Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 01:04:29 Player: MyInternetBroke Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2031) 2031 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4886 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 18% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit Advanced Terrain Scan Processor Improved Utility Shielding > --- WEAPON (3) ------- Great Axe > --- INVENTORY (10) --- Improved Deuterium Engine Compact Battery (200) Large Matter Pod (150) Improved Utility Shielding Lightning Gun Gatling Laser Heavy Missile Launcher Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VSS Leg Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Microactuators Improved Light Armor Plating Medium Insulated Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Chainsword Great Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Compact Battery Large Matter Pod Improved Propulsion Shielding Heavy Ion Cannon Heavy Missile Launcher Rocket Array Great Axe [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Insulated Plating Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 85 | 5 6 7 2 12 53 Power 11 | 1 1 1 . . 8 Engine 8 | 1 1 1 . . 5 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | 2 1 3 . 2 11 Treads 3 | . . . . . 3 Leg 14 | 2 1 3 . 2 6 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 30 | 1 2 1 . 5 21 Device 11 | . 1 . . 2 8 Storage 4 | 1 . . . 1 2 Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 11 | . 1 1 . 1 8 Artifact . | . . . . . . Weapon 25 | 1 2 2 2 5 13 Energy Gun 7 | . . . . 2 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 1 2 2 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . . . 1 25 Power 3 | . . . . . 3 Propulsion 8 | . . . . . 8 Utility 9 | . . . . . 9 Weapon 6 | . . . . 1 5 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 7 8 8 9 Power . | . . . 1 1 1 Propulsion 1 | . 2 1 1 1 . Utility 2 | . 1 . 1 1 3 Weapon 3 | . 1 3 4 3 3 Tool/Special . | . . . . . . Unused Backups 18 | . 1 4 1 1 11 Power 4 | . . 2 . . 2 Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 7 | . 1 . 1 . 5 Tool/Special 3 | . . . . 1 2 Average Slot Usage (%) 93 | . 99 98 100 98 91 Engine 9 | . 14 11 11 9 9 Core 3 | . . . . . 4 Treads 1 | . . . . . 2 Leg 20 | . 28 32 33 27 15 Device 11 | . 2 11 11 9 12 Storage 8 | . 14 11 11 9 7 Processor 3 | . . . . 8 3 Protection 9 | . 10 10 11 8 9 Energy Gun 6 | . . . . 7 8 Ballistic Gun 8 | . 26 22 22 15 3 Slashing Weapon 4 | . . . . . 7 Peak Build Rating 50 | 5 7 20 22 29 50 Average Rating 32 | 4 6 13 20 26 39 On Entrance 13 | . 5 7 20 22 28 Naked Turns . | . . . . . . Heaviest Build 74 | 12 16 23 23 33 74 Greatest Support 60 | 20 20 51 51 60 53 Greatest Overweight (x) 11 | 2 . . . . 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 9 10 Most Carried 10 | 5 7 8 8 10 10 Average Carried 8 | 1 5 7 7 8 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 5 7 8 8 9 9 Class Distribution -------------------- 32% | Scavenger-Gladiator 24% | Mutant 15% | Gunner 11% | Scavenger-Mutant 10% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2169 | 245 101 32 43 295 1453 Remotely . | . . . . . . Salvage Created 2108 | . 192 32 . 290 1594 Parts 129 | . 27 3 . 19 80 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 46 | . 11 1 . 7 27 Melee 9 | . . . . . 9 Guns 18 | . 3 1 . 4 10 Cannons 1 | . . . . . 1 AOE 15 | . 8 . . 3 4 Classes Destroyed 14 | . 4 . . 1 9 Worker 2 | . . . . . 2 Builder 5 | . 2 . . 1 2 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 4 | . . . . . 4 Watcher 3 | . 2 . . 1 . Swarmer 12 | . 9 . . . 3 Grunt 17 | . 2 1 . 5 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Specialist 6 | . . . . 2 4 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 8 | . 8 1 . 4 5 Combat Bots Only 5 | . 5 1 . 3 3 Max Kills in Single Turn 5 | . 4 1 . 2 5 Gunslinging . | . . . . . . Exploded 3 | . 3 . . 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 608 | . 55 5 . 80 468 Missed 197 | . 14 2 . 34 147 Hits 411 | . 41 3 . 46 321 Melee 19 | . . . . . 19 Projectile 392 | . 41 3 . 46 302 Critical Strikes 13 | . . . . 2 11 Part Disruptions 1 | . . . . . 1 Damage Taken 5638 | . 376 30 . 763 4469 Core 832 | . 28 8 . 88 708 Absorbed by Shields 28 | . . . . . 28 Redirected to Shielding 167 | . 4 2 . . 161 Ignored by Resistances 139 | . . . . . 139 Core Remaining (%) 92 | 100 88 . 98 84 . Volleys Fired 102 | . 22 4 . 19 57 Largest 3 | . 2 2 . 3 3 Hottest 160 | . 50 46 . 100 160 Shots Fired 196 | . 43 8 . 34 111 Gun 175 | . 38 8 . 28 101 Cannon 4 | . . . . . 4 Launcher 12 | . 5 . . 3 4 Special 5 | . . . . 3 2 Kinetic 102 | . 38 8 . 19 37 Thermal 57 | . . . . 3 54 Explosive 12 | . 5 . . 3 4 Electromagnetic 25 | . . . . 9 16 Robot Hit Streak 15 | . 6 4 . 8 15 Robot Miss Streak 7 | . 7 1 . 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 175 | . 19 6 . 21 129 Core Hits 136 | . 22 1 . 19 94 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 6 | . . . . . 6 Destroy 1 | . . . . . 1 Smash 3 | . . . . . 3 Sever 2 | . . . . . 2 Melee Attacks 72 | . . . . . 72 Impact 15 | . . . . . 15 Slashing 57 | . . . . . 57 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 5384 | . 789 94 . 812 3689 Guns 2289 | . 239 94 . 366 1590 Cannons 78 | . . . . . 78 Explosions 1514 | . 550 . . 434 530 Melee 1491 | . . . . . 1491 Ramming 12 | . . . . 12 . Kinetic 1252 | . 239 94 . 247 672 Thermal 1042 | . . . . 257 785 Explosive 1227 | . 550 . . 177 500 Electromagnetic 360 | . . . . 119 241 Impact 331 | . . . . . 331 Slashing 1160 | . . . . . 1160 Piercing . | . . . . . . Highest Corruption 18 | . . . . 1 18 Average Corruption 10 | . . . . 1 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 94 | . . . . 1 93 Message Errors 15 | . . . . . 15 Matter Fused 21 | . . . . . 21 Heat Flow Errors 12 | . . . . . 12 Energy Discharges 14 | . . . . . 14 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 11 | . . . . . 11 Data Loss (major) 8 | . . . . . 8 Misfires 6 | . . . . . 6 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 199 | . 13 . . 5 181 Projectiles . | . . . . . . Explosions 18 | . 13 . . 5 . Melee 181 | . . . . . 181 Knockbacks 4 | . . . . 1 3 Impact 4 | . . . . 1 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . 15 . . 54 76 Shots 5 | . 1 . . 2 2 Rammed . | . . . . . . Targets Rammed 6 | . . . . 6 . Kicked 6 | . . . . 6 . Crushed . | . . . . . . Highest Temperature 616 | . 6 6 . 84 616 Average Temperature 121 | . 5 6 . 19 138 Received Heat Transfer 1403 | . 48 18 . 423 914 Effects 15 | . . . . . 15 Shutdowns 6 | . . . . . 6 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 3 | . . . . . 3 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1788 | . . . . 200 1588 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 86 | 100 100 100 100 100 80 Level 1 13 | . . . . . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 310 | . 192 68 . 102 310 Initial 68 | . . 68 . . 18 Average 63 | . 113 24 . 43 72 Influence Increases 1473 | . 338 20 . 221 894 Destroy 0b10 Robot/C 920 | . 220 20 . 140 540 Destroy 0b10 Robot/NC 85 | . 20 . . 10 55 Destroy Leader 210 | . 34 . . 22 154 Successful Hack 35 | . 28 . . . 7 Disable Machine 45 | . 15 . . 15 15 Destroy Structure 118 | . 21 . . 34 63 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1225 | . 176 182 . 179 688 Entered New Map 118 | . . 94 . . 24 Time Decay 857 | . 176 88 . 169 424 Lost Part 250 | . . . . 10 240 Squads Dispatched 19 | . 1 1 . 2 15 Investigation 2 | . . . . . 2 Extermination 5 | . . . . . 5 Reinforcement 10 | . 1 1 . 2 6 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 3 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 14 2 . 20 42 Peak Tracking Total 6 | . 5 1 . 5 6 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 4 . . . 7 Terminals 7 | . 4 . . . 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 14 . . . 19 Successful 14 | . 8 . . . 6 Failed 19 | . 6 . . . 13 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 22 | . 14 . . . 8 Fabricators 4 | . . . . . 4 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . . 2 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . . . 2 Open DSF 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1401 | . 60 235 351 495 260 ECM 1401 | . 60 235 351 495 260 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4805 | 70 366 235 351 495 3288 Spaces Moved 2423 | 48 229 165 260 306 1415 Core 11 | 9 . . . . 2 Treads 219 | . . . . . 219 Legs 2136 | 39 229 165 260 306 1137 Wheels . | . . . . . . Hover 57 | . . . . . 57 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 126 103 Average Speed 165 | 120 120 121 130 127 194 Slowest Speed 600 | 190 120 130 130 130 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 44 15 63 21 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 19 | . . . . 3 16 Terrain Destroyed 123 | . 21 . . 36 66 Melee 16 | . . . . . 16 Projectile 4 | . . . . 3 1 AOE 103 | . 21 . . 33 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2931 | 57 276 198 274 374 1752 Wait 101 | . 9 2 8 10 72 Move 2418 | 47 228 164 259 305 1415 Hop . | . . . . . . Pick Up 55 | 5 4 8 1 7 30 Fast Attach 38 | 5 1 1 1 5 25 Attach 28 | . 1 2 . 3 22 Detach 4 | . . . 1 1 2 Swap 56 | . 9 6 1 9 31 Drop 59 | . 2 11 3 9 34 Fire 102 | . 22 4 . 19 57 Melee 64 | . . . . . 64 Ram . | . . . . . . Kick 6 | . . . . 6 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Discovered new exit (range 12) 672 | -9/Materials | Entered Mines 735 | -9/Mines | Met a Derelict bent on vengeance 769 | -9/Mines | Learned location of 1 exit from Materials 914 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1014 | -9/Mines | Discovered new exit (range 5) 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1024 | -8/Materials | Identified exit to Factory 1406 | -8/Materials | Build established: Gunner 1430 | -8/Materials | Discovered exit to Factory (range 5) 1518 | -8/Materials | Entered Factory 1518 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1523 | -7/Factory | Identified exit to DSF 1986 | -7/Factory | Build established: Tank 2365 | -7/Factory | Lost 3 parts (2u1w) 2435 | -7/Factory | System corruption reached 10% 2714 | -7/Factory | Cargo convoy interrupted 3261 | -7/Factory | Build established: Scavenger-Gladiator 3414 | -7/Factory | Found Prototype Launcher 3446 | -7/Factory | Identified Rocket Array 4023 | -7/Factory | Core integrity fell below 50% 4094 | -7/Factory | Garrison activated, responded to threat 4199 | -7/Factory | Lost 4 parts (1p2u1w) 4562 | -7/Factory | Lost 5 parts (1p2n1u1w) 4768 | -7/Factory | Core integrity fell below 20% 4799 | -7/Factory | Garrison activated, responded to threat 4806 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04766_ K-01 Serf sends out distress signal. 04769_ X-57 Shotgunner destroyed. 04784_ C X,#A7QL%RY&RQ2CTYKIVRKXFF&7|T 04793_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Q. 04794_ H-61 Shepherd calls for reinforcements. 04794_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04794_ Lgt. Nuclear Core destroyed. 04799_ Lgt. Treads destroyed. 04799_ H-61 Shepherd calls for garrison reinforcements. 04799_ ALERT: Activating Garrison Access F003. 04800_ Y-54 Guardian emerges from the garrison. 04800_ R-06 Scavenger collects Nuclear Core. 04801_ VSS Leg destroyed. 04803_ Gatling Laser destroyed. 04803_ Lgt. Treads destroyed. 04805_ Gatling Laser destroyed. 04805_ Knocked back. 04806_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????# #?#* ! """ #???? #???????????????? | | ??????# #?# !! 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Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftThrusterField Manual? 0 Play Time 01:09:01 Cumulative 57.6 hours Start 2025.06.16 @ 19:28:06 End 2025.06.18 @ 01:04:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcbeaec7-e7e2-4720-8cc4-b3adb14c3592