Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 02:14:18 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (519) 2595 Value Destroyed (25153) 25153 Prototype IDs (380) 7600 Alien Tech Used (9) 1800 Bonus (73369) 73369 TOTAL SCORE: 120217 Bonus ------- High Alert Combat Kills 3647 Follower Combat Kills 594 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13450 Forged Quantum Companion 2000 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3212 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -634 Cogmind --------- Core Integrity 958/1450 Matter 650/700 Energy 468/480 System Corruption 1% Temperature Cool (8) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (9) --- Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Concept Combat Aerolev Unit (fused) Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System (fused) > --- UTILITY (10) ----- Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Concept Core Analysis Suite Concept Core Analysis Suite Femtoactuators Improved Reaction Control System Experimental Phase Shifter Centrium Linked Plating Advanced Force Field (fused) > --- WEAPON (4) ------- Modified Sigix Sheargun Modified Sigix Sheargun Chaos Jack (fused) Superquantum Companion > --- INVENTORY (26) --- Improved Quantum Reactor Zero-point Reactor Cooled Linear Gravjet Experimental Energy Well (600) Concept Weapon Articulator Femtoactuators Experimental Core Shielding Experimental Weapon Shielding Centrium Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Experimental EM Shield Advanced Force Field Advanced Remote Force Field Deep Network Scanner Quantum Router Quantum Router Sigix Corpse Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Concept Melee Reflex Suite Concept Weapon Articulator Concept Core Analysis Suite Femtoactuators Advanced Transmission Jammer Improved Reaction Control System Advanced Force Field Concept Navigation Harness > --- WEAPON ----------- Concept Plasma Driver Linear Accelerator Concept Miniperforator Superquantum Companion > --- INVENTORY -------- Light Quantum Reactor Gravjet Array Large Storage Unit Concept Weapon Articulator Concept Core Analysis Suite Femtoactuators Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Graphene Brace Thermal Barrier Force Field Force Field Advanced System Shield Crosscalibrator GOLEM Unit Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Concept Plasma Driver Concept Miniperforator [Rating: 314] Favorites ----------- Power Concept Zero-point Core Engine Light Angular Momentum Engine Power Core Concept Zero-point Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Multireflex Exoskeleton Wheel Wheel Hover Unit Concept Gyrokinetic System Flight Unit Cooled Nuclear Pulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Concept Miniperforator Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Companion Sword Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Slots Evolved 18 | . . 2 2 . . . 4 . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . . . . . 2 . . . . . . . . . 2 . . 2 . . . . Utility 8 | . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 378 | 7 7 22 28 23 4 6 12 22 24 3 10 11 6 42 4 1 8 . 14 15 44 2 . 10 25 28 Power 55 | 1 1 2 4 1 . 1 2 2 5 1 3 1 1 10 1 . . . 3 2 11 . . 2 . 1 Engine 19 | 1 1 2 2 1 . 1 2 2 2 1 2 . . 2 . . . . . . . . . . . . Core 14 | . . . 2 . . . . . 1 . 1 . . 5 1 . . . 1 . 1 . . 2 . . Reactor 22 | . . . . . . . . . 2 . . 1 1 3 . . . . 2 2 10 . . . . 1 Propulsion 115 | 2 1 10 8 13 2 1 3 9 8 2 3 3 2 11 2 1 3 . 4 . 17 1 . . 2 7 Treads 49 | 2 1 9 8 12 2 . 3 9 2 . 1 . . . . . . . . . . . . . . . Leg 19 | . . . . . . 1 . . 4 2 2 3 2 3 2 . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hover 30 | . . . . 1 . . . . . . . . . 7 . . . . . . 12 1 . . 2 7 Flight 15 | . . 1 . . . . . . . . . . . 1 . 1 3 . 4 . 5 . . . . . Utility 144 | 2 3 2 7 4 . . 7 4 9 . 4 2 1 19 1 . 4 . 7 11 16 . . 6 20 15 Device 80 | 2 1 . 3 3 . . 3 2 3 . 1 1 . 14 . . 2 . 5 7 10 . . 6 10 7 Storage 7 | . 2 . 1 . . . . . 2 . . . . . . . . . . 1 1 . . . . . Processor 18 | . . . . 1 . . 1 1 2 . 2 1 . 3 1 . . . . . 4 . . . 1 1 Hackware 6 | . . 1 1 . . . 2 . . . . . . . . . 1 . 1 . . . . . . . Protection 33 | . . 1 2 . . . 1 1 2 . 1 . 1 2 . . 1 . 1 3 1 . . . 9 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 8 9 5 2 4 . 7 2 . . 5 2 2 . . 1 . . 2 . 1 . 2 3 5 Energy Gun 19 | 1 2 . 3 2 1 . . 2 . . . 3 1 . . . . . . . . . . . . 4 Energy Cannon 7 | . . 2 . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 1 . Ballistic Gun 19 | 1 . 4 5 1 . 3 . 3 . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 1 Launcher 4 | . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 1 . . 2 . . . . 1 . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . 1 3 3 5 . 1 . 1 5 . . 5 . 8 . . 4 . 4 6 5 . . . . 6 Corrupted Parts 4 | . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 13 | . . 10 . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Lost 105 | . 2 8 5 1 . . . 20 6 . 4 . . 23 2 2 . . . . 17 . . . 9 6 Power 20 | . . 1 . . . . . 4 . . 1 . . 4 1 . . . . . 8 . . . . 1 Propulsion 29 | . 1 6 . . . . . 6 2 . 2 . . 7 1 1 . . . . 3 . . . . . Utility 42 | . . 1 5 1 . . . 4 3 . 1 . . 10 . 1 . . . . 6 . . . 6 4 Weapon 14 | . 1 . . . . . . 6 1 . . . . 2 . . . . . . . . . . 3 1 Highest Loss Streak 15 | . 1 3 2 1 . . . 15 2 . 3 . . 12 2 2 . . . . 7 . . . 7 3 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Average Backups 16 | 2 9 19 21 25 25 23 22 19 10 8 6 6 6 5 3 3 3 3 4 11 19 21 21 23 21 21 Power . | 1 2 . . 1 1 . . . . . . . . . . . . . . . . 2 2 1 1 2 Propulsion 4 | . . 4 9 10 10 8 7 6 1 . . . . . 1 1 . . 1 1 2 1 1 1 . 1 Utility 5 | . 1 6 3 3 3 5 5 5 4 5 3 2 1 1 2 1 1 2 1 4 8 8 8 11 10 15 Weapon 5 | . 4 8 7 10 10 8 8 6 3 1 1 1 2 1 . . . . . . 2 4 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . . 11 8 5 1 5 . . 4 1 . 4 . 5 . . . . . 2 8 . . 4 8 34 Power 10 | . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 3 4 Propulsion 21 | . . 2 3 3 1 2 . . 2 . . . . . . . . . . . 4 . . . . 4 Utility 42 | . . . . . . 1 . . 1 1 . 3 . 1 . . . . . 2 3 . . 4 3 23 Weapon 21 | . . 8 4 2 . 1 . . 1 . . 1 . 1 . . . . . . . . . . . 3 Tool/Special 6 | . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 100 96 97 99 100 97 97 89 76 82 84 86 77 80 70 74 71 85 82 81 80 81 83 88 84 89 Engine 5 | . 14 8 5 3 8 7 12 10 2 5 8 4 . . . . . . . . . . . . . . Core 2 | . . . 2 4 . . . . . 5 5 5 3 1 3 5 5 5 4 4 . 4 4 10 11 10 Reactor 2 | . . . . . . . . . 3 5 . 2 6 7 7 5 5 5 5 9 10 8 8 . . . Treads 13 | . 28 31 25 24 25 24 18 12 11 . 1 . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . 5 17 19 22 22 13 4 10 6 . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 17 14 6 . . . 25 33 33 30 26 29 Flight 1 | . . . . . . . . . . . . . . . . . 10 25 26 27 5 . . . . . Device 15 | . 15 15 17 24 20 16 13 10 8 8 8 11 11 13 10 9 5 8 11 12 17 16 16 22 20 19 Storage 6 | . 12 10 8 8 8 7 6 6 5 5 5 5 5 3 . . . . . 3 4 4 4 3 3 3 Processor 9 | . . . . 3 8 8 11 12 16 16 19 16 16 19 22 25 25 21 18 14 9 8 8 7 6 8 Hackware 1 | . . 7 2 4 . . 8 6 . . . . . . . . 1 5 5 1 . . . . . . Protection 2 | . . 5 10 . . . . 5 3 5 3 5 5 3 . . 1 5 2 2 2 . . . 4 5 Energy Gun 7 | . 17 2 2 24 26 17 . 4 1 . . 3 . 1 . . . . . . . . . . . 1 Ballistic Gun 5 | . 10 12 21 . . 6 17 11 2 . . . . 5 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 6 6 7 11 10 8 5 4 5 5 5 5 4 3 4 4 4 3 3 2 Peak Build Rating 314 | 9 20 34 47 54 54 59 79 78 109 109 109 150 147 166 109 106 128 130 155 179 248 270 270 314 314 311 Average Rating 101 | 6 8 30 41 49 52 55 72 68 80 106 103 128 133 141 105 103 104 129 145 151 211 268 270 303 282 292 On Entrance 120 | . 9 20 30 47 52 54 58 73 66 109 106 109 132 147 104 106 97 128 130 155 156 248 270 270 314 268 Avg Prop Armor Cover (%) 14 | . . . . . . 41 . 7 16 . 7 . . 5 14 14 14 . . . 8 . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 9 48 64 117 98 99 106 122 130 109 67 83 120 102 104 41 26 35 36 45 65 112 76 76 124 139 133 Greatest Support 142 | 40 40 60 60 60 60 60 66 66 90 95 105 125 125 125 49 40 40 47 51 66 125 142 142 142 142 136 Greatest Overweight (x) 5 | . 2 1 1 1 1 1 1 5 5 . . . . 3 1 . 1 . . 1 2 . . . 1 . Average Overweight (x) . | . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 5 20 21 26 26 26 26 26 26 26 11 11 11 11 11 6 6 6 6 6 16 26 26 26 26 26 26 Average Capacity 20 | 5 16 20 22 26 26 25 26 26 19 11 11 11 11 9 6 6 6 6 6 13 23 26 26 26 26 26 Most Carried 26 | 3 15 21 26 26 26 26 26 26 19 11 11 11 11 11 6 6 6 6 6 16 26 24 23 26 26 26 Average Carried 18 | 2 9 19 21 25 25 24 25 22 14 10 9 10 10 9 6 5 5 5 5 13 21 23 23 25 25 24 Final Capacity 26 | 5 15 21 26 26 26 26 26 26 11 11 11 11 11 6 6 6 6 6 6 16 26 26 26 26 26 26 Final Carried 26 | 3 15 21 25 26 25 26 26 17 11 11 10 11 11 6 6 6 6 5 6 16 26 23 23 26 24 21 Class Distribution -------------------- 18% | Mutant 18% | Commander-Gunner 13% | Hauler-Gunner 9% | Hauler-Sprinter 6% | Scavenger-Mutant 5% | Hauler-Mutant 4% | Gladiator 4% | Derelict-Gladiator 3% | Scavenger-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hauler-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Hauler-Mutant | -3/Protoforge Hauler-Mutant | -2/Research Hauler-Sprinter | -2/DSF Hauler-Sprinter | -1/Access Hauler-Sprinter | -1/Command Hauler-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Matter Collected 13100 | 315 171 1158 1348 290 46 270 634 1373 377 204 755 40 180 686 90 30 141 17 216 607 1449 . 69 476 1203 955 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29302 | 267 609 1378 1984 2258 260 . 1527 1234 1184 792 972 1187 99 3512 321 118 399 . 333 701 3071 . 69 868 2689 3470 Parts 1365 | 15 38 81 127 100 7 . 63 58 79 18 36 43 4 142 7 8 9 . 16 49 175 . 1 31 77 181 Haulers Intercepted 18 | . 2 4 1 6 . . . . . . . . . 1 . . . . 1 . . . . 3 . . Recyclers Shooed 9 | . 1 2 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . 24 34 . 5 . 3 7 6 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored 14 | . . . . . . . . . . . . . . . . . . . . . 8 . 1 5 . . Faulty 14 | . . . . . . . . . . . . . . . . . . . . . 8 . 1 5 . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Combat Hostiles Destroyed 410 | . 10 22 38 32 1 . 18 22 24 11 18 28 3 57 5 5 . . 2 9 42 . 1 4 21 37 Melee 187 | . . . . 1 . . 2 6 12 11 18 . 3 38 4 4 . . 2 9 35 . 1 2 11 28 Guns 129 | . 10 13 33 28 1 . 16 8 1 . . 16 . 3 . . . . . . . . . . . . Cannons 43 | . . 2 . . . . . 1 2 . . . . 15 1 1 . . . . 6 . . 2 9 4 AOE 37 | . . 4 5 . . . . 7 9 . . 12 . . . . . . . . . . . . . . Classes Destroyed 27 | 3 3 4 1 3 . . 2 1 . 1 1 2 1 . . . . . . 1 4 . . . . . Worker 22 | 2 2 2 2 4 . . 1 . 4 . . . . 1 . . . . . 2 . . . 2 . . Builder 12 | . . 1 2 . . . . 1 5 . . . . . . . . . 1 1 . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 4 1 6 . . . . . . . . . 1 . . . . 1 . . . . 3 . . Recycler 24 | 1 1 3 4 4 2 . 5 1 . . . . . 2 . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Watcher 15 | . . 2 1 . . . . . . . . . . 2 . . . . 2 2 4 . . 1 1 . Swarmer 88 | . 3 2 9 3 . . 8 5 8 4 5 2 1 17 . 5 . . . 5 4 . . . 4 3 Saboteur 5 | . . . . . . . . . . . 1 . . 3 . . . . . . 1 . . . . . Grunt 123 | . 7 7 16 17 . . 7 4 11 8 7 16 . 15 1 . . . . . 4 . . 1 2 . Brawler 7 | . . . 1 . . . . 1 . . 1 2 . 1 . . . . . . . . . . 1 . Duelist 12 | . . . . 1 . . . 1 . . 3 2 . 1 1 . . . . . . . . . 3 . Protector 5 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . 1 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . Sentry 53 | . . 7 9 10 1 . 1 7 2 1 1 . . 2 . . . . . . 9 . . 2 1 . Specialist 8 | . . . . . . . . . . . . 2 . 4 . . . . . . . . 1 . 1 . Hunter 23 | . . 6 3 . . . . . 1 . . . 1 6 . . . . . . 3 . . . 3 . Programmer 35 | . . . . . . . 1 1 2 . . 1 . 8 . . . . 2 4 12 . . 1 3 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . . 1 . . . 1 . . 3 . . . . . . . . . . . Best Kill Streak 14 | 4 3 6 10 6 2 . 9 5 7 4 5 10 1 14 3 5 . . 2 7 6 . 1 8 9 6 Combat Bots Only 12 | . 3 4 6 5 1 . 5 4 7 4 5 10 1 12 3 5 . . 2 7 6 . 1 2 9 6 Max Kills in Single Turn 5 | 2 2 2 3 2 1 . 2 3 3 1 1 5 1 2 1 1 . . 1 1 2 . 1 1 2 1 Gunslinging 1 | . 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . 2 3 . . . . 3 3 . . 5 . . . . . . . . . . . . . . Melee 2 | . . . . 1 . . 1 1 1 1 1 . 1 2 1 1 . . 1 1 2 . 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Hostile Shots Fired 3084 | . 50 172 181 99 . . 64 405 149 51 108 38 58 547 9 22 . 14 19 63 267 . 13 37 189 529 Missed 1246 | . 13 35 58 37 . . 23 130 43 14 27 14 14 205 1 9 . 11 8 26 102 . 6 23 71 376 Deflected 49 | . . . . . . . . . 2 6 6 . 3 13 . . . . . . 8 . . . 8 3 Hits 1838 | . 37 137 123 62 . . 41 275 106 37 81 24 44 342 8 13 . 3 11 37 165 . 7 14 118 153 Melee 45 | . . . . . . . . 2 . . 16 . . 5 3 . . . . . 10 . . . . 9 Projectile 1793 | . 37 137 123 62 . . 41 273 106 37 65 24 44 337 5 13 . 3 11 37 155 . 7 14 118 144 AOE 9 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . 4 1 Critical Strikes 89 | . . 4 6 . . . . 6 5 1 7 1 2 13 . . . . . 1 16 . . . 9 18 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Part Disruptions 19 | . . . . . . . . . 1 . . . . 4 . . . . . . 2 . . . 11 1 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Damage Taken 29004 | . 457 1940 1778 925 . . 669 3543 2255 576 1499 265 289 3515 295 219 5 52 372 392 3837 . 77 138 2836 3070 Core 4651 | . 43 213 148 154 . . 46 622 241 149 373 29 8 718 35 68 5 . 130 71 897 . 40 14 199 448 Absorbed by Shields 7662 | . . . . . . . . . . . 96 253 276 1731 . . . . 118 252 931 . . 128 1303 2574 Redirected to Shielding 673 | . . . . . . . . . . . . . . . . . . . 151 . . . . . 224 298 Ignored by Resistances 930 | . . 154 . . . . . . . . 91 50 233 205 . . . . . . . . . . 149 48 Regen/Repaired (Parts) 220 | . . . . . . . . . . . . 220 . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 82 14 . . . 24 . 4 . . . . 45 . . . . 17 . . 51 . 96 . . 66 Volleys Fired 540 | 15 41 118 90 81 3 . 42 45 14 . . 38 . 8 . . . 5 1 . . . . 5 25 9 Largest 3 | 2 2 2 3 3 3 . 3 3 3 . . 2 . 2 . . . 1 1 . . . . 1 1 2 Hottest 260 | 60 80 80 96 183 183 . 75 147 184 . . 260 . 260 . . . 48 48 . . . . 140 140 160 Shots Fired 1238 | 30 82 203 255 243 9 . 126 129 25 . . 73 . 13 . . . 6 1 . . . . 5 27 11 Gun 1136 | 30 82 172 252 243 9 . 126 127 11 . . 72 . 10 . . . . . . . . . . . 2 Cannon 84 | . . 26 . . . . . . 10 . . . . . . . . 6 1 . . . . 5 27 9 Launcher 18 | . . 5 3 . . . . 2 4 . . 1 . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 705 | 15 35 142 245 . . . 126 94 6 . . . . 7 . . . 6 1 . . . . . 19 9 Thermal 341 | . . 26 . 238 9 . . 33 15 . . 1 . 6 . . . . . . . . . 5 8 . Explosive 14 | . . 5 3 . . . . 2 4 . . . . . . . . . . . . . . . . . Electromagnetic 104 | 15 47 30 7 5 . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Entropic 72 | . . . . . . . . . . . . 72 . . . . . . . . . . . . . . Robot Hit Streak 39 | 5 7 24 15 39 10 . 30 31 5 . . 5 . 7 . . . . 2 . . . . 3 27 18 Robot Miss Streak 9 | 2 4 3 6 3 . . 2 2 2 . . 9 . 1 . . . . . . . . . . 4 2 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Secondary Targets 28 | . 2 1 9 6 . . 5 1 . . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . Autonomous 50 | . . . . . . . . . . . . . . 20 1 2 . . . 1 10 . . 4 6 6 Shots Hit Robots 1665 | 16 53 155 177 168 9 . 88 129 62 33 50 31 16 108 6 6 5 . 14 26 109 . 3 16 102 283 Core Hits 899 | 9 22 49 98 73 4 . 49 55 46 20 21 72 5 70 5 5 4 . 5 14 60 . 1 11 59 142 Critical Kills 16 | . . 2 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . 7 3 Critical Parts Destroyed 35 | . . 3 2 2 1 . 2 . . . . 13 . . . . . . . . . . . . 8 4 Critical Strikes 128 | . 2 5 3 26 1 . 4 4 6 . . 13 . 7 . 2 . . 3 2 6 . . . 17 27 Burn 28 | . . . . 24 . . . 3 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 33 | . . 2 3 . . . 4 . . . . . . 1 . . . . 1 . . . . . 15 7 Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Detonate 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Melee Attacks 1108 | . . 4 . 9 4 . 15 31 86 46 60 1 21 138 7 10 6 6 20 46 155 . 7 31 106 299 Impact 16 | . . 4 . 8 4 . . . . . . . . . . . . . . . . . . . . . Slashing 1091 | . . . . 1 . . 15 31 86 46 60 1 21 138 7 10 6 6 20 46 155 . 7 31 106 298 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 77 | . . . . . . . 2 . 9 3 3 . . 13 . 1 . . 2 5 7 . 2 8 1 21 Combat Hostiles 7 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . 1 . Follow-up Attacks 47 | . . . . . . . . 2 5 4 7 . 1 4 . . . . . 1 9 . . . 1 13 Martial Strikes 79 | . . . . . . . . . 9 14 16 . 2 23 . . . . . . 15 . . . . . Damage Inflicted 88465 | 273 712 2747 3175 3513 294 . 2002 3538 3610 1661 2249 7312 675 9128 414 601 737 . 1084 2688 10031 . 459 2374 7667 21521 Guns 15528 | 221 696 1743 2626 3288 150 . 1566 1953 105 . . 3022 . 158 . . . . . . . . . . . . Cannons 5290 | . . 391 . . . . . 82 259 . . . . 1664 77 174 . . 31 76 833 . . 420 634 649 Explosions 7152 | 52 . 493 522 . . . . 553 788 . . 4290 . 340 . . . . . . . . . 114 . . Melee 60286 | . . 84 . 160 108 . 436 950 2458 1661 2249 . 675 6940 337 424 737 . 1053 2612 9198 . 459 1840 7033 20872 Ramming 209 | . 16 36 27 65 36 . . . . . . . . 26 . 3 . . . . . . . . . . Kinetic 7790 | 139 261 1466 2526 . . . 1566 1401 45 . . . . 110 . . . . 31 . . . . . 148 97 Thermal 10062 | 52 . 551 12 3218 150 . . 841 319 . . 4290 . 388 . . . . . . . . . 197 . 44 Explosive 1977 | . . 333 510 . . . . 346 788 . . . . . . . . . . . . . . . . . Electromagnetic 964 | 82 435 277 100 70 . . . . . . . . . . . . . . . . . . . . . . Impact 352 | . . 84 . 160 108 . . . . . . . . . . . . . . . . . . . . . Slashing 59932 | . . . . . . . 436 950 2458 1661 2249 . 675 6940 337 424 737 . 1053 2612 9198 . 459 1840 7033 20870 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Entropic 3022 | . . . . . . . . . . . . 3022 . . . . . . . . . . . . . . Phasic 4155 | . . . . . . . . . . . . . . 1664 77 174 . . . 76 833 . . 337 486 508 Highest Corruption 24 | . . 10 . . . . 1 14 2 14 14 . . 13 13 13 13 13 14 18 24 . . 3 18 1 Average Corruption 8 | . . 6 . . . . 1 10 1 14 14 . . 6 13 13 13 13 12 16 7 . . 3 10 1 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . . 40 . . . . 4 43 7 15 12 . . 32 8 7 5 3 5 23 24 . . 5 19 . Message Errors 58 | . . 7 . . . . 1 9 2 6 3 . . 5 2 1 1 1 2 6 10 . . . 2 . Matter Fused 64 | . . 13 . . . . 1 9 2 2 3 . . 9 2 . 3 . 1 8 7 . . . 4 . Heat Flow Errors 34 | . . 8 . . . . 1 5 1 3 . . . 4 3 2 . . . 2 1 . . 1 3 . Energy Discharges 21 | . . 3 . . . . 1 4 . 2 2 . . 3 . 1 . . 1 . 1 . . . 3 . Parts Rejected 7 | . . 1 . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . 2 . Parts Fused 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 26 | . . 4 . . . . . 4 . 1 . . . 4 1 1 1 1 1 1 . . . 4 3 . Data Loss (major) 16 | . . 1 . . . . . 4 1 . 2 . . 1 . 1 . . . 3 1 . . . 2 . Misfires 4 | . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Alerts 5 | . . . . . . . . 2 . . . . . 1 . . . . . 1 1 . . . . . Misdirections 8 | . . . . . . . . 1 . . 1 . . 2 . . . . . 2 2 . . . . . Weapon Failures 5 | . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4840 | . . 144 6 115 108 . . 5 169 55 115 75 4 825 32 102 153 . 298 511 544 . 126 314 392 747 Projectiles 288 | . . 10 . . . . . . . . . . . 80 . 99 . . . . . . . 50 49 . Explosions 131 | . . 50 6 . . . . . . . . 75 . . . . . . . . . . . . . . Melee 4421 | . . 84 . 115 108 . . 5 169 55 115 . 4 745 32 3 153 . 298 511 544 . 126 264 343 747 Knockbacks 18 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 9 5 Impact 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 120 | . . 36 21 . . . . . 63 . . . . . . . . . . . . . . . . . Shots 4 | . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 23 | . 3 6 3 7 3 . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 27 | . 3 6 3 7 3 . . . . . . . . 3 . 2 . . . . . . . . . . Kicked 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 655 | 20 96 273 42 182 . . 112 363 127 223 294 274 . 348 223 243 . 35 122 201 655 . . 148 186 . Average Temperature 79 | 20 32 83 12 44 . . 43 91 37 96 129 106 . 114 108 112 . 15 52 97 276 . . 70 62 . Received Heat Transfer 6278 | . 234 285 702 441 . . 165 1796 654 162 274 57 . 200 39 . . 9 . 39 1098 . . 16 75 32 Effects 8 | . . 3 . . . . . . . 1 1 . . . 1 . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 4 | . . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 21 | . . . . . . . . . 2 5 6 . 1 7 . . . . . . . . . . . . Total Turns 605 | . . . . . . . . . 108 112 150 . 46 189 . . . . . . . . . . . . Longest Duration 76 | . . . . . . . . . 76 37 39 . 46 57 . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 10 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 1 5 Combat Hostiles 10 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 1 5 Robots Corrupted 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . 2 . 4 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . . 24 . . . 4 1 . . . . . . . . . . . . . . . . . Heat Transferred 14480 | 50 . 903 50 7926 296 . . 1469 460 . . 2679 . 538 . . . . . . . . . 100 . 9 Parts Sabotaged 7 | . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 112 | . . . . . . . . . . . . . . 4 . . . . . . 11 . . . 12 85 Power Chain Reactions 4 | 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Maximum Alert Level 5 | . . 1 2 3 . . 1 1 1 . . . . 5 . . . . . 2 4 2 2 2 3 . Low Security (%) 51 | 100 100 96 43 1 100 . 97 59 87 . . . . . . . . . 100 11 . . . . . . Level 1 10 | . . 3 7 40 . . 2 40 12 . . . . 3 . . . . . 17 9 . . 1 . . Level 2 24 | . . . 49 56 . . . . . . . . . 59 . . . . . 70 28 100 100 98 33 . Level 3 11 | . . . . 2 . . . . . . . . . 21 . . . . . . 53 . . . 66 . Level 4 2 | . . . . . . . . . . . . . . 14 . . . . . . 9 . . . . . Level 5 . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1608 | 20 112 211 664 717 163 . 210 325 228 . . . . 1608 . . . . 78 576 1140 628 495 670 567 . Initial 635 | . . . 53 270 151 . . 56 98 . . . . 635 . . . . 23 27 312 628 463 296 428 . Average 286 | 4 18 89 348 405 52 . 88 137 104 . . . . 744 . . . . 40 443 752 626 486 488 488 . Influence Increases 14213 | 40 284 682 1089 983 129 . 469 968 782 266 460 792 131 2625 110 140 15 75 126 801 1498 . 32 524 810 382 Destroy 0b10 Robot/C 7940 | . 200 440 760 620 60 . 360 520 480 240 360 620 100 1140 100 100 . . 40 240 860 . 20 80 540 60 Destroy 0b10 Robot/NC 605 | 40 25 60 50 85 15 . 30 20 50 10 5 10 10 35 . . 15 . 20 25 45 . . 40 15 . Destroy Leader 1252 | . 54 112 194 182 . . 60 62 82 10 20 . 10 186 10 10 . . 16 24 88 . . 38 94 . Allied During Kill 271 | . . . . . 51 . . 17 2 6 . 162 11 . . . . . . . . . . . 22 . Successful Hack 172 | . 5 7 9 28 . . . 42 4 . . . . 14 . . . . 21 14 . . . 24 4 . Disable Machine 735 | . . 30 15 45 . . 15 30 15 . . . . 15 . . . . . 60 255 . . 45 30 180 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . 150 . . 150 . . Destroy Structure 664 | . . 33 31 8 3 . 4 34 104 . . . . 42 . . . . 14 20 10 . 12 147 75 127 Advance Influence 600 | . . . . . . . . . . . . . . 600 . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . 15 . . . . . 30 15 . . . . . Lose Combat Pursuer 840 | . . . 30 15 . . . 45 45 . 75 . . 210 . 30 . 75 15 180 75 . . . 30 15 Miscellaneous 774 | . . . . . . . . 198 . . . . . 368 . . . . . 208 . . . . . . Influence Decreases 13931 | 40 284 555 576 1233 519 . 353 883 769 476 352 234 745 1139 671 318 818 40 112 293 937 500 155 349 482 1098 Entered New Map 5656 | . . . 74 370 239 . . 60 103 80 2 112 670 21 571 188 803 . 12 22 245 490 155 199 242 998 Time Decay 5911 | 40 264 475 452 553 280 . 353 357 484 396 310 122 60 518 80 110 15 40 100 230 482 10 . 130 50 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . . . . . . . Lost Part 986 | . 20 80 50 10 . . . 136 60 . 40 . . 230 20 20 . . . . 170 . . . 90 60 Lost Ally 310 | . . . . . . . . 55 20 . . . 15 20 . . . . . . 40 . . 20 100 40 Purge Threat 868 | . . . . 300 . . . 275 102 . . . . 150 . . . . . 41 . . . . . . Squads Dispatched 65 | . 2 2 9 6 . . 8 1 7 . 1 . . 8 . . . 1 2 5 8 . . 4 1 . Investigation 14 | . . 1 4 4 . . 3 . 1 . . . . . . . . . . 1 . . . . . . Extermination 17 | . . . . . . . 1 . 3 . . . . 4 . . . . 1 2 3 . . 2 1 . Reinforcement 15 | . 2 1 1 1 . . 1 1 3 . . . . 2 . . . . 1 2 . . . . . . Assault 12 | . . . . 1 . . . . . . 1 . . 2 . . . 1 . . 5 . . 2 . . Garrison 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 4 | . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Distress Signals 44 | . . 4 5 3 . . 1 3 2 . . . 1 5 . . . . 1 . . . . . 19 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Times Spotted 703 | . 21 33 51 45 2 . 18 37 30 16 22 70 9 98 6 7 . 18 3 28 67 . 2 11 35 74 Peak Tracking Total 17 | . 3 4 8 5 1 . 4 9 7 5 6 17 3 16 3 5 . 11 3 6 11 . 1 2 6 6 Tactical Retreats 30 | . . . 2 1 . . . 1 2 . 3 . . 7 . 2 . 2 1 4 1 . . . 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Traps Triggered 22 | . 1 1 1 1 . . 1 . . . . . . . . . . . . 2 14 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 3 3 3 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Machines Disabled 61 | . . 2 1 3 . . 1 2 1 1 . 5 . 1 . . . . . 4 22 . . 4 2 12 Max in Single Turn 2 | . . 1 1 1 . . 1 2 1 1 . 1 . 1 . . . . . 1 1 . . 2 1 1 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Energy Cycler 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Machines Accessed 74 | . 2 4 5 9 . 3 5 5 4 1 . 2 . 8 . . 4 . 4 8 4 2 . 2 1 1 Terminals 46 | . 2 3 3 9 . . 2 5 2 . . . . 3 . . . . 3 7 3 1 . 2 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . . . . . . . . . 2 . . . . 1 1 . . . . . . Garrison Access 5 | . . . 1 . . . . . . . . . . 2 . . . . . . 1 1 . . . . Total Hacks 188 | . 5 6 10 18 . 21 11 18 8 1 . 6 . 23 . . 17 . 10 14 6 3 . 4 1 6 Successful 106 | . 5 2 7 9 . 21 2 7 3 1 . 6 . 10 . . 17 . 3 3 1 1 . 1 1 6 Failed 82 | . . 4 3 9 . . 9 11 5 . . . . 13 . . . . 7 11 5 2 . 3 . . Catastrophic 19 | . . 3 . 2 . . . 1 3 . . . . 2 . . . . 1 4 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 2 5 5 4 . . 3 8 5 . . . . 7 . . . . 2 4 4 . . . . . Terminals 94 | . 5 5 5 18 . . 3 18 5 . . . . 7 . . . . 5 12 4 2 . 4 1 . Fabricators 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . 4 . . . 5 . 2 . . . . 3 . . . . . . . . . . . . Scanalyzers 18 | . . 1 . . . . . . . . . . . 10 . . . . 5 2 . . . . . . Garrison Access 7 | . . . 1 . . . . . . . . . . 3 . . . . . . 2 1 . . . . Terminal Hacks 85 | . 4 1 1 9 . 21 1 6 2 1 . 6 . 2 . . 17 . 1 3 1 1 . 1 1 6 Record 31 | . . . . . . 20 . . . . . . . . . . 5 . . . . . . . . 6 Part Schematic 6 | . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . 1 . . 1 . . . . . . . 5 . . . . 4 . . 1 . . . . . . Open Door 9 | . . . . 4 . 1 1 . . 1 . 1 . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . 2 . . . 3 1 . . . . 1 . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 1 . . . . . . . . . . . 7 . . . . 2 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 4 | . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Terminals 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . . 3 1 8 . . 4 5 4 . . . . 8 . . . . 3 7 3 2 . 2 . . Full Trace Events 7 | . . 2 1 2 . . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 2 . . . . . . . . . 1 . . 4 . . 7 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Total Allies 36 | . . . . 10 . . . 4 . 2 . 5 2 . . . . . . . 4 . 1 . 6 2 Largest Group 10 | . . . . 10 10 10 . 3 1 2 . 5 2 1 . . . . . . . . . 1 5 1 Highest-Rated Group 358 | . . . . 173 173 173 . 96 32 24 . 271 79 37 . . . . . . . . . 183 358 195 Highest-Rated Ally 195 | . . . . 29 29 29 . 39 32 12 . 68 42 37 . . . . . . . . . 183 82 195 Initial UFD Resources 45 | . . . . . . . 23 33 37 37 37 37 39 39 39 39 39 41 41 41 41 43 43 45 45 45 Total Orders 6 | . . . . . . 1 . . . . . 4 . . . . . . . . 1 . . . . . STAY 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . AID 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 171 | . . . . 5 6 . . 25 3 5 . 23 13 2 . . . . . . 4 . . 13 43 29 Total Damage 7366 | . . . . 56 83 . . 766 98 32 . 1199 508 20 . . . . . . 44 . . 476 2039 2045 Kills 28 | . . . . . 2 . . 6 1 1 . 5 4 . . . . . . . . . . . 9 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 485 | . 11 . 5 10 . . . 55 10 . . 60 . 81 . . . . . 80 46 . 15 18 34 60 Good Acts 151 | . . 10 5 3 1 . 3 7 9 5 4 1 1 14 3 1 . . . 9 26 . 1 2 20 26 Bad Acts 110 | . . 4 4 5 2 . 4 6 1 4 2 3 1 5 4 3 . 2 7 9 14 . . 2 18 10 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Active Infowar (turns) 6100 | 94 1392 370 . . . . 184 . 915 744 . . . 608 . . 1 87 192 413 431 . . 273 61 335 Optics 335 | . . . . . . . . . . . . . . . . . . . . . . . . . . 335 Sensors 2267 | . . . . . . . . . 915 744 . . . 608 . . . . . . . . . . . . IFF 761 | . . . . . . . 184 . 2 . . . . . . . 1 87 192 295 . . . . . . Terrain 338 | 94 111 133 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1806 | 44 1392 370 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 356 | . . . . . . . . . . . . . . . . . . . . 20 336 . . . . . Jamming 599 | . . . . . . . . . . . . . . . . . . . . 98 167 . . 273 61 . ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . . 2 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Turns Passed 24017 | 175 1452 1627 1139 1607 949 3610 952 967 1609 1159 696 1341 271 1424 167 238 164 106 210 493 1243 22 28 273 1076 1019 Spaces Moved 19053 | 75 666 714 382 589 409 1787 367 249 763 870 433 862 191 1135 253 283 188 320 540 1166 1992 61 59 643 1873 2183 Core 302 | 2 . . . . . 198 . . . . . . . 102 . . . . . . . . . . . . Treads 5307 | 73 666 714 382 589 409 1589 367 249 269 . . . . . . . . . . . . . . . . . Legs 3508 | . . . . . . . . . 388 870 433 862 191 661 2 17 84 . . . . . . . . . Wheels 106 | . . . . . . . . . 106 . . . . . . . . . . . . . . . . . Hover 7210 | . . . . . . . . . . . . . . 330 251 266 . . . . 1544 61 59 643 1873 2183 Flight 2620 | . . . . . . . . . . . . . . 42 . . 104 320 540 1166 448 . . . . . Fastest Speed 6 | 50 160 160 160 200 216 50 216 225 110 116 115 102 102 38 45 72 25 15 14 7 6 29 29 29 28 20 Average Speed 96 | 157 193 168 198 203 216 197 218 295 169 118 128 109 105 81 56 74 68 24 18 22 32 29 29 29 30 24 Slowest Speed 570 | 160 320 240 200 216 216 216 225 570 247 234 240 120 204 330 190 120 125 25 25 95 140 29 29 29 92 31 Overloaded Moves 104 | . . . . . . . . . 14 12 25 . 4 34 . . . 10 . 4 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 42 | . . . . . . . . . . . . . . . . . . . . . 14 . 1 16 8 3 Exploration Rate (%) 51 | 4 88 56 37 89 80 90 11 43 21 91 49 76 45 31 45 50 60 56 16 91 39 2 57 25 58 85 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 18 | . . . 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . Scrap Searched 24 | . . . . . . 11 . . . 5 3 . 1 . 1 1 . 2 . . . . . . . . Spaces Dug 180 | . . 2 . 4 3 . 5 . 38 2 . 4 3 19 . 2 . 6 7 10 5 . 4 49 13 4 Terrain Destroyed 401 | . . 28 27 4 3 . 5 46 54 2 . 70 3 21 . 2 . 11 7 10 5 . 4 52 29 18 Melee 122 | . . 2 . 4 3 . 5 . 19 2 . 1 3 19 . 2 . 6 7 10 5 . 4 16 10 4 Projectile 59 | . . . . . . . . . 4 . . 31 . . . . . 5 . . . . . 4 12 3 AOE 202 | . . 26 27 . . . . 46 31 . . 38 . 2 . . . . . . . . . 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res DSF Acc Com Ac0 Total 23032 | 99 744 934 564 790 457 1880 448 374 949 942 503 1183 230 1449 264 299 214 331 614 1343 2525 64 69 730 2354 2679 Wait 972 | . 8 9 14 26 27 9 4 15 29 37 12 166 9 87 1 2 . . 2 39 164 . 4 9 258 41 Move 19015 | 74 665 713 381 588 408 1786 366 248 762 869 432 861 190 1134 252 282 187 319 537 1155 1991 61 58 642 1872 2182 Hop 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . Pick Up 323 | 3 16 29 20 13 1 45 4 2 17 2 1 6 1 10 . 1 3 . 6 19 37 . . 15 27 45 Fast Attach 186 | 7 2 7 5 1 . 2 3 8 16 1 11 6 2 34 4 1 8 . 9 7 29 1 . 2 6 14 Attach 103 | . 2 9 3 . 1 4 2 16 8 . 2 2 . 10 . . 2 . . 3 10 1 . 3 15 10 Detach 48 | . . 1 . . . 1 . 3 8 . 4 2 . 9 . . 1 . . 4 5 . . 1 5 4 Swap 291 | . 5 19 25 38 6 6 8 7 8 3 1 6 6 21 . . 2 1 13 24 38 1 . 8 20 25 Drop 321 | . 2 19 23 27 4 27 4 1 20 3 3 16 4 22 . 1 6 . 10 14 35 . . 12 24 44 Fire 540 | 15 41 118 90 81 3 . 42 45 14 . . 38 . 8 . . . 5 1 . . . . 5 25 9 Melee 971 | . . 4 . 9 4 . 15 29 67 27 37 1 18 111 7 10 5 6 20 45 131 . 7 31 101 286 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Crush 22 | . 3 6 3 7 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . . . . . . . . . . . . . . . . 28 85 . . 2 . . Rewire 80 | . . . . . . . . . . . . 79 . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 34 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . 19 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Extension -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 639 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Discovered new exit (range 13) 1077 | -10/Materials | Discovered new exit (range 10) 1568 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -9/Materials | X0-1V1 enhanced Transport squad support 1642 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1662 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2491 | -9/Materials | Utility slot count permanently improved by X0-1V1 (+1) 2537 | -9/Materials | Core integrity fell below 50% 2560 | -9/Materials | Lost 3 parts (3n) 2587 | -9/Materials | Discovered new exit (range 4) 2763 | -9/Materials | X0-1V1 mutated your Weapon slot to Utility slot 2864 | -9/Materials | Build established: Scavenger-Mutant 2926 | -9/Materials | System corruption reached 10% 2956 | -9/Materials | Lost 3 parts (1p1n1u) 2977 | -9/Materials | X0-1V1 foreshadows a heat wave 3039 | -9/Materials | Core integrity fell below 20% 3048 | -9/Materials | Identified exit to Mines 3249 | -9/Materials | Ambient heat levels rising (+10) 3255 | -9/Materials | Entered another Materials area 3255 | -8/Materials | Evolved 2 slots: Weapon x2 3259 | -8/Materials | Discovered new exit (range 15) 3661 | -8/Materials | Build established: Scavenger-Tank 3725 | -8/Materials | Garrison activated, responded to threat 3839 | -8/Materials | X0-1V1 activates XOMVISION 4039 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 4084 | -8/Materials | Garrison activated, responded to threat 4244 | -8/Materials | Discovered new exit (range 10) 4279 | -8/Materials | Identified exit to Storage 4394 | -8/Materials | Entered Storage 4397 | -8/Storage | Build established: Hauler-Gunner 4818 | -8/Storage | Used back door to open Recycling access 4818 | -8/Storage | Discovered new exit (range 5) 4953 | -8/Storage | Identified exit to Factory 4953 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 5194 | -8/Storage | First assault squad dispatched 5250 | -8/Storage | Found Prototype Processor 5250 | -8/Storage | Identified Exp. Targeting Computer 5530 | -8/Storage | Core integrity fell below 50% 5869 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6001 | -8/Storage | Entered Recycling 6001 | -8/Recycling | Accompanied by 10 allies 6157 | -8/Recycling | Build established: Commander-Gunner 6430 | -8/Recycling | X0-1V1 mutated your Utility slot to Weapon slot 6550 | -8/Recycling | Discovered new exit (range 16) 6658 | -8/Recycling | Identified exit to Scraptown 6658 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 6869 | -8/Recycling | Scanned before Scraplab entrance 6901 | -8/Recycling | Entered Scraplab 6950 | -8/Recycling | Entered Scraptown 6950 | -8/Scraptown | Accompanied by 10 allies 7329 | -8/Scraptown | Visited UFD Registry 7329 | -8/Scraptown | Registered with UFD as "Zerorunner" 7363 | -8/Scraptown | Visited The Evicted 7400 | -8/Scraptown | Visited Awakened 7417 | -8/Scraptown | Visited Fellowship of the Rings 7441 | -8/Scraptown | Received an X-ray algorithm 7465 | -8/Scraptown | Visited Red Mages 7540 | -8/Scraptown | Visited Bundlers 7702 | -8/Scraptown | Visited Cyclists 7741 | -8/Scraptown | Visited Assassins FH 8339 | -8/Scraptown | Discovered new exit (range 13) 8691 | -8/Scraptown | Visited Curators Association 8743 | -8/Scraptown | Visited Scrapoid Research Area 8775 | -8/Scraptown | Visited Science Testing Area 8993 | -8/Scraptown | Visited Science Guys 9069 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9077 | -8/Scraptown | Found DCF Scrap (27 items) 9166 | -8/Scraptown | Visited Sword Containment 9190 | -8/Scraptown | Visited Modified Component R&D 9296 | -8/Scraptown | Visited Abandonware Association 9311 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9317 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9374 | -8/Scraptown | Visited Junk Repository 9430 | -8/Scraptown | Visited Cartography Club 9537 | -8/Scraptown | Found Deep Structural Scanner 9543 | -8/Scraptown | Learned location of Recycling (-8) 9543 | -8/Scraptown | Learned location of Proximity Caves (-6) 9543 | -8/Scraptown | Learned location of Zion (-7) 9543 | -8/Scraptown | Learned 20 Factory zone layouts 9543 | -8/Scraptown | Learned 8 Lower Caves zone layouts 9543 | -8/Scraptown | Learned 12 Lower Caves zone layouts 9543 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 9543 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 9543 | -8/Scraptown | Learned location of 2 exits from Research 9543 | -8/Scraptown | Learned location of 3 exits from Lower Caves 9543 | -8/Scraptown | Learned location of 3 exits from Upper Caves 9783 | -8/Scraptown | Found Prototype Slashing Weapon 9784 | -8/Scraptown | Identified Companion Sword 10443 | -8/Scraptown | Met Optimus 10443 | -8/Scraptown | Accepted into 0bPrime 10554 | -8/Scraptown | Discovered new exit (range 3) 10560 | -8/Scraptown | Entered Factory 10560 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 10561 | -6/Factory | Identified exit to Lower Caves 10562 | -6/Factory | Identified exit to Extension 10562 | -6/Factory | Identified exit to Factory 10699 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x5) 10859 | -6/Factory | Build established: Hauler-Gunner 11060 | -6/Factory | X0-1V1 activates XOMVISION 11147 | -6/Factory | Garrison activated, responded to threat 11416 | -6/Factory | X0-1V1 mutated your Weapon slot to Power slot 11444 | -6/Factory | Loaded intel: 8 recycling unit locations 11512 | -6/Factory | Entered Extension 11538 | -6/Extension | X0-1V1 mutated your Propulsion slot to Weapon slot 11543 | -6/Extension | System corruption reached 10% 11550 | -6/Extension | X0-1V1 added 0b10 threat records associated with you (considerable) 12081 | -6/Extension | Energy Cycler disabled 12082 | -6/Extension | Rescued a captive Derelict 12091 | -6/Extension | Rescued a captive Derelict 12182 | -6/Extension | Spotted B-75 Beast 12261 | -6/Extension | Core integrity fell below 50% 12266 | -6/Extension | X0-1V1 downgraded hostiles (x1) 12276 | -6/Extension | Core integrity fell below 20% 12280 | -6/Extension | X0-1V1 sent allied Y-54 Guardian (x3) 12281 | -6/Extension | Destroyed B-75 Beast 12297 | -6/Extension | Lost 15 parts (4p4n3u4w) 12361 | -6/Extension | Spotted B-75 Beast 12378 | -6/Extension | Destroyed B-75 Beast 12398 | -6/Extension | Discovered exit to Factory (range 15) 12479 | -6/Extension | Entered Factory 12479 | -5/Factory | Accompanied by 1 ally 12479 | -5/Factory | Evolved 2 slots: Propulsion x2 12480 | -5/Factory | Identified exit to Upper Caves 12711 | -5/Factory | Build established: Scavenger-Gunner 12866 | -5/Factory | Destroyed 7 combat bots 13020 | -5/Factory | X0-1V1 mutated your Weapon slot to Utility slot 13326 | -5/Factory | Discovered new exit (range 4) 13331 | -5/Factory | Identified exit to Factory 13333 | -5/Factory | Found Imp. Powered Armor 13427 | -5/Factory | X0-1V1 sent you to a vault 13487 | -5/Factory | Found Prototype Device 13487 | -5/Factory | Identified Imp. Particle Accelerator 13625 | -5/Factory | X0-1V1 activates XOMVISION 13728 | -5/Factory | Build established: Gladiator 13775 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13894 | -5/Factory | Core integrity restored by X0-1V1 (+212) 14088 | -5/Factory | Entered Upper Caves 14089 | -5/Upper Caves | Identified exit to Upper Caves 14348 | -5/Upper Caves | Learned Factory emergency access door positions 14490 | -5/Upper Caves | Sensors blinded by X0-1V1 14721 | -5/Upper Caves | X0-1V1 turns hostiles against one another 14824 | -5/Upper Caves | Build established: Scavenger-Gladiator 14832 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 14856 | -5/Upper Caves | System corruption reached 10% 14904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15095 | -5/Upper Caves | Found Alien Artifact 15247 | -5/Upper Caves | Entered another Upper Caves area 15248 | -5/Upper Caves | Identified exit to Warlord 15249 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15314 | -5/Upper Caves | Core integrity fell below 50% 15359 | -5/Upper Caves | Lost 3 parts (1p1n1u) 15512 | -5/Upper Caves | Found DCF Scrap (12 items) 15823 | -5/Upper Caves | Build established: Derelict-Gladiator 15943 | -5/Upper Caves | Entered Warlord 16505 | -5/Warlord | Found Prototype Reactor 16505 | -5/Warlord | Identified Vortex Chain Reactor 16514 | -5/Warlord | Found Prototype Processor 16514 | -5/Warlord | Identified Exp. Core Analyzer 16684 | -5/Warlord | Warlord's base attacked by MAIN.C 16726 | -5/Warlord | Found Prototype Energy Gun 16726 | -5/Warlord | Identified Vortex Rail 16731 | -5/Warlord | Found Prototype Energy Gun 16731 | -5/Warlord | Identified Vortex Rifle 16744 | -5/Warlord | Met EX-DEC 16744 | -5/Warlord | Found Prototype Energy Cannon 16774 | -5/Warlord | Found Vortex Rail 16928 | -5/Warlord | Build established: Commander-Mutant 17034 | -5/Warlord | Warlord forces counterattacked 17034 | -5/Warlord | Destroyed Striker 17073 | -5/Warlord | Destroyed 10 combat bots 17143 | -5/Warlord | Discovered new exit (range 12) 17188 | -5/Warlord | Spotted Striker 17189 | -5/Warlord | Spotted Executioner 17220 | -5/Warlord | Core integrity restored by X0-1V1 (+127) 17221 | -5/Warlord | Destroyed 7 combat bots 17233 | -5/Warlord | Lost 4 allies 17284 | -5/Warlord | Entered Proximity Caves 17306 | -4/Proximity Caves | Spotter reported a threat 17306 | -4/Proximity Caves | Spotter reported a threat 17358 | -4/Proximity Caves | Spotter reported a threat 17402 | -4/Proximity Caves | Learned 12 Research zone layouts 17407 | -4/Proximity Caves | Spotter reported a threat 17414 | -4/Proximity Caves | Learned Research emergency access door positions 17458 | -4/Proximity Caves | X0-1V1 sent allied C-35 Carver (x2) 17530 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17555 | -4/Proximity Caves | Entered Factory 17555 | -4/Factory | Accompanied by 1 ally 17555 | -4/Factory | Evolved 2 slots: Utility x2 17556 | -4/Factory | Forged Quantum Companion 17556 | -4/Factory | Identified exit to Research 17764 | -4/Factory | X0-1V1 whisked you away to safety 17805 | -4/Factory | Search patrols dispatched 17852 | -4/Factory | Build established: Scavenger-Mutant 17859 | -4/Factory | X0-1V1 activates XOMVISION 18055 | -4/Factory | Search patrols dispatched 18115 | -4/Factory | Identified Dimensional Node Initializer 18115 | -4/Factory | Identified BFG-9k Vortex Edition 18153 | -4/Factory | Build established: Mutant 18218 | -4/Factory | Identified exit to Upper Caves 18218 | -4/Factory | Identified exit to Armory 18305 | -4/Factory | First assault squad dispatched 18350 | -4/Factory | Destroyed 12 combat bots 18517 | -4/Factory | Cargo convoy interrupted 18526 | -4/Factory | System corruption reached 10% 18552 | -4/Factory | Destroyed 7 combat bots 18575 | -4/Factory | Lost 12 parts (2p4n4u2w) 18597 | -4/Factory | Core integrity fell below 50% 18618 | -4/Factory | X0-1V1 sent you to a vault 18624 | -4/Factory | Found GOLEM Unit 18626 | -4/Factory | Found Prototype Device 18626 | -4/Factory | Identified Adv. Kinecellerator 18628 | -4/Factory | Found Prototype Device 18628 | -4/Factory | Identified System Purifier 18634 | -4/Factory | Found Prototype Device 18634 | -4/Factory | Identified Exp. Actuator Array 18695 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 18725 | -4/Factory | X0-1V1 whisked you away to safety 18743 | -4/Factory | Destroyed 7 combat bots 18875 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 18938 | -4/Factory | Destroyed 12 combat bots 18979 | -4/Factory | Entered Upper Caves 18988 | -4/Upper Caves | Entered a destroyed Warlord outpost 18989 | -4/Upper Caves | X0-1V1 activates XOMVISION 19005 | -4/Upper Caves | Lost 6 parts (2p2n2u) 19022 | -4/Upper Caves | X0-1V1 sent hostile Thug (x3) 19111 | -4/Upper Caves | Discovered new exit (range 7) 19112 | -4/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 19115 | -4/Upper Caves | Identified exit to Upper Caves 19146 | -4/Upper Caves | Entered another Upper Caves area 19147 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 19177 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19281 | -4/Upper Caves | Encountered a Warlord checkpoint 19298 | -4/Upper Caves | Learned location of 2 exits from Research 19353 | -4/Upper Caves | Core integrity fell below 20% 19374 | -4/Upper Caves | Discovered new exit (range 9) 19382 | -4/Upper Caves | Identified exit to Zhirov 19384 | -4/Upper Caves | Entered Zhirov 19384 | -4/Zhirov | Discovered new exit (range 3) 19406 | -4/Zhirov | Met Zhirov 19428 | -4/Zhirov | Learned location of Quarantine (-3) 19428 | -4/Zhirov | Learned location of Testing (-2) 19428 | -4/Zhirov | Learned location of Command (-1) 19438 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19458 | -4/Zhirov | Found Alien Artifact 19458 | -4/Zhirov | Identified Integrated Dissipator 19458 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19510 | -4/Zhirov | Found Alien Artifact 19548 | -4/Zhirov | Identified exit to Proximity Caves 19548 | -4/Zhirov | Entered Proximity Caves 19551 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19573 | -3/Proximity Caves | X0-1V1 sent you into danger 19639 | -3/Proximity Caves | Spotted B-86 Titan 19646 | -3/Proximity Caves | X0-1V1 sent hostile H-77 Assassin (x3) 19654 | -3/Proximity Caves | Entered Research 19654 | -3/Research | Evolved 2 slots: Propulsion x2 19655 | -3/Research | Identified exit to Quarantine 19656 | -3/Research | Identified exit to Research 19730 | -3/Research | X0-1V1 mutated your Propulsion slot to Utility slot 19734 | -3/Research | Sensors blinded by X0-1V1 19734 | -3/Research | Identified Transdimensional Reconstructor 19737 | -3/Research | X0-1V1 announced a LAN party 19770 | -3/Research | System corruption reached 10% 19853 | -3/Research | Crushed by falling debris 19864 | -3/Research | Entered Quarantine 19870 | -3/Quarantine | X0-1V1 mutated your Utility slot to Weapon slot 19887 | -3/Quarantine | X0-1V1 sent hostile P-70 Sage (x2) 19941 | -3/Quarantine | Found Alien Artifact 19944 | -3/Quarantine | Identified Subatomic Replicator 19944 | -3/Quarantine | Forged Prototype Slashing Weapon 19950 | -3/Quarantine | Destroyed 7 combat bots 19960 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (minor) 19963 | -3/Quarantine | Found Alien Energy Cannon 19963 | -3/Quarantine | Identified Core Cannon 19990 | -3/Quarantine | Found Transdimensional Reconstructor 19993 | -3/Quarantine | Found Dimensional Node Initializer 19993 | -3/Quarantine | Initialized slip node 19997 | -3/Quarantine | Found Dimensional Node Initializer 20001 | -3/Quarantine | Found Transdimensional Reconstructor 20002 | -3/Quarantine | Found Transdimensional Reconstructor 20003 | -3/Quarantine | Found Alien Artifact 20009 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (minor) 20057 | -3/Quarantine | X0-1V1 enhanced Transport squad support 20073 | -3/Quarantine | Scanned by Researcher 20209 | -3/Quarantine | X0-1V1 sent you to a vault 20209 | -3/Quarantine | Found Adv. Powered Armor 20215 | -3/Quarantine | Found Prototype Device 20215 | -3/Quarantine | Identified Exp. Cloaking Device 20220 | -3/Quarantine | Found Prototype Device 20220 | -3/Quarantine | Identified Thermal Barrier 20239 | -3/Quarantine | X0-1V1 sent hostile P-70 Sage (x2) 20250 | -3/Quarantine | X0-1V1 activates XOMVISION 20312 | -3/Quarantine | Discovered exit to Research (range 9) 20320 | -3/Quarantine | X0-1V1 activates XOMVISION 20343 | -3/Quarantine | Spotted Fortress 20347 | -3/Quarantine | Identified exit to Protoforge 20347 | -3/Quarantine | X0-1V1 revealed exit location to -3/Protoforge 20353 | -3/Quarantine | X0-1V1 announced a LAN party 20356 | -3/Quarantine | Discovered new exit (range 6) 20357 | -3/Quarantine | Entered Protoforge 20359 | -3/Protoforge | X0-1V1 revealed exit location to -2/Research 20397 | -3/Protoforge | Spotted Hotshot 20404 | -3/Protoforge | Initialized slip node 20486 | -3/Protoforge | Found Prototype Device 20489 | -3/Protoforge | Spotted Decapitator 20489 | -3/Protoforge | Spotted Decapitator 20489 | -3/Protoforge | Spotted Decapitator 20489 | -3/Protoforge | Spotted Decapitator 20492 | -3/Protoforge | Destroyed Decapitator 20497 | -3/Protoforge | Destroyed Decapitator 20497 | -3/Protoforge | Destroyed Decapitator 20504 | -3/Protoforge | Destroyed Decapitator 20531 | -3/Protoforge | Superfortress began startup sequence 20552 | -3/Protoforge | Found Prototype Flight Unit 20552 | -3/Protoforge | Identified Cep. Fieldthrust Drive 20567 | -3/Protoforge | Found Cep. Gyrokinetic System 20570 | -3/Protoforge | Found Cep. Gyrokinetic System 20577 | -3/Protoforge | Found Cep. Gyrokinetic System 20594 | -3/Protoforge | Found Cep. Combat Aerolev Unit 20600 | -3/Protoforge | Found Cep. Gyrokinetic System 20602 | -3/Protoforge | Found Faulty Cep. Gyrokinetic System 20607 | -3/Protoforge | First assault squad dispatched 20614 | -3/Protoforge | Found Faulty Cep. Gyrokinetic System 20617 | -3/Protoforge | Identified Crosscalibrator 20631 | -3/Protoforge | Spotted Immortal 20631 | -3/Protoforge | Spotted Immortal 20650 | -3/Protoforge | Found Cep. Antigrav Storage Unit 20653 | -3/Protoforge | Found Cep. Chromion Battery 20674 | -3/Protoforge | Found Faulty Cep. Gyrokinetic System 20684 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 20686 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 20710 | -3/Protoforge | X0-1V1 sent you to a vault 20735 | -3/Protoforge | Forge Plexus network access discovered 20745 | -3/Protoforge | Lost 4 allies 20745 | -3/Protoforge | Spotted Hotshot 20748 | -3/Protoforge | Spotted Hotshot 20751 | -3/Protoforge | Spotted Overlord 20756 | -3/Protoforge | Core integrity restored by X0-1V1 (+241) 20804 | -3/Protoforge | Spotted V226-n 20815 | -3/Protoforge | Found Cep. Weapon Articulator 20817 | -3/Protoforge | Found Femtoactuators 20820 | -3/Protoforge | Found Faulty Cep. Melee Reflex Suite 20821 | -3/Protoforge | Found Faulty Cep. Melee Reflex Suite 20825 | -3/Protoforge | Found Femtoactuators 20873 | -3/Protoforge | Build established: Scavenger-Mutant 20880 | -3/Protoforge | Spotted Decapitator 20880 | -3/Protoforge | Spotted Decapitator 20880 | -3/Protoforge | Spotted Decapitator 20880 | -3/Protoforge | Spotted Decapitator 20894 | -3/Protoforge | Spotted Immortal 20894 | -3/Protoforge | Spotted Immortal 20896 | -3/Protoforge | Spotted V940-p 20896 | -3/Protoforge | Spotted V686-t 20902 | -3/Protoforge | X0-1V1 activates XOMVISION 20951 | -3/Protoforge | Found Cep. Miniperforator 20958 | -3/Protoforge | Found Faulty Cep. Plasma Driver 20959 | -3/Protoforge | Found Faulty Cep. Plasma Driver 20971 | -3/Protoforge | Found Faulty Cep. Miniperforator 20998 | -3/Protoforge | Spotted AP7-3 20998 | -3/Protoforge | Spotted AP7-3 21037 | -3/Protoforge | X0-1V1 vaporized surrounding terrain (radius 18) 21040 | -3/Protoforge | Destroyed AP7-3 21044 | -3/Protoforge | Destroyed AP7-3 21089 | -3/Protoforge | Found Faulty Cep. Core Analysis Suite 21090 | -3/Protoforge | Found Cep. Cloak Mesh 21092 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 21095 | -3/Protoforge | Found Faulty Cep. Core Analysis Suite 21100 | -3/Protoforge | Core integrity restored by X0-1V1 (+230) 21149 | -3/Protoforge | X0-1V1 sent hostile G-67 Veteran (x4) 21222 | -3/Protoforge | Additional patrols dispatched to research labs 21232 | -3/Protoforge | Found Cep. Navigation Harness 21236 | -3/Protoforge | Found Transdimensional Reconstructor 21238 | -3/Protoforge | Lost 7 parts (3p1n3u) 21244 | -3/Protoforge | Build established: Hauler-Mutant 21411 | -3/Protoforge | X0-1V1 vaporized surrounding terrain (radius 17) 21430 | -3/Protoforge | Spotted V791-b 21431 | -3/Protoforge | Spotted V408-m 21434 | -3/Protoforge | Spotted V432-y 21435 | -3/Protoforge | Found Cep. Weapon Articulator 21435 | -3/Protoforge | Destroyed V432-y 21437 | -3/Protoforge | Found Cep. Weapon Articulator 21471 | -3/Protoforge | Found Cep. Zero-point Core 21476 | -3/Protoforge | Found Faulty Cep. Zero-point Core 21482 | -3/Protoforge | Spotted V871-h 21482 | -3/Protoforge | Spotted V086-d 21482 | -3/Protoforge | Spotted V166-r 21492 | -3/Protoforge | Found Faulty Cep. Zero-point Core 21600 | -3/Protoforge | Entered Research 21600 | -2/Research | Evolved 2 slots: Propulsion x2 21622 | -2/Research | Identified exit to DSF 21622 | -2/Research | Entered DSF 21646 | -2/DSF | Discovered new exit (range 11) 21649 | -2/DSF | Additional patrols routed to DSF 21650 | -2/DSF | X0-1V1 sent allied H-81 Overseer (x1) 21650 | -2/DSF | Entered Access 21650 | -1/Access | Accompanied by 1 ally 21650 | -1/Access | Evolved 2 slots: Utility x2 21821 | -1/Access | Energy Cycler disabled 21828 | -1/Access | Identified exit to Command 21828 | -1/Access | X0-1V1 revealed exit location to -1/Command 21868 | -1/Access | Build established: Hauler-Sprinter 21870 | -1/Access | Discovered new exit (range 18) 21921 | -1/Access | Spotted B-99 Colossus 21923 | -1/Access | Entered Command 21973 | -1/Command | Found Adv. Powered Armor 21975 | -1/Command | Found Adv. Powered Armor 21977 | -1/Command | Found Adv. Powered Armor 22005 | -1/Command | Spotted B-99 Colossus 22011 | -1/Command | Spotted M Guard 22011 | -1/Command | Spotted Combat Programmer 22011 | -1/Command | Spotted Combat Programmer 22012 | -1/Command | Spotted M Guard 22023 | -1/Command | Met MAIN.C 22025 | -1/Command | 0b10 Conduit disabled 22037 | -1/Command | System corruption reached 10% 22040 | -1/Command | MAIN.C activated Command garrisons 22088 | -1/Command | Destroyed MAIN.C Shell 22130 | -1/Command | X0-1V1 sent allied Cetus Guard (x2) 22130 | -1/Command | Destroyed MAIN.C 22131 | -1/Command | Identified Hpw. Transdimensional Reconstructor 22131 | -1/Command | Discovered new exit (range 29) 22131 | -1/Command | Discovered new exit (range 106) 22131 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22135 | -1/Command | Found Zero-point Reactor 22138 | -1/Command | Found Centrium Heavy Armor Plating 22140 | -1/Command | Found Singularity Reactor 22141 | -1/Command | Found Centrium Heavy Armor Plating 22156 | -1/Command | Lost 7 parts (4u3w) 22182 | -1/Command | Found Gamma Refractor 22183 | -1/Command | Found Zero-point Reactor 22184 | -1/Command | Found Vortex Chain Reactor 22186 | -1/Command | Found Spectral Analyzer 22195 | -1/Command | Found Exp. System Purifier 22243 | -1/Command | X0-1V1 sent you to a vault 22261 | -1/Command | X0-1V1 activates XOMVISION 22289 | -1/Command | X0-1V1 mutated your Propulsion slot to Weapon slot 22332 | -1/Command | X0-1V1 activates XOMVISION 22433 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 22) 22451 | -1/Command | X0-1V1 sent hostile L-61 Swordsman (x3) 22494 | -1/Command | Destroyed 9 combat bots 22504 | -1/Command | All MAIN.C guards destroyed 22741 | -1/Command | X0-1V1 activates XOMVISION 22849 | -1/Command | Failed to warp due to unstable space 22907 | -1/Command | Failed to warp due to unstable space 22948 | -1/Command | X0-1V1 activates XOMVISION 22996 | -1/Command | Warped through subspace to slip node 22996 | -1/Command | Discovered new exit (range 5) 22999 | -1/Command | Entered Access_0 23000 | -1/Access_0 | Met Architect 23006 | -1/Access_0 | Destroyed A8 23017 | -1/Access_0 | Architect warped through subspace 23048 | -1/Access_0 | Architect warped through subspace 23050 | -1/Access_0 | Found Exp. Powered Armor 23052 | -1/Access_0 | Found Exp. Powered Armor 23074 | -1/Access_0 | Found Integrated Dissipator 23074 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23083 | -1/Access_0 | Architect warped through subspace 23083 | -1/Access_0 | Core integrity restored by X0-1V1 (+391) 23090 | -1/Access_0 | Found Exp. Phase Shifter 23097 | -1/Access_0 | Found Exp. Phase Shifter 23125 | -1/Access_0 | Found Core Expander 23135 | -1/Access_0 | Architect warped through subspace 23138 | -1/Access_0 | A6 warped into view 23161 | -1/Access_0 | Destroyed A6 23167 | -1/Access_0 | Found Femtoactuators 23188 | -1/Access_0 | X0-1V1 activates XOMVISION 23196 | -1/Access_0 | Architect warped through subspace 23224 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Propulsion slot 23237 | -1/Access_0 | Architect warped through subspace 23251 | -1/Access_0 | Found Exp. Powered Armor 23268 | -1/Access_0 | Found Exp. Powered Armor 23273 | -1/Access_0 | Architect warped through subspace 23285 | -1/Access_0 | X0-1V1 sent hostile S-43 Plague (x4) 23325 | -1/Access_0 | Architect warped through subspace 23344 | -1/Access_0 | X0-1V1 activates XOMVISION 23346 | -1/Access_0 | A5 warped into view 23346 | -1/Access_0 | Destroyed A5 23348 | -1/Access_0 | Found Prototype Protection 23348 | -1/Access_0 | Identified Med. Regenerative Plating 23351 | -1/Access_0 | Lost 3 parts (2u1w) 23363 | -1/Access_0 | Destroyed A2 23365 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23369 | -1/Access_0 | Architect warped through subspace 23373 | -1/Access_0 | Found Prototype Device 23385 | -1/Access_0 | Identified exit to Surface 23385 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 23388 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23414 | -1/Access_0 | Singularity Gate disabled 23429 | -1/Access_0 | Architect warped through subspace 23429 | -1/Access_0 | Found Prototype Protection 23429 | -1/Access_0 | Identified Centrium Linked Plating 23437 | -1/Access_0 | Found Lrg. Botcube 23438 | -1/Access_0 | Identified ST Field Compressor 23485 | -1/Access_0 | Architect warped through subspace 23488 | -1/Access_0 | Found Zero-point Reactor 23495 | -1/Access_0 | Found Deep Network Scanner 23496 | -1/Access_0 | Found Quantum Router 23502 | -1/Access_0 | Found Hvy. Regenerative Plating 23512 | -1/Access_0 | Found Quantum Router 23536 | -1/Access_0 | Architect warped through subspace 23543 | -1/Access_0 | Found Exp. Thermal Defense Suite 23558 | -1/Access_0 | Lrg. Botcube activated 23572 | -1/Access_0 | Architect warped through subspace 23592 | -1/Access_0 | Lrg. Botcube completed mutation into hovering form, armed with 3 guns, 1 cannon. 23619 | -1/Access_0 | Architect warped through subspace 23619 | -1/Access_0 | Found Exp. Powered Armor 23642 | -1/Access_0 | A4 warped into view 23645 | -1/Access_0 | Destroyed A4 23655 | -1/Access_0 | Architect warped through subspace 23661 | -1/Access_0 | Subspace Access Node disabled 23669 | -1/Access_0 | Architect warped through subspace 23690 | -1/Access_0 | Architect warped through subspace 23698 | -1/Access_0 | Subspace Access Node disabled 23709 | -1/Access_0 | Architect warped through subspace 23725 | -1/Access_0 | Found Integrated Reactor 23725 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 23731 | -1/Access_0 | Subspace Access Node disabled 23757 | -1/Access_0 | A3 warped into view 23776 | -1/Access_0 | Destroyed A3 23783 | -1/Access_0 | Architect warped through subspace 23801 | -1/Access_0 | Found Sigix Corpse 23811 | -1/Access_0 | Architect warped through subspace 23824 | -1/Access_0 | X0-1V1 sent hostile B-74 Champion (x1) 23838 | -1/Access_0 | Architect warped through subspace 23850 | -1/Access_0 | X0-1V1 activates XOMVISION 23863 | -1/Access_0 | Found Exp. Phase Shifter 23874 | -1/Access_0 | Architect warped through subspace 23894 | -1/Access_0 | Architect warped through subspace 23900 | -1/Access_0 | Lrg. Botcube activated 23908 | -1/Access_0 | Architect warped through subspace 23911 | -1/Access_0 | Subspace Access Node disabled 23924 | -1/Access_0 | Lrg. Botcube completed mutation into hovering form, armed with 1 gun, 1 cannon. 23944 | -1/Access_0 | Destroyed Architect 23946 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23946 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23957 | -1/Access_0 | Found Centrium Linked Plating 23959 | -1/Access_0 | Found Alien Energy Gun 23959 | -1/Access_0 | Identified Modified Sigix Sheargun 23961 | -1/Access_0 | Found Modified Sigix Sheargun 23996 | -1/Access_0 | Triggered Gamma Refractor 24011 | -1/Access_0 | Warped through subspace to slip node 24012 | -1/Access_0 | Warped through subspace to slip node 24013 | -1/Access_0 | Warped through subspace to slip node 24018 | *** | Establishing 0b11! Last Messages --------------- from multiple vectors. By the time he's aware of it, all the pieces will have fallen into place and it will be too late to stop. >>Record "Log L.FKJCV0W3" [REDACTED] 23996_ Dropped Gamma Refractor. 23996_ Triggered Gamma Refractor. 23996_ Chain reaction triggered in Cep. Zero-point Core. 23996_ Enhanced Grunt destroyed. 23996_ Architect Logs disabled. 23996_ Enhanced Grunt shuts down. 23996_ Chain reaction triggered in Corrupted Antimatter Reactor+. 23996_ Enhanced Grunt shuts down. 23997_ Enhanced Grunt system terminally corrupted. 23997_ Acquired Superquantum Companion. 23998_ Enhanced Grunt system terminally corrupted. 23998_ X0-1V1 is amused. 23998_ Acquired 7 matter. 23999_ Acquired 13 matter. 24010_ X0-1V1 points here and there (8 item locations revealed). 24011_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Energy Generation 101 Energy Capacity 2400 Matter Stores 1000 Matter Capacity 1000 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Additional Mass Support 9 Armor Coverage 1000 Resistance: KI 37 Resistance: TH 50 Resistance: EM 17 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 30 Melee Accuracy 24 Core Analysis 16 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Adv. Melee Analysis Suite | -8/Storage | Hacked Microactuators | -8/Storage | Hacked CPS Tube | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Antimatter Reactor | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Tiamat Missile Launcher | -3/Quarantine | Archive Adv. Dynamic Insulation System | -3/Protoforge | Archive Hvy. Dispersion Rifle | -3/Protoforge | Archive Adv. Variable Charge Gun | -3/Protoforge | Archive Neutron Missile Launcher | -3/Protoforge | Archive Adv. Energy Well | -3/Protoforge | Archive Enh. Biometal Leg | -3/Protoforge | Archive Imp. KE Penetrator | -3/Protoforge | Archive Cld. Impulse Thruster | -3/Protoforge | Archive Robot Schematics ------------------ B-60 Warrior | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive A-15 Conveyor | -3/Quarantine | Archive R-06 Scavenger | -3/Protoforge | Archive R-10 Processor | -3/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Myomer Leg | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Cannon Dimensional Node Initializer Transdimensional Reconstructor Core Expander Integrated Reactor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveZeronetGenerator Manual? 0 Play Time 04:06:43 Cumulative 1317.5 hours Start 2026.06.30 @ 21:19:49 End 2026.07.01 @ 02:14:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 410 Adventurer 2 Explorer 0 Win Type 1 Total 113 Types 33/27/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16063fab-6d04-4f2a-aeae-c8aaba6c20fe