Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 18:11:53 Player: TinyBoulder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1298) 1298 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 6636 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Improved Gyrokinetic Inverter Enhanced Nova Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Makeshift Power Source Neutrino Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Advanced Targeting Computer Improved Kinecellerator Weapon Cycler > --- WEAPON ----------- Gauss Rifle KE Penetrator Heavy Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Gravmag Array Antigrav System Linear Gravjet Improved Sensor Array Authchip [Armor] Improved Recalibrator Battle Rifle Gauss Rifle Subdweller Shrapnel Launcher Heavy Missile Launcher Improved Plasma Cutter [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Hackware Authchip [Armor] Weapon Light Assault Rifle Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Subdweller Shrapnel Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Slots Evolved 14 | . . . . 10 2 2 . Power 1 | . . . . 1 . . . Propulsion 6 | . . . . 2 2 2 . Utility 5 | . . . . 5 . . . Weapon 2 | . . . . 2 . . . Parts Attached 93 | 6 4 9 4 23 26 17 4 Power 13 | 1 1 1 . 3 4 2 1 Engine 4 | 1 . 1 . 2 . . . Core 4 | . 1 . . 1 2 . . Reactor 5 | . . . . . 2 2 1 Propulsion 33 | 2 . 2 . 8 13 8 . Treads 10 | 2 . 2 . 5 1 . . Leg 3 | . . . . . . 3 . Wheel 1 | . . . . . 1 . . Hover 17 | . . . . 3 9 5 . Flight 2 | . . . . . 2 . . Utility 28 | 1 3 . 2 8 9 4 1 Device 14 | . . . . 4 7 2 1 Storage 4 | 1 2 . . . . 1 . Processor 5 | . 1 . . 2 1 1 . Hackware 5 | . . . 2 2 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 6 2 4 . 3 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 4 2 2 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 6 | . . 2 . . . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 2 Corrupted Parts 3 | . . . 1 2 . . . System Corruption 7 | . . . 1 6 . . . Parts Lost 43 | . . 5 . 7 21 9 1 Power 4 | . . 1 . 2 1 . . Propulsion 22 | . . 2 . 1 12 7 . Utility 13 | . . . . 4 7 1 1 Weapon 4 | . . 2 . . 1 1 . Highest Loss Streak 9 | . . 4 . 2 9 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 99 99 100 64 37 21 17 Engine 4 | . 1 5 14 6 2 . . Core 5 | . 12 7 . . . . . Treads 19 | . 28 28 28 16 . . . Hover 1 | . . . . 2 7 2 3 Device 2 | . . . . 9 5 3 2 Storage 9 | . 14 14 14 5 1 1 . Processor 9 | . 13 14 13 6 . 2 3 Ballistic Gun 14 | . 28 25 7 8 . . . Launcher 3 | . . 1 20 . . 2 . Naked Turns 11 | . . . . . 1 6 4 Heaviest Build 66 | 10 27 36 36 66 29 39 16 Greatest Support 110 | 40 40 40 40 110 36 56 16 Greatest Overweight (x) 2 | . . . . 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 5 Average Capacity 12 | 6 12 15 15 15 7 6 5 Most Carried 15 | 2 11 14 15 15 14 5 5 Average Carried 9 | . 6 12 14 12 6 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 14 | 2 11 11 14 13 5 4 4 Class Distribution -------------------- 81% | Mutant 13% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Matter Collected 1100 | 219 141 120 186 195 173 66 . Remotely . | . . . . . . . . Salvage Created 1017 | . 288 150 4 111 105 359 . Parts 72 | . 27 10 . 11 7 17 . Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Combat Hostiles Destroyed 27 | . 7 7 1 2 2 8 . Melee 2 | . . . . . 2 . . Guns 15 | . 7 7 . 1 . . . Cannons 1 | . . . . 1 . . . AOE 9 | . . . 1 . . 8 . Classes Destroyed 9 | . 3 2 1 2 . 1 . Worker 4 | . . . . 3 . 1 . Builder 3 | . . . . . . 3 . Hauler 3 | . 2 . . . . 1 . Turret 2 | . . 2 . . . . . Swarmer 9 | . 3 3 . . . 3 . Grunt 9 | . 4 . . . . 5 . Sentry 1 | . . . 1 . . . . Programmer 4 | . . . . 2 2 . . Subdweller 4 | . . 4 . . . . . Best Kill Streak 6 | . 3 3 1 2 2 6 . Combat Bots Only 4 | . 3 3 1 2 2 4 . Max Kills in Single Turn 5 | . 1 1 1 1 1 5 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . 3 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Hostile Shots Fired 686 | . 52 53 18 120 176 205 62 Missed 279 | . 14 19 12 46 60 89 39 Damage Taken 7781 | . 417 617 38 1472 2605 2267 365 Core 2772 | . 120 86 . 316 938 1120 192 Absorbed by Shields 18 | . . . . . . . 18 Core Remaining (%) 50 | 100 . . 17 68 18 . . Volleys Fired 86 | . 30 28 4 13 . 9 2 Largest 3 | . 2 2 2 3 . 1 1 Hottest 121 | . 40 60 70 121 . 49 94 Shots Fired 167 | . 60 53 8 35 . 9 2 Gun 136 | . 60 50 . 24 . . 2 Cannon 11 | . . . . 11 . . . Launcher 20 | . . 3 8 . . 9 . Special . | . . . . . . . . Kinetic 148 | . 60 53 4 31 . . . Thermal 6 | . . . . 4 . . 2 Explosive 13 | . . . 4 . . 9 . Electromagnetic . | . . . . . . . . Robot Hit Streak 39 | . 9 32 39 8 . 11 . Robot Miss Streak 3 | . 3 3 . 3 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 129 | . 45 40 7 22 11 4 . Core Hits 74 | . 21 12 6 7 5 23 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 3 | . 1 1 . 1 . . . Destroy 2 | . 1 1 . . . . . Blast 1 | . . . . 1 . . . Melee Attacks 17 | . . . . 2 15 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 17 | . . . . 2 15 . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4726 | . 373 930 261 839 385 1938 . Guns 1354 | . 373 702 . 279 . . . Cannons 490 | . . . . 490 . . . Explosions 2427 | . . 228 261 . . 1938 . Melee 445 | . . . . 70 375 . . Ramming 10 | . . . . . 10 . . Kinetic 2243 | . 373 930 196 744 . . . Thermal 25 | . . . . 25 . . . Explosive 2003 | . . . 65 . . 1938 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 445 | . . . . 70 375 . . Highest Corruption 10 | . . . 1 10 6 . . Average Corruption 5 | . . . 1 5 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . 16 4 . . Message Errors 5 | . . . . 4 1 . . Matter Fused 7 | . . . . 6 1 . . Heat Flow Errors 4 | . . . . 3 1 . . Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 223 | . . 1 . 92 . 130 . Projectiles 62 | . . . . 62 . . . Explosions 131 | . . 1 . . . 130 . Melee 30 | . . . . 30 . . . Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 101 | . . . . . 5 96 . Shots 2 | . . . . . . 2 . Rammed 3 | . . . . 1 2 . . Targets Rammed 3 | . . . . 1 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 241 | . 24 . 42 241 90 6 50 Average Temperature 46 | . 7 . 21 94 31 3 29 Received Heat Transfer 1031 | . 147 138 6 126 457 157 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . . 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Peak Influence 690 | . 192 . 211 323 400 690 421 Initial 387 | . . . 91 323 149 73 387 Average 137 | . 23 . 107 219 249 264 405 Maximum Alert Level 2 | . . . 1 1 2 2 2 Low Security (%) 76 | 100 100 . 95 56 42 62 . Level 1 17 | . . . 4 43 52 7 26 Level 2 5 | . . . . . 4 30 73 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . 3 3 4 1 Investigation . | . . . . . . . . Extermination 2 | . . . . 1 1 . . Reinforcement 8 | . . . . 2 2 3 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Distress Signals 4 | . 2 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 17 16 1 18 24 30 9 Peak Tracking Total 11 | . 3 4 1 11 8 11 8 Tactical Retreats 21 | . . 2 . 7 6 5 1 Traps | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Traps Triggered 3 | . . . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Machines Disabled 6 | . . 4 . 1 . . 1 Max in Single Turn 3 | . . 3 . 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Machines Accessed 28 | . 7 . 9 8 1 1 2 Terminals 17 | . 7 . 4 3 1 1 1 Fabricators 3 | . . . . 2 . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 6 | . . . 5 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 71 | . 18 . 22 22 2 4 3 Successful 38 | . 8 . 14 12 . 3 1 Failed 32 | . 10 . 7 10 2 1 2 Catastrophic 6 | . . . 2 2 1 . 1 Database Lockouts 1 | . . . 1 . . . . Manual 23 | . 6 . 11 4 2 . . Terminals 46 | . 18 . 10 10 2 4 2 Fabricators 5 | . . . . 4 . . 1 Repair Stations 2 | . . . . 2 . . . Recycling Units 17 | . . . 12 5 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 14 | . 6 . 4 1 . 3 . Part Schematic 3 | . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Zone Layout 3 | . 2 . . . . 1 . Fabricator Hacks 5 | . . . . 4 . . 1 Load Schematic 2 | . . . . 2 . . . Build 3 | . . . . 2 . . 1 Repair Station Hacks 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 11 | . . . 6 5 . . . Recycle Component 2 | . . . . 2 . . . Process 2 | . . . 1 1 . . . Report Inventory 4 | . . . 3 1 . . . Retrieve Matter 2 | . . . 1 1 . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 6 | . 2 . 4 . . . . Terminals 3 | . 2 . 1 . . . . Botnet 2 | . 1 . 1 . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Tunnel 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 . 7 4 1 1 1 Full Trace Events 4 | . 1 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built 3 | . . . . 2 . . 1 Authchips 2 | . . . . 2 . . . Time 141 | . . . . 72 . . 69 Total Part Build Rating 15 | . . . . 6 . . 9 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . 2 . . . Recycled Matter 225 | . . . 40 185 . . . Retrieved Matter 225 | . . . 40 185 . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Res Tes Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Turns Passed 5301 | 80 1802 486 759 1156 487 366 165 Spaces Moved 3759 | 47 640 236 422 918 865 449 182 Core 196 | 5 . . . . 21 139 31 Treads 1753 | 42 640 236 422 413 . . . Legs 175 | . . . . . . 175 . Wheels . | . . . . . . . . Hover 1331 | . . . . 505 540 135 151 Flight 304 | . . . . . 304 . . Fastest Speed 28 | 50 160 160 160 46 32 28 50 Average Speed 103 | 148 160 160 160 100 42 68 74 Slowest Speed 240 | 160 160 160 160 240 110 110 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 92 25 73 25 27 19 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 68 | . . . . 1 3 64 . Terrain Destroyed 243 | . . 23 54 4 3 159 . Melee 4 | . . . . 1 3 . . Projectile 3 | . . . . 3 . . . AOE 236 | . . 23 54 . . 159 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Total 4995 | 54 1371 291 500 1127 951 493 208 Wait 920 | . 682 14 58 133 11 8 14 Move 3748 | 46 639 235 421 917 860 448 182 Hop 2 | . . . . . 2 . . Pick Up 46 | 2 11 3 6 14 6 3 1 Fast Attach 62 | 6 2 2 2 11 22 13 4 Attach 25 | . . 5 1 11 4 4 . Detach 19 | . . 2 1 8 5 2 1 Swap 6 | . 2 2 1 1 . . . Drop 48 | . 5 . 6 16 14 6 1 Fire 86 | . 30 28 4 13 . 9 2 Melee 17 | . . . . 2 15 . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 13 | . . . . . 10 . 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Discovered new exit (range 4) 852 | -10/Materials | Discovered new exit (range 10) 1877 | -10/Materials | Discovered new exit (range 4) 1883 | -10/Materials | Entered Subcaves 1980 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1981 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2143 | -10/Subcaves | Discovered new exit (range 11) 2156 | -10/Subcaves | Core integrity fell below 50% 2218 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2293 | -10/Subcaves | Core integrity fell below 20% 2325 | -10/Subcaves | Lost 4 parts (2n2w) 2369 | -10/Subcaves | Entered Recycling 2369 | -7/Recycling | Found Scrap Engine 3014 | -7/Recycling | Discovered new exit (range 16) 3128 | -7/Recycling | Entered Factory 3128 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3179 | -5/Factory | Fabricated Hvy. Assault Cannon (x1) 3474 | -5/Factory | Build established: Scavenger-Gunner 3546 | -5/Factory | Fabricated Adv. Targeting Computer (x1) 4132 | -5/Factory | Spotted B-75 Beast 4225 | -5/Factory | Discovered new exit (range 5) 4281 | -5/Factory | Build established: Mutant 4284 | -5/Factory | System corruption reached 10% 4284 | -5/Factory | Entered another Factory area 4284 | -4/Factory | Evolved 2 slots: Propulsion x2 4541 | -4/Factory | Spotted B-86 Titan 4543 | -4/Factory | Lost 4 parts (1p2n1u) 4682 | -4/Factory | Lost 5 parts (3n2u) 4704 | -4/Factory | Core integrity fell below 50% 4708 | -4/Factory | Spotted B-86 Titan 4760 | -4/Factory | Discovered new exit (range 16) 4771 | -4/Factory | Entered Research 4771 | -3/Research | Evolved 2 slots: Propulsion x2 4783 | -3/Research | Found Prototype Launcher 4783 | -3/Research | Identified Adv. Micro-nuke Launcher 4789 | -3/Research | Found Adv. Micro-nuke Launcher 4800 | -3/Research | Lost 9 parts (5n3u1w) 4918 | -3/Research | Spotted B-86 Titan 4968 | -3/Research | Garrison activated, responded to threat 5045 | -3/Research | Lost 4 parts (2n1u1w) 5064 | -3/Research | Core integrity fell below 50% 5088 | -3/Research | Identified exit to Armory 5088 | -3/Research | Identified exit to Testing 5134 | -3/Research | Core integrity fell below 20% 5137 | -3/Research | Entered Testing 5139 | -3/Testing | Lost 4 parts (4n) 5224 | -3/Testing | Found Prototype Launcher 5224 | -3/Testing | Identified Z-bomb Delivery System 5249 | -3/Testing | Fabricated Enh. Nova Cannon (x1) 5298 | -3/Testing | Released all parts (4) 5302 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05267_ Connecting with Terminal... 05268_ Slug penetrates Terminal. 05268_ Slug penetrates Wall. 05269_ Penetrated by Slug. 05269_ Slug penetrates Wall. 05277_ C-30 ARC bursts open, deploying its payload. 05277_ S-43 Plague unfolds itself. 05291_ Reaction Control System destroyed. 05294_ Slug penetrates Wall. 05294_ Penetrated by Slug. 05298_ Released Hvy. Dispersion Rifle. 05298_ Released Cmb. Antigrav System. 05298_ Released Adv. Terrain Scan Processor. 05298_ Released Mic. Antimatter Reactor. 05299_ Triggered Stasis Trap. 05299_ A bubble of rippling energy engulfs the area. 05299_ Field strength at 94. 05300_ Field strength at 82. 05301_ Field strength at 76. 05302_ Field strength at 64. 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""" ## # #??????????????? | | ???????????# """ """ ## + #??????????????? | | ???????????# ## # #??????????????? | | ????????????##########/## # #??????????????? | | ?????????????????????# #? #??????????????? | | ?????????????????????# #?######??????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 40 Force Boost 30 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Hvy. Assault Cannon | -7/Recycling | Hacked Adv. Targeting Computer | -7/Recycling | Hacked Imp. Cryofiber Web | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -5/Factory | Authchip Adv. Targeting Computer | x1 | -5/Factory | Authchip Enh. Nova Cannon | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed MetafiberInsulatedInsulator Manual? 0 Play Time 00:57:10 Cumulative 98.6 hours Start 2024.06.02 @ 11:14:49 End 2024.06.02 @ 18:11:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a1286a0-9857-411b-b23e-e3319f183a59