Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 22:25:01 Player: youngster Result: Destroyed by RR-CLG(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (269) 1345 Value Destroyed (8417) 8417 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 17722 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 371 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -510 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 53/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Seismic Detector Encrypted Comm Array Experimental Targeting Computer Target Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Advanced Focal Shield Improved Trap Extractor (3/6 Dirty Bomb) Proton Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Transmission Jammer Reactive Plating Advanced Focal Shield > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Treads Medium Treads Armored Wheel Coolant Injector High-capacity Matter Pod Advanced Visual Processing Unit Experimental Sensor Array Advanced Terrain Scan Processor Seismic Detector Encrypted Comm Array Experimental Targeting Computer Advanced Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Medium Reflective Plating Advanced Focal Shield Hardlight Generator Improved Shield Generator Improved Trap Extractor EM Pulse Cannon Rocket Launcher Improved Datajack Heavy Flail [Rating: 73] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 518 | 7 26 7 28 24 16 22 100 2 3 10 77 22 16 3 38 100 3 14 Power 21 | 1 . 1 2 2 1 1 3 . . 1 1 . . . 1 7 . . Engine 12 | 1 . 1 2 2 . 1 . . . 1 . . . . 1 3 . . Core 9 | . . . . . 1 . 3 . . . 1 . . . . 4 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 96 | 2 2 . 5 3 5 2 30 . 1 1 4 9 2 . 8 18 . 4 Treads 52 | 2 2 . 4 3 4 . 17 . 1 1 3 4 1 . 6 4 . . Leg 12 | . . . . . 1 . 4 . . . . . . . . 4 . 3 Wheel 32 | . . . 1 . . 2 9 . . . 1 5 1 . 2 10 . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 212 | 2 9 3 9 2 4 7 36 . 1 2 43 9 7 1 14 53 2 8 Device 133 | 1 6 3 5 2 . 3 24 . . 1 27 6 7 . 10 33 2 3 Storage 7 | 1 3 . . . 1 1 . . . . . . . . . 1 . . Processor 10 | . . . 1 . . . 1 . . . 2 . . . 1 2 . 3 Hackware 8 | . . . . . . . 4 . . . 4 . . . . . . . Protection 54 | . . . 3 . 3 3 7 . 1 1 10 3 . 1 3 17 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 189 | 2 15 3 12 17 6 12 31 2 1 6 29 4 7 2 15 22 1 2 Energy Gun 12 | . 3 . . 4 . 4 1 . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 1 . . . 1 . . . 2 3 . . Ballistic Gun 84 | 2 7 2 6 4 3 4 19 . . 4 11 1 5 . 6 10 . . Ballistic Cannon 7 | . . . 2 2 . . . . . . 2 . . . . . . 1 Launcher 36 | . 3 1 2 3 2 3 5 1 1 1 6 1 1 1 4 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 35 | . 2 . 2 3 . 1 5 1 . 1 9 2 1 . 2 5 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . 1 1 . . . . . . . . 1 1 3 . 1 Unidentified Prototypes 5 | . . . 1 . . . . . . 3 1 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 2 . . System Corruption 14 | . . . . . . . . . . . . . . . 7 7 . . Parts Lost 77 | . 1 . 3 8 9 . 12 . 1 . 1 . . . 8 21 . 13 Power 10 | . . . 1 1 1 . 3 . . . . . . . . 3 . 1 Propulsion 29 | . . . 1 3 5 . 2 . . . 1 . . . 3 9 . 5 Utility 16 | . 1 . . 1 2 . 2 . . . . . . . 1 4 . 5 Weapon 22 | . . . 1 3 1 . 5 . 1 . . . . . 4 5 . 2 Highest Loss Streak 10 | . 1 . 1 6 9 . 7 . 1 . 1 . . . 4 5 . 10 To Critical Strikes 8 | . . . . . 7 . . . . . . . . . . 1 . . Average Slot Usage (%) 97 | . 98 92 96 99 95 98 99 100 91 93 99 100 100 100 99 96 100 87 Engine 5 | . 14 14 10 10 9 9 . . . . 2 . . . 6 6 13 11 Core 3 | . . . . . 1 1 8 9 9 8 4 7 7 7 . 5 . . Treads 18 | . 28 28 21 32 29 11 14 18 18 27 22 13 15 15 15 4 . . Leg 1 | . . . . . . 1 3 . . . . . . . . 4 13 6 Wheel 5 | . . . 11 . . 19 7 9 9 . . 8 6 7 6 8 6 10 Device 12 | . 12 6 13 10 6 10 10 9 7 8 12 14 15 15 14 14 20 23 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 5 Processor 10 | . . . 4 11 11 11 9 9 9 9 15 15 15 15 17 17 13 13 Protection 4 | . . . 1 . 4 . 3 9 10 9 9 7 7 7 5 7 5 . Ballistic Gun 16 | . 22 27 20 5 6 13 25 18 9 12 15 17 22 15 15 11 13 . Ballistic Cannon 1 | . . . . 5 6 . . . . . . . . . . . . 2 Launcher 1 | . 1 . . . 5 6 . 2 . 5 . . . 2 . . . . Impact Weapon 2 | . 1 . 1 4 1 . . 6 9 3 4 3 . . 4 4 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 95 92 95 94 91 108 122 118 122 122 125 125 125 130 128 138 126 130 Greatest Support 88 | 40 46 46 46 63 63 30 63 16 60 62 78 78 70 12 86 88 16 32 Greatest Overweight (x) 37 | . 2 1 5 5 3 10 9 7 7 1 7 10 10 10 37 11 7 8 Average Overweight (x) 4 | . . 1 4 1 . 3 5 7 6 1 1 6 9 10 8 5 7 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 14 24 24 20 21 23 24 24 24 24 24 24 24 25 23 24 25 23 Final Capacity 25 | 8 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 25 25 25 25 19 24 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Skirmisher 5% | Scavenger-Skirmisher 3% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Matter Collected 11207 | 240 490 529 641 357 660 402 2120 16 204 264 1454 565 434 . 917 1801 21 92 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10527 | 20 677 484 988 355 124 289 2482 16 . 477 1177 408 289 . 653 2067 21 . Parts 536 | 2 51 33 61 13 5 31 135 . . 19 49 8 15 . 26 85 3 . Haulers Intercepted 10 | . 1 . 4 . . . 4 . . 1 . . . . . . . . Recyclers Shooed 13 | 1 1 . 2 2 . 1 1 . . 1 . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . 8 13 . 19 . 1 . Prevented 6 | . . . . . . . . . . . . . . . 3 . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Combat Hostiles Destroyed 181 | . 16 10 20 8 6 14 40 . . 5 14 2 10 . 17 19 . . Guns 122 | . 14 8 16 1 1 5 32 . . 3 11 2 6 . 5 18 . . Cannons 4 | . . . . 2 . . 1 . . . 1 . . . . . . . AOE 54 | . 2 2 4 5 5 9 7 . . 2 1 . 4 . 12 1 . . Classes Destroyed 20 | 1 8 . 3 1 . 1 2 . . . 1 1 . . 2 . . . Worker 13 | . 1 . 2 2 . . 2 . . 1 1 . . . . 4 . . Builder 19 | . 2 1 . 1 . . 3 . . 1 8 . . . . 3 . . Tunneler 8 | 1 1 2 . 1 . 2 . . . . . . . . . 1 . . Hauler 10 | . 1 . 4 . . . 4 . . 1 . . . . . . . . Recycler 24 | . 1 2 3 2 . 1 5 . . 1 4 . . . . 5 . . Minesweeper 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . Mechanic 3 | . 1 . . . . . . . . 1 . . . . . 1 . . Operator 3 | . . . . . . . 2 . . . 1 . . . . . . . Watcher 12 | . 2 . 2 . . . 5 . . . 1 . . . . 2 . . Swarmer 49 | . 6 2 6 . . 12 7 . . 1 . . 8 . 7 . . . Grunt 87 | . 10 8 10 5 . . 21 . . 1 9 1 2 . 8 12 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Sentry 17 | . . . 2 . . . 9 . . 3 1 1 . . . 1 . . Hunter 7 | . . . . . . 2 1 . . . 1 . . . . 3 . . Programmer 6 | . . . . . . . . . . . 2 . . . 1 3 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Decomposer 5 | . . . . . . . . . . . . 2 3 . . . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 10 | . . . . 3 7 . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 2 7 6 5 5 11 . . 3 7 1 4 . 5 5 1 . Combat Bots Only 8 | . 3 2 5 5 5 3 8 . . 2 6 1 4 . 5 4 . . Max Kills in Single Turn 4 | 1 2 2 3 3 2 2 4 . . 1 1 1 2 . 2 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 3 2 2 4 . . 1 1 . 2 . 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Hostile Shots Fired 1219 | . 71 36 58 53 94 38 165 . 12 28 112 15 33 . 112 266 . 126 Missed 310 | . 19 11 15 13 23 12 40 . 2 5 26 6 9 . 22 58 . 49 Damage Taken 14437 | . 542 322 496 1118 1267 300 2245 . 208 331 1031 74 311 . 1548 2941 . 1703 Core 2095 | . 42 92 35 99 202 49 307 . 33 44 127 . 18 . 185 339 . 523 Absorbed by Shields 1002 | . . . . . . . 144 . . . 244 20 56 . 148 324 . 66 Ignored by Resistances 808 | . . . . . . . . . . . 41 . 47 . 219 501 . . Regen/Repaired (Parts) 719 | . . . 214 . . . 201 . . . 304 . . . . . . . Core Remaining (%) 46 | 100 . 46 . . . 3 . . . 30 . . . . 52 . . . Volleys Fired 616 | 22 66 29 52 24 48 20 126 4 . 19 58 8 21 . 35 82 1 1 Largest 3 | 2 2 2 2 2 2 2 3 1 . 3 3 3 3 . 3 3 2 1 Hottest 159 | 40 80 46 58 90 46 90 135 28 . 75 78 78 85 . 159 159 56 57 Shots Fired 1338 | 44 126 56 102 42 92 33 351 4 . 41 136 20 51 . 61 176 2 1 Gun 1228 | 44 120 54 92 33 88 26 338 4 . 34 120 20 47 . 37 169 2 . Cannon 37 | . . . 8 3 . . 4 . . . 10 . . . 4 7 . 1 Launcher 73 | . 6 2 2 6 4 7 9 . . 7 6 . 4 . 20 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1202 | 44 105 54 100 20 88 20 332 4 . 34 125 20 47 . 37 169 2 1 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 66 | . 6 2 2 6 4 7 9 . . . 6 . 4 . 20 . . . Electromagnetic 70 | . 15 . . 16 . 6 10 . . 7 5 . . . 4 7 . . Robot Hit Streak 37 | 8 10 22 13 4 33 37 32 . . 29 12 13 17 . 16 15 . . Robot Miss Streak 11 | 3 11 3 5 2 1 1 4 . . 2 3 2 2 . 2 3 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . 1 . . Secondary Targets 8 | . 1 1 1 . . . . . . 1 . . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . . . . 1 . . Shots Hit Robots 1001 | 27 81 43 84 40 88 22 252 1 . 28 94 24 36 1 41 137 1 1 Core Hits 505 | 4 51 30 52 24 27 19 113 1 . 14 39 7 25 . 42 57 . . Critical Kills 4 | . . . . . . . . . . . . . . . . 4 . . Critical Parts Destroyed 22 | . . . 1 3 . . 6 . . . 2 1 . . . 8 1 . Critical Strikes 28 | . . . 1 3 . 1 7 . . . 2 1 . . . 12 1 . Destroy 17 | . . . 1 . . . 6 . . . 1 . . . . 9 . . Corrupt 2 | . . . . . . 1 1 . . . . . . . . . . . Smash 9 | . . . . 3 . . . . . . 1 1 . . . 3 1 . Melee Attacks 212 | . 7 . 5 20 4 1 13 3 . 20 55 13 5 1 5 55 3 2 Impact 205 | . 7 . 5 20 . 1 13 3 . 20 55 13 5 . 5 54 3 1 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . 2 3 4 1 1 . . 1 13 5 2 1 1 12 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27386 | 216 1172 869 1848 2387 1668 1005 5066 95 . 966 3016 916 1342 . 2731 3954 135 . Guns 14647 | 216 803 663 1289 274 1216 319 4005 . . 477 1329 310 581 . 565 2600 . . Cannons 528 | . . . 77 46 . . 106 . . . 107 . . . 47 145 . . Explosions 6206 | . 332 192 316 537 452 638 916 . . 361 126 . 521 . 1815 . . . Melee 5888 | . . . 152 1530 . 48 39 95 . 108 1422 606 240 . 304 1209 135 . Ramming 117 | . 37 14 14 . . . . . . 20 32 . . . . . . . Kinetic 14408 | 216 723 663 1366 216 1216 221 3925 . . 477 1329 310 581 . 565 2600 . . Thermal 188 | . . . . . . . 181 . . 7 . . . . . . . . Explosive 5685 | . 332 192 316 537 452 638 735 . . 21 126 . 521 . 1815 . . . Electromagnetic 1100 | . 80 . . 104 . 98 186 . . 333 107 . . . 47 145 . . Impact 5888 | . . . 152 1530 . 48 39 95 . 108 1422 606 240 . 304 1209 135 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . . . 1 . . . . 10 8 8 8 Average Corruption 4 | . . . . . . 1 . . . 1 . . . . 2 6 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 . . Effects 61 | . . . . . . . . . . 2 . . . . 24 18 9 8 Message Errors 16 | . . . . . . . . . . . . . . . 7 3 2 4 Matter Fused 13 | . . . . . . . . . . . . . . . 5 5 2 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 1 1 . Energy Discharges 6 | . . . . . . . . . . 1 . . . . 3 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . 2 . Data Loss (minor) 7 | . . . . . . . . . . . . . . . 2 2 2 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . 2 Misfires 3 | . . . . . . . . . . 1 . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3651 | . 8 1 122 722 . 28 66 . . 86 738 388 237 . 282 838 135 . Projectiles 6 | . . . . 6 . . . . . . . . . . . . . . Explosions 203 | . 8 1 20 . . 20 50 . . 18 . . 10 . 76 . . . Melee 3442 | . . . 102 716 . 8 16 . . 68 738 388 227 . 206 838 135 . Knockbacks 23 | . . . 2 6 . 1 . . . . 3 4 . . . 7 . . Impact 20 | . . . 1 4 . 1 . . . . 3 4 . . . 7 . . Kinetic 2 | . . . 1 1 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . 14 16 . 36 . 54 96 . . 10 58 . 58 . 22 . . . Shots 14 | . 1 1 . 2 . 2 3 . . 1 1 . 2 . 1 . . . Rammed 21 | . 10 2 1 . . . . . . 3 5 . . . . . . . Targets Rammed 21 | . 10 2 1 . . . . . . 3 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 96 10 26 110 16 54 259 11 . 339 353 111 112 . 418 318 259 12 Average Temperature 90 | . 24 3 13 41 10 28 69 11 . 134 133 39 42 . 151 104 139 9 Received Heat Transfer 3781 | . 231 156 171 171 20 . 694 . 36 108 334 58 37 . 620 690 . 455 Effects 9 | . . . . . . . . . . 1 4 . . . 4 . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . . . . . 3 . . . . . . . Interference 2 | . . . . . . . . . . 1 . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 48 | . . . . 3 . 1 . . . 1 22 . . . 1 20 . . Impact Corruptions 105 | . . . 2 15 . 1 1 . . 1 21 16 6 . 12 29 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . 150 . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Peak Influence 1122 | 5 293 251 302 127 . 296 768 1122 646 593 288 . . . . 506 . . Initial 546 | . 3 46 . 67 . . 31 488 546 272 160 . . . . . . . Average 201 | 3 92 54 110 18 . 113 329 801 578 356 122 . . . . 202 . . Maximum Alert Level 4 | . 1 1 1 . . 1 3 4 2 2 1 . . . . 2 . . Low Security (%) 65 | 100 95 93 93 100 . 92 37 . . . 80 . . . . 47 . . Level 1 15 | . 4 6 6 . . 7 13 . . 70 19 . . . . 41 . . Level 2 11 | . . . . . . . 34 31 100 29 . . . . . 10 . . Level 3 6 | . . . . . . . 14 66 . . . . . . . . . . Level 4 . | . . . . . . . . 1 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 5 . 2 . . 1 8 . 2 1 10 . . . . 11 . . Investigation 19 | . 3 . 1 . . 1 2 . 1 . 5 . . . . 6 . . Extermination 5 | . . . . . . . . . . . 2 . . . . 3 . . Reinforcement 10 | . 2 . 1 . . . 3 . 1 1 1 . . . . 1 . . Assault 3 | . . . . . . . . . . . 2 . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Distress Signals 12 | . . . 2 1 . . 2 . 1 2 3 . . . . 1 . . Communications Jammed 63 | . . . . . . . . . . . 24 . . . . 39 . . Distress Signals 62 | . . . . . . . . . . . 23 . . . . 39 . . Times Spotted 291 | . 26 12 27 10 6 14 57 . 12 12 21 2 10 . 14 47 . 21 Peak Tracking Total 13 | . 4 3 6 5 7 3 5 . 11 3 6 1 4 . 4 5 . 13 Tactical Retreats 17 | . . 2 . 2 . . 2 . . 2 . . . . 1 6 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Traps Triggered 10 | . 2 . . . . . . . . 1 1 . . . . 3 . 3 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 4 . 3 Triggered 4 | . . . . . . . . . . . . . . . . 4 . . Most Traps Carried 6 | . . . . . . . . . . . . 5 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Machines Disabled 31 | . 2 . . . 4 . 8 4 . 4 5 . . . . 4 . . Max in Single Turn 2 | . 1 . . . 1 . 2 1 . 1 2 . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Machines Accessed 77 | . 6 . 4 . 2 2 13 3 2 10 14 2 1 4 . 14 . . Terminals 44 | . 5 . 2 . . 2 8 3 1 9 4 . . . . 10 . . Fabricators 7 | . . . . . . . . . . . 4 . . . . 3 . . Repair Stations 7 | . . . 1 . . . 2 . . 1 2 . . . . 1 . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . . . 2 . 1 . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 2 . . . . . . . Total Hacks 222 | . 17 . 14 . 2 7 42 6 6 20 42 2 1 31 . 32 . . Successful 128 | . 8 . 11 . 2 2 29 2 3 7 21 2 1 31 . 9 . . Failed 94 | . 9 . 3 . . 5 13 4 3 13 21 . . . . 23 . . Catastrophic 13 | . . . . . . 3 3 1 . . 4 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 78 | . 11 . 7 . 1 7 16 . 3 9 5 . . . . 19 . . Terminals 110 | . 16 . 7 . . 7 21 6 3 18 10 . . . . 22 . . Fabricators 25 | . . . . . . . . . . . 17 . . . . 8 . . Repair Stations 19 | . . . 6 . . . 4 . . 2 5 . . . . 2 . . Recycling Units 7 | . 1 . 1 . . . . . . . 5 . . . . . . . Scanalyzers 21 | . . . . . . . 16 . 3 . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 3 . . . . . . . Terminal Hacks 63 | . 3 . 2 . 2 2 5 2 1 5 3 2 1 31 . 4 . . Record 12 | . . . . . 1 . . . . . . . . 11 . . . . Part Schematic 13 | . . . 1 . . . 1 . . . . . . 11 . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . 6 . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 8 | . . . . . . . . 1 . 4 . 2 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . 2 . 1 1 2 . . . . 1 . . Locate Traps 4 | . 2 . . . . . 1 . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 12 . . . . 1 . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . Load Schematic 7 | . . . . . . . . . . . 6 . . . . 1 . . Build 4 | . . . . . . . . . . . 4 . . . . . . . Repair Station Hacks 13 | . . . 6 . . . 4 . . . 2 . . . . 1 . . Scan Component 7 | . . . 3 . . . 2 . . . 1 . . . . 1 . . Repair 6 | . . . 3 . . . 2 . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 17 | . . . . . . . 15 . 2 . . . . . . . . . Insert Component 8 | . . . . . . . 7 . 1 . . . . . . . . . Analyze 9 | . . . . . . . 8 . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 3 . . . 4 . . 2 3 . . . . 3 . . Terminals 14 | . 4 . 2 . . . 4 . . 2 . . . . . 2 . . Assimilate 3 | . 1 . . . . . 1 . . . . . . . . 1 . . Botnet 7 | . 2 . 1 . . . 2 . . 1 . . . . . 1 . . Operators 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . . . 3 . . . . 1 . . Recompile 4 | . . . . . . . . . . . 3 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 3 . . 2 10 3 2 8 13 . . . . 14 . . Full Trace Events 11 | . . . . . . 1 2 1 1 1 2 . . . . 3 . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . . . . . . 6 . . . 3 Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . Time 121 | . . . . . . . . . . . 121 . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 34 | . . . 1 . . . 7 . 1 . . . . 11 . . . 14 Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . Time 193 | . . . . . . . . . . . 193 . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . 19 . . . . . . . Parts Repaired 6 | . . . 3 . . . 2 . . . 1 . . . . . . . Time 192 | . . . 90 . . . 64 . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 6 . 1 . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 6 . 1 . . . . . . . . . Parts Damaged 3 | . . . . . . . 3 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . . 1 . 1 . 1 Non-combat 4 | . . . . . 3 . . . . . . . . . . 1 . . Combat 3 | . . . . . 1 . . . . . . . . 1 . . . 1 Robot Hacks Applied 7 | . . . . . 4 . . . . . . . . 1 . 1 . 1 parse_system 6 | . . . . . 4 . . . . . . . . 1 . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 18 | . . . . . . . . 13 . . 2 . . . . 3 . . Machine Destruction 18 | . . . . . . . . 13 . . 2 . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Total Allies 14 | . . . . . . . . 8 . . 2 . . . . 1 . 3 Largest Group 8 | . . . . . . . . 8 8 4 1 . . . . 1 . 3 Highest-Rated Group 149 | . . . . . . . . 149 149 82 14 . . . . 26 . 87 Highest-Rated Ally 31 | . . . . . . . . 31 31 21 14 . . . . 26 . 31 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . Geek 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders 19 | . . . . . . . . . . . 15 . . . . 4 . . STAY 7 | . . . . . . . . . . . 5 . . . . 2 . . FOLLOW 9 | . . . . . . . . . . . 7 . . . . 2 . . AID 3 | . . . . . . . . . . . 3 . . . . . . . Ally Attacks 55 | . . . . . . . . . 36 19 . . . . . . . . Total Damage 1236 | . . . . . . . . . 861 375 . . . . . . . . Kills 15 | . . . . . . . . . 9 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . 2 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Turns Passed 28200 | 154 1547 2232 1188 2059 1836 874 3549 1102 204 726 2846 2299 1560 212 1936 2634 374 868 Spaces Moved 11449 | 53 608 860 470 650 714 521 1404 492 101 241 948 1084 621 87 777 1038 176 604 Core 101 | 2 . . . . . . . . . . . . . . 1 . . 98 Treads 4341 | 51 608 860 1 605 710 . 133 . 2 241 945 83 38 . 27 37 . . Legs 42 | . . . . . 4 35 . . . . . . . . . . . 3 Wheels 6965 | . . . 469 45 . 486 1271 492 99 . 3 1001 583 87 749 1001 176 503 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 175 175 160 140 140 205 190 241 205 155 225 240 210 130 205 50 Average Speed 207 | 155 197 240 175 235 229 148 198 205 194 248 241 201 234 240 228 189 205 136 Slowest Speed 1900 | 160 320 240 240 240 400 260 243 205 250 250 246 240 240 240 1900 560 205 610 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 85 99 36 95 69 96 78 89 10 43 29 89 75 75 95 25 25 42 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . 1 . 1 1 1 . . . . . . 1 1 1 . . . . Known Exits Taken 9 | . . . . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . . . . . . Scrap Searched 21 | . . 2 . 2 . 2 . . . . . 9 3 . 2 . . 1 Spaces Dug 284 | . 23 15 12 4 . 53 40 . . . 60 5 30 . 8 32 2 . Terrain Destroyed 586 | . 40 15 20 25 25 77 85 . . 17 99 5 32 . 105 39 2 . Melee 89 | . 5 . 2 4 . . 8 . . . 29 5 2 . 1 31 2 . Projectile 12 | . . . . . . . 1 . . . 2 . . . 1 8 . . AOE 485 | . 35 15 18 21 25 77 76 . . 17 68 . 30 . 103 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Zio Total 14455 | 86 823 972 731 1101 832 577 1908 581 113 320 1330 1164 682 90 871 1442 182 650 Wait 1198 | 2 75 69 138 371 1 5 201 1 3 12 157 18 15 . 7 120 . 3 Move 11429 | 52 607 859 469 649 713 520 1403 489 100 240 947 1083 620 86 776 1037 175 604 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 190 | 3 17 1 19 9 25 6 30 3 3 6 18 10 1 . 9 21 . 9 Fast Attach 60 | 7 5 . 5 2 1 2 7 . . 2 2 . . . 1 18 . 8 Attach 82 | . 4 3 6 8 10 . 12 . 1 2 7 . . . 8 17 . 4 Detach 26 | . 9 3 2 . 1 1 3 . 1 1 . . . . . 3 . 2 Swap 376 | . 17 4 17 14 5 20 81 2 2 6 68 22 16 3 29 65 3 2 Drop 160 | . 6 2 17 4 24 2 32 2 3 9 13 10 3 . 1 20 . 12 Fire 616 | 22 66 29 52 24 48 20 126 4 . 19 58 8 21 . 35 82 1 1 Melee 212 | . 7 . 5 20 4 1 13 3 . 20 55 13 5 1 5 55 3 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 21 | . 10 2 1 . . . . . . 3 5 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 78 | . . . . . . . . 77 . . . . 1 . . . . . Trap 7 | . . . . . . . . . . . . . . . . 4 . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 155 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 11) 688 | -10/Materials | Discovered new exit (range 8) 750 | -10/Materials | Discovered new exit (range 5) 1702 | -10/Materials | Entered Mines 2477 | -10/Mines | Learned Materials stockpile data 2534 | -10/Mines | Discovered new exit (range 10) 2908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3019 | -10/Mines | Discovered new exit (range 8) 3161 | -10/Mines | Core integrity fell below 50% 3934 | -10/Mines | Entered Materials 3934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4525 | -9/Materials | Repaired Imp. Treads? 4571 | -9/Materials | Repaired Lgt. Treads 4811 | -9/Materials | Discovered new exit (range 8) 4974 | -9/Materials | Repaired Rocket Launcher 5122 | -9/Materials | Entered Mines 5123 | -9/Mines | Learned location of Storage (-8) 5132 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5132 | -9/Mines | Discovered new exit (range 5) 5179 | -9/Mines | Discovered new exit (range 15) 5268 | -9/Mines | Lost 6 parts (1p2n1u2w) 5367 | -9/Mines | Assembled infested the area 5544 | -9/Mines | Build established: Scavenger-Mutant 6504 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6508 | -9/Mines | Found Prototype Device 6626 | -9/Mines | Met a Derelict testing a Signal Generator 6634 | -9/Mines | Found Signal Generator 6736 | -9/Mines | Identified exit to Materials 6874 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7181 | -9/Mines | Entered Exiles 7351 | -9/Exiles | Met 8R-AWN 7390 | -9/Exiles | Met EX-HEX 7457 | -9/Exiles | Met EX-BIN 7544 | -9/Exiles | Met EX-DEC 7722 | -9/Exiles | Learned location of Zion (-6) 7980 | -9/Exiles | Aligned with FarCom system 7982 | -9/Exiles | Given EX-Vault access code 8038 | -9/Exiles | Opened EX-Vault 8052 | -9/Exiles | Found Longsword +1 8106 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8272 | -9/Exiles | Discovered new exit (range 15) 8609 | -9/Exiles | Build established: Mutant 8636 | -9/Exiles | Attacked by the Exiles 8689 | -9/Exiles | Core integrity fell below 50% 8780 | -9/Exiles | Core integrity fell below 20% 8782 | -9/Exiles | Destroyed 8R-AWN 8793 | -9/Exiles | Lost 9 parts (1p5n2u1w) 8808 | -9/Exiles | Found Exp. Targeting Computer 9017 | -9/Exiles | Entered Mines 9418 | -8/Mines | Build established: Scavenger-Mutant 9584 | -8/Mines | Discovered exit to Materials (range 5) 9746 | -8/Mines | Discovered exit to Materials (range 10) 9891 | -8/Mines | Entered Materials 9891 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10028 | -8/Materials | Lost 7 parts (1p2n1u3w) 10195 | -8/Materials | Discovered new exit (range 13) 10325 | -8/Materials | Build established: Scavenger-Gunner 10920 | -8/Materials | Discovered new exit (range 7) 11158 | -8/Materials | Garrison activated, responded to threat 11306 | -8/Materials | Identified exit to Garrison 11408 | -8/Materials | Repaired Hrd. Light Armor Plating? 11522 | -8/Materials | Discovered new exit (range 9) 11565 | -8/Materials | Discovered new exit (range 5) 11664 | -8/Materials | Repaired Rocket Launcher 11683 | -8/Materials | Identified Exp. Sensor Array 12111 | -8/Materials | Build established: Hacker-Gunner 12658 | -8/Materials | Build established: Gunner 12906 | -8/Materials | Core integrity fell below 50% 12952 | -8/Materials | Destroyed 8 combat bots 13440 | -8/Materials | Entered Garrison 13440 | -8/Garrison | Discovered recently destroyed garrison 13541 | -8/Garrison | Garrison Relay disabled 13736 | -8/Garrison | Build established: Scavenger-Gunner 13792 | -8/Garrison | Garrison Relay disabled 13829 | -8/Garrison | Discovered new exit (range 5) 13974 | -8/Garrison | Garrison Relay disabled 14032 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14205 | -8/Garrison | Discovered new exit (range 10) 14224 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14226 | -8/Garrison | Build established: Commander-Mutant 14464 | -8/Garrison | Discovered new exit (range 13) 14542 | -8/Garrison | Entered Materials 14542 | -8/Materials | Accompanied by 8 allies 14709 | -8/Materials | Discovered new exit (range 11) 14746 | -8/Materials | Entered Storage 14746 | -8/Storage | Accompanied by 4 allies 14770 | -8/Storage | Lost 4 allies 15278 | -8/Storage | Build established: Gunner 15432 | -8/Storage | Discovered new exit (range 7) 15472 | -8/Storage | Entered Factory 15472 | -7/Factory | Evolved 2 slots: Utility x2 15836 | -7/Factory | Build established: Mutant 15863 | -7/Factory | Repaired Hardlight Generator 16017 | -7/Factory | Discovered new exit (range 15) 16397 | -7/Factory | Fabricated M-13 Machinist (x1) 16677 | -7/Factory | Fabricated Adv. Focal Shield? 17124 | -7/Factory | Identified exit to Lower Caves 17165 | -7/Factory | Found Prototype Launcher 17672 | -7/Factory | Discovered new exit (range 14) 17811 | -7/Factory | Fabricated Exp. Targeting Computer (x1) 18033 | -7/Factory | Fabricated M-13 Machinist? 18059 | -7/Factory | Identified Rocket Array 18318 | -7/Factory | Entered Lower Caves 18319 | -7/Lower Caves | Encountered a Warlord checkpoint 18326 | -7/Lower Caves | Met a Warlord Commander 18327 | -7/Lower Caves | Learned location of Warlord (-5) 18328 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18332 | -7/Lower Caves | Found Encrypted Comm Array 18822 | -7/Lower Caves | Build established: Scavenger-Mutant 19164 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19483 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19909 | -7/Lower Caves | Discovered new exit (range 7) 19925 | -7/Lower Caves | Identified exit to Lower Caves 20161 | -7/Lower Caves | Build established: Scavenger-Mutant 20617 | -7/Lower Caves | Entered another Lower Caves area 20690 | -7/Lower Caves | Discovered new exit (range 10) 20729 | -7/Lower Caves | Learned location of Extension (-5) 21182 | -7/Lower Caves | Identified exit to Factory 21442 | -7/Lower Caves | Learned Factory terminal intel 21450 | -7/Lower Caves | Encountered a Warlord checkpoint 21589 | -7/Lower Caves | Build established: Skirmisher 22097 | -7/Lower Caves | Discovered new exit (range 3) 22105 | -7/Lower Caves | Identified exit to Data Miner 22177 | -7/Lower Caves | Entered Data Miner 22179 | -7/Data Miner | Discovered new exit (range 6) 22191 | -7/Data Miner | Identified exit to Proximity Caves 22225 | -7/Data Miner | Met Data Miner 22300 | -7/Data Miner | Learned location of Section 7 (-2) 22300 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22333 | -7/Data Miner | Received God Mode back door access code from Data Miner 22389 | -7/Data Miner | Entered Proximity Caves 22642 | -6/Proximity Caves | Lost 4 parts (2n2w) 23268 | -6/Proximity Caves | Build established: Mutant 23590 | -6/Proximity Caves | Learned Factory emergency access door positions 23861 | -6/Proximity Caves | Spotted B-75 Beast 23902 | -6/Proximity Caves | Destroyed B-75 Beast 23928 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 24023 | -6/Proximity Caves | Discovered exit to Factory (range 15) 24250 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 24325 | -6/Proximity Caves | System corruption reached 10% 24325 | -6/Proximity Caves | Entered Factory 24325 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24327 | -6/Factory | Loaded intel: 26 terminal locations 24802 | -6/Factory | Spotted B-75 Beast 24873 | -6/Factory | Identified exit to Lower Caves 25113 | -6/Factory | Lost 5 parts (3n2w) 25158 | -6/Factory | Incoming investigation squad redirected 25168 | -6/Factory | Lost 3 parts (1p2n) 25456 | -6/Factory | Lost 4 parts (1p2n1w) 25570 | -6/Factory | Build established: Scavenger-Mutant 25812 | -6/Factory | Discovered new exit (range 7) 25937 | -6/Factory | Joined by Warlord Geek squad 26364 | -6/Factory | Lost 4 parts (1p1n2u) 26406 | -6/Factory | Lost 3 parts (1u2w) 26959 | -6/Factory | Entered Lower Caves 27140 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 27270 | -6/Lower Caves | Learned 4 Factory zone layouts 27331 | -6/Lower Caves | Identified exit to Zion 27333 | -6/Lower Caves | Entered Zion 27439 | -6/Zion | System corruption cleaned by Quarantine Array 27484 | -6/Zion | Gained Derelict followers 27592 | -6/Zion | Discovered new exit (range 16) 27695 | -6/Zion | Given A8's code to call for help 27712 | -6/Zion | Build established: Mutant 28078 | -6/Zion | Attacked by Zionites 28117 | -6/Zion | Core integrity fell below 50% 28163 | -6/Zion | Lost 10 parts (1p4n3u2w) 28194 | -6/Zion | Core integrity fell below 20% 28201 | -6/Zion | Destroyed by RR-CLG(g) with Beamcaster Last Messages --------------- 28171_ System corrupted by crushing effect (+1). 28171_ System corrupted by crushing effect (+3). 28173_ 09-0FQ(z) pulls a Mak. Axe out of the Twisted Machinery. 28175_ 5M-NDM(z) pulls a Mak. Laser out of the Twisted Machinery. 28179_ P2-X4T(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 28182_ System corrupted: Matter fused (-8). 28184_ Dropped Missile Launcher. 28186_ Acquired Adv. Focal Shield. 28187_ Carbon-fiber Leg destroyed. 28188_ Dropped Missile Launcher. 28189_ Acquired Transmission Jammer. 28191_ Acquired Adv. Terrain Scan Processor. 28193_ Acquired Encrypted Comm Array. 28194_ Acquired 37 matter. 28195_ Acquired Seismic Detector. 28197_ Acquired Adv. Weapon Cycler. 28198_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????#[" "|#?????? | | ?????????????????????????????????????#| #?????? | | ?????????????????????????????????????#[" "/#?????? | | ?????????????????????????????????????#"" ""#?????? | | ??????????????????????????????????????# #??????? | | ?????????????###?????????????????????## ##?????? | | ?????????????#"###??????????????????## #?????? | | ?????????##?##"""###?###???????????##"" " ###???? | | ??###????#"##" " ### #??????????##""""" #???? | | ###"#######"#" ;#;####??????##""" " ##???? | | "#""#"#"##"# ; # ##???""#"#"" ##??? | | """""""## ! !! "#?""""""""" ##?? | | """ ## !**!!! "##"""" " #?? | | """ # !* ! ""#"#""" # #?? | | "z" z ] ! [ @"""""" """ ##?? | | """ z z z zg ] =% """ """" #??? | | """"" z z / """" ###??? | | """"""" # * % """"" """#??? | | "##"""" ## ;; =% g """"" ""##??? | | """""" " "" "#"#"" ""##??? | | """ "" """ """""" ""#"#" ""#"#??? | | """#" """ """"#" """"""" """##??? | | """"" "" """#"" " """" "#???? | | """ """" """"""" """ "#???? | | "" "" """""" "" ""#???? | | """"""" "" "" """#???? | | """ """##???? | | """ "" ""###????? | | """" ""#??????? | | "#""""""###"""#"""""#"""""" " """#??????? | | """""""""?""""""""""""""""" """##??????? | | """""???????"#"#"????"""#"" """""###???????? | | ?????????????????????##"#"" ""#""#?????????? | | ????????????????????????#"" """"###?????????? | | ????????????????????????#"" """""###?????????? | | ???????????????????????##"" """" """"#??##?????? | | ???????????????????????#""" """ """###"##????? | | ???????????????????????##"" "" """"#""#????? | | ????????????????????????#"" " """""#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Power Sword | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-72 Warden | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Adv. Focal Shield | x2 | -7/Factory | Preloaded, Authchip Exp. Targeting Computer | x1 | -7/Factory | Authchip M-13 Machinist | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultGreatWeb Manual? 0 Play Time 03:55:30 Cumulative 443.6 hours Start 2024.03.13 @ 10:26:04 End 2024.03.14 @ 22:25:01 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 62862c0b-102f-49b7-a3eb-d01aed52e913