Hackware . | . . . . . . . . Protection 17 | . . 1 5 7 . 2 2 Artifact . | . . . . . . . . Weapon 40 | 3 1 5 11 13 . . 7 Energy Gun 16 | 1 1 3 6 2 . . 3 Energy Cannon 6 | . . . 2 4 . . . Ballistic Gun 8 | 2 . 1 1 4 . . . Ballistic Cannon 7 | . . . 2 2 . . 3 Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . . 3 2 . 1 7 Parts Lost 37 | . 3 2 8 7 . . 17 Power 4 | . 1 1 . . . . 2 Propulsion 11 | . . . 4 3 . . 4 Utility 11 | . 1 . 2 4 . . 4 Weapon 11 | . 1 1 2 . . . 7 Highest Loss Streak 7 | . 2 2 7 3 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 91 89 94 98 100 99 85 Engine 7 | . 13 13 9 4 7 7 2 Core 1 | . . . . 2 . . . Treads 8 | . 2 . 21 15 . . . Leg 9 | . . . . 7 23 23 6 Wheel 5 | . 25 28 4 . . . 3 Device 13 | . 6 2 18 15 15 14 14 Storage 8 | . 14 13 9 7 7 7 7 Processor 6 | . . 6 4 7 7 7 12 Protection 10 | . . . 8 13 15 14 9 Energy Gun 5 | . 7 18 8 . 7 7 7 Energy Cannon 1 | . . . 3 4 . . . Ballistic Gun 9 | . 20 4 . 5 15 15 4 Ballistic Cannon 4 | . . . 5 10 . . 6 Naked Turns . | . . . . . . . . Heaviest Build 97 | 12 87 89 97 91 80 80 77 Greatest Support 76 | 40 40 40 60 76 58 58 58 Greatest Overweight (x) 8 | . 3 3 8 2 1 1 4 Average Overweight (x) 1 | . 2 2 . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 Average Capacity 20 | 7 23 24 21 20 20 20 20 Most Carried 25 | 5 23 25 25 20 20 20 20 Average Carried 19 | 3 18 22 19 19 20 19 18 Final Capacity 25 | 8 25 25 20 20 20 20 20 Final Carried 25 | 5 22 25 19 20 20 20 18 Class Distribution -------------------- 33% | Gunner 22% | Mutant 20% | Scavenger-Mutant 18% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Matter Collected 2781 | 336 254 148 340 1360 40 50 253 Remotely . | . . . . . . . . Salvage Created 4268 | 232 407 176 1155 1796 85 . 417 Parts 246 | 18 28 15 75 82 6 . 22 Haulers Intercepted 7 | . 1 . 3 3 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . 4 . . 13 1 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Combat Hostiles Destroyed 80 | . 9 4 21 32 4 . 10 Guns 44 | . 9 4 15 11 4 . 1 Cannons 32 | . . . 5 21 . . 6 AOE 3 | . . . . . . . 3 Classes Destroyed 16 | 3 4 2 2 4 . . 1 Worker 7 | 2 1 . 2 2 . . . Builder 1 | . . . . 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 7 | . 1 . 3 3 . . . Recycler 4 | 1 . . . 3 . . . Operator 1 | . . . 1 . . . . Watcher 11 | . 3 . 4 4 . . . Swarmer 19 | . 3 . 7 5 4 . . Grunt 29 | . 6 . 8 15 . . . Brawler 1 | . . . . 1 . . . Sentry 9 | . . 1 4 4 . . . Specialist 2 | . . . 2 . . . . Hunter 1 | . . . . 1 . . . Programmer 6 | . . . . 6 . . . Subdweller 3 | . . 3 . . . . . Z-Light 10 | . . . . . . . 10 Best Kill Streak 8 | 4 4 2 8 5 4 . 5 Combat Bots Only 7 | . 4 2 7 4 4 . 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Hostile Shots Fired 628 | . 48 18 142 317 23 . 80 Missed 165 | . 13 2 22 103 5 . 20 Damage Taken 7393 | . 418 380 1442 2516 256 . 2381 Core 1182 | . 126 101 199 216 13 . 527 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 92 | . . . . 6 . . 86 Ignored by Resistances 8 | . . . 8 . . . . Core Remaining (%) 57 | 100 . 9 63 . . . . Volleys Fired 300 | 14 54 18 71 113 5 . 25 Largest 3 | 2 2 2 2 3 3 . 3 Hottest 164 | 40 40 80 150 160 130 . 164 Shots Fired 628 | 28 106 25 134 278 15 . 42 Gun 388 | 28 106 23 99 106 15 . 11 Cannon 231 | . . . 35 172 . . 24 Launcher 9 | . . 2 . . . . 7 Special . | . . . . . . . . Kinetic 392 | 28 106 4 15 205 10 . 24 Thermal 205 | . . 19 107 64 5 . 10 Explosive 9 | . . 2 . . . . 7 Electromagnetic 21 | . . . 12 9 . . . Phasic 1 | . . . . . . . 1 Robot Hit Streak 42 | 8 9 13 15 42 4 . 6 Robot Miss Streak 10 | 1 5 3 10 4 3 . 4 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 416 | 16 64 19 89 195 11 . 22 Core Hits 189 | 8 24 9 44 75 8 . 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 2 . . 1 . . . Critical Strikes 14 | . 2 . 6 6 . . . Burn 6 | . . . 6 . . . . Destroy 3 | . 2 . . 1 . . . Blast 5 | . . . . 5 . . . Melee Attacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8830 | 185 686 275 1702 4639 245 . 1098 Guns 4249 | 185 686 275 1084 1570 245 . 204 Cannons 3912 | . . . 604 3032 . . 276 Explosions 618 | . . . . . . . 618 Melee 37 | . . . . 37 . . . Ramming 14 | . . . 14 . . . . Kinetic 4861 | 185 686 67 254 3257 136 . 276 Thermal 2888 | . . 208 1299 1101 109 . 171 Explosive 618 | . . . . . . . 618 Electromagnetic 379 | . . . 135 244 . . . Impact 37 | . . . . 37 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Phasic 33 | . . . . . . . 33 Highest Corruption 5 | . . . . 5 . . . Average Corruption 3 | . . . . 3 . . . Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . 18 . . . Message Errors 2 | . . . . 2 . . . Matter Fused 7 | . . . . 7 . . . Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . 6 51 . . 14 Projectiles 71 | . . . 6 51 . . 14 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 24 | . . . 2 21 . . 1 Impact 1 | . . . . 1 . . . Kinetic 22 | . . . 2 19 . . 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 15 | . . 15 . . . . . Shots 2 | . . 2 . . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 649 | . 18 . 306 416 180 . 649 Average Temperature 114 | . 8 . 113 108 90 . 269 Received Heat Transfer 2199 | . 207 9 531 903 9 . 540 Effects 9 | . . . 1 3 . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . 1 2 . . . Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 6 | . . . 6 . . . . Heat Transferred 5727 | . . 475 3102 1678 250 . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Peak Influence 455 | 40 166 . 243 455 . . . Initial 79 | . 26 . 10 79 . . . Average 128 | 19 68 . 137 150 . . . Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 78 | 100 100 . 68 74 . . . Level 1 18 | . . . 31 21 . . . Level 2 2 | . . . . 4 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . 3 10 . . . Investigation 2 | . 2 . . . . . . Extermination 5 | . . . . 5 . . . Reinforcement 8 | . 1 . 2 5 . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 3 | . . . . 3 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Distress Signals 8 | . 1 . 3 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 21 13 35 44 7 . 11 Peak Tracking Total 7 | . 5 6 7 5 4 . 5 Tactical Retreats 4 | . 1 . 1 2 . . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Traps Triggered 3 | . 2 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Machines Accessed 15 | . 2 1 3 7 1 1 . Terminals 11 | . 2 . 3 5 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 5 1 6 14 1 6 . Successful 18 | . 3 1 . 7 1 6 . Failed 15 | . 2 . 6 7 . . . Catastrophic 5 | . . . 2 3 . . . Database Lockouts . | . . . . . . . . Manual 38 | . 5 1 6 10 1 15 . Terminals 24 | . 5 . 6 12 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 1 1 . 2 1 6 . Record 2 | . . 1 . . 1 . . Part Schematic 6 | . . . . . . 6 . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . 3 . . . Terminals 5 | . 2 . . 3 . . . Botnet 5 | . 2 . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . 3 7 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 20 | . . . . . . 20 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 4 Highest-Rated Group 161 | . . . . . . 161 161 Highest-Rated Ally 42 | . . . . . . 42 42 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Turns Passed 11342 | 184 1354 560 1358 4004 412 2876 594 Spaces Moved 4755 | 81 383 342 494 1491 203 1454 307 Core 3 | 3 . . . . . . . Treads 1514 | 78 65 . 382 989 . . . Legs 2240 | . . . 2 502 203 1454 79 Wheels 964 | . 318 342 110 . . . 194 Hover 34 | . . . . . . . 34 Flight . | . . . . . . . . Fastest Speed 50 | 50 135 110 111 196 196 196 115 Average Speed 192 | 155 139 131 193 227 196 196 149 Slowest Speed 680 | 160 160 135 680 270 196 196 340 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 39 | 5 48 12 37 38 33 92 53 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 1 3 . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . 2 5 . Spaces Dug 25 | . . 24 1 . . . . Terrain Destroyed 57 | . . 24 7 2 . . 24 Melee . | . . . . . . . . Projectile 14 | . . . 7 2 . . 5 AOE 43 | . . 24 . . . . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Total 6407 | 110 1105 432 773 1896 207 1482 402 Wait 985 | 3 646 21 98 179 . 13 25 Move 4747 | 80 382 340 493 1490 202 1453 307 Hop . | . . . . . . . . Pick Up 127 | 4 17 27 36 27 . 2 14 Fast Attach 40 | 8 2 3 9 12 . 3 3 Attach 41 | . 1 4 9 14 . . 13 Detach 17 | 1 . 4 2 6 . . 4 Swap 42 | . 3 5 12 16 . 2 4 Drop 100 | . . 9 41 38 . 6 6 Fire 300 | 14 54 18 71 113 5 . 25 Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis 1 | . . 1 . . . . . Rewire 4 | . . . . . . 3 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 7) 747 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Core integrity fell below 50% 1484 | -10/Materials | Discovered new exit (range 6) 1494 | -10/Materials | Identified exit to Subcaves 1539 | -10/Materials | Entered Subcaves 1689 | -10/Subcaves | Ambushed by swarm of Subdwellers 1692 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1729 | -10/Subcaves | Crushed by falling debris 1756 | -10/Subcaves | Discovered new exit (range 11) 1960 | -10/Subcaves | Visited Clippyterm 1981 | -10/Subcaves | Core integrity fell below 20% 2071 | -10/Subcaves | Learned Materials terminal intel 2096 | -10/Subcaves | Discovered new exit (range 3) 2099 | -10/Subcaves | Entered Materials 2099 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2100 | -8/Materials | Loaded intel: 12 terminal locations 2295 | -8/Materials | Build established: Scavenger-Mutant 2357 | -8/Materials | Lost 7 parts (3n2u2w) 2694 | -8/Materials | Garrison activated, responded to threat 2719 | -8/Materials | Destroyed 7 combat bots 3382 | -8/Materials | Discovered new exit (range 15) 3457 | -8/Materials | Entered Factory 3457 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3759 | -7/Factory | Build established: Scavenger-Tank 4576 | -7/Factory | Lost 3 parts (2n1u) 5398 | -7/Factory | Build established: Scavenger-Mutant 5867 | -7/Factory | Discovered new exit (range 14) 6239 | -7/Factory | Build established: Mutant 6598 | -7/Factory | Build established: Gunner 7089 | -7/Factory | Discovered new exit (range 5) 7461 | -7/Factory | Entered Lower Caves 7560 | -7/Lower Caves | Encountered a Warlord checkpoint 7836 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7873 | -7/Lower Caves | Entered Zion 8548 | -6/Zion | Learned Factory repair station intel 8736 | -6/Zion | Learned location of Quarantine (-3) 8991 | -6/Zion | Found Prototype Device 8991 | -6/Zion | Identified Bomb Factory No. 2 9057 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9223 | -6/Zion | Learned 8 Factory zone layouts 9584 | -6/Zion | Imprinted 9586 | -6/Zion | Declared Zion's savior 9894 | -6/Zion | Opened final containment barrier to the Deep Caves 10222 | -6/Zion | Discovered new exit (range 9) 10386 | -6/Zion | Build established: Scavenger-Tank 10743 | -6/Zion | Discovered new exit (range 3) 10743 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10749 | -6/Zion | Entered Deep Caves 10749 | -6/Deep Caves | Accompanied by 4 allies 10909 | -6/Deep Caves | Attacked by Z-Imprinter 10923 | -6/Deep Caves | Z-Facility disabled 10925 | -6/Deep Caves | Core integrity fell below 50% 10964 | -6/Deep Caves | Lost 7 parts (2p1n1u3w) 11015 | -6/Deep Caves | Core integrity fell below 20% 11107 | -6/Deep Caves | Found Prototype Protection 11107 | -6/Deep Caves | Identified Zio. Weapon Casing 11344 | -6/Deep Caves | Core destroyed Last Messages --------------- 11146_ Acquired Zio. Light DM Reactor. 11150_ Extracted 4 energy. 11314_ Zio. Phaser-S destroyed. 11317_ Destroyed Zio. Glidesys I. 11317_ YK-JAM(z) destroyed. 11319_ Imp. Heat Sink destroyed. 11323_ EG-C7M(z) destroyed. 11326_ Destroyed Zio. Glidesys I. 11326_ YA-UMU(z) knocked back. 11328_ Assault Cannon destroyed. 11330_ Zio. Light Carapace destroyed. 11332_ Zio. Laser-S destroyed. 11336_ Mak. Terrain Scanner destroyed. 11338_ Slug penetrates Wall. 11339_ Overheating: Matter decay (-22). 11340_ Overheating: Energy bleed (-21). 11341_ YA-UMU(z) destroyed. 11342_ Overheating: Matter decay (-34). 11343_ Overheating: Gauss Cannon damaged (-41). 11344_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ????????????## | | ???????#??#### | | ??#? ????## # | | ???? ????# | | ???? ????# | | ???# #???# | | ???# #???## ?? | | ???# #????### ?? | | ??## ##?#???# ?? | | ???# #??????## ? | | ???# #???????# ? | | ???# #????##### ?? | | #?## #?#?## ## | | ?## ##??# ## | | ?# #??# # | | ## #?## | | # ### | | # | | ## | | ?## | | ??# #### | | ??# #??# | | ??# #??### ??? | | ??# #?#??# =%[ ???? | | ### #????## !%!!! ????????? | | #?????# @%![ ????????? | | #?#???# ##;!%%### ????????? | | ######?????## ###?; ;#?????????????????? | | ????????????# #????#####?????????????????? | | ????????????## #######??????????????????????????? | | ?????????????####????????????????#????#??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Resistance: EX 25 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Imp. Particle Charger | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Phasing Sabre | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Battle Cannon | -6/Zion | Free Battle Rifle | -6/Zion | Free Riot Gun | -6/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed TrackerAngularCycler Manual? 0 Play Time 01:44:32 Cumulative 20.8 hours Start 2024.05.03 @ 20:55:42 End 2024.05.03 @ 22:49:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ab82f8c-cea9-4701-bc30-3915100a56bf