Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.26 @ 20:47:57 // Winter2019/RPGLIKE Player: H3-RMN Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (911) 4555 Value Destroyed (53541) 53541 Prototype IDs (315) 6300 Alien Tech Used (18) 3600 Bonus (57769) 57769 TOTAL SCORE: 138865 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 20525 Follower Combat Kills 271 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2380 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Friendly Fire -1207 Cogmind --------- Core Integrity 0/2000 Matter 300/300 Energy 376/380 System Corruption 0% Temperature Cool (10) Movement Flying (18) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Advanced Quantum Shading Machine Experimental Signal Interpreter Experimental Terrain Scanner Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Actuator Array Advanced Force Booster Experimental Reaction Control System Experimental Powered Armor Graphene Brace Experimental Shield Generator > --- WEAPON (5) ------- Nanosword Nanosword Nanosword Nanosword CR-A16's Behemoth Slayer > --- INVENTORY (7) ---- Protomatter-100 Experimental Energy Well (600) Beam Splitter Experimental EM Disruption Field High-powered Transdimensional Reconstructor Z-bomb Delivery System Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Surge Thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Quantum Shading Machine Experimental Signal Interpreter Experimental Terrain Scanner Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Actuator Array Advanced Force Booster Experimental Transmission Jammer Experimental Reaction Control System Beam Splitter Experimental EM Disruption Field System Mapper > --- WEAPON ----------- Drained L-Cannon Nanosword > --- INVENTORY -------- Protomatter Protomatter Advanced Powered Armor Experimental Shield Generator Supercharged TR Terrabomb Z-bomb Delivery System [Rating: 272] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Hybrid Fission Core Reactor Zero-point Reactor Propulsion Advanced Surge Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Advanced Surge Thruster Utility Transport Network Coupler Device Improved Weapon Cycler Storage High-capacity Battery Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Makeshift Thermal Plating Artifact Core Physics Calibrator Weapon Nanosword Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 22 | 6 1 . 1 4 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 3 1 . . 2 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Weapon 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Attached 540 | 7 15 4 28 15 11 21 2 3 30 . 14 1 . . . 20 . 24 3 . 6 29 3 28 . . 4 . 29 1 22 . 2 19 2 30 32 10 23 19 15 61 7 Power 41 | 1 . . 1 5 . 3 . . 2 . . . . . . 1 . 2 . . . . . 1 . . . . 2 . 1 . . 5 . 8 . 2 4 . . 3 . Engine 12 | 1 . . 1 4 . 3 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . . 3 . 8 . 2 4 . . 3 . Propulsion 80 | . 7 1 1 2 1 5 . 3 10 . 1 . . . . 5 . 6 . . . 4 . 2 . . 2 . 6 . . . . 2 . 3 1 . 3 1 4 10 . Treads 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Leg 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Flight 65 | . 3 1 1 2 1 4 . 3 10 . 1 . . . . 5 . 6 . . . 2 . 1 . . 1 . 4 . . . . 2 . 3 1 . 2 1 4 7 . Utility 294 | 5 5 . 3 7 9 11 2 . 14 . 13 1 . . . 10 . 14 1 . 6 15 3 17 . . 1 . 16 1 19 . 2 6 2 12 14 8 8 13 11 40 5 Device 211 | 1 2 . . 3 4 8 2 . 10 . 12 . . . . 9 . 12 . . 5 11 2 13 . . 1 . 13 1 15 . 2 3 2 11 12 6 7 11 8 20 5 Storage 9 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Processor 22 | 2 1 . . 1 . 1 . . . . . 1 . . . 1 . . . . . . 1 1 . . . . 1 . . . . 2 . . . 1 1 . 3 5 . Hackware 16 | . . . . 2 2 1 . . 4 . 1 . . . . . . 1 . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . Protection 34 | 2 2 . 2 1 1 1 . . . . . . . . . . . . 1 . 1 4 . 1 . . . . 2 . 2 . . 1 . . 1 1 . . . 11 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 125 | 1 3 3 23 1 1 2 . . 4 . . . . . . 4 . 2 2 . . 10 . 8 . . 1 . 5 . 2 . . 6 . 7 17 . 8 5 . 8 2 Energy Gun 11 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . . . . . . 1 . . 2 . . . . . . Energy Cannon 13 | . . . 2 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 2 . 1 2 . . 1 . 2 . Ballistic Gun 6 | . 2 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Launcher 14 | . . 1 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . 1 1 Special Weapon 17 | . . . 11 1 . 1 . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 8 . 5 3 . 2 . Piercing Weapon 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . 1 . . 3 . 3 3 . 1 1 . 3 1 Special Melee Weapon 17 | . . . . . 1 1 . . 2 . . . . . . 1 . 1 1 . . 4 . 4 . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 101 | . . . . . . 1 . . 5 . . . . . . 5 . 4 . . 1 9 . 6 . . 2 . 7 1 2 . . 10 . 4 13 2 8 7 . 13 1 Parts Lost 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 88 87 91 88 89 89 94 95 95 95 95 95 95 94 92 94 94 95 95 92 95 94 95 95 94 95 94 95 94 95 95 94 95 98 99 99 99 99 99 99 100 Engine 6 | . 9 9 7 7 11 10 10 10 10 10 10 10 10 10 10 9 9 9 9 9 9 9 9 7 4 4 4 4 4 4 4 4 4 4 4 1 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 3 4 4 3 4 7 8 7 7 7 7 6 7 Flight 22 | . 14 32 32 29 26 21 21 21 25 25 25 25 25 25 25 22 20 21 22 22 22 21 22 22 22 22 22 22 20 21 21 21 21 21 21 20 20 19 19 19 18 18 19 Device 22 | . 22 27 16 14 11 16 21 21 17 20 20 16 15 15 15 15 18 21 22 22 22 19 21 21 22 22 21 22 25 26 26 26 26 20 20 25 27 33 33 36 37 35 34 Processor 11 | . 9 9 7 9 11 10 10 10 10 10 10 13 15 15 15 13 13 13 13 13 13 13 13 12 13 13 13 13 13 13 10 4 4 8 13 12 12 12 15 11 11 12 15 Hackware 9 | . . . . 4 7 10 10 10 15 15 15 15 15 15 15 13 13 12 9 9 9 9 9 9 9 9 9 9 8 8 10 17 17 17 17 16 12 6 3 3 3 1 . Protection 3 | . 10 9 7 5 5 4 5 5 5 5 5 5 5 5 5 4 4 . 3 4 3 4 4 4 4 4 4 4 4 4 3 4 4 4 . . . . . . . 2 3 Energy Cannon 3 | . . . 2 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 15 14 14 15 15 15 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 4 4 4 4 3 4 6 5 3 2 3 3 2 2 Special Melee Weapon 2 | . . . . . 3 4 5 5 3 5 5 5 5 5 5 4 4 3 4 4 4 3 4 3 4 4 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 7 10 11 32 30 31 34 34 34 35 33 35 34 34 34 34 42 42 42 44 44 44 45 42 44 42 42 43 43 49 47 47 45 45 45 45 63 59 67 67 71 69 89 93 Greatest Support 105 | 8 25 27 27 32 37 38 38 38 55 39 42 42 42 42 42 53 42 44 42 42 42 42 42 46 46 46 46 46 56 61 55 55 55 55 55 66 69 78 69 84 87 105 105 Greatest Overweight (x) 3 | . . . 1 3 1 1 . 1 2 . . . 2 . . 1 1 1 1 1 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . . 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Capacity 5 | . . 1 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 Most Carried 7 | . . 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Carried 5 | . . 1 2 2 3 3 4 4 4 5 4 5 5 5 5 4 5 4 4 5 4 5 6 5 6 6 5 6 5 6 5 6 6 5 6 5 5 5 6 6 6 6 6 Final Capacity 7 | . . 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Final Carried 7 | . . 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 6 7 Class Distribution -------------------- 44% | Wizard-Ninja 23% | Wizard-Sprinter 9% | Hacker-Scout 7% | Machinist-Ninja 6% | Wizard-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -10/Mines Hacker-Scout | -10/Subcaves Hacker-Scout | -8/Materials Hacker-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Ninja | -7/Lower Caves Wizard-Ninja | -7/Lower Caves Wizard-Ninja | -7/Data Miner Wizard-Ninja | -6/Proximity Caves Wizard-Ninja | -6/Factory Wizard-Ninja | -6/Waste Wizard-Ninja | -6/Factory Wizard-Assassin | -6/Lower Caves Wizard-Assassin | -6/Lower Caves Wizard-Assassin | -6/Zion Wizard-Assassin | -6/Deep Caves Wizard-Ninja | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Zhirov Wizard-Ninja | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Machinist-Ninja | -2/Quarantine Machinist-Ninja | -2/Section 7 Machinist-Ninja | -1/Access Machinist-Sprinter | -1/Command Machinist-Scout | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7418 | 270 267 88 594 170 230 240 20 30 360 . 234 4 6 . . 243 . 235 50 . 18 392 60 268 . 42 . 50 330 . 254 . 20 222 26 300 320 100 260 270 150 1085 210 Remotely 212 | . 104 88 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 53132 | 25 383 . 522 2221 1078 1095 728 500 1404 . 869 . 808 . 689 1192 . 1146 121 99 . 1036 147 2187 . 86 . 138 2379 . 1140 140 311 687 348 2858 1445 3751 1572 3117 2721 14924 1265 Parts 2548 | 4 48 1 39 107 58 66 58 45 58 . 56 . 23 . 28 78 . 61 8 3 . 63 17 100 . 4 . 5 116 . 62 3 13 36 14 147 70 182 61 146 158 477 133 Haulers Intercepted 46 | . 2 . . 6 . 6 . 1 8 . 1 . . . . 1 . 1 . . . . . 4 . . . . 5 . . . . . . 3 . 5 1 1 1 . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 767 | . 18 1 32 33 22 21 20 16 17 . 17 2 16 . 14 21 . 21 4 1 . 14 4 27 . 1 . 1 30 . 14 1 6 18 6 32 15 48 12 35 33 170 24 Melee 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 16 15 46 12 35 31 165 24 Guns 19 | . 18 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 293 | . . . 14 28 21 18 18 13 14 . 13 2 15 . 10 18 . 17 3 . . 13 3 20 . 1 . . 18 . 6 . 4 12 2 10 . . . . . . . AOE 15 | . . 1 8 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 36 | 1 4 . 4 4 1 1 . 1 . . 1 . 1 . . 1 . . . . . 3 . . . . . . . . 2 . . 3 1 . 2 3 2 . . 1 . Worker 17 | . . . . . . . . 1 . . 1 . . . . 2 . . . . . . . 5 . . . . . . 2 . . . . . . 1 2 . 1 2 . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 46 | . 2 . . 6 . 6 . 1 8 . 1 . . . . 1 . 1 . . . . . 4 . . . . 5 . . . . . . 3 . 5 1 1 1 . . Recycler 24 | . . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 . 2 12 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 15 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 . 3 . 3 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 73 | . 1 . . 4 . 4 . 2 4 . 1 . . . . 4 . 4 . . . . . 7 . . . . 10 . 6 . . . . 8 2 4 2 1 4 5 . Swarmer 98 | . 4 . 4 2 5 4 5 4 3 . . . 9 . 2 7 . 2 2 . . . . . . . . . 4 . . . 2 3 . 7 . 13 1 . 11 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Grunt 252 | . 14 1 2 20 11 8 4 4 10 . 5 2 2 . 8 6 . 13 . . . . . 14 . . . . 9 . 3 . . 6 3 7 2 15 5 13 2 63 . Brawler 24 | . . . . . . 1 . 1 2 . 1 . 1 . 2 1 . . . . . . . 2 . . . . . . . . . 3 . . . . . 1 . 9 . Duelist 19 | . . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 10 . Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 11 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Sentry 96 | . . . 1 10 5 8 7 6 2 . 3 . 1 . 1 3 . 1 . 1 . . . 4 . . . . 5 . . . 1 . . 7 5 6 . 4 6 9 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 58 | . . . . . 1 . 2 1 . . . . . . . 2 . 1 . . . . . 2 . . . . 6 . 2 . 2 1 . 4 4 4 2 6 9 9 . Programmer 60 | . . . . . . . . . . . 8 . . . 1 1 . 4 . . . . 3 4 . . . . 4 . 4 . . . . 3 3 3 1 1 1 19 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Behemoth 19 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . . 1 1 . 1 1 1 . 1 3 . 2 . . 2 2 . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . 10 . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 76 | 1 4 1 5 11 7 7 6 7 4 . 4 2 7 . 8 11 . 5 2 1 . 5 3 13 . 1 . 1 9 . 4 1 4 5 4 7 11 32 5 13 19 76 7 Combat Bots Only 51 | . 4 1 4 8 7 3 6 7 3 . 2 2 7 . 8 7 . 5 2 1 . 5 3 6 . 1 . 1 7 . 3 1 4 5 4 4 8 18 4 11 15 51 7 Max Kills in Single Turn 10 | 1 1 1 2 1 1 1 1 4 1 . 1 1 1 . 1 3 . 1 1 1 . 1 1 10 . 1 . 1 1 . 1 1 1 1 1 1 1 2 1 2 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 2 1 2 2 3 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 5 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2702 | . 117 11 129 60 40 26 53 18 20 . 46 3 32 . 65 114 1 42 13 . . 23 14 73 . . . 3 120 . 35 3 23 99 6 90 46 113 44 93 94 852 181 Missed 1305 | . 35 3 51 21 18 9 17 9 10 . 29 3 10 . 17 42 . 25 6 . . 4 7 27 . . . 1 64 . 16 2 6 37 3 38 24 67 24 58 58 455 109 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 13010 | . 630 77 874 311 203 90 210 99 42 . 144 . 153 . 455 484 20 142 54 . . 240 58 531 . . . 28 503 . 286 15 154 352 . 571 238 438 237 273 587 3649 862 Core 9113 | . 469 45 534 224 154 65 147 76 25 . 103 . 113 . 338 356 16 110 41 . . 169 41 341 . . . 16 363 . 223 15 95 233 . 458 192 368 198 221 470 2363 531 Absorbed by Shields 2643 | . . . . . . 36 86 32 21 . 26 . 64 . 178 103 7 47 22 . . 91 24 149 . . . 10 196 . 107 5 59 83 . 185 . . . . . 800 312 Redirected to Core 7328 | . 397 37 387 199 108 43 110 64 25 . 75 . 77 . 274 282 16 110 41 . . 118 41 323 . . . 16 304 . 185 . 86 216 . 389 161 245 130 167 401 1816 485 Redirected to Shielding 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 15941 | . 403 46 582 271 159 105 225 109 57 . 122 . 134 . 456 418 16 114 50 . . 202 46 396 . . . 22 415 . 227 12 127 1021 66 710 170 686 386 609 563 6040 976 Regen/Repaired (Parts) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Core Remaining (%) 96 | 100 . . 100 . . . . 100 . . . . . . 66 . . . . . . . 100 . . . . 98 . . . . . . 100 . 100 . . 100 . . . Volleys Fired 1576 | 1 129 10 102 96 103 65 78 40 63 . 58 5 48 . 58 69 . 64 16 1 7 64 12 105 2 2 . . 140 . 62 . 22 85 9 54 . . . . . 5 1 Largest 2 | 1 1 1 2 1 1 1 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 . . . . . 1 1 Hottest 160 | 40 50 33 160 40 40 40 40 40 40 . 40 40 40 . 40 40 . 40 40 40 40 40 40 40 40 40 . . 40 . 40 . 40 40 40 40 . . . . . 150 30 Shots Fired 1611 | 1 129 10 134 96 103 65 78 40 63 . 60 5 48 . 58 69 . 64 16 1 7 64 12 105 2 2 . . 140 . 62 . 22 86 9 54 . . . . . 5 1 Gun 142 | 1 129 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1355 | . . . 42 95 92 65 78 40 63 . 60 5 48 . 58 69 . 64 16 1 7 55 12 105 2 2 . . 140 . 62 . 22 86 9 54 . . . . . 3 . Launcher 23 | . . 1 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Special 91 | . . . 70 1 11 . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Kinetic 147 | . 127 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1449 | 1 2 . 112 96 103 65 78 40 63 . 60 5 48 . 58 69 . 64 16 1 7 64 12 105 2 2 . . 140 . 62 . 22 86 9 54 . . . . . 3 . Explosive 15 | . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 1 25 6 24 41 32 37 19 19 19 . 22 11 18 . 19 32 . 22 22 5 . 23 14 22 . 12 . . 17 . 15 . 17 12 9 15 . . . . . 3 . Robot Miss Streak 4 | . 1 1 2 2 2 1 1 1 1 . 3 . 1 . 2 4 . 2 2 . . 3 . 1 . . . . 2 . 1 . 2 2 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2566 | 1 117 9 109 90 68 60 52 36 50 . 44 5 43 . 52 68 . 55 13 1 3 57 12 87 . 1 3 1 127 . 54 1 19 47 12 114 54 129 57 107 90 555 163 Core Hits 1157 | 1 45 4 47 40 25 21 22 17 24 . 16 2 17 . 14 24 . 21 5 . . 31 2 39 . 1 . . 50 . 17 . 5 27 6 57 28 69 23 54 41 279 83 Critical Kills 89 | . . . 1 7 1 6 2 2 6 . 5 . 2 . 5 3 . 6 1 1 . 4 1 9 . . . . 11 . 5 . 1 6 1 3 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 276 | . . . 17 7 1 6 2 2 6 . 5 . 2 . 5 3 . 6 1 1 . 4 1 10 . . . . 13 . 9 . 1 6 1 12 12 19 3 21 2 79 19 Burn 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 89 | . . . 1 7 1 6 2 2 6 . 5 . 2 . 5 3 . 6 1 1 . 4 1 9 . . . . 11 . 5 . 1 6 1 3 . . . . . . . Sever 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 14 2 14 2 64 13 Impale 46 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 4 . . . . 3 2 5 1 7 . 15 6 Melee Attacks 1763 | . . . . . . . . . 6 . . . . . . 8 . . . . 3 3 . 6 . . 3 1 13 . 25 1 1 . 4 89 96 191 103 160 133 726 191 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1417 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 79 137 93 135 112 642 160 Piercing 317 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 10 . 25 1 1 . 4 30 17 54 10 25 21 84 31 Sneak Attacks 129 | . . . . . . . . . 6 . . . . . . 8 . . . . 3 . . 3 . . 3 . 7 . 5 . . . 1 16 5 18 7 14 9 24 . Combat Hostiles 54 | . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . 1 . 1 . . . 1 11 3 7 3 11 1 9 . Follow-up Attacks 661 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 26 65 28 61 47 309 103 Damage Inflicted 163844 | 10 953 251 3616 4521 3106 3260 2798 2352 2304 . 2760 274 2153 . 2802 3636 . 3044 698 58 . 2111 694 5655 . 46 . . 6731 . 2999 . 977 2384 604 6706 3395 10435 5504 9659 7359 48362 11627 Guns 1102 | 10 953 107 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 55037 | . . . 1529 4512 3030 3260 2798 1878 2304 . 2442 274 2153 . 2802 3366 . 3044 698 58 . 2050 694 4420 . 46 . . 6090 . 1771 . 977 2384 425 2032 . . . . . . . Explosions 5200 | . . 144 1347 . . . . 474 . . 318 . . . . 270 . . . . . . . 1127 . . . . . . . . . . . . . . . . . 1520 . Melee 101651 | . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . 641 . 1228 . . . 179 4674 3395 10435 5504 9659 7359 46842 11627 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1601 | . 928 107 566 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 57898 | 10 25 101 2237 4521 3106 3260 2798 2352 2304 . 2442 274 2153 . 2802 3636 . 3044 698 58 . 2111 694 5547 . 46 . . 6090 . 1771 . 977 2384 425 2032 . . . . . . . Explosive 2694 | . . 43 813 . . . . . . . 318 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1520 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87700 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3615 3083 6868 5090 8547 6829 43213 10455 Piercing 13951 | . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . 641 . 1228 . . . 179 1059 312 3567 414 1112 530 3629 1172 Highest Corruption 5 | . 1 1 1 . . . . . . 3 3 . . . . 1 5 5 . . . . 1 . . . . . 1 . 3 . . 3 3 . 1 . . . . . . Average Corruption 1 | . 1 1 1 . . . . . . 3 2 . . . . 1 5 3 . . . . 1 . . . . . 1 . 1 . . 2 3 . 1 . . . . . . Corruption Purged 14 | . . . . . . . . . . . 3 . . . . 1 . 5 . . . . . . . . . . 1 . 4 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . 5 19 . . . . . . . 3 . . . . 1 . 3 . . . . . . . . . . 1 . 7 . . 9 1 . 4 . . . . . . Message Errors 11 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Matter Fused 12 | . . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 4 1 . . . . . . . . Heat Flow Errors 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Energy Discharges 6 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Fused 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . Data Loss (major) 6 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Misfires 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 10955 | . . 13 84 109 269 358 191 145 129 . 285 . 115 . 147 284 . 217 57 . . 129 43 466 . . . . 247 . 582 . 66 10 80 338 257 753 658 614 853 3088 368 Projectiles 3002 | . . . 78 109 269 358 191 68 129 . 285 . 115 . 147 241 . 217 57 . . 129 43 185 . . . . 148 . 80 . 66 10 . 77 . . . . . . . Explosions 472 | . . 13 6 . . . . 77 . . . . . . . 43 . . . . . . . 281 . . . . . . . . . . . . . . . . . 52 . Melee 7481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 502 . . . 80 261 257 753 658 614 853 3036 368 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . 35 . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 122 | . 3 13 85 98 106 49 78 45 30 . 40 28 36 2 53 38 40 20 31 . . 5 20 20 7 2 . . 117 10 20 . 20 122 10 10 117 4 . . . 40 . Average Temperature 13 | . 3 13 29 24 27 16 20 16 16 . 7 2 9 1 14 5 22 8 24 . . 5 20 8 7 2 . . 21 10 9 . 17 32 10 6 59 3 . . . 36 . Received Heat Transfer 3349 | . 489 72 333 342 144 79 132 30 30 . 28 . 6 . 161 117 . 68 39 . . 108 . 153 . . . . 56 . 6 . 18 . . 44 . . . . . 836 58 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 97 | . . . 9 7 1 6 2 2 6 . 5 . 2 . 5 3 . 6 1 1 . 4 1 9 . . . . 11 . 5 . 1 6 1 3 . . . . . . . Combat Hostiles 78 | . . . 9 5 1 3 2 2 3 . 4 . 2 . 5 3 . 4 1 1 . 1 1 4 . . . . 11 . 5 . 1 6 1 3 . . . . . . . Parts Melted 136 | . . . 13 5 2 7 7 5 7 . 7 . 2 . 3 3 . 6 2 2 . 11 2 12 . . . . 11 . 13 . 4 7 1 4 . . . . . . . Heat Transferred 9533 | 25 74 100 7680 25 275 . . 300 . . . . . . . 200 . . . . . 54 . 800 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5660 | 5 379 130 . 888 1160 429 1347 682 515 125 365 . . . . 680 35 235 . . . . . 722 . . . . 501 82 265 . . . . 701 357 1669 931 1432 1792 5660 . Initial 1100 | . 2 . . 105 117 414 179 481 64 50 67 . . . . 165 . 18 . . . . . 43 . . . . 14 7 43 . . . . 57 120 10 656 266 651 1100 . Average 403 | 2 186 41 . 309 471 179 712 227 138 80 45 . . . . 171 11 42 . . . . . 273 . . . . 153 35 78 . . . . 190 155 1218 799 946 1101 3391 . Maximum Alert Level 5 | . 1 . . 3 4 2 4 2 2 . 1 . . . . 2 . 1 . . . . . 3 . . . . 2 . 1 . . . . 3 1 5 3 4 5 5 . Low Security (%) 59 | 100 55 100 . 34 27 61 7 66 82 100 91 . . . . 59 100 96 . . . . . 43 . . . . 66 100 82 . . . . 61 70 4 . . . . . Level 1 17 | . 44 . . 38 17 34 13 4 16 . 8 . . . . 28 . 3 . . . . . 34 . . . . 31 . 17 . . . . 16 29 4 . 7 . . . Level 2 7 | . . . . 18 32 4 32 28 1 . . . . . . 12 . . . . . . . 18 . . . . 1 . . . . . . 20 . 6 14 10 4 . . Level 3 5 | . . . . 8 17 . 26 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 3 85 55 48 . . Level 4 5 | . . . . . 4 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . 26 39 8 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 33 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Squads Dispatched 103 | . 7 . . 4 . 3 . 1 3 . 5 . . . . 7 . 6 . . . . . 5 . . . . 8 . 7 . . . . 9 1 1 3 4 3 26 . Investigation 42 | . 7 . . 3 . 3 . 1 2 . . . . . . 3 . 2 . . . . . 3 . . . . 6 . 2 . . . . 3 . 1 1 2 2 1 . Extermination 22 | . . . . . . . . . 1 . 5 . . . . 2 . 3 . . . . . 1 . . . . 1 . 2 . . . . 4 1 . . 1 . 1 . Reinforcement 11 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 3 . . . . 1 . . 2 . . . . Assault 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 24 . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 7 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . 1 . . 2 . 2 . 2 . . 1 . . . . 5 . 1 . . . . . 1 . . . . 3 . 1 . . . . 1 2 4 . 1 1 12 . Communications Jammed 239 | . . . . . . 29 . 29 7 . 2 . . . . 13 . 11 . . . . . 3 . . . . 28 . 18 . . 10 2 22 3 9 . 6 19 28 . Distress Signals 202 | . . . . . . 29 . 29 4 . . . . . . 13 . 9 . . . . . 1 . . . . 22 . 5 . . 10 . 18 3 9 . 6 16 28 . Times Spotted 1107 | . 27 4 57 42 20 28 21 18 25 4 27 1 16 . 12 33 4 27 4 . . 15 3 37 . . . 1 50 4 24 1 5 55 5 54 21 68 13 44 43 260 34 Peak Tracking Total 22 | . 8 2 5 9 3 3 2 4 4 4 3 1 7 . 3 5 4 3 2 . . 4 2 7 . . . 1 6 4 6 1 2 18 2 4 6 8 3 7 6 22 6 Tactical Retreats 47 | . . . 3 1 . . 1 . 1 . 2 . . . . 1 . 1 . . . . . 3 . . . . 5 . 2 . . . . 3 . 5 . 3 6 10 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 38 | . 1 . . . 4 . 4 . 5 . 2 . . . . 3 . 3 . . . . . . . . . . 1 . . . . . . 6 1 . . . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 152 | . . . . . . 19 2 . 35 . . . . . . 15 . . . . . . . 37 . . . . 44 . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarmed 16 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 6 . . . Reprogrammed 98 | . 7 . . 4 . 5 1 4 10 . 27 . . . . 5 . . . . . . . 16 . . . . 13 . . . . . . 6 . . . . . . . Reused 40 | . 1 . . . . . . . 4 . 7 . . . . 2 . 2 . . . 6 . 6 . . . . 4 . 3 . . . . 5 . . . . . . . Traps Extracted 55 | . . . . . . 4 . . 10 . 17 . . . . 7 . 1 . . . . . 6 . . . . 8 . 2 . . . . . . . . . . . . Installed 55 | . . . . . . . . . 4 . 14 . . . . 4 . 3 . . . 8 . 4 . . . . 8 . 5 . . . . 5 . . . . . . . Triggered 40 | . 1 . . . . . . . 4 . 7 . . . . 2 . 2 . . . . . 6 . . . . 5 . 3 . . 4 . 6 . . . . . . . Most Traps Carried 16 | . . . . . 4 4 4 4 10 10 16 13 13 13 13 16 16 16 14 14 14 14 6 8 8 8 8 8 8 8 8 5 5 5 5 5 . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 123 | . . 7 1 . 14 . 16 9 . . 12 . 1 . . 6 . 1 1 . 3 . . 14 1 . . . 1 . . . . 2 . . 9 . 6 8 2 3 6 Max in Single Turn 14 | . . 4 1 . 2 . 2 9 . . 8 . 1 . . 5 . 1 1 . 1 . . 14 1 . . . 1 . . . . 1 . . 1 . 1 1 1 1 1 Garrison Access 28 | . . . . . . . . . 2 . 3 . . . . 2 . 3 . . . . . 3 . . . . 3 . 2 . . . . 2 . 1 1 1 5 . . Garrison Relay 13 | . . . . . 4 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 327 | . 10 . 2 17 4 12 4 10 30 . 22 . . 3 . 25 . 20 . . . . . 18 1 2 4 . 23 . 22 . 1 2 . 25 12 6 9 17 17 8 1 Terminals 196 | . 8 . . 11 4 8 4 8 15 . 11 . . . . 17 . 12 . . . . . 9 1 . . . 12 . 12 . . . . 13 10 3 6 14 10 8 . Fabricators 29 | . . . . . . . . . 5 . 3 . . . . 3 . 1 . . . . . 2 . . . . 4 . 3 . . . . 4 1 1 . . 2 . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 32 | . 2 . . 2 . 1 . 1 5 . 5 . . . . 2 . 3 . . . . . 3 . . . . 1 . 3 . . . . 3 . 1 . . . . . Scanalyzers 20 | . . . . 2 . 2 . 1 2 . . . . . . . . 1 . . . . . 1 . . . . 3 . 1 . . . . 2 1 . 2 2 . . . Garrison Access 33 | . . . . 1 . 1 . . 3 . 3 . . . . 3 . 3 . . . . . 3 . . . . 3 . 2 . . . . 3 . 1 1 1 5 . . Total Hacks 1383 | . 46 . 4 93 12 60 23 56 132 . 110 . . 21 . 125 . 82 . . . . . 76 5 7 17 . 92 . 87 . 1 6 . 122 42 35 18 47 37 25 2 Successful 1192 | . 34 . 4 75 8 56 16 48 113 . 98 . . 21 . 111 . 70 . . . . . 69 5 7 17 . 82 . 86 . 1 6 . 109 41 27 12 34 22 18 2 Failed 191 | . 12 . . 18 4 4 7 8 19 . 12 . . . . 14 . 12 . . . . . 7 . . . . 10 . 1 . . . . 13 1 8 6 13 15 7 . Catastrophic 16 | . 2 . . 5 . . . 1 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 667 | . 32 . . 51 8 33 20 35 77 . 47 . . . . 65 . 32 . . . . . 23 1 . . . 44 . 36 . . 2 . 63 21 23 5 23 12 14 . Terminals 956 | . 40 . . 68 12 41 23 52 83 . 70 . . . . 98 . 65 . . . . . 41 5 . . . 63 . 56 . . . . 76 35 22 14 42 25 25 . Fabricators 128 | . . . . . . . . . 16 . 13 . . . . 17 . 4 . . . . . 11 . . . . 11 . 16 . . . . 23 6 6 . . 5 . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 104 | . 6 . . 6 . 2 . 2 18 . 18 . . . . 4 . 8 . . . . . 9 . . . . 5 . 8 . . . . 13 . 5 . . . . . Scanalyzers 78 | . . . . 17 . 12 . 2 9 . . . . . . . . 2 . . . . . 12 . . . . 10 . 3 . . . . 5 1 . 2 3 . . . Garrison Access 56 | . . . . 1 . 5 . . 6 . 9 . . . . 6 . 3 . . . . . 3 . . . . 3 . 2 . . . . 5 . 2 2 2 7 . . Terminal Hacks 645 | . 25 . 4 43 7 30 15 38 55 . 46 . . 21 . 54 . 39 . . . . . 28 5 7 17 . 37 . 36 . 1 6 . 43 21 10 7 22 13 13 2 Record 35 | . . . 3 . . . . . . . . . . 6 . . . . . . . . . . 5 6 5 . . . . . . 5 . . . . 2 2 1 . . Part Schematic 126 | . 2 . . 9 3 1 2 . 17 . 8 . . 9 . 17 . 7 . . . . . 6 . . 4 . 10 . 10 . . . . 10 5 1 . 3 1 1 . Robot Schematic 20 | . 3 . . . . . . . 3 . 1 . . 3 . 2 . 1 . . . . . . . . . . 2 . 1 . . . . 1 1 1 . 1 . . . Robot Analysis 43 | . 4 . . 4 . 1 1 . 2 . 1 . . . . 2 . 6 . . . . . 3 . . 4 . 3 . 2 . . . . 3 . . . 1 5 1 . Prototype ID Bank 104 | . 6 . . 11 . 14 8 10 7 . 5 . . 3 . 6 . 7 . . . . . 3 . . 4 . 2 . 5 . . . . 6 1 1 2 1 1 1 . Open Door 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . 5 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 16 | . . . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . 2 . 1 . Branch Access Points 10 | . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 14 | . . . . 1 1 1 1 . 3 . 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . Machine Index 17 | . 1 . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 28 | . . . . 2 . 1 . 4 3 . 4 . . . . 4 . 4 . . . . . 2 . . . . 1 . . . . . . . 1 1 . . 1 . . Unreport Threat 53 | . 2 . . 6 . 5 . 7 4 . 2 . . . . 5 . 3 . . . . . 4 . . . . 3 . 2 . . . . 5 2 . 1 . 1 1 . Locate Traps 32 | . 3 . . 1 . 1 . 1 4 . 5 . . . . 3 . . . . . . . 1 . . . . 2 . 4 . . . . 3 2 . . 1 . 1 . Disarm Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 10 | . 2 . . 1 . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 7 | . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 14 | . . . . 1 . 1 . 2 1 . 1 . . . . 2 . 2 . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . Registered Components 14 | . . . . 1 . 1 . 3 . . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . . . . . Registered Prototypes 13 | . . . . 1 . . . 1 2 . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 1 1 1 . . . 1 . Zone Layout 60 | . 2 . . 2 . 1 . 5 4 . 4 . . . . 7 . 3 . . . . . 3 . . . . 7 . 7 . . . . 5 4 1 1 1 . 3 . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 91 | . . . . . . . . . 8 . 8 . . . . 11 . 2 . . . . . 10 . . . . 8 . 12 . . . . 20 6 2 . . 4 . . Load Schematic 46 | . . . . . . . . . 4 . 4 . . . . 6 . 1 . . . . . 5 . . . . 4 . 6 . . . . 10 3 1 . . 2 . . Build 45 | . . . . . . . . . 4 . 4 . . . . 5 . 1 . . . . . 5 . . . . 4 . 6 . . . . 10 3 1 . . 2 . . Repair Station Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 41 | . 4 . . 3 . 1 . 1 6 . 7 . . . . 2 . 3 . . . . . 2 . . . . 2 . 4 . . . . 5 . 1 . . . . . Report Inventory 28 | . 2 . . 2 . 1 . 1 5 . 5 . . . . 2 . 1 . . . . . 2 . . . . 1 . 2 . . . . 3 . 1 . . . . . Retrieve Components 13 | . 2 . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . Scanalyzer 73 | . . . . 16 . 11 . 2 9 . . . . . . . . 2 . . . . . 11 . . . . 10 . 3 . . . . 5 . . 1 3 . . . Insert Component 34 | . . . . 7 . 5 . 1 4 . . . . . . . . 1 . . . . . 5 . . . . 4 . 1 . . . . 2 . . 1 3 . . . Analyze 39 | . . . . 9 . 6 . 1 5 . . . . . . . . 1 . . . . . 6 . . . . 6 . 2 . . . . 3 . . . . . . . Garrison Access Hacks 30 | . . . . 1 . 1 . . 2 . 3 . . . . 2 . 3 . . . . . 3 . . . . 3 . 2 . . . . 2 . 1 1 1 5 . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 28 | . . . . . . . . . 2 . 3 . . . . 2 . 3 . . . . . 3 . . . . 3 . 2 . . . . 2 . 1 1 1 5 . . Unauthorized Hacks 309 | . 5 . . 11 1 13 1 7 33 . 34 . . . . 42 . 21 . . . . . 15 . . . . 22 . 27 . . . . 34 14 13 3 8 . 5 . Terminals 194 | . 3 . . 9 1 8 1 6 10 . 17 . . . . 30 . 14 . . . . . 7 . . . . 16 . 19 . . . . 20 13 5 2 8 . 5 . Track 88 | . . . . 4 . 2 . 3 5 . 9 . . . . 13 . 7 . . . . . 3 . . . . 8 . 9 . . . . 10 6 3 1 3 . 2 . Assimilate 17 | . . . . 2 . 2 . . . . 1 . . . . 5 . 1 . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . 1 . Botnet 65 | . 2 . . 2 1 3 1 1 4 . 4 . . . . 10 . 5 . . . . . 2 . . . . 6 . 8 . . . . 6 4 1 1 2 . 2 . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 9 | . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . . . Operators 14 | . 1 . . . . 1 . 1 1 . 2 . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . 1 . . . Fabricators 34 | . . . . . . . . . 8 . 3 . . . . 6 . 2 . . . . . 1 . . . . 3 . 4 . . . . 3 . 4 . . . . . Report 7 | . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Prioritize 13 | . . . . . . . . . 3 . 2 . . . . 1 . 1 . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . Liberate 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . Haulers 7 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 60 | . 2 . . 2 . 1 . 1 11 . 10 . . . . 2 . 5 . . . . . 7 . . . . 3 . 4 . . . . 8 . 4 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reject 23 | . . . . . . . . . 5 . 5 . . . . 1 . 2 . . . . . 3 . . . . 1 . 2 . . . . 3 . 1 . . . . . Recyclers 11 | . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . 2 . 1 . . . . . Mask 19 | . . . . . . . . . 5 . 3 . . . . . . 2 . . . . . 2 . . . . 1 . 2 . . . . 3 . 1 . . . . . Tunnel 6 | . 2 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 3 . . 4 . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Broadcast 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 5 | . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept 5 | . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watchers 5 | . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 11 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 2 . . 3 . 1 . Used 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . Hacking Detections 205 | . 7 . . 12 3 11 4 8 16 . 13 . . . . 16 . 12 . . . . . 13 . . . . 12 . 12 . . . . 20 7 3 6 9 13 8 . Full Trace Events 33 | . 7 . . 2 . . . . 2 . . . . . . 1 . 2 . . . . . 3 . . . . 6 . 2 . . . . 2 . 1 . 2 2 1 . Feedback Events 5 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Corruption 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . 3 . . . . . . . 3 . 1 . . 3 . 2 . 1 . . 2 . . . . . . . 2 . 1 . . . . 1 1 1 . 2 . . . Robots Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . 116 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 179 | . 2 . . 16 3 8 2 1 21 . 8 . . 9 . 17 . 8 . . 13 . . 11 . . 4 . 13 . 11 . . . . 11 7 1 4 7 1 1 . Parts Built 54 | . . . . . . . . . 6 . 5 . . . . 7 . 2 . . . . . 6 . . . . 4 . 8 . . . . 9 3 2 . . 2 . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 3530 | . . . . . . . . . 292 . 232 . . . . 232 . 58 . . . . . 497 . . . . 213 . 626 . . . . 910 216 69 . . 185 . . Total Part Build Rating 386 | . . . . . . . . . 33 . 28 . . . . 49 . 14 . . . . . 38 . . . . 27 . 56 . . . . 79 26 18 . . 18 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 62 | . 12 . . 3 . . . . 1 . 11 . . . . . . 17 . . . . . . . . . . 9 . 5 . . . . 4 . . . . . . . Parts Scanalyzed 29 | . . . . 7 . 5 . 1 4 . . . . . . . . 1 . . . . . 5 . . . . 3 . 1 . . . . 2 . . . . . . . Part Schematics Acquired 29 | . . . . 7 . 5 . 1 4 . . . . . . . . 1 . . . . . 5 . . . . 3 . 1 . . . . 2 . . . . . . . Parts Damaged 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . 3 . . . . . . 3 . . . . 3 2 . 3 . . 3 . 3 . . . . . . . . . . . . . . Non-combat 13 | . . . . . . . . . 3 . . . . . . 3 . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 22 | . . . . . . . . . 4 . . . . . . 4 . . . . 3 2 . 3 . . 3 . 3 . . . . . . . . . . . . . . parse_system 12 | . . . . . . . . . . . . . . . . 1 . . . . 3 2 . 2 . . 3 . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 6 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 7 . 13 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 20 | . . . . . 7 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 1 . . . 2 . 2 3 . . 3 . . . . . . . . . . . . . . 5 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 66 | . . 1 . 2 2 3 . . 1 . 1 . 2 . 2 17 . 1 3 . 6 . . 1 . . . . 5 1 3 . . 5 . 8 1 . . . . 1 . Largest Group 9 | . . 1 . 2 2 2 1 . 1 . 1 . 2 . 2 9 . 3 3 3 9 9 1 1 . . . . 3 1 3 . . 5 . 3 1 1 . . . 1 . Highest-Rated Group 304 | . . 31 . 36 40 36 21 . 32 . 26 . 40 . 61 304 . 78 60 60 220 220 20 26 . . . . 141 46 141 . . 262 . 246 123 123 . . . 45 . Highest-Rated Ally 123 | . . 31 . 26 20 26 21 . 32 . 26 . 20 . 32 41 . 26 20 20 31 31 20 26 . . . . 47 46 47 . . 65 . 82 123 123 . . . 45 . Total Orders 9 | . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . . . . . . . . 3 . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . 2 . . 3 . 7 . 5 . . . . . 10 40 . . . . . 15 . . . . . . . 3 4 . . 9 . 6 . 8 . . . . . Total Damage 4896 | . . 21 . . 134 . 102 . 143 . . . . . 304 1542 . . . . . 585 . . . . . . . 24 117 . . 192 . 170 . 1562 . . . . . Kills 41 | . . 1 . . 1 . . . 2 . . . . . 1 20 . . . . . 8 . . . . . . . . . . . 1 . . . 7 . . . . . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 43 | . 4 . . 4 . 1 1 . 2 . 1 . . . . 2 . 6 . . . . . 3 . . 4 . 3 . 2 . . . . 3 . . . 1 5 1 . Derelict Logs Recovered 23 | . . . 3 . . . . . . . . 1 2 . 3 . . . 2 2 1 . 1 . 1 1 . 2 . . . 2 2 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30930 | 33 752 489 1441 799 818 597 432 254 1469 24 3761 172 230 16 374 1701 17 1604 414 297 639 1012 109 1328 48 68 46 54 1646 15 1940 30 198 525 91 2259 989 934 409 589 566 1352 389 Spaces Moved 51655 | 40 672 707 2378 1146 949 1065 653 587 2866 124 2513 768 662 88 782 2393 133 2098 770 492 856 1381 619 2809 340 496 201 395 4292 89 2146 205 557 853 321 3594 1410 1864 1052 1674 1365 2331 919 Core 249 | 40 196 . . 1 . . . . 1 . . . 1 . . 1 . . . . . 4 . 1 . . . . 1 . . . . 2 . . . . . . . 1 . Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 51401 | . 474 707 2378 1145 949 1065 653 587 2865 124 2513 768 661 88 782 2392 133 2098 770 492 856 1377 619 2808 340 496 201 395 4291 89 2146 205 557 851 321 3594 1410 1864 1052 1671 1365 2330 919 Fastest Speed 5 | 50 50 31 31 27 27 27 27 23 18 18 18 18 18 18 18 5 8 13 13 53 13 13 13 13 13 13 13 13 5 5 13 13 13 13 13 13 15 7 16 16 18 5 5 Average Speed 20 | 50 58 41 31 28 28 27 27 27 22 18 18 18 18 18 18 17 12 13 46 53 52 29 13 13 13 13 13 13 13 12 13 13 13 13 13 13 15 15 16 17 18 18 17 Slowest Speed 200 | 50 160 54 111 200 112 106 27 96 150 18 18 18 150 18 18 100 56 56 53 53 53 100 13 100 13 13 16 13 100 13 13 13 13 100 13 15 16 16 79 19 23 100 18 Overloaded Moves 107 | . . . . . . . . . . . . . . . . 2 34 . . . . . . . . . . . 8 2 . . . . . . . 4 . . . 12 45 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 359 | . 10 11 2 18 . 6 . 6 29 . 8 2 . . 2 26 . 25 . . . . 1 78 . . . . 43 . 9 . . . . 10 17 13 26 3 5 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 71 | 3 96 95 87 95 97 85 86 59 65 76 62 77 78 70 89 60 91 46 92 70 82 82 82 57 61 76 60 61 63 84 55 48 93 89 58 67 90 50 79 85 41 71 53 Regions Visited 43 Branch Regions 24 Pre-discovered Areas 18 | . 2 . . 2 . 1 . 1 . . . 1 1 1 . . . . 1 . 2 . . . 1 1 3 1 . . . . . . . . . . . . . . . Known Exits Taken 35 | 1 1 1 1 1 . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 45 | . . . 16 . . . . . . . . 2 1 . . . . . 3 3 1 . 2 . 1 3 . 5 . . . 3 4 . 1 . . . . . . . . Spaces Dug 139 | . . . . . 1 1 3 . 15 . 5 . . . 1 1 . 3 . . . . . 14 1 1 . . 11 . 28 . . 15 . 12 4 6 4 7 2 4 . Terrain Destroyed 734 | . . 17 153 5 147 4 83 32 17 . 40 . 4 . 5 43 . 6 2 . . 4 . 56 1 1 . . 19 . 30 . 3 17 1 17 4 6 4 7 2 4 . Melee 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 4 6 4 7 2 4 . Projectile 183 | . . . 4 5 6 4 6 2 17 . 12 . 4 . 5 4 . 6 2 . . 4 . 22 1 1 . . 18 . 26 . 3 17 1 13 . . . . . . . AOE 515 | . . 17 149 . 141 . 77 30 . . 28 . . . . 39 . . . . . . . 34 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 70234 | 48 913 882 2888 1531 1428 1331 873 655 3644 124 5773 796 749 87 986 3594 133 3351 817 527 1038 1955 641 3626 341 497 220 395 5257 92 3728 205 672 1228 358 5285 2135 2442 1238 1920 1643 3087 1101 Wait 14182 | . 65 165 292 240 301 130 34 10 604 1 3168 23 30 . 136 1057 1 1129 14 35 159 397 . 654 . . 5 . 701 . 1435 . 77 215 23 1466 623 468 109 116 157 104 38 Move 50943 | 39 651 685 2373 1111 947 1052 652 575 2812 123 2496 763 661 87 778 2344 132 2047 769 491 855 1380 616 2659 339 495 200 394 4212 88 2128 204 556 852 320 3573 1377 1841 1014 1666 1355 2313 918 Hop 309 | . 10 10 2 17 . 6 . 5 25 . 8 2 . . 1 23 . 25 . . . . 1 71 . . . . 37 . 8 . . . . 10 15 9 10 2 4 8 . Pick Up 134 | . . 2 11 11 2 7 . 2 6 . 2 . . . . 2 . 5 1 . 1 18 1 6 . . 2 . 10 1 3 . 1 3 . 6 1 1 4 4 2 13 6 Fast Attach 364 | 7 14 2 11 10 9 9 2 2 9 . . . . . . 9 . 12 2 . 6 15 2 15 . . 4 . 19 1 13 . 2 18 . 20 32 9 25 22 15 46 2 Attach 47 | . . . 2 5 2 5 . . 6 . . . . . . 3 . 2 1 . . 5 . . . . 1 . 2 . . . . . . 3 . 1 1 3 . 4 1 Detach 21 | . . . . 3 1 4 . . 3 . . . . . . 1 . 1 . . . 1 . 1 . . . . 2 . . . . . . 1 1 1 . . . 1 . Swap 146 | . 1 2 15 . 1 7 . 1 15 . 14 1 . . . 8 . 11 . . . 9 1 13 . . . . 8 . 9 . . 1 2 7 . . . 2 . 12 6 Drop 454 | 1 8 2 21 17 10 16 2 3 15 . 4 . . . . 10 . 17 2 . 7 32 3 21 . . 5 . 29 2 19 . 3 21 . 26 32 9 24 17 17 54 5 Fire 1576 | 1 129 10 102 96 103 65 78 40 63 . 58 5 48 . 58 69 . 64 16 1 7 64 12 105 2 2 . . 140 . 62 . 22 85 9 54 . . . . . 5 1 Melee 768 | . . . . . . . . . 6 . . . . . . 8 . . . . 3 3 . 6 . . 3 1 13 . 25 1 1 . 4 59 41 76 45 62 54 287 70 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 283 | . . . . . 36 . 91 . 36 . . . . . . . . 18 . . . . . . . . . . . . . . . . . 19 . . 1 . 5 77 . Rewire 25 | . . . . . . . . . . . . . 4 . 3 . . . 6 . . . . . . . . . . . . . . 7 . . 1 . . . . 4 . Trap 207 | . . . . . . 19 2 . 39 . 14 . . . . 19 . 3 . . . 8 . 41 . . . . 52 . 5 . . . . 5 . . . . . . . Miscellaneous 775 | . 35 4 59 21 16 11 12 17 5 . 9 2 6 . 10 41 . 17 6 . . 23 5 34 . . . . 32 . 21 . 10 26 . 36 12 27 5 26 34 159 54 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 14) 34 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered exit to Mines (range 7) 244 | -10/Materials | Discovered exit to Mines (range 11) 307 | -10/Materials | Build established: Hacker-Mutant 348 | -10/Materials | Reached level 2 394 | -10/Materials | Identified exit to Materials 394 | -10/Materials | Discovered exit to Materials (range 12) 408 | -10/Materials | Upgraded with Utility slot (x1) 598 | -10/Materials | Discovered exit to Materials (range 16) 664 | -10/Materials | Identified exit to Subcaves 664 | -10/Materials | Discovered exit to Subcaves (range 10) 733 | -10/Materials | Discovered exit to Materials (range 16) 786 | -10/Materials | Entered Mines 788 | -10/Mines | Reached level 3 800 | -10/Mines | Received a Mining Laser from a helpful Derelict 861 | -10/Mines | Discovered exit to Materials (range 4) 891 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1012 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1032 | -10/Mines | Discovered exit to Materials (range 10) 1191 | -10/Mines | Discovered exit to Subcaves (range 6) 1269 | -10/Mines | Build established: Hacker-Scout 1275 | -10/Mines | Entered Subcaves 1306 | -10/Subcaves | Disturbed a concealed Subdweller 1368 | -10/Subcaves | Ambushed by Subdweller buried in earth 1370 | -10/Subcaves | Ambushed by Subdweller buried in earth 1396 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1396 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1406 | -10/Subcaves | Reached level 4 1416 | -10/Subcaves | Upgraded with Weapon slot (x1) 1431 | -10/Subcaves | Ambushed by Subdweller buried in earth 1463 | -10/Subcaves | Ambushed by Subdweller buried in earth 1505 | -10/Subcaves | Disturbed a concealed Subdweller 1714 | -10/Subcaves | Identified exit to Materials 1714 | -10/Subcaves | Discovered exit to Materials (range 6) 1820 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1821 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1840 | -10/Subcaves | Learned Materials stockpile data 1851 | -10/Subcaves | Discovered exit to Materials (range 7) 1855 | -10/Subcaves | Visited Clippyterm 1856 | -10/Subcaves | Learned Factory garrison access intel 1966 | -10/Subcaves | Learned location of 1 exit from Materials 1967 | -10/Subcaves | Visited 4L-MR0's lab 2082 | -10/Subcaves | Found Powered Cannon 2295 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2381 | -10/Subcaves | Identified exit to Recycling 2381 | -10/Subcaves | Discovered exit to Recycling (range 16) 2423 | -10/Subcaves | A Subdweller sparked back to life 2423 | -10/Subcaves | A Subdweller sparked back to life 2475 | -10/Subcaves | Found Cargo Legs 2483 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2716 | -10/Subcaves | Entered Materials 2717 | -8/Materials | Identified exit to Factory 2718 | -8/Materials | Reached level 5 2718 | -8/Materials | Reached level 6 2733 | -8/Materials | Upgraded with Utility slot (x2) 2783 | -8/Materials | Reached level 7 2855 | -8/Materials | Upgraded with Propulsion slot (x1) 2963 | -8/Materials | Reached level 8 2984 | -8/Materials | Destroyed 8 combat bots 3118 | -8/Materials | Destroyed 7 combat bots 3119 | -8/Materials | Reached level 9 3148 | -8/Materials | Upgraded with Weapon slot (x1) 3185 | -8/Materials | Discovered exit to Factory (range 11) 3449 | -8/Materials | Reached level 10 3515 | -8/Materials | Identified exit to Garrison 3515 | -8/Materials | Entered Garrison 3522 | -8/Garrison | Triggered checkpoint 3787 | -8/Garrison | Garrison Relay disabled 3787 | -8/Garrison | Reached level 11 3877 | -8/Garrison | Identified exit to Materials 3877 | -8/Garrison | Discovered exit to Materials (range 12) 3880 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Garrison Relay disabled 3952 | -8/Garrison | Build established: Hacker-Sprinter 4048 | -8/Garrison | Upgraded with Utility slot (x1) 4099 | -8/Garrison | Rescued a captive Derelict 4099 | -8/Garrison | Rescued a captive Derelict 4119 | -8/Garrison | Phase Generator disabled 4123 | -8/Garrison | Garrison Relay disabled 4133 | -8/Garrison | Discovered exit to Materials (range 11) 4146 | -8/Garrison | Triggered checkpoint 4191 | -8/Garrison | Discovered exit to Materials (range 13) 4226 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Reached level 12 4248 | -8/Garrison | Discovered exit to Materials (range 68) 4248 | -8/Garrison | Discovered exit to Materials (range 22) 4248 | -8/Garrison | Discovered exit to Materials (range 78) 4251 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Garrison Relay disabled 4271 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4325 | -8/Garrison | Destroyed 7 combat bots 4333 | -8/Garrison | Entered Materials 4363 | -8/Materials | Build established: Wizard-Sprinter 4678 | -8/Materials | Reached level 13 4779 | -8/Materials | Upgraded with Utility slot (x1) 4829 | -8/Materials | Identified exit to Garrison 4930 | -8/Materials | Entered Garrison 4930 | -8/Garrison | Accompanied by 1 ally 4964 | -8/Garrison | Triggered checkpoint 4976 | -8/Garrison | Garrison Relay disabled 5010 | -8/Garrison | Triggered checkpoint 5054 | -8/Garrison | Identified exit to Materials 5054 | -8/Garrison | Discovered exit to Materials (range 10) 5062 | -8/Garrison | Triggered checkpoint 5142 | -8/Garrison | Discovered exit to Materials (range 33) 5142 | -8/Garrison | Discovered exit to Materials (range 23) 5142 | -8/Garrison | Discovered exit to Materials (range 65) 5143 | -8/Garrison | Garrison Relay disabled 5160 | -8/Garrison | Garrison Relay disabled 5162 | -8/Garrison | Garrison Relay disabled 5163 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Reached level 14 5170 | -8/Garrison | Phase Generator disabled 5182 | -8/Garrison | Triggered checkpoint 5252 | -8/Garrison | Triggered checkpoint 5264 | -8/Garrison | Learned Materials security intel 5266 | -8/Garrison | Garrison Relay disabled 5270 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Triggered checkpoint 5296 | -8/Garrison | Garrison Relay disabled 5338 | -8/Garrison | Triggered checkpoint 5353 | -8/Garrison | Garrison Relay disabled 5354 | -8/Garrison | Triggered checkpoint 5362 | -8/Garrison | Entered Materials 5596 | -8/Materials | Destroyed 7 combat bots 5616 | -8/Materials | Entered Factory 5617 | -7/Factory | Loaded intel: 3 garrison access locations 5618 | -7/Factory | Reached level 15 5624 | -7/Factory | Identified exit to Lower Caves 5624 | -7/Factory | Identified exit to Factory 5694 | -7/Factory | Identified exit to DSF 6127 | -7/Factory | Reached level 16 6136 | -7/Factory | Upgraded with Utility slot (x1) 6222 | -7/Factory | Cargo convoy interrupted 6390 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6510 | -7/Factory | Fabricated Adv. Trap Extractor (x2) 6565 | -7/Factory | Fabricated F-cell Engine (x1) 7049 | -7/Factory | Fabricated Imp. Surge Thruster (x2) 7085 | -7/Factory | Sucked down chute 7085 | -7/Factory | Entered Waste 7089 | -7/Waste | Spotted C-40 Crusher 7090 | -7/Waste | Spotted C-40 Crusher 7100 | -7/Waste | EMP discharged 7100 | -7/Waste | Spotted C-40 Crusher 7105 | -7/Waste | Spotted C-40 Crusher 7106 | -7/Waste | Identified exit to Factory 7106 | -7/Waste | Discovered exit to Factory (range 16) 7106 | -7/Waste | Spotted C-40 Crusher 7106 | -7/Waste | Spotted C-40 Crusher 7109 | -7/Waste | Entered Factory 7237 | -7/Factory | Fabricated Imp. System Restoration Module? 7361 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7388 | -7/Factory | Fabricated Adv. Shield Generator (x2) 10870 | -7/Factory | Entered Lower Caves 10871 | -7/Lower Caves | Encountered a Warlord checkpoint 10872 | -7/Lower Caves | Reached level 17 10876 | -7/Lower Caves | Met a Warlord Commander 10877 | -7/Lower Caves | Learned location of Warlord (-4) 10878 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10914 | -7/Lower Caves | Learned 4 Factory zone layouts 10983 | -7/Lower Caves | Identified exit to Lower Caves 10983 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 11042 | -7/Lower Caves | Entered another Lower Caves area 11083 | -7/Lower Caves | Discovered exit to Factory (range 3) 11139 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11202 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11234 | -7/Lower Caves | Learned Factory emergency access door positions 11242 | -7/Lower Caves | Build established: Wizard-Ninja 11242 | -7/Lower Caves | Destroyed 7 combat bots 11270 | -7/Lower Caves | Identified exit to Data Miner 11270 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 11272 | -7/Lower Caves | Entered Data Miner 11272 | -7/Data Miner | Identified exit to Proximity Caves 11272 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 11276 | -7/Data Miner | Met Data Miner 11280 | -7/Data Miner | Learned location of Section 7 (-2) 11280 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11283 | -7/Data Miner | Received God Mode back door access code from Data Miner 11288 | -7/Data Miner | Entered Proximity Caves 11290 | -6/Proximity Caves | Reached level 18 11328 | -6/Proximity Caves | Learned Factory emergency access door positions 11365 | -6/Proximity Caves | Learned location of 1 exit from Factory 11368 | -6/Proximity Caves | Learned Factory security intel 11369 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11414 | -6/Proximity Caves | Destroyed 8 combat bots 11506 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11524 | -6/Proximity Caves | Spotted B-75 Beast 11598 | -6/Proximity Caves | Allies destroyed B-75 Beast 11662 | -6/Proximity Caves | Entered Factory 11662 | -6/Factory | Accompanied by 2 allies 11663 | -6/Factory | Identified exit to Extension 11664 | -6/Factory | Identified exit to Lower Caves 11664 | -6/Factory | Reached level 19 11677 | -6/Factory | Identified exit to Factory 11737 | -6/Factory | Discovered exit to Extension (range 6) 11756 | -6/Factory | Upgraded with Power slot (x1) 11976 | -6/Factory | Spotted B-75 Beast 11988 | -6/Factory | Destroyed B-75 Beast 12057 | -6/Factory | Fabricated O-24 Administrator (x1) 12111 | -6/Factory | Garrison activated, responded to threat 12121 | -6/Factory | Discovered exit to Lower Caves (range 15) 12156 | -6/Factory | Destroyed 7 combat bots 12199 | -6/Factory | Reached level 20 12571 | -6/Factory | Upgraded with Utility slot (x1) 12914 | -6/Factory | Cargo convoy interrupted 13057 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 13116 | -6/Factory | Fabricated Adv. Surge Thruster (x2) 13198 | -6/Factory | Fabricated Adv. Surge Thruster (x2) 13261 | -6/Factory | Fabricated Adv. Surge Thruster (x2) 13363 | -6/Factory | Sucked down chute 13363 | -6/Factory | Entered Waste 13369 | -6/Waste | Spotted C-40 Crusher 13370 | -6/Waste | Spotted C-40 Crusher 13374 | -6/Waste | Spotted C-40 Crusher 13375 | -6/Waste | Spotted C-40 Crusher 13376 | -6/Waste | Spotted C-40 Crusher 13376 | -6/Waste | Crushed by Compactor (1 part destroyed) 13376 | -6/Waste | Identified exit to Factory 13376 | -6/Waste | Discovered exit to Factory (range 11) 13376 | -6/Waste | Spotted C-40 Crusher 13378 | -6/Waste | EMP discharged 13380 | -6/Waste | Entered Factory 13420 | -6/Factory | 3 allies followed down the chute 13535 | -6/Factory | Fabricated Adv. Surge Thruster (x2) 13771 | -6/Factory | Discovered exit to Extension (range 13) 13839 | -6/Factory | Discovered exit to Lower Caves (range 11) 14480 | -6/Factory | Cargo convoy interrupted 14809 | -6/Factory | Adv. System Shield fried by hacking feedback 14984 | -6/Factory | Entered Lower Caves 15000 | -6/Lower Caves | Encountered a Warlord checkpoint 15000 | -6/Lower Caves | Spotted B-75 Beast 15015 | -6/Lower Caves | Destroyed B-75 Beast 15070 | -6/Lower Caves | Learned Factory security intel 15074 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15296 | -6/Lower Caves | Identified exit to Lower Caves 15296 | -6/Lower Caves | Discovered exit to Lower Caves (range 24) 15310 | -6/Lower Caves | Build established: Wizard-Assassin 15398 | -6/Lower Caves | Entered another Lower Caves area 15398 | -6/Lower Caves | Accompanied by 3 allies 15403 | -6/Lower Caves | Discovered exit to Factory (range 16) 15462 | -6/Lower Caves | Learned Factory trap positions 15656 | -6/Lower Caves | Identified exit to Zion 15656 | -6/Lower Caves | Discovered exit to Zion (range 9) 15695 | -6/Lower Caves | Entered Zion 15695 | -6/Zion | Accompanied by 3 allies 15714 | -6/Zion | Gained Derelict followers 15723 | -6/Zion | Identified exit to Proximity Caves 15723 | -6/Zion | Discovered exit to Proximity Caves (range 15) 15726 | -6/Zion | Found CR-A16's Pointy Stick 15735 | -6/Zion | Given the Hacking Drone Bay 15739 | -6/Zion | Found Prototype Device 15739 | -6/Zion | Identified Hacking Drone Bay 15829 | -6/Zion | Gained Derelict followers 15899 | -6/Zion | Identified exit to Deep Caves 15899 | -6/Zion | Discovered exit to Deep Caves (range 15) 15916 | -6/Zion | Learned Factory terminal intel 15918 | -6/Zion | Learned Factory emergency access door positions 15944 | -6/Zion | Received a visual enhancement algorithm 16236 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16334 | -6/Zion | Entered Deep Caves 16334 | -6/Deep Caves | Accompanied by 9 allies 16336 | -6/Deep Caves | Reached level 21 16552 | -6/Deep Caves | Murdered 3 allies 16774 | -6/Deep Caves | Attacked by Z-Imprinter 16834 | -6/Deep Caves | Destroyed Z-Imprinter 16861 | -6/Deep Caves | Found Zio. Metafield Generator 17054 | -6/Deep Caves | Found Prototype Protection 17054 | -6/Deep Caves | Identified Zio. Heavy Carapace 17070 | -6/Deep Caves | Z-Facility disabled 17236 | -6/Deep Caves | Identified exit to Proximity Caves 17236 | -6/Deep Caves | Discovered exit to Proximity Caves (range 7) 17330 | -6/Deep Caves | Spotted AG-46000 17330 | -6/Deep Caves | Found Prototype Energy Cannon 17335 | -6/Deep Caves | Identified Latent Energy Streamer 17346 | -6/Deep Caves | Entered Proximity Caves 17346 | -5/Proximity Caves | Accompanied by 1 ally 17376 | -5/Proximity Caves | Learned Factory emergency access door positions 17380 | -5/Proximity Caves | Spotted B-75 Beast 17386 | -5/Proximity Caves | Destroyed B-75 Beast 17433 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17443 | -5/Proximity Caves | Build established: Wizard-Ninja 17455 | -5/Proximity Caves | Entered Factory 17456 | -5/Factory | Loaded intel: 76 trap records 17457 | -5/Factory | Reached level 22 17459 | -5/Factory | Loaded intel: 26 terminal locations 17477 | -5/Factory | Identified exit to Factory 17558 | -5/Factory | Identified exit to Upper Caves 17735 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 17830 | -5/Factory | Fabricated Exp. Hacking Suite? 18056 | -5/Factory | Fabricated Exp. Hacking Suite? 18226 | -5/Factory | Fabricated Adv. Gravity Neutralizer? 18412 | -5/Factory | Cargo convoy interrupted 18435 | -5/Factory | Found Prototype Device 18435 | -5/Factory | Identified Exp. Force Field 18445 | -5/Factory | Found Prototype Launcher 18445 | -5/Factory | Identified Point Singularity Launcher 18569 | -5/Factory | Reached level 23 18689 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 18722 | -5/Factory | Spotted B-75 Beast 18748 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 18751 | -5/Factory | Destroyed B-75 Beast 18783 | -5/Factory | Entered Upper Caves 18796 | -5/Upper Caves | Learned Factory security intel 18824 | -5/Upper Caves | Identified exit to Upper Caves 18824 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 18826 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18827 | -5/Upper Caves | Learned Factory trap positions 18831 | -5/Upper Caves | Entered another Upper Caves area 18855 | -5/Upper Caves | Encountered a Warlord checkpoint 18859 | -5/Upper Caves | Learned Factory terminal intel 18864 | -5/Upper Caves | Learned Extension garrison access intel 18864 | -5/Upper Caves | Learned Factory trap positions 18864 | -5/Upper Caves | Learned location of 1 exit from Factory 18886 | -5/Upper Caves | Identified exit to Zhirov 18886 | -5/Upper Caves | Discovered exit to Zhirov (range 6) 18899 | -5/Upper Caves | Entered Zhirov 18899 | -5/Zhirov | Identified exit to Proximity Caves 18899 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 18902 | -5/Zhirov | Met Zhirov 18904 | -5/Zhirov | Learned location of Quarantine (-2) 18904 | -5/Zhirov | Learned location of Command (-1) 18905 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18908 | -5/Zhirov | Found Alien Artifact 18908 | -5/Zhirov | Identified Integrated Reactor 18908 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18937 | -5/Zhirov | Found Alien Artifact 18945 | -5/Zhirov | Entered Proximity Caves 18967 | -4/Proximity Caves | Spotted B-86 Titan 18969 | -4/Proximity Caves | Destroyed B-86 Titan 18994 | -4/Proximity Caves | Learned Research security intel 18999 | -4/Proximity Caves | Entered Factory 19000 | -4/Factory | Identified exit to Research 19001 | -4/Factory | Loaded intel: 121 trap records 19001 | -4/Factory | Reached level 24 19004 | -4/Factory | Loaded intel: 26 terminal locations 19004 | -4/Factory | Identified exit to Upper Caves 19008 | -4/Factory | Identified Transdimensional Reconstructor 19015 | -4/Factory | Upgraded with Utility slot (x1) 19077 | -4/Factory | Fabricated Adv. Datajack (x1) 19174 | -4/Factory | Fabricated O-24 Administrator? 19240 | -4/Factory | Found Prototype Processor 19240 | -4/Factory | Identified Exp. Signal Interpreter 19254 | -4/Factory | Spotted B-86 Titan 19255 | -4/Factory | Destroyed B-86 Titan 19585 | -4/Factory | Reached level 25 19634 | -4/Factory | Destroyed 7 combat bots 19800 | -4/Factory | Cargo convoy interrupted 19823 | -4/Factory | Found Prototype Protection 19823 | -4/Factory | Identified Centrium Heavy Armor Plating 20271 | -4/Factory | Fabricated Adv. System Restoration Module (x2) 20380 | -4/Factory | Fabricated Exp. Shield Generator? 20645 | -4/Factory | Sucked down chute 20645 | -4/Factory | Entered Waste 20646 | -4/Waste | Met a frightened Derelict 20646 | -4/Waste | Identified exit to Factory 20646 | -4/Waste | Spotted C-40 Crusher 20647 | -4/Waste | Spotted C-40 Crusher 20647 | -4/Waste | Spotted C-40 Crusher 20652 | -4/Waste | Spotted C-40 Crusher 20653 | -4/Waste | Found Prototype Device 20653 | -4/Waste | Identified Beam Splitter 20657 | -4/Waste | Spotted C-40 Crusher 20659 | -4/Waste | Spotted C-40 Crusher 20660 | -4/Waste | EMP discharged 20660 | -4/Waste | Entered Factory 20661 | -4/Factory | Loaded intel: 87 trap records 20671 | -4/Factory | Spotted B-86 Titan 20672 | -4/Factory | Destroyed B-86 Titan 20774 | -4/Factory | Fabricated Adv. System Restoration Module (x2) 20956 | -4/Factory | Fabricated Quantum Shading Machine (x1) 21100 | -4/Factory | Reached level 26 21731 | -4/Factory | Found Prototype Device 21731 | -4/Factory | Identified Exp. Thermal Shield 21786 | -4/Factory | Cargo convoy interrupted 21832 | -4/Factory | Found Exp. Transmission Jammer 21850 | -4/Factory | Found Exp. Hacking Suite 21956 | -4/Factory | Repaired Graviton Reactor 22023 | -4/Factory | Fabricated Beam Splitter (x1) 22168 | -4/Factory | Fabricated Adv. System Restoration Module (x2) 22255 | -4/Factory | Fabricated Exp. Terrain Scanner? 22528 | -4/Factory | Lost 3 allies 22555 | -4/Factory | Fabricated Exp. System Shield (x1) 22600 | -4/Factory | Entered Upper Caves 22607 | -4/Upper Caves | Learned Research terminal intel 22608 | -4/Upper Caves | Learned Research emergency access door positions 22621 | -4/Upper Caves | Identified exit to Upper Caves 22621 | -4/Upper Caves | Discovered exit to Upper Caves (range 18) 22623 | -4/Upper Caves | Spotted B-86 Titan 22625 | -4/Upper Caves | Destroyed B-86 Titan 22630 | -4/Upper Caves | Entered another Upper Caves area 22646 | -4/Upper Caves | Discovered exit to Research (range 14) 22648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22749 | -4/Upper Caves | Learned 12 Research zone layouts 22753 | -4/Upper Caves | Spotted B-86 Titan 22755 | -4/Upper Caves | Destroyed B-86 Titan 22787 | -4/Upper Caves | Learned Research security intel 22826 | -4/Upper Caves | Identified exit to Warlord 22826 | -4/Upper Caves | Discovered exit to Warlord (range 20) 22828 | -4/Upper Caves | Entered Warlord 22847 | -4/Warlord | Visited the Vortex Lab 22847 | -4/Warlord | Found Prototype Energy Cannon 22847 | -4/Warlord | Identified Vortex Driver 22849 | -4/Warlord | Found Prototype Energy Cannon 22849 | -4/Warlord | Identified Vortex Cannon 22852 | -4/Warlord | Found Prototype Energy Gun 22852 | -4/Warlord | Identified Vortex Shotgun 22868 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22869 | -4/Warlord | Warlord's base attacked by MAIN.C 22879 | -4/Warlord | Met Warlord 22880 | -4/Warlord | Opened Warlord's prototype stash 22882 | -4/Warlord | Found Prototype Reactor 22882 | -4/Warlord | Identified Vortex Chain Reactor 22894 | -4/Warlord | Found Prototype Processor 22894 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 22900 | -4/Warlord | Found Prototype Device 22900 | -4/Warlord | Identified Exp. Focal Shield 22977 | -4/Warlord | Identified exit to Proximity Caves 22977 | -4/Warlord | Discovered exit to Proximity Caves (range 25) 22986 | -4/Warlord | P-70 Sage assimilated allied Assassin 7a 23036 | -4/Warlord | Lost 3 allies 23147 | -4/Warlord | Lost 3 allies 23219 | -4/Warlord | Warlord forces counterattacked 23243 | -4/Warlord | Spotted Executioner 23251 | -4/Warlord | Destroyed Executioner 23265 | -4/Warlord | Found Prototype Processor 23265 | -4/Warlord | Identified Exp. Core Analyzer 23274 | -4/Warlord | Spotted Executioner 23283 | -4/Warlord | Spotted Striker 23288 | -4/Warlord | Spotted Executioner 23294 | -4/Warlord | Reached level 27 23294 | -4/Warlord | Destroyed Executioner 23338 | -4/Warlord | Lost 5 allies 23352 | -4/Warlord | Destroyed P3-HNE(g) 23353 | -4/Warlord | Entered Proximity Caves 23431 | -3/Proximity Caves | Spotted B-86 Titan 23432 | -3/Proximity Caves | Destroyed B-86 Titan 23443 | -3/Proximity Caves | Discovered exit to Research (range 9) 23444 | -3/Proximity Caves | Entered Research 23446 | -3/Research | Reached level 28 23448 | -3/Research | Loaded intel: 22 terminal locations 23494 | -3/Research | Upgraded with Utility slot (x1) 23501 | -3/Research | Identified exit to Testing 23501 | -3/Research | Discovered exit to Testing (range 17) 23525 | -3/Research | Identified exit to Armory 23525 | -3/Research | Identified exit to Research 23609 | -3/Research | Fabricated Cld. Q-thruster (x1) 23619 | -3/Research | Spotted B-86 Titan 23619 | -3/Research | Destroyed B-86 Titan 23633 | -3/Research | Spotted B-86 Titan 23634 | -3/Research | Destroyed B-86 Titan 23779 | -3/Research | Spotted B-86 Titan 23781 | -3/Research | Destroyed B-86 Titan 23867 | -3/Research | Fabricated Nanosword (x1) 23884 | -3/Research | Fabricated Zero-point Reactor? 23941 | -3/Research | Fabricated Zero-point Reactor (x1) 24017 | -3/Research | Fabricated Femtoactuators (x1) 24194 | -3/Research | First assault squad dispatched 24371 | -3/Research | Fabricated Exp. Actuator Array? 24490 | -3/Research | Fabricated Adv. Quantum Shading Machine (x1) 24510 | -3/Research | Found Enh. Force Lance 24552 | -3/Research | Reached level 29 24554 | -3/Research | Upgraded with Weapon slot (x1) 24555 | -3/Research | Found Adv. Powered Armor 24835 | -3/Research | Fabricated Nanosword (x1) 24898 | -3/Research | Fabricated Cld. Q-thruster? 25019 | -3/Research | Cargo convoy interrupted 25703 | -3/Research | Entered Testing 25709 | -3/Testing | Found Prototype Launcher 25709 | -3/Testing | Identified Tactical Quantum Warhead 25723 | -3/Testing | Found Prototype Hackware 25723 | -3/Testing | Identified System Mapper 25738 | -3/Testing | Spotted PD-JE0JIIPCRA 25834 | -3/Testing | Fabricated Exp. Actuator Array (x1) 25905 | -3/Testing | Fabricated Exp. EM Disruption Field (x1) 25981 | -3/Testing | Fabricated Cld. Q-thruster (x1) 25999 | -3/Testing | Found Prototype Energy Gun 25999 | -3/Testing | Identified Tachyon Dispersion Ray 26018 | -3/Testing | Found Nanosword 26021 | -3/Testing | Found Prototype Device 26021 | -3/Testing | Identified Exp. Thermal Defense Suite 26023 | -3/Testing | Found Prototype Device 26023 | -3/Testing | Identified Adv. Kinecellerator 26028 | -3/Testing | Upgraded with Weapon slot (x1) 26028 | -3/Testing | Found Nanosword 26098 | -3/Testing | Found Prototype Protection 26098 | -3/Testing | Identified SHELL Armor 26177 | -3/Testing | Found Prototype Energy Cannon 26177 | -3/Testing | Identified Disintegrator 26257 | -3/Testing | Found Prototype Launcher 26257 | -3/Testing | Identified Z-bomb Delivery System 26266 | -3/Testing | Destroyed 8 combat bots 26476 | -3/Testing | Found Prototype Energy Cannon 26476 | -3/Testing | Identified Cld. Nova Cannon 26491 | -3/Testing | Found Prototype Device 26491 | -3/Testing | Identified AEGIS Remote Shield 26505 | -3/Testing | Spotted PX-0PQ1FITBTO 26508 | -3/Testing | Destroyed PX-0PQ1FITBTO 26511 | -3/Testing | Found Prototype Device 26511 | -3/Testing | Identified Exp. Thermal Shield 26549 | -3/Testing | Found Prototype Energy Gun 26549 | -3/Testing | Identified Hyp. EM Gauss Rifle 26567 | -3/Testing | Rewired PD-JE0JIIPCRA 26692 | -3/Testing | Entered Research 26692 | -2/Research | Accompanied by 1 ally 26692 | -2/Research | Warlord forces began assault on 0b10 26694 | -2/Research | Reached level 30 26706 | -2/Research | Spotted B-90 Cyclops 26717 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 26717 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 26721 | -2/Research | Identified exit to Quarantine 26721 | -2/Research | Identified exit to Access 26730 | -2/Research | Reached level 31 26730 | -2/Research | Met up with Warlord 26768 | -2/Research | Spotted B-90 Cyclops 26770 | -2/Research | Destroyed B-90 Cyclops 26802 | -2/Research | Research machine network offline 26811 | -2/Research | Fabricated Adv. Force Booster (x2) 26935 | -2/Research | Destroyed 18 combat bots 26945 | -2/Research | Spotted B-90 Cyclops 26947 | -2/Research | Destroyed B-90 Cyclops 27003 | -2/Research | Reached level 32 27245 | -2/Research | Spotted Striker 27268 | -2/Research | Destroyed Striker 27382 | -2/Research | Borebot progress halted 27399 | -2/Research | Spotted Striker 27401 | -2/Research | Spotted Executioner 27402 | -2/Research | Destroyed Striker 27409 | -2/Research | Destroyed Executioner 27448 | -2/Research | Destroyed 8 combat bots 27467 | -2/Research | Borebot progress halted 27565 | -2/Research | Build established: Machinist-Ninja 27583 | -2/Research | Lost 5 allies 27598 | -2/Research | Upgraded with Utility slot (x1) 27626 | -2/Research | Entered Quarantine 27648 | -2/Quarantine | Found Alien Artifact 27648 | -2/Quarantine | Identified Terrabomb 27648 | -2/Quarantine | Used Terrabomb 27656 | -2/Quarantine | Found Alien Artifact 27656 | -2/Quarantine | Identified Subatomic Replicator 27660 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 27666 | -2/Quarantine | Identified Supercharged TR 27668 | -2/Quarantine | Found Exp. Actuator Array 27679 | -2/Quarantine | Found Alien Slashing Weapon 27679 | -2/Quarantine | Identified Sigix Broadsword 27729 | -2/Quarantine | Spotted Alpha 7 27730 | -2/Quarantine | Destroyed Alpha 7 27733 | -2/Quarantine | Found Prototype Processor 27733 | -2/Quarantine | Identified Exp. Target Analyzer 27755 | -2/Quarantine | Found Alien Launcher 27755 | -2/Quarantine | Identified Sigix Terminator 27800 | -2/Quarantine | Discovered exit to Access (range 17) 27855 | -2/Quarantine | Reached level 33 27931 | -2/Quarantine | Found Alien Reactor 27931 | -2/Quarantine | Identified Matter Drive 27967 | -2/Quarantine | Found Terrabomb 27991 | -2/Quarantine | Spotted Fortress 28007 | -2/Quarantine | Destroyed Fortress 28034 | -2/Quarantine | Identified exit to Section 7 28034 | -2/Quarantine | Discovered exit to Section 7 (range 6) 28035 | -2/Quarantine | Entered Section 7 28047 | -2/Section 7 | Spotted S7 Guard 28048 | -2/Section 7 | Destroyed S7 Guard 28053 | -2/Section 7 | Found Alien Artifact 28053 | -2/Section 7 | Identified Core Membrane 28053 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28060 | -2/Section 7 | Spotted S7 Guard 28064 | -2/Section 7 | Destroyed S7 Guard 28068 | -2/Section 7 | Found Alien Artifact 28068 | -2/Section 7 | Identified Core Physics Calibrator 28151 | -2/Section 7 | Found Alien Artifact 28158 | -2/Section 7 | Destroyed 10 combat bots 28166 | -2/Section 7 | Identified Integrated Dissipator 28166 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28182 | -2/Section 7 | Spotted S7 Guard 28188 | -2/Section 7 | Destroyed S7 Guard 28198 | -2/Section 7 | Found Alien Artifact 28210 | -2/Section 7 | Identified Navigation Efficiency Matrix 28223 | -2/Section 7 | Spotted S7 Guard 28223 | -2/Section 7 | Destroyed S7 Guard 28228 | -2/Section 7 | Found Alien Artifact 28257 | -2/Section 7 | Spotted B-90 Cyclops 28274 | -2/Section 7 | Identified Integrated Thermoelectric Network 28274 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28284 | -2/Section 7 | Found Alien Artifact 28284 | -2/Section 7 | Identified Microwarp Drive 28285 | -2/Section 7 | First assault squad dispatched 28305 | -2/Section 7 | Spotted Alpha 7 28306 | -2/Section 7 | Spotted Alpha 7 28328 | -2/Section 7 | Found Alien Artifact 28328 | -2/Section 7 | Identified Integrity Redistributor 28328 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-1) 28344 | -2/Section 7 | Destroyed Alpha 7 28346 | -2/Section 7 | Destroyed Alpha 7 28380 | -2/Section 7 | Spotted Executioner 28381 | -2/Section 7 | Spotted Executioner 28385 | -2/Section 7 | Destroyed Executioner 28387 | -2/Section 7 | Destroyed Executioner 28434 | -2/Section 7 | Found Alien Energy Cannon 28434 | -2/Section 7 | Identified Drained L-Cannon 28492 | -2/Section 7 | Spotted B-99 Colossus 28504 | -2/Section 7 | Found Alien Artifact 28504 | -2/Section 7 | Identified Core Reset Matrix 28504 | -2/Section 7 | Used Core Reset Matrix 28508 | -2/Section 7 | Sensed 19 artifacts in vicinity 28514 | -2/Section 7 | Found LRC Armor 28514 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28517 | -2/Section 7 | Found LRC Inertial Stabilizer 28517 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28519 | -2/Section 7 | Found LRC Armor 28519 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28624 | -2/Section 7 | Entered Access 28626 | -1/Access | Reached level 34 28641 | -1/Access | Destroyed 11 combat bots 28661 | -1/Access | Identified exit to Command 28699 | -1/Access | Identified exit to Surface 28699 | -1/Access | Discovered exit to Surface (range 6) 28833 | -1/Access | Reached level 35 28918 | -1/Access | Spotted B-99 Colossus 28918 | -1/Access | Spotted B-99 Colossus 28932 | -1/Access | Destroyed B-99 Colossus 28936 | -1/Access | Destroyed B-99 Colossus 29028 | -1/Access | Destroyed 15 combat bots 29091 | -1/Access | Fabricated Cld. Q-thruster? 29100 | -1/Access | Fabricated Cld. Q-thruster (x1) 29124 | -1/Access | First assault squad dispatched 29131 | -1/Access | Spotted B-99 Colossus 29150 | -1/Access | Maximum security lockdown engaged 29190 | -1/Access | Entered Command 29192 | -1/Command | Reached level 36 29248 | -1/Command | Spotted B-99 Colossus 29252 | -1/Command | Destroyed B-99 Colossus 29273 | -1/Command | Destroyed 15 combat bots 29299 | -1/Command | Spotted Executioner 29299 | -1/Command | Spotted Executioner 29299 | -1/Command | Spotted Executioner 29299 | -1/Command | Spotted Executioner 29299 | -1/Command | Spotted Striker 29299 | -1/Command | Spotted Striker 29299 | -1/Command | Spotted Alpha 7 29299 | -1/Command | Spotted Alpha 7 29311 | -1/Command | Destroyed Striker 29313 | -1/Command | Destroyed Striker 29320 | -1/Command | Destroyed Executioner 29327 | -1/Command | Destroyed Alpha 7 29330 | -1/Command | Destroyed Alpha 7 29336 | -1/Command | Destroyed Executioner 29337 | -1/Command | Destroyed Executioner 29339 | -1/Command | Destroyed Executioner 29354 | -1/Command | Found Prototype Processor 29354 | -1/Command | Identified Exp. Target Analyzer 29360 | -1/Command | Destroyed 8 combat bots 29362 | -1/Command | Found Prototype Device 29362 | -1/Command | Identified Exp. ECM Suite 29364 | -1/Command | Found Prototype Device 29364 | -1/Command | Identified Adv. Kinecellerator 29367 | -1/Command | Found Prototype Processor 29367 | -1/Command | Identified Exp. Targeting Computer 29471 | -1/Command | First assault squad dispatched 29472 | -1/Command | Spotted B-99 Colossus 29558 | -1/Command | High security lockdown imminent 29580 | -1/Command | Spotted B-99 Colossus 29581 | -1/Command | Destroyed B-99 Colossus 29602 | -1/Command | Destroyed 11 combat bots 29638 | -1/Command | High security lockdown engaged 29690 | -1/Command | Destroyed 9 combat bots 29721 | -1/Command | Spotted Executioner 29728 | -1/Command | Destroyed Executioner 29736 | -1/Command | Reached level 37 29802 | -1/Command | Scanned by Researcher 29804 | -1/Command | Spotted Investigator 29810 | -1/Command | Destroyed Investigator 29924 | -1/Command | Destroyed 51 combat bots 29981 | -1/Command | Spotted Executioner 29981 | -1/Command | Spotted Executioner 29996 | -1/Command | Spotted M Guard 29996 | -1/Command | Spotted M Guard 29996 | -1/Command | Spotted Combat Programmer 29996 | -1/Command | Spotted Combat Programmer 30011 | -1/Command | Destroyed M Guard 30031 | -1/Command | Destroyed Executioner 30034 | -1/Command | Destroyed Executioner 30040 | -1/Command | Destroyed Combat Programmer 30076 | -1/Command | Destroyed M Guard 30095 | -1/Command | Destroyed Combat Programmer 30095 | -1/Command | All MAIN.C guards destroyed 30116 | -1/Command | Destroyed 28 combat bots 30142 | -1/Command | Found Zero-point Reactor 30168 | -1/Command | Spotted Executioner 30169 | -1/Command | Found Exp. Core Analyzer 30189 | -1/Command | Destroyed Executioner 30201 | -1/Command | Spotted Executioner 30201 | -1/Command | Spotted Striker 30206 | -1/Command | Spotted Executioner 30207 | -1/Command | Destroyed Striker 30220 | -1/Command | Destroyed Executioner 30224 | -1/Command | Destroyed Executioner 30265 | -1/Command | Destroyed 31 combat bots 30283 | -1/Command | Found Unknown Protection 30283 | -1/Command | Identified Hvy. Reactive Plating 30295 | -1/Command | Found Prototype Energy Cannon 30295 | -1/Command | Identified Cld. Nova Cannon 30337 | -1/Command | Met MAIN.C 30337 | -1/Command | Reached level 38 30338 | -1/Command | 0b10 Conduit disabled 30343 | -1/Command | Destroyed MAIN.C Shell 30345 | -1/Command | MAIN.C activated Command garrisons 30355 | -1/Command | Destroyed MAIN.C 30356 | -1/Command | Discovered exit to Surface (range 46) 30356 | -1/Command | Discovered exit to Surface (range 93) 30356 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30372 | -1/Command | Found Exp. Powered Armor 30375 | -1/Command | Found Beam Splitter 30422 | -1/Command | Build established: Machinist-Sprinter 30528 | -1/Command | Destroyed 16 combat bots 30539 | -1/Command | Warped through subspace to slip node 30539 | -1/Command | Identified exit to Access_0 30539 | -1/Command | Discovered exit to Access_0 (range 6) 30542 | -1/Command | Entered Access_0 30543 | -1/Access_0 | Sensed 3 artifacts in vicinity 30543 | -1/Access_0 | Met Architect 30544 | -1/Access_0 | Architect warped through subspace 30553 | -1/Access_0 | Destroyed A8 30585 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 30597 | -1/Access_0 | Architect warped through subspace 30628 | -1/Access_0 | A6 warped into view 30637 | -1/Access_0 | Destroyed A6 30642 | -1/Access_0 | Architect warped through subspace 30664 | -1/Access_0 | Used Terrabomb 30670 | -1/Access_0 | Subspace Access Node disabled 30676 | -1/Access_0 | Architect warped through subspace 30687 | -1/Access_0 | Found Prototype Device 30688 | -1/Access_0 | Identified Desublimator 30716 | -1/Access_0 | Architect warped through subspace 30729 | -1/Access_0 | A5 warped into view 30732 | -1/Access_0 | Destroyed A5 30755 | -1/Access_0 | Architect warped through subspace 30779 | -1/Access_0 | Subspace Access Node disabled 30791 | -1/Access_0 | Found Integrated Mediator 30791 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 30810 | -1/Access_0 | Architect warped through subspace 30840 | -1/Access_0 | A4 warped into view 30852 | -1/Access_0 | Destroyed A4 30867 | -1/Access_0 | Architect warped through subspace 30873 | -1/Access_0 | Destroyed 7 combat bots 30883 | -1/Access_0 | Found Sigix Corpse 30893 | -1/Access_0 | Destroyed A2 30895 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 30920 | -1/Access_0 | Build established: Machinist-Scout 30922 | -1/Access_0 | Architect warped through subspace 30929 | -1/Access_0 | Reached level 39 30929 | -1/Access_0 | Started Test 138-B, establishing a local singularity 30931 | -1/Access_0 | Cogmind ripped apart by the singularity 30931 | -1/Access_0 | Core destroyed Last Messages --------------- on A2. 30893_ Nanosword follow-up attack on A2. 30893_ A2: "We cannot be defeated!" 30893_ A2 destroyed. 30894_ Acquired 15 matter. 30895_ Acquired data core, extracted Singularity Gate Test 138-C access codes. 30921_ Quantum Shear penetrates Wall. 30921_ Nanosword follow-up attack on Architect. Architect warps through subspace. 30929_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 30929_ Reached level 39. 30931_ Cogmind ripped apart by the singularity. Map ----- +----------------------------------------------------+ | ??????????#?#????######??######?##??###?#########? | | ???????????????#?###?#############?##?####?##?##?# | | ?????????????######?####?#?###?####?##?##?##?##### | | ???????????????#####??########?##############?#### | | ???????##??????####?#########?#################### | | ?????????#?????#####??####?###############?####### | | "???????#?????#### #####?######################### | | ????? ?#????#??#?# ?######## #?######??#?######## | | ??? ???##????#?### ?####?### ################### | | ????????????##?# ######?# ? #?##?##?#####?##### | | "????? ?#??#### ####### ################### | | ?????? ?#??## ## ## ?? #######?######### | | ????? ? ?### ################## | | ???#???? ? #?## #######?######### | | ????#?????? #?# ###?###?############ | | ?#??????? ? #### ##################### | | ?#?#?#????? ? #### ######"#####"######### | | ??#????? #### ####"" """"" ""# ####### | | ???????????## ###" "#""###### | | ?#????#???####?#### ! # | | ###?????? ##?###### ## !!== # | | #?##???????######## ######" ! %*"#"### # | | ???????? ??###""""" """""#"" """""%""##### ## | | #???????####?##"""" """"####"#####"###### ## | | ?????????######" "############### ## | | ##?#?#? ???###"" @ ""#?############ ### | | ?????#????####"" ""#########?### ### | | ??#????????####" "#########?####### ### | | ?#?????? ??#?##" "################# ### | | ?????##?????###" "################# ### | | ????#?? ?????##" "################## ## | | #??#???? ?####" "###?############## | | ##?? ??????#?#"" ""###?############ | | ????????? ? ?#"" ""############### | | ????? ???? ?##" "###########" "# | | ??? ?? ??????##"""" A""########## | | ??? ? ? ??? ##""""" """""#######?# """" ## | | ??????? ???#??##### ########?##### " ! ### | | ???????????#????### ######?####### """" ### | | ???????#?#????ggg?# ############## ## | | ?#?????????? ?? ??# ##? ############## ## | | ??#?????#???? ?? ?# # ? ############ ## | | ?????????#?? ? ??? ## ? ? ########## # | | ??#???????????? ? ## ###### | | ?????????#??? ? ? #? # ######## | | ??????#?#?#???? ?? ?# # ######### | | ???## ?????#?? ?? #?#?# ? ? ??######### ### | | ???????#?? ?????? ?###?? ? # # ############### | | ???????#?? ??#????####?? ??? # ####?########## | | ????????????????????? ?#??? ?? ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 103 Energy Capacity 1800 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 410 Jamming Range 22 Power Amplification 40 Additional Mass Support 25 Corruption Block 15 Armor Coverage 900 Resistance: KI 55 Resistance: TH 100 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 81 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 15 Force Boost 40 Offensive Hacking 87 Defensive Hacking 31 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Q-thruster | -2/Section 7 | Hacked Enh. Armored Heavy Treads | -1/Access | Hacked Exp. Melee Analysis Suite | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Trap Extractor | x2 | -7/Factory F-cell Engine | x1 | -7/Factory Imp. Surge Thruster | x2 | -7/Factory | Authchip Imp. System Restoration Module | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Shield Generator | x2 | -7/Factory O-24 Administrator | x1 | -6/Factory Lrn. Terrain Scanner | x1 | -6/Factory Adv. Surge Thruster | x2 | -6/Factory Adv. Surge Thruster | x2 | -6/Factory Adv. Surge Thruster | x2 | -6/Factory Adv. Surge Thruster | x2 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Adv. Gravity Neutralizer | x1 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Adv. Datajack | x1 | -4/Factory O-24 Administrator | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Exp. Shield Generator | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Beam Splitter | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Research Nanosword | x1 | -3/Research Zero-point Reactor | x1 | -3/Research Zero-point Reactor | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Actuator Array | x1 | -3/Research Adv. Quantum Shading Machine | x1 | -3/Research Nanosword | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Exp. Actuator Array | x1 | -3/Testing Exp. EM Disruption Field | x1 | -3/Testing Cld. Q-thruster | x1 | -3/Testing Adv. Force Booster | x2 | -2/Research Cld. Q-thruster | x1 | -1/Access Cld. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Terrabomb Subatomic Replicator Sigix Broadsword Sigix Terminator Matter Drive Core Membrane Core Physics Calibrator Integrated Dissipator Integrated Thermoelectric Network Microwarp Drive Integrity Redistributor Drained L-Cannon Core Reset Matrix LRC Armor LRC Inertial Stabilizer Supercharged TR Integrated Mediator Achievements -------------- Guerrilla Style Shutout Supersonic Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 38 | . 1 1 1 6 2 1 1 . 2 . . 1 . . 1 2 . . . . . 1 . 2 . . . . 2 . 1 . . 1 . 2 . 3 1 . 2 3 1 XP Earned 63012 | 6000 2685 767 1950 8402 3301 1435 1442 550 2396 67 954 261 496 152 1531 2317 46 658 209 142 152 323 753 2224 118 118 152 803 2785 67 574 152 278 850 729 2533 774 4133 773 1428 2445 4538 549 XP Spent 59565 | 5970 1490 1050 1250 8600 2300 3200 . 1250 3365 . . 1445 . . . 4075 400 . . . . 1600 . 800 . . . . 4600 . 300 . . . . 4900 1400 4100 1750 . 1600 4120 . Upgrades 89 | 13 2 3 2 11 1 2 . 1 6 . . 8 . . . 5 2 . . . . 2 . 1 . . . . 2 . 2 . . . . 2 1 1 1 . 12 9 . Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | 3 1 . . 2 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Weapon Slot 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Core Integrity 18 | . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 4 . Heat Dissipation 9 | 2 . . . 1 . . . . 2 . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Inventory Capacity 7 | . . 2 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . . . . . . . . . 3 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hack Attack % 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protomatter Created 19238 | . 403 32 495 504 315 531 457 376 270 . 335 111 217 . 406 531 . 531 74 . . 290 144 740 . . . . 915 . 351 . 158 574 96 892 296 1383 314 979 938 4305 1275 Integrity Restored 13261 | . 679 86 789 319 224 90 138 171 37 . 115 43 102 . 170 802 . 195 69 . . 378 58 531 . . . . 546 . 334 . 169 469 . 597 238 447 89 435 578 3316 1047 Core 9420 | . 469 45 534 224 154 65 95 128 25 . 80 23 84 . 119 594 . 129 48 . . 169 41 341 . . . . 379 . 223 . 110 233 . 458 192 368 77 343 451 2382 837 Parts 3841 | . 210 41 255 95 70 25 43 43 12 . 35 20 18 . 51 208 . 66 21 . . 209 17 190 . . . . 167 . 111 . 59 236 . 139 46 79 12 92 127 934 210 Protomatter Decayed 18461 | . 181 . 124 245 199 493 338 209 277 . 251 95 13 . 239 581 . 458 95 . 52 226 62 467 . . . . 659 . 465 . 57 785 . 650 151 3755 512 558 726 4629 909 Game ------ Seed PowerGuidedChronowheel Manual? 0 Play Time 10:57:34 Cumulative 666.2 hours Start 2024.03.26 @ 07:58:36 End 2024.03.26 @ 20:47:57 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 263 Rogue 235 Adventurer 3 Explorer 25 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 90 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58af3c67-4aa0-459e-bc5e-b100d6a5ef28