Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 12:53:57 Player: Jamuson Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3373) 3373 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 8428 Bonus ------- Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Targeting Computer Hardened Heavy Armor Plating Heavy Flak Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array 0b10 Alert Chip Armor Integrity Analyzer Recoil Stabilizer Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Cooled Deuterium Engine Armored Huge Wheel Advanced Heat Sink Improved Cooling System Hardened Heavy Armor Plating Improved Shield Generator System Restoration Module Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher Powered Hammer [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 2 1 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 114 | 5 11 . . 1 30 46 19 2 Power 15 | 1 2 . . . 3 5 3 1 Engine 13 | 1 2 . . . 2 5 2 1 Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . . . 7 6 . 1 Treads 10 | . 2 . . . 7 1 . . Leg . | . . . . . . . . . Wheel 8 | 2 . . . . . 5 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 1 . . . 5 13 8 . Device 11 | . . . . . 1 5 5 . Storage 4 | 1 1 . . . . 1 1 . Processor 4 | . . . . . 1 2 1 . Hackware 2 | . . . . . 1 1 . . Protection 7 | . . . . . 2 4 1 . Artifact . | . . . . . . . . . Weapon 53 | 1 6 . . 1 15 22 8 . Energy Gun 10 | . 3 . . . 5 2 . . Energy Cannon 8 | . . . . . . 6 2 . Ballistic Gun 10 | 1 3 . . 1 3 2 . . Ballistic Cannon 12 | . . . . . 1 7 4 . Launcher 3 | . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 10 | . . . . . 4 5 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . 3 1 . Parts Lost 24 | . 2 . . 1 2 11 . 8 Power 1 | . . . . . 1 . . . Propulsion 8 | . 2 . . . . 3 . 3 Utility 6 | . . . . . . 3 . 3 Weapon 9 | . . . . 1 1 5 . 2 Highest Loss Streak 4 | . 1 . . 1 1 3 . 4 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 87 | . 82 85 85 84 98 85 86 53 Engine 7 | . 14 14 14 14 5 7 6 4 Treads 12 | . 11 28 28 28 26 6 . . Wheel 8 | . 14 . . . . 11 13 10 Device 4 | . . . . . . . 20 9 Storage 8 | . 14 14 14 14 9 7 6 12 Processor 7 | . . . . . 8 8 12 5 Hackware 6 | . . . . . 8 12 . . Protection 5 | . . . . . 7 6 6 2 Energy Gun 2 | . 2 14 14 14 6 . . . Energy Cannon 3 | . . . . . . 5 5 4 Ballistic Gun 7 | . 24 14 14 13 12 4 . . Ballistic Cannon 7 | . . . . . 5 10 12 2 Naked Turns 7 | . . . . . . . . 7 Heaviest Build 77 | 10 31 31 31 30 48 64 77 77 Greatest Support 112 | 32 40 40 40 40 84 112 56 56 Greatest Overweight (x) 10 | . 10 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 13 Most Carried 15 | 3 15 14 15 15 15 15 15 15 Average Carried 13 | 1 13 14 14 14 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 3 14 14 15 14 14 11 15 5 Class Distribution -------------------- 33% | Mutant 26% | Hacker-Skirmisher 17% | Skirmisher 15% | Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Matter Collected 3434 | 212 431 137 . 23 558 1635 438 . Remotely . | . . . . . . . . . Salvage Created 3466 | . 426 203 . 118 859 1524 336 . Parts 202 | . 36 10 . 8 54 80 14 . Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 75 | . 10 4 . 4 20 29 8 . Melee 1 | . . . . . 1 . . . Guns 32 | . 10 4 . 2 13 3 . . Cannons 32 | . . . . . 2 22 8 . AOE 7 | . . . . 2 4 1 . . Classes Destroyed 14 | . 6 . . . 4 4 . . Worker 3 | . . . . . . 3 . . Builder 2 | . 1 . . . . 1 . . Hauler 2 | . 2 . . . . . . . Recycler 4 | . . . . . 3 1 . . Operator 3 | . 1 . . . 1 . 1 . Watcher 9 | . 3 . . . 3 1 2 . Swarmer 19 | . 6 . . 2 11 . . . Cutter 2 | . . . . . 2 . . . Grunt 28 | . 4 4 . 2 4 13 1 . Sentry 8 | . . . . . 2 5 1 . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . 1 1 2 . Programmer 11 | . . . . . . 7 4 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 9 | . 4 2 . 2 6 9 2 . Combat Bots Only 5 | . 3 2 . 2 5 4 2 . Max Kills in Single Turn 4 | . 2 1 . 2 4 1 1 . Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . . . . 2 4 1 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Damage Taken 6178 | . 653 141 . 144 685 2812 320 1423 Core 1788 | . 167 47 . 29 156 535 7 847 Absorbed by Shields 489 | . . . . . . . 296 193 Core Remaining (%) 49 | 100 . . . 2 71 23 . . Volleys Fired 229 | . 49 12 . 6 42 96 24 . Largest 3 | . 2 2 . 2 3 3 3 . Hottest 197 | . 46 68 . 68 112 197 186 . Shots Fired 559 | . 98 24 . 12 108 254 63 . Gun 293 | . 98 24 . 12 87 72 . . Cannon 265 | . . . . . 20 182 63 . Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 454 | . 98 12 . 6 88 197 53 . Thermal 37 | . . . . . . 31 6 . Explosive 1 | . . . . . 1 . . . Electromagnetic 67 | . . 12 . 6 19 26 4 . Robot Hit Streak 12 | . 6 8 . 3 12 12 9 . Robot Miss Streak 6 | . 4 2 . 3 6 5 3 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 327 | . 52 19 . 6 69 139 42 . Core Hits 157 | . 21 10 . 6 44 54 22 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 4 | . 1 . . . . 2 1 . Critical Strikes 17 | . 1 . . . 2 8 6 . Destroy 2 | . 1 . . . 1 . . . Blast 11 | . . . . . 1 5 5 . Corrupt 1 | . . . . . . 1 . . Smash 3 | . . . . . . 2 1 . Melee Attacks 34 | . . . . . 18 13 3 . Impact 34 | . . . . . 18 13 3 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8088 | . 922 283 . 216 1504 3716 1395 52 Guns 2814 | . 746 283 . 111 906 768 . . Cannons 4409 | . . . . . 336 2738 1335 . Explosions 505 | . 176 . . 105 179 45 . . Melee 301 | . . . . . 76 165 60 . Ramming 59 | . . . . . 7 . . 52 Kinetic 5361 | . 746 94 . 29 945 2499 1048 . Thermal 1014 | . . . . 105 . 732 177 . Explosive 355 | . 176 . . . 179 . . . Electromagnetic 998 | . . 189 . 82 297 320 110 . Impact 301 | . . . . . 76 165 60 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . 1 9 3 21 Average Corruption 3 | . . . . . 1 4 2 10 Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 119 | . . . . . 12 92 7 8 Message Errors 35 | . . . . . 6 27 . 2 Matter Fused 28 | . . . . . . 23 3 2 Heat Flow Errors 13 | . . . . . 2 9 1 1 Energy Discharges 10 | . . . . . . 9 1 . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . 7 . 1 Data Loss (major) 8 | . . . . . 1 7 . . Misfires 8 | . . . . . 3 3 2 . Alerts 3 | . . . . . . 3 . . Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 271 | . . . . . 22 134 115 . Projectiles 87 | . . . . . 1 31 55 . Explosions 2 | . . . . . 2 . . . Melee 182 | . . . . . 19 103 60 . Knockbacks 24 | . . . . . 2 11 11 . Impact 1 | . . . . . . 1 . . Kinetic 22 | . . . . . 2 9 11 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 163 | . 91 . . 11 . 39 . 22 Shots 3 | . 1 . . 1 . 1 . . Rammed 27 | . . . . . 3 . . 24 Targets Rammed 27 | . . . . . 3 . . 24 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 657 | . 268 96 . 52 206 657 500 80 Average Temperature 145 | . 64 36 . 20 53 193 141 42 Received Heat Transfer 1056 | . 219 84 . 45 144 537 27 . Effects 47 | . . . . . . 45 2 . Shutdowns 7 | . . . . . . 7 . . Energy Bleed 5 | . . . . . . 5 . . Interference 10 | . . . . . . 8 2 . Matter Decay 6 | . . . . . . 6 . . Short Circuit 2 | . . . . . . 2 . . Damage (minor) 4 | . . . . . . 4 . . Damage (major) 11 | . . . . . . 11 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 10 | . . . . 1 2 3 4 . Impact Corruptions 5 | . . . . . 1 2 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1327 | . . . . 50 . 1027 250 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Peak Influence 364 | . 272 147 . 130 217 364 254 49 Initial 174 | . . 47 . . 50 67 174 49 Average 117 | . 140 103 . 90 88 144 94 20 Maximum Alert Level 1 | . 1 . . . 1 1 1 . Low Security (%) 85 | 100 70 100 . 100 95 76 97 100 Level 1 14 | . 29 . . . 4 23 2 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . . . 4 10 3 . Investigation 1 | . 1 . . . . . . . Extermination 9 | . . . . . . 6 3 . Reinforcement 7 | . 1 . . . 2 4 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Distress Signals 6 | . 1 . . . 2 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 14 4 . 4 27 39 10 6 Peak Tracking Total 6 | . 3 2 . 2 4 5 2 6 Tactical Retreats 5 | . 2 . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Traps Triggered 9 | . 3 . . . 1 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Machines Disabled 11 | . 2 . . 1 4 2 2 . Max in Single Turn 2 | . 1 . . 1 1 1 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Machines Accessed 36 | . 7 . 1 . 10 12 6 . Terminals 32 | . 7 . . . 9 10 6 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 21 . 1 . 23 36 17 . Successful 54 | . 13 . 1 . 16 17 7 . Failed 44 | . 8 . . . 7 19 10 . Catastrophic 8 | . . . . . 4 3 1 . Database Lockouts . | . . . . . . . . . Manual 63 | . 15 . 1 . 15 20 12 . Terminals 88 | . 21 . . . 19 31 17 . Fabricators 3 | . . . . . . 3 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 9 . 1 . 6 10 2 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 9 | . 4 . . . 3 2 . . Prototype ID Bank 2 | . . . . . 1 1 . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . 2 . . Machine Index 1 | . . . . . . 1 . . Terminal Index 3 | . 1 . . . . 1 1 . Alert Level 3 | . 2 . . . 1 . . . Locate Traps 2 | . . . . . . 1 1 . Registered Components 1 | . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 4 . . . 6 6 5 . Terminals 21 | . 4 . . . 6 6 5 . Assimilate 1 | . . . . . . 1 . . Botnet 17 | . 4 . . . 5 4 4 . Operators 3 | . . . . . 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used . | . . . . . . . . . Hacking Detections 34 | . 7 . . . 9 12 6 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . 26 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total 8 | . 4 . . . 3 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Turns Passed 9227 | 53 828 249 344 284 1948 3794 1569 158 Spaces Moved 5644 | 44 512 122 215 135 872 2500 1134 110 Core 3 | 1 2 . . . . . . . Treads 1959 | . 176 122 215 135 872 439 . . Legs . | . . . . . . . . . Wheels 3682 | 43 334 . . . . 2061 1134 110 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 100 115 100 Average Speed 125 | 98 123 160 160 160 160 112 115 107 Slowest Speed 550 | 100 550 160 160 160 160 240 115 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 51 | 3 94 25 60 47 80 50 28 75 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . . . . . 13 7 2 . Terrain Destroyed 91 | . 11 . . 5 22 39 14 . Melee 22 | . . . . . 13 7 2 . Projectile 42 | . . . . . 4 26 12 . AOE 27 | . 11 . . 5 5 6 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Total 7279 | 51 612 152 215 191 1306 3261 1347 144 Wait 1099 | . 21 19 . 50 312 551 139 7 Move 5637 | 43 511 121 214 134 871 2499 1134 110 Hop . | . . . . . . . . . Pick Up 55 | 3 13 . 1 . 11 17 10 . Fast Attach 41 | 5 5 . . . 8 14 9 . Attach 28 | . 2 . . 1 6 12 5 2 Detach 9 | . . . . . 1 3 5 . Swap 45 | . 4 . . . 16 20 5 . Drop 66 | . 7 . . . 18 28 13 . Fire 229 | . 49 12 . 6 42 96 24 . Melee 34 | . . . . . 18 13 3 . Ram 25 | . . . . . . . . 25 Kick . | . . . . . . . . . Crush 3 | . . . . . 3 . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 624 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Discovered new exit (range 4) 778 | -10/Materials | Discovered new exit (range 13) 882 | -10/Materials | Entered Mines 964 | -10/Mines | Core integrity fell below 20% 1123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1125 | -10/Mines | Discovered new exit (range 5) 1131 | -10/Mines | Entered Exiles 1171 | -10/Exiles | Met 8R-AWN 1199 | -10/Exiles | Met EX-HEX 1245 | -10/Exiles | Met EX-BIN 1264 | -10/Exiles | Aligned with FarCom system 1266 | -10/Exiles | Given EX-Vault access code 1303 | -10/Exiles | Opened EX-Vault 1314 | -10/Exiles | Found 0b10 Alert Chip 1348 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1369 | -10/Exiles | Exiles lab attacked by MAIN.C 1460 | -10/Exiles | Discovered new exit (range 11) 1475 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1475 | -10/Exiles | Entered Mines 1503 | -9/Mines | Learned Materials terminal intel 1734 | -9/Mines | Discovered new exit (range 13) 1759 | -9/Mines | Entered Materials 1759 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1760 | -8/Materials | Loaded intel: 12 terminal locations 2049 | -8/Materials | Build established: Skirmisher 2697 | -8/Materials | Discovered new exit (range 11) 3233 | -8/Materials | Build established: Mutant 3538 | -8/Materials | Build established: Skirmisher 3566 | -8/Materials | Garrison activated, responded to threat 3686 | -8/Materials | Discovered new exit (range 14) 3707 | -8/Materials | Entered Factory 3707 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4181 | -7/Factory | Build established: Hacker-Skirmisher 4554 | -7/Factory | Lost 3 parts (1n2w) 4807 | -7/Factory | Identified exit to Lower Caves 5358 | -7/Factory | Cargo convoy interrupted 5840 | -7/Factory | Core integrity fell below 50% 6638 | -7/Factory | Identified exit to Factory 6858 | -7/Factory | Crushed by falling debris 7501 | -7/Factory | Entered another Factory area 7501 | -6/Factory | Evolved 2 slots: Utility x2 7807 | -6/Factory | Build established: Gunner 9070 | -6/Factory | Sucked down chute 9070 | -6/Factory | Entered Waste 9083 | -6/Waste | Spotted C-40 Crusher 9085 | -6/Waste | EMP discharged 9096 | -6/Waste | Spotted C-40 Crusher 9106 | -6/Waste | Crushed by Compactor (1 part destroyed) 9113 | -6/Waste | Spotted C-40 Crusher 9127 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9133 | -6/Waste | Spotted C-40 Crusher 9133 | -6/Waste | Spotted C-40 Crusher 9152 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9158 | -6/Waste | Lost 3 parts (1u2w) 9159 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9159 | -6/Waste | Spotted C-40 Crusher 9165 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9185 | -6/Waste | EMP discharged 9185 | -6/Waste | System corruption reached 10% 9194 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9200 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9210 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9217 | -6/Waste | Core integrity fell below 50% 9225 | -6/Waste | Core integrity fell below 20% 9228 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09203_ Cld. Deuterium Engine crushed. 09203_ Hvy. Deuterium Engine crushed. 09204_ Force Field crushed. 09206_ Slammed into C-40 Crusher. 09210_ Armor Integrity Analyzer crushed. 09210_ Slammed into C-40 Crusher. 09212_ Destabilizing: System corrupted (+1). 09213_ Slammed into C-40 Crusher. 09215_ Critical hit (Destroy). 09215_ Broken Arm. Huge Wheel destroyed. 09216_ System corrupted: Matter fused (-6). 09216_ Slammed into C-40 Crusher. 09218_ Destabilizing: System corrupted (+2). 09219_ Slammed into C-40 Crusher. 09219_ Destabilizing: Core damaged (-25). 09220_ Slammed into C-40 Crusher. 09221_ Energy Well destroyed. 09222_ Slammed into C-40 Crusher. 09222_ Destabilizing: Core damaged (-42). 09223_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | #??????????????????# CC #????????????????????? | | #????????????????### CC###????????????????????? | | #??????????????????# CC!#??????????????????????? | | #??????#???????????# CC@#??????????????????????? | | #??????? ?????????# CC#???????????#??????????? | | #??????# ######## CC######## #??????????? | | #??????# / CCCC ????????? | | #??????# CCCC ????????? | | #??????# ????????? | | #??????# ????????? | | #??????# ######## ######## ##?????????? | | #??????# ???????# #????????? #??????????? | | #??????# ???????# #???????????#??????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Prc. Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDispersionPick Manual? 0 Play Time 02:28:21 Cumulative 136.8 hours Start 2022.04.28 @ 09:16:57 End 2022.04.28 @ 12:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 39 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1768d000-6275-4e8f-b17a-2ce863a3d880